StoreView.cs 7.7 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using FairyGUI;
  4. using System.Collections.Generic;
  5. using ET;
  6. using UnityEngine;
  7. // using System.Diagnostics;
  8. namespace GFGGame
  9. {
  10. public class StoreView : BaseWindow
  11. {
  12. private UI_StoreUI _ui;
  13. // private ValueBarController _valueBarController;
  14. private List<List<string>> _arenaSubTab = new List<List<string>>();
  15. private List<string[]> _storeTabCfgs = new List<string[]>();
  16. private int _curTabIndex = 0;
  17. private int _curSubTabIndex = 0;
  18. private string _curViewName = "";
  19. public override void Dispose()
  20. {
  21. if (_ui != null)
  22. {
  23. _ui.Dispose();
  24. }
  25. _arenaSubTab.Clear();
  26. _ui = null;
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. packageName = UI_StoreUI.PACKAGE_NAME;
  33. _ui = UI_StoreUI.Create();
  34. this.viewCom = _ui.target;
  35. isfullScreen = true;
  36. this.bringToFontOnClick = false;
  37. // StoreTabCfg charge = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_CHARGE);
  38. // Debug.Log("charge[0]" + charge.subTabArr[0][0]);
  39. // Debug.Log("charge[0]" + charge.subTabArr[0][1]);
  40. // Debug.Log("charge[0]" + charge.subTabArr[0][2]);
  41. // Debug.Log("charge[1]" + charge.subTabArr[1][0]);
  42. // Debug.Log("charge[1]" + charge.subTabArr[1][1]);
  43. // Debug.Log("charge[1]" + charge.subTabArr[1][2]);
  44. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("sc_beijing");
  45. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  46. _ui.m_comTab.m_c1.onChanged.Add(OnTabChange);
  47. _ui.m_listSubTab.itemRenderer = RenderListSubTabItem;
  48. _ui.m_listSubTab.onClickItem.Add(OnListSubTabClick);
  49. // _ui.m_listSubTab.selectionController.onChanged.Add(OnListSubTabClick);
  50. }
  51. protected override void AddEventListener()
  52. {
  53. base.AddEventListener();
  54. }
  55. protected override void OnShown()
  56. {
  57. base.OnShown();
  58. StoreTabCfg arenaTab = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_ARENA);
  59. _arenaSubTab.Clear();
  60. _arenaSubTab.Add(new List<string>() { arenaTab.subTabArr[0][0], arenaTab.subTabArr[0][1], arenaTab.subTabArr[0][2] });
  61. for (int i = ArenaDataManager.Instance.SeasonId; i > 0; i--)
  62. {
  63. _arenaSubTab.Add(new List<string>() { string.Format("第{0}赛季", i), i.ToString(), "StoreArenaView" });
  64. }
  65. _curTabIndex = this.viewData == null ? ConstStoreTabId.STORE_CHARGE : (int)(this.viewData as object[])[0];
  66. _ui.m_comTab.m_c1.selectedIndex = _curTabIndex;
  67. _ui.m_comTab.target.scrollPane.SetPercX((float)(_curTabIndex - 1) / (float)StoreTabCfgArray.Instance.dataArray.Length, false);
  68. _curSubTabIndex = this.viewData == null ? 0 : (int)(this.viewData as object[])[1];
  69. if (_ui.m_listSubTab.numItems > _curSubTabIndex)
  70. {
  71. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  72. _ui.m_listSubTab.ScrollToView(_curSubTabIndex);
  73. OnListSubTabChange(_curSubTabIndex);
  74. }
  75. }
  76. protected override void OnHide()
  77. {
  78. base.OnHide();
  79. _ui.m_comTab.m_c1.selectedIndex = 0;
  80. _ui.m_listSubTab.selectedIndex = 0;
  81. }
  82. protected override void RemoveEventListener()
  83. {
  84. base.RemoveEventListener();
  85. }
  86. private void OnClickBtnBack()
  87. {
  88. ViewManager.Hide(_curViewName);
  89. this.Hide();
  90. }
