| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278 | using ET;using FairyGUI;using UI.League;using UnityEngine;namespace GFGGame{    //联盟建设    public class LeagueConstructView : BaseWindow    {        private UI_LeagueConstructUI _ui;        private LeagueDataManager _leagueDataManager;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_LeagueConstructUI.PACKAGE_NAME;            _ui = UI_LeagueConstructUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            // _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_bjbj");            _ui.m_btnClose.onClick.Add(Hide);            _ui.m_btnUpLv0.target.onClick.Add(OnBtnUpLvClick);            _ui.m_btnUpLv0.target.data = LeagueBuildingType.Hall;            _ui.m_btnUpLv1.target.onClick.Add(OnBtnUpLvClick);            _ui.m_btnUpLv1.target.data = LeagueBuildingType.Hotel;            _ui.m_btnUpLv2.target.onClick.Add(OnBtnUpLvClick);            _ui.m_btnUpLv2.target.data = LeagueBuildingType.Store;            _ui.m_btnClose.onClick.Add(Hide);            _ui.m_btnTips.onClick.Add(RuleController.ShowRuleView);            _ui.m_btnTips.data = 300005;            _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);            _ui.m_btnRule.data = 300004;            _leagueDataManager = LeagueDataManager.Instance;        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);        }        protected override void OnShown()        {            base.OnShown();            UpdateView();        }        protected override void OnHide()        {            base.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);        }        // private void OnBtnTipsClick()        // {        //     ViewManager.Show<RuleView>();        // }        // private void OnBtnRuleClick()        // {        //     ViewManager.Show<RuleView>();        // }        private void OnBtnUpLvClick(EventContext context)        {            int type = (int)(context.sender as GObject).data;            int myPos = _leagueDataManager.GetMyPos();            if (myPos != LeaguePos.Owner && myPos != LeaguePos.SubOwner)            {                PromptController.Instance.ShowFloatTextPrompt("权限不足");                return;            }            long needCount = 0;            long hasCount = 0;            if (type == LeagueBuildingType.Hall)            {                LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(_leagueDataManager.HallLevel);                needCount = hallCfg.consumeUpArr[0][1];                hasCount = ItemDataManager.GetItemNum(hallCfg.consumeUpArr[0][0]);            }            else if (type == LeagueBuildingType.Hotel)            {                LeagueHotelCfg hotelCfg = LeagueHotelCfgArray.Instance.GetCfg(_leagueDataManager.HotelLevel);                needCount = hotelCfg.consumeArr[0][1];                hasCount = ItemDataManager.GetItemNum(hotelCfg.consumeArr[0][0]);            }            else if (type == LeagueBuildingType.Store)            {                LeagueStoreCfg storeCfg = LeagueStoreCfgArray.Instance.GetCfg(_leagueDataManager.StoreLevel);                needCount = storeCfg.consumeArr[0][1];                hasCount = ItemDataManager.GetItemNum(storeCfg.consumeArr[0][0]);            }            if (needCount > hasCount)            {                PromptController.Instance.ShowFloatTextPrompt("消耗不足");                return;            }            LeagueSproxy.ReqUpLeagueBuilding(type).Coroutine();        }        private void UpdateView()        {            UpdateHall();            UpdateHotel();            UpdateStore();        }        private void UpdateHall()        {            int hallLv = (int)_leagueDataManager.GetNumeriValue(LeagueNumericType.HallLevel);            int hotelLevel = (int)_leagueDataManager.GetNumeriValue(LeagueNumericType.HotelLevel);            int storeLevel = (int)_leagueDataManager.GetNumeriValue(LeagueNumericType.StoreLevel);            LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);            LeagueHallCfg nextHallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv + 1);            ItemUtil.UpdateItemNeedNum(_ui.m_comCost, ConstItemID.LEAGUE_COIN, hallCfg.consume);            _ui.m_txtLv0.text = hallLv.ToString();            int hotelLv = hotelLevel;            int hotelAdd = nextHallCfg == null ? 0 : nextHallCfg.levelHotel - hotelLv;            _ui.m_comHall0.m_txtCurValue.text = hotelLv.ToString();            _ui.m_comHall0.m_txtNextAdd.text = hotelAdd.ToString();            _ui.m_comHall0.m_c1.selectedIndex = hotelAdd > 0 ? 1 : 0;            int storeLv = storeLevel;            int storeAdd = nextHallCfg == null ? 0 : nextHallCfg.levelStore - storeLv;            _ui.m_comHall1.m_txtCurValue.text = storeLv.ToString();            _ui.m_comHall1.m_txtNextAdd.text = storeAdd.ToString();            _ui.m_comHall1.m_c1.selectedIndex = storeAdd > 0 ? 