LeagueConstructView.cs 8.6 KB

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  1. using ET;
  2. using FairyGUI;
  3. using UI.League;
  4. using UnityEngine;
  5. namespace GFGGame
  6. {
  7. //联盟建设
  8. public class LeagueConstructView : BaseWindow
  9. {
  10. private UI_LeagueConstructUI _ui;
  11. public override void Dispose()
  12. {
  13. if (_ui != null)
  14. {
  15. _ui.Dispose();
  16. _ui = null;
  17. }
  18. base.Dispose();
  19. }
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_LeagueConstructUI.PACKAGE_NAME;
  24. _ui = UI_LeagueConstructUI.Create();
  25. this.viewCom = _ui.target;
  26. isfullScreen = true;
  27. // _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_bjbj");
  28. _ui.m_btnUpLv0.target.onClick.Add(OnBtnUpLvClick);
  29. _ui.m_btnUpLv0.target.data = LeagueBuildingType.Hall;
  30. _ui.m_btnUpLv1.target.onClick.Add(OnBtnUpLvClick);
  31. _ui.m_btnUpLv1.target.data = LeagueBuildingType.Hotel;
  32. _ui.m_btnUpLv2.target.onClick.Add(OnBtnUpLvClick);
  33. _ui.m_btnUpLv2.target.data = LeagueBuildingType.Store;
  34. }
  35. protected override void AddEventListener()
  36. {
  37. base.AddEventListener();
  38. EventAgent.AddEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);
  39. }
  40. protected override void OnShown()
  41. {
  42. base.OnShown();
  43. UpdateView();
  44. }
  45. protected override void OnHide()
  46. {
  47. base.OnHide();
  48. }
  49. protected override void RemoveEventListener()
  50. {
  51. base.RemoveEventListener();
  52. EventAgent.RemoveEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);
  53. }
  54. private void OnBtnUpLvClick(EventContext context)
  55. {
  56. int type = (int)(context.sender as GObject).data;
  57. LeagueSproxy.ReqUpLeagueBuilding(type).Coroutine();
  58. }
  59. private void UpdateView()
  60. {
  61. UpdateHall();
  62. UpdateHotel();
  63. UpdateStore();
  64. }
  65. private void UpdateHall()
  66. {
  67. int hallLv = LeagueDataManager.Instance.LeagueData.HallLevel;
  68. LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);
  69. LeagueHallCfg nextHallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv + 1);
  70. int hotelLv = LeagueDataManager.Instance.LeagueData.HotelLevel;
  71. int hotelAdd = nextHallCfg == null ? 0 : nextHallCfg.levelHotel - hotelLv;
  72. _ui.m_comHall0.m_txtCurValue.text = hotelLv.ToString();
  73. _ui.m_comHall0.m_txtNextAdd.text = hotelAdd.ToString();
  74. _ui.m_comHall0.m_c1.selectedIndex = hotelAdd > 0 ? 1 : 0;
  75. int storeLv = LeagueDataManager.Instance.LeagueData.StoreLevel;
  76. int storeAdd = nextHallCfg == null ? 0 : nextHallCfg.levelStore - storeLv;
  77. _ui.m_comHall1.m_txtCurValue.text = storeLv.ToString();
  78. _ui.m_comHall1.m_txtNextAdd.text = storeAdd.ToString();
  79. _ui.m_comHall1.m_c1.selectedIndex = storeAdd > 0 ? 1 : 0;
  80. _ui.m_btnUpLv0.target.touchable = nextHallCfg == null ? false : true;
  81. _ui.m_btnUpLv0.m_txtTip.text = nextHallCfg == null ? "已满级" : "";
  82. _ui.m_btnUpLv0.m_comCost.visible = nextHallCfg == null ? false : true;
  83. ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv0.m_comCost, hallCfg.consumeArr[0][0], hallCfg.consumeArr[0][1]);
  84. }
  85. private void UpdateHotel()
  86. {
  87. int hallLv = LeagueDataManager.Instance.LeagueData.HallLevel;
  88. LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);
  89. int hotelLv = LeagueDataManager.Instance.LeagueData.HotelLevel;
  90. LeagueHotelCfg hotelCfg = LeagueHotelCfgArray.Instance.GetCfg(hotelLv);
  91. LeagueHotelCfg nextHotelCfg = LeagueHotelCfgArray.Instance.GetCfg(hotelLv + 1);
  92. int memberLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limit - hotelCfg.limit;
  93. _ui.m_comHotel0.m_txtCurValue.text = hotelCfg.limit.ToString();
  94. _ui.m_comHotel0.m_txtNextAdd.text = memberLimitAdd.ToString();
  95. _ui.m_comHotel0.m_c1.selectedIndex = memberLimitAdd > 0 ? 1 : 0;
