| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163 | 
using System.Collections.Generic;using ET;using FairyGUI;using UI.DailyWelfare;using UI.CommonGame;using UnityEngine;namespace GFGGame{    public class LimitChargeView : BaseWindow    {        private UI_LimitChargeUI _ui;        private List<ActivityRechargeCfg> _rechargeCfgs;        private int _activityId = 0;        private ActivityInfo _activityInfo;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_LimitChargeUI.PACKAGE_NAME;            _ui = UI_LimitChargeUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _ui.m_list.itemRenderer = RenderListItem;            _ui.m_btnBack.onClick.Add(OnBtnBackClick);            _ui.m_btnCharge.onClick.Add(OnBtnChargeClick);        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.ACTIVITY_REWARD_ADD, UpdateView);            EventAgent.AddEventListener(ConstMessage.ACTIVITY_COUNT_VALUE_CHANGE, UpdateView);        }        protected override void OnShown()        {            base.OnShown();            _activityId = (int)(this.viewData as object[])[0];            _rechargeCfgs = ActivityRechargeCfgArray.Instance.GetCfgsByactivityId(_activityId);            UpdateView();            Timers.inst.Add(1, 0, UpdateTime);        }        protected override void OnHide()        {            base.OnHide();            if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);            Timers.inst.Remove(UpdateTime);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REWARD_ADD, UpdateView);            EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_COUNT_VALUE_CHANGE, UpdateView);        }        private void OnBtnBackClick()        {            ViewManager.GoBackFrom(typeof(LimitChargeView).FullName);        }        private void UpdateTime(object param)        {            long curTime = TimeHelper.ServerNow();            long endTime = _activityInfo.EndTime;            _ui.m_txtTime.text = TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);        }        private void OnBtnChargeClick()        {            ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_CHARGE, ConstStoreSubId.STORE_CHARGE });        }        private void UpdateView()        {            _activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(_activityId);            _rechargeCfgs = SortCfg(_rechargeCfgs);            _ui.m_list.numItems = _rechargeCfgs.Count;            ActivityOpenCfg openCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("xslc_banner_" + openCfg.res);        }        private void RenderListItem(int index, GObject obj)        {            UI_ListChargeItem item = UI_ListChargeItem.Proxy(obj);            long limitChargeExp = _activityInfo.CountValue;// GameGlobal.myNumericComponent.GetAsInt(NumericType.TotalRechargeScore);            item.m_txtTitle.text = string.Format("活动期间累计获得{0}会员积分({1}/{2})", _rechargeCfgs[index].value, limitChargeExp, _rechargeCfgs[index].value);            if (limitChargeExp >= _rechargeCfgs[index].value)            {                item.m_c1.selectedIndex = _activityInfo.GetRewards.IndexOf(_rechargeCfgs[index].id) >= 0 ? 2 : 1;             }            else            {                item.m_c1.selectedIndex = 0;            }            if (item.m_btnGet.data == null)            {                item.m_btnGet.onClick.Add(OnBtnGetClick);            }            item.m_btnGet.data = _rechargeCfgs[index].id;            if (item.m_listRewards.data == null)            {                item.m_listRewards.itemRenderer = RenderListRewardItem;            }            item.m_listRewards.data = _rechargeCfgs[index].bonusArr;            item.m_listRewards.numItems = _rechargeCfgs[index].bonusArr.Length;            item.m_listRewards.scrollPane.posX = 0;            UI_ListChargeItem.ProxyEnd();        }        private void RenderListRewardItem(int index, GObject obj)        {            int[] reward = ((int[][])obj.parent.data)[index];            ItemData itemData = ItemUtil.createItemData(reward);            if (obj.data == null)            {                obj.data = new ItemView(obj as GComponent);            }            (obj.data as ItemView).SetData(itemData);        }        private void OnBtnGetClick(EventContext context)        {            GObject obj = context.sender as GObject;            int id = (int)obj.data;            ActivityGlobalSProxy.ReqGetActivityBonus(_activityId, id).Coroutine();        }        private List<ActivityRechargeCfg> SortCfg(List<ActivityRechargeCfg> rechargeCfgs)        {            rechargeCfgs.Sort((ActivityRechargeCfg a, ActivityRechargeCfg b) =>            {                long limitChargeExp = _activityInfo.CountValue;// GameGlobal.myNumericComponent.GetAsInt(NumericType.TotalRechargeScore);                int stateA = _activityInfo.GetRewards.IndexOf(a.id);                int stateB = _activityInfo.GetRewards.IndexOf(b.id);                if (limitChargeExp >= a.value && limitChargeExp < b.value && stateA < 0) return -1;                if (limitChargeExp >= b.value && limitChargeExp < a.value && stateB < 0) return 1;                if (stateA >= 0 && stateB < 0) return 1;                if (stateB >= 0 && stateA < 0) return -1;                return a.id - b.id;            });            return rechargeCfgs;        }    }}
 |