1 : 0;            _ui.m_btnUpLv0.target.enabled = nextHallCfg == null ? false : true;            _ui.m_btnUpLv0.m_txtTip.text = nextHallCfg == null ? "已满级" : "";            _ui.m_btnUpLv0.m_comCost.visible = nextHallCfg == null ? false : true;            _ui.m_btnUpLv0.m_comCost.visible = nextHallCfg != null;            if (nextHallCfg != null)            {                ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv0.m_comCost, hallCfg.consumeUpArr[0][0], hallCfg.consumeUpArr[0][1]);            }        }        private void UpdateHotel()        {            int hallLv = _leagueDataManager.HallLevel;            int hotelLv = _leagueDataManager.HotelLevel;            // int hallLv = _leagueDataManager.LeagueData.HallLevel;            LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);            LeagueHotelCfg hotelCfg = LeagueHotelCfgArray.Instance.GetCfg(hotelLv);            LeagueHotelCfg nextHotelCfg = LeagueHotelCfgArray.Instance.GetCfg(hotelLv + 1);            _ui.m_txtLv1.text = hotelLv.ToString();            int memberLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limit - hotelCfg.limit;            _ui.m_comHotel0.m_txtCurValue.text = hotelCfg.limit.ToString();            _ui.m_comHotel0.m_txtNextAdd.text = memberLimitAdd.ToString();            _ui.m_comHotel0.m_c1.selectedIndex = memberLimitAdd > 0 ? 1 : 0;            int flowerLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitPosition - hotelCfg.limitPosition;            _ui.m_comHotel1.m_txtCurValue.text = hotelCfg.limitPosition.ToString();            _ui.m_comHotel1.m_txtNextAdd.text = flowerLimitAdd.ToString();            _ui.m_comHotel1.m_c1.selectedIndex = flowerLimitAdd > 0 ? 1 : 0;            int memberDayLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitDayAdd - hotelCfg.limitDayAdd;            _ui.m_comHotel2.m_txtCurValue.text = hotelCfg.limitDayAdd.ToString();            _ui.m_comHotel2.m_txtNextAdd.text = memberDayLimitAdd.ToString();            _ui.m_comHotel2.m_c1.selectedIndex = memberDayLimitAdd > 0 ? 1 : 0;            int memberDayExtraLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitDayAddExtra - hotelCfg.limitDayAddExtra;            _ui.m_comHotel3.m_txtCurValue.text = hotelCfg.limitDayAddExtra.ToString();            _ui.m_comHotel3.m_txtNextAdd.text = memberDayExtraLimitAdd.ToString();            _ui.m_comHotel3.m_c1.selectedIndex = memberDayExtraLimitAdd > 0 ? 1 : 0;            if (nextHotelCfg == null)            {                _ui.m_btnUpLv1.m_txtTip.text = "已满级";                _ui.m_btnUpLv1.m_comCost.visible = false;                _ui.m_btnUpLv1.target.enabled = false;            }            else if (hallCfg.levelHotel == hotelLv)            {                int needHallLv = hallLv;                for (int i = hallLv - 1; i < LeagueHallCfgArray.Instance.dataArray.Length; i++)                {                    LeagueHallCfg _hallCfg = LeagueHallCfgArray.Instance.dataArray[i];                    if (_hallCfg.levelHotel > hotelLv)                    {                        needHallLv = _hallCfg.level;                        break;                    }                }                _ui.m_btnUpLv1.m_txtTip.text = string.Format("宴客厅{0}级解锁", needHallLv);                _ui.m_btnUpLv1.m_comCost.visible = false;                _ui.m_btnUpLv1.target.enabled = false;            }            else            {                _ui.m_btnUpLv1.m_txtTip.text = "";                _ui.m_btnUpLv1.m_comCost.visible = true;                _ui.m_btnUpLv1.target.enabled = true;                ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv1.m_comCost, hotelCfg.consumeArr[0][0], hotelCfg.consumeArr[0][1]);            }        }        private void UpdateStore()        {            int hallLv = _leagueDataManager.HallLevel;            int storeLv = _leagueDataManager.StoreLevel;            // int hallLv = _leagueDataManager.LeagueData.HallLevel;            LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);            // int storeLv = _leagueDataManager.LeagueData.StoreLevel;            LeagueStoreCfg storeCfg = LeagueStoreCfgArray.Instance.GetCfg(storeLv);            LeagueStoreCfg nextStoreCfg = LeagueStoreCfgArray.Instance.GetCfg(storeLv + 1);            _ui.m_txtLv2.text = storeLv.ToString();            int coinLimitAdd = nextStoreCfg == null ? 0 : nextStoreCfg.limitStore - storeCfg.limitStore;            _ui.m_comStore0.m_txtCurValue.text = storeCfg.limitStore.ToString();            _ui.m_comStore0.m_txtNextAdd.text = coinLimitAdd.ToString();            _ui.m_comStore0.m_c1.selectedIndex = coinLimitAdd > 0 ? 1 : 0;            if (nextStoreCfg == null)            {                _ui.m_btnUpLv2.m_txtTip.text = "已满级";                _ui.m_btnUpLv2.m_comCost.visible = false;                _ui.m_btnUpLv2.target.enabled = false;            }            else if (hallCfg.levelStore == storeLv)            {                int needHallLv = hallLv;                for (int i = hallLv - 1; i < LeagueHallCfgArray.Instance.dataArray.Length; i++)                {                    LeagueHallCfg _hallCfg = LeagueHallCfgArray.Instance.dataArray[i];                    if (_hallCfg.levelStore > storeLv)                    {                        needHallLv = _hallCfg.level;                        break;                    }                }                _ui.m_btnUpLv2.m_txtTip.text = string.Format("宴客厅{0}级解锁", needHallLv);                _ui.m_btnUpLv2.m_comCost.visible = false;                _ui.m_btnUpLv2.target.enabled = false;            }            else            {                _ui.m_btnUpLv2.m_txtTip.text = "";                _ui.m_btnUpLv2.m_comCost.visible = true;                _ui.m_btnUpLv2.target.enabled = true;                ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv2.m_comCost, storeCfg.consumeArr[0][0], storeCfg.consumeArr[0][1]);            }        }    }}
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