  91. private void OnTabChange()
  92. {
  93. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_ui.m_comTab.m_c1.selectedIndex);
  94. if (tabCfg == null) return;
  95. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(tabCfg.functionId))
  96. {
  97. _ui.m_comTab.m_c1.selectedIndex = _ui.m_comTab.m_c1.previsousIndex;
  98. }
  99. _curTabIndex = _ui.m_comTab.m_c1.selectedIndex;
  100. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  101. {
  102. _ui.m_listSubTab.numItems = _arenaSubTab.Count;
  103. }
  104. else
  105. {
  106. _storeTabCfgs.Clear();
  107. if (tabCfg.index == ConstStoreTabId.STORE_GIFT_BAG)
  108. {
  109. for (int i = 0; i < tabCfg.subTabArr.Length; i++)
  110. {
  111. int menu2 = int.Parse(tabCfg.subTabArr[i][1]);
  112. if (menu2 == ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY)
  113. {
  114. List<ShopCfg> shopCfgs = ShopCfgArray.Instance.GetCfgsBymenu1Andmenu2(ConstStoreTabId.STORE_GIFT_BAG, menu2);
  115. if (ShopDataManager.Instance.RemoveNotOpenCfg(shopCfgs).Count == 0) continue;
  116. }
  117. _storeTabCfgs.Add(tabCfg.subTabArr[i]);
  118. }
  119. }
  120. else
  121. {
  122. _storeTabCfgs = new List<string[]>(tabCfg.subTabArr);
  123. }
  124. _ui.m_listSubTab.numItems = _storeTabCfgs.Count;
  125. }
  126. _ui.m_listSubTab.selectedIndex = 0;
  127. _curSubTabIndex = 0;
  128. OnListSubTabChange(_curSubTabIndex);
  129. }
  130. private void RenderListSubTabItem(int index, GObject obj)
  131. {
  132. GButton item = obj.asButton;
  133. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  134. int menu2 = 0;
  135. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  136. {
  137. item.title = _arenaSubTab[index][0];
  138. menu2 = int.Parse(_arenaSubTab[index][1]);
  139. }
  140. else
  141. {
  142. item.title = _storeTabCfgs[index][0];
  143. menu2 = int.Parse(_storeTabCfgs[index][1]);
  144. }
  145. item.data = index;
  146. if (menu2 == ConstStoreSubId.STORE_CHARGE_ADDUP)
  147. {
  148. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn0.target, RedDotDataManager.Instance.GetChargeAddUpReward());
  149. }
  150. }
  151. private void OnListSubTabClick(EventContext context)
  152. {
  153. GObject obj = context.data as GObject;
  154. int index = (int)obj.data;
  155. if (index < 0) return;
  156. OnListSubTabChange(index);
  157. }
  158. private void OnListSubTabChange(int index)
  159. {
  160. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  161. string viewName = "";
  162. int menu2 = 0;
  163. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  164. {
  165. menu2 = int.Parse(_arenaSubTab[index][1]);
  166. viewName = _arenaSubTab[index][2];
  167. }
  168. else
  169. {
  170. menu2 = int.Parse(_storeTabCfgs[index][1]);
  171. viewName = _storeTabCfgs[index][2];
  172. }
  173. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(viewName))
  174. {
  175. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  176. return;
  177. }
  178. ViewManager.Hide(_curViewName);
  179. if (!string.IsNullOrEmpty(viewName) && viewName != "“”")
  180. {
  181. ViewManager.Show("GFGGame." + viewName, menu2);
  182. }
  183. _curSubTabIndex = index;
  184. _curViewName = "GFGGame." + viewName;
  185. }
  186. private void UpdateRedDot()
  187. {
  188. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn0.target, RedDotDataManager.Instance.GetChargeAddUpReward());
  189. }
  190. }
  191. }