- using ET;
 
- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     class MiniGameDateManager : SingletonBase<MiniGameDateManager>
 
-     {
 
-         public List<ItemInfoProto> itemList = new List<ItemInfoProto>();
 
-     }
 
- }
 
 
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