| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191 | using ET;using FairyGUI;using UI.CommonGame;using UI.RoleInfo;using UnityEngine;namespace GFGGame{    public class OtherRoleInfoView : BaseWindow    {        private UI_RoleInfoUI _ui;        private OtherRoleInfoData _roleInfo;        private OtherRoleInfoDetailData _roleDetailInfo;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();            }            _ui = null;            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_RoleInfoUI.PACKAGE_NAME;            _ui = UI_RoleInfoUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _ui.m_btnBack.onClick.Add(OnBtnBackClick);            _ui.m_photoList.itemRenderer = RenderListItem;            _ui.m_badgeList.itemRenderer = OnRenderBadgeListItem;            _ui.m_type.SetSelectedIndex(1);        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);        }        protected override async void OnShown()        {            base.OnShown();            _roleInfo = (this.viewData as object[])[0] as OtherRoleInfoData;            _roleDetailInfo = (this.viewData as object[])[1] as OtherRoleInfoDetailData;            _ui.m_Hide.Play();            _roleDetailInfo = await RoleInfoSProxy.ReqOtherRoleDetailInfo(_roleInfo.roleId);            if (!isShowing)            {                return;            }            _ui.m_Show.Play();            _roleInfo = _roleDetailInfo.roleInfo;            if (_roleDetailInfo != null)            {                Timers.inst.StartCoroutine(PictureStorageHelper.Download(_roleDetailInfo.showPhotoList));            }            _ui.m_txtRoleName.text = _roleInfo.roleName;            _ui.m_txtLvl.text = _roleInfo.roleLv.ToString();            RoleInfoManager.Instance.UpdateHead(_ui.m_comHead, _roleInfo.headId, _roleInfo.headBorderId);            UpdateInfo();            UpdateView();            UpdateCollectProgress();        }        protected override void OnHide()        {            base.OnHide();        }        private void OnBtnBackClick()        {            ViewManager.GoBackFrom(typeof(OtherRoleInfoView).FullName);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);        }        private void UpdateView()        {            RoleLevelCfg roleLevelCfg = RoleLevelCfgArray.Instance.GetCfg(_roleInfo.roleLv);            if (roleLevelCfg.exp > 0)            {                _ui.m_txtExp.text = string.Format("{0}/{1}", _roleInfo.roleExp, roleLevelCfg.exp);            }            else            {                _ui.m_txtExp.text = "已满级";            }            if (_roleDetailInfo.slogan.Length > 0)            {                _ui.m_txtSloganLabel.text = _roleDetailInfo.slogan;            }            else            {                _ui.m_txtSloganLabel.text = "暂未设置个人简介";            }            _ui.m_photoList.numItems = _roleDetailInfo.showPhotoList.Count;        }        private void RenderListItem(int index, GObject obj)        {            PoemPhotoData poemPhotoData = _roleDetailInfo.showPhotoList[index];            UI_ListPhotoItem item = UI_ListPhotoItem.Proxy(obj);            item.target.data = index;            if (poemPhotoData != null && poemPhotoData.Ntexture != null)            {                item.m_type.SetSelectedIndex(1);                item.m_comPhoto.m_loaPhoto.texture = poemPhotoData == null ? null : poemPhotoData.Ntexture;            }            // 隐藏            else            {                item.m_type.SetSelectedIndex(4);            }                        UI_ListPhotoItem.ProxyEnd();        }        private void UpdateInfo()        {            if (_roleInfo.leagueName == null)            {                _ui.m_leagueName.text = "暂未加入雅集";            }            else            {                _ui.m_leagueName.text = _roleInfo.leagueName;            }            _ui.m_txtRoleID.text = _roleInfo.roleId.ToString();            _ui.m_badgeList.numItems = _ui.m_badgeList.numItems;        }        private void UpdateCollectProgress()        {            UI_ButtonCollectProgress button2 = UI_ButtonCollectProgress.Proxy(_ui.m_btnSuitGuide.target);            // 套装            float progress = _roleInfo.suitCollect;            button2.m_rate.text = progress.ToString();            button2.m_progressBar.fillAmount = progress / 100;            // 词牌            button2 = UI_ButtonCollectProgress.Proxy(_ui.m_btnCardGuide.target);            progress = _roleInfo.cardCollect;            button2.m_rate.text = progress.ToString();            button2.m_progressBar.fillAmount = progress / 100;            // 成就            button2 = UI_ButtonCollectProgress.Proxy(_ui.m_btnTaskArchieveGuide.target);            progress = _roleInfo.achievementTaskCollect;            button2.m_rate.text = progress.ToString();            button2.m_progressBar.fillAmount = progress / 100;            UI_ButtonCollectProgress.ProxyEnd();        }        private void OnRenderBadgeListItem(int index, GObject gObject)        {            gObject.data = -1;            UI_ButtonBadge buttonBadge = UI_ButtonBadge.Proxy(gObject);            if (index < _roleInfo.itemList.Count)            {                int badgeID = _roleInfo.itemList[index];                gObject.data = badgeID;                buttonBadge.m_type.SetSelectedIndex(1);                // 加载徽章图片                buttonBadge.m_iconImg.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(badgeID));            }            else            {                buttonBadge.m_type.SetSelectedIndex(0);            }            UI_ButtonBadge.ProxyEnd();        }    }}
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