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							- using UnityEngine;
 
- #if UNITY_5_3_OR_NEWER
 
- using UnityEditor.SceneManagement;
 
- #endif
 
- using UnityEditor;
 
- namespace FairyGUIEditor
 
- {
 
-     /// <summary>
 
-     /// 
 
-     /// </summary>
 
-     [CustomEditor(typeof(FairyGUI.UIPanel))]
 
-     public class UIPanelEditor : Editor
 
-     {
 
-         SerializedProperty packageName;
 
-         SerializedProperty componentName;
 
-         SerializedProperty packagePath;
 
-         SerializedProperty renderMode;
 
-         SerializedProperty renderCamera;
 
-         SerializedProperty sortingOrder;
 
-         SerializedProperty position;
 
-         SerializedProperty scale;
 
-         SerializedProperty rotation;
 
-         SerializedProperty fairyBatching;
 
-         SerializedProperty fitScreen;
 
-         SerializedProperty touchDisabled;
 
-         SerializedProperty hitTestMode;
 
-         SerializedProperty setNativeChildrenOrder;
 
-         string[] propertyToExclude;
 
-         void OnEnable()
 
-         {
 
-             packageName = serializedObject.FindProperty("packageName");
 
-             componentName = serializedObject.FindProperty("componentName");
 
-             packagePath = serializedObject.FindProperty("packagePath");
 
-             renderMode = serializedObject.FindProperty("renderMode");
 
-             renderCamera = serializedObject.FindProperty("renderCamera");
 
-             sortingOrder = serializedObject.FindProperty("sortingOrder");
 
-             position = serializedObject.FindProperty("position");
 
-             scale = serializedObject.FindProperty("scale");
 
-             rotation = serializedObject.FindProperty("rotation");
 
-             fairyBatching = serializedObject.FindProperty("fairyBatching");
 
-             fitScreen = serializedObject.FindProperty("fitScreen");
 
-             touchDisabled = serializedObject.FindProperty("touchDisabled");
 
-             hitTestMode = serializedObject.FindProperty("hitTestMode");
 
-             setNativeChildrenOrder = serializedObject.FindProperty("setNativeChildrenOrder");
 
-             propertyToExclude = new string[] { "m_Script", "packageName", "componentName", "packagePath", "renderMode",
 
-                 "renderCamera", "sortingOrder", "position", "scale", "rotation", "fairyBatching", "fitScreen","touchDisabled",
 
-                 "hitTestMode","cachedUISize","setNativeChildrenOrder"
 
-             };
 
-         }
 
-         public override void OnInspectorGUI()
 
-         {
 
-             serializedObject.Update();
 
-             FairyGUI.UIPanel panel = target as FairyGUI.UIPanel;
 
-             DrawPropertiesExcluding(serializedObject, propertyToExclude);
 
-             EditorGUILayout.BeginHorizontal();
 
-             EditorGUILayout.PrefixLabel("Package Name");
 
-             if (GUILayout.Button(packageName.stringValue, "ObjectField"))
 
-                 EditorWindow.GetWindow<PackagesWindow>(true, "Select a UI Component").SetSelection(packageName.stringValue, componentName.stringValue);
 
-             if (GUILayout.Button("Clear", GUILayout.Width(50)))
 
-             {
 
- #if UNITY_2018_3_OR_NEWER
 
-                 bool isPrefab = PrefabUtility.GetPrefabAssetType(panel) != PrefabAssetType.NotAPrefab;
 
- #else
 
-                 bool isPrefab = PrefabUtility.GetPrefabType(panel) == PrefabType.Prefab;
 
- #endif
 
-                 panel.SendMessage("OnUpdateSource", new object[] { null, null, null, !isPrefab });
 
- #if UNITY_5_3_OR_NEWER
 
-                 EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
 
- #elif UNITY_5
 
-                 EditorApplication.MarkSceneDirty();
 
- #else
 
-                 EditorUtility.SetDirty(panel);
 
- #endif
 
-             }
 
-             EditorGUILayout.EndHorizontal();
 
-             EditorGUILayout.BeginHorizontal();
 