  96. int memberDayLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitDayAdd - hotelCfg.limitDayAdd;
  97. _ui.m_comHotel0.m_txtCurValue.text = hotelCfg.limitDayAdd.ToString();
  98. _ui.m_comHotel0.m_txtNextAdd.text = memberDayLimitAdd.ToString();
  99. _ui.m_comHotel0.m_c1.selectedIndex = memberDayLimitAdd > 0 ? 1 : 0;
  100. int memberDayExtraLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitDayAddExtra - hotelCfg.limitDayAddExtra;
  101. _ui.m_comHotel0.m_txtCurValue.text = hotelCfg.limitDayAddExtra.ToString();
  102. _ui.m_comHotel0.m_txtNextAdd.text = memberDayExtraLimitAdd.ToString();
  103. _ui.m_comHotel0.m_c1.selectedIndex = memberDayExtraLimitAdd > 0 ? 1 : 0;
  104. int flowerLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitPosition - hotelCfg.limitPosition;
  105. _ui.m_comHotel0.m_txtCurValue.text = hotelCfg.limitPosition.ToString();
  106. _ui.m_comHotel0.m_txtNextAdd.text = flowerLimitAdd.ToString();
  107. _ui.m_comHotel0.m_c1.selectedIndex = flowerLimitAdd > 0 ? 1 : 0;
  108. ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv1.m_comCost, hotelCfg.consumeArr[0][0], hotelCfg.consumeArr[0][1]);
  109. if (nextHotelCfg == null)
  110. {
  111. _ui.m_btnUpLv1.m_txtTip.text = "已满级";
  112. _ui.m_btnUpLv1.m_comCost.visible = false;
  113. _ui.m_btnUpLv1.target.touchable = false;
  114. }
  115. else if (hallCfg.levelHotel == hotelLv)
  116. {
  117. int needHallLv = hallLv;
  118. for (int i = hallLv - 1; i < LeagueHallCfgArray.Instance.dataArray.Length; i++)
  119. {
  120. LeagueHallCfg _hallCfg = LeagueHallCfgArray.Instance.dataArray[i];
  121. if (_hallCfg.levelHotel > hotelLv)
  122. {
  123. needHallLv = _hallCfg.level;
  124. break;
  125. }
  126. }
  127. _ui.m_btnUpLv1.m_txtTip.text = string.Format("宴客厅{0}级解锁", needHallLv);
  128. _ui.m_btnUpLv1.m_comCost.visible = false;
  129. _ui.m_btnUpLv1.target.touchable = false;
  130. }
  131. else
  132. {
  133. _ui.m_btnUpLv1.m_txtTip.text = "";
  134. _ui.m_btnUpLv1.m_comCost.visible = true;
  135. _ui.m_btnUpLv1.target.touchable = true;
  136. }
  137. }
  138. private void UpdateStore()
  139. {
  140. int hallLv = LeagueDataManager.Instance.LeagueData.HallLevel;
  141. LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);
  142. int storeLv = LeagueDataManager.Instance.LeagueData.StoreLevel;
  143. LeagueStoreCfg storeCfg = LeagueStoreCfgArray.Instance.GetCfg(storeLv);
  144. LeagueStoreCfg nextStoreCfg = LeagueStoreCfgArray.Instance.GetCfg(storeLv + 1);
  145. int coinLimitAdd = nextStoreCfg == null ? 0 : nextStoreCfg.limitStore - storeCfg.limitStore;
  146. _ui.m_txtCurValue.text = storeCfg.limitStore.ToString();
  147. _ui.m_txtNextAdd.text = coinLimitAdd.ToString();
  148. _ui.m_txtNextAdd.visible = coinLimitAdd > 0 ? false : true;
  149. _ui.m_imgUp.visible = coinLimitAdd > 0 ? false : true;
  150. ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv2.m_comCost, storeCfg.consumeArr[0][0], storeCfg.consumeArr[0][1]);
  151. if (nextStoreCfg == null)
  152. {
  153. _ui.m_btnUpLv2.m_txtTip.text = "已满级";
  154. _ui.m_btnUpLv2.m_comCost.visible = false;
  155. _ui.m_btnUpLv2.target.touchable = false;
  156. }
  157. else if (hallCfg.levelStore == storeLv)
  158. {
  159. int needHallLv = hallLv;
  160. for (int i = hallLv - 1; i < LeagueHallCfgArray.Instance.dataArray.Length; i++)
  161. {
  162. LeagueHallCfg _hallCfg = LeagueHallCfgArray.Instance.dataArray[i];
  163. if (_hallCfg.levelStore > storeLv)
  164. {
  165. needHallLv = _hallCfg.level;
  166. break;
  167. }
  168. }
  169. _ui.m_btnUpLv2.m_txtTip.text = string.Format("宴客厅{0}级解锁", needHallLv);
  170. _ui.m_btnUpLv2.m_comCost.visible = false;
  171. _ui.m_btnUpLv2.target.touchable = false;
  172. }
  173. else
  174. {
  175. _ui.m_btnUpLv2.m_txtTip.text = "";
  176. _ui.m_btnUpLv2.m_comCost.visible = true;
  177. _ui.m_btnUpLv2.target.touchable = true;
  178. }
  179. }
  180. }
  181. }