| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475 | using UnityEngine;using FairyGUI;using UI.Launcher;namespace GFGGame{    public class FullScreenTextView    {        private static FullScreenTextView m_Instance = null;        /// <summary>        /// µ¥Àý        /// </summary>        public static FullScreenTextView Instance        {            get            {                if (m_Instance == null)                {                    m_Instance = new FullScreenTextView();                }                return m_Instance;            }        }        private UI_FullScreenTextUI _ui;        /// <summary>        /// FairyGUI°üÃû        /// </summary>        private string _packageName;        public void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }        }        public FullScreenTextView()        {            _packageName = UI_FullScreenTextUI.PACKAGE_NAME;            _ui = UI_FullScreenTextUI.Create();            UIPackage.AddPackage("UI/" + _packageName + "/" + _packageName);            _ui = UI_FullScreenTextUI.Create();            _ui.target.MakeFullScreen();            _ui.target.AddRelation(GRoot.inst, RelationType.Size);            _ui.m_btnBack.onClick.Add(this.Hide);        }        public void Show(string content)        {            GRoot.inst.AddChild(_ui.target);            _ui.m_txtComp.m_txtContent.text = content;            _ui.m_txtComp.target.scrollPane.ScrollTop();            Timers.inst.AddUpdate(Update);        }        public void Hide()        {            Timers.inst.Remove(Update);            _ui.target.RemoveFromParent();        }        private void Update(object param)        {            if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))            {                this.Hide();            }        }    }}
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