-             EditorGUILayout.PrefixLabel("Component Name");
 
-             if (GUILayout.Button(componentName.stringValue, "ObjectField"))
 
-                 EditorWindow.GetWindow<PackagesWindow>(true, "Select a UI Component").SetSelection(packageName.stringValue, componentName.stringValue);
 
-             EditorGUILayout.EndHorizontal();
 
-             EditorGUILayout.BeginHorizontal();
 
-             EditorGUILayout.PrefixLabel("Package Path");
 
-             EditorGUILayout.LabelField(packagePath.stringValue, (GUIStyle)"helpbox");
 
-             EditorGUILayout.EndHorizontal();
 
-             if (Application.isPlaying)
 
-                 EditorGUILayout.EnumPopup("Render Mode", panel.container.renderMode);
 
-             else
 
-                 EditorGUILayout.PropertyField(renderMode);
 
-             if ((RenderMode)renderMode.enumValueIndex != RenderMode.ScreenSpaceOverlay)
 
-                 EditorGUILayout.PropertyField(renderCamera);
 
-             int oldSortingOrder = panel.sortingOrder;
 
-             EditorGUILayout.PropertyField(sortingOrder);
 
-             EditorGUILayout.PropertyField(fairyBatching);
 
-             EditorGUILayout.PropertyField(hitTestMode);
 
-             EditorGUILayout.PropertyField(touchDisabled);
 
-             EditorGUILayout.PropertyField(setNativeChildrenOrder);
 
-             EditorGUILayout.Separator();
 
-             EditorGUILayout.LabelField("UI Transform", (GUIStyle)"OL Title");
 
-             EditorGUILayout.Separator();
 
-             EditorGUI.BeginChangeCheck();
 
-             EditorGUILayout.PropertyField(position);
 
-             EditorGUILayout.PropertyField(rotation);
 
-             EditorGUILayout.PropertyField(scale);
 
-             EditorGUILayout.Space();
 
-             FairyGUI.FitScreen oldFitScreen = (FairyGUI.FitScreen)fitScreen.enumValueIndex;
 
-             EditorGUILayout.PropertyField(fitScreen);
 
-             if (serializedObject.ApplyModifiedProperties())
 
-             {
 
- #if UNITY_2018_3_OR_NEWER
 
-                 bool isPrefab = PrefabUtility.GetPrefabAssetType(panel) != PrefabAssetType.NotAPrefab;
 
- #else
 
-                 bool isPrefab = PrefabUtility.GetPrefabType(panel) == PrefabType.Prefab;
 
- #endif
 
-                 if (!isPrefab)
 
-                 {
 
-                     panel.ApplyModifiedProperties(sortingOrder.intValue != oldSortingOrder, (FairyGUI.FitScreen)fitScreen.enumValueIndex != oldFitScreen);
 
-                 }
 
-             }
 
-         }
 
-         void OnSceneGUI()
 
-         {
 
-             FairyGUI.UIPanel panel = (target as FairyGUI.UIPanel);
 
-             if (panel.container == null)
 
-                 return;
 
-             Vector3 pos = panel.GetUIWorldPosition();
 
-             float sizeFactor = HandleUtility.GetHandleSize(pos);
 
- #if UNITY_2017_1_OR_NEWER
 
-             Vector3 newPos = Handles.FreeMoveHandle(pos, Quaternion.identity, sizeFactor, Vector3.one, Handles.ArrowHandleCap);
 
- #else
 
-             Vector3 newPos = Handles.FreeMoveHandle(pos, Quaternion.identity, sizeFactor, Vector3.one, Handles.ArrowCap);
 
- #endif
 
-             if (newPos != pos)
 
-             {
 
-                 Vector2 v1 = HandleUtility.WorldToGUIPoint(pos);
 
-                 Vector2 v2 = HandleUtility.WorldToGUIPoint(newPos);
 
-                 Vector3 delta = v2 - v1;
 
-                 delta.x = (int)delta.x;
 
-                 delta.y = (int)delta.y;
 
-                 panel.MoveUI(delta);
 
-             }
 
-         }
 
-     }
 
- }
 
 
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