UI_GameStartUI.cs 3.6 KB

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  1. /** This is an automatically generated class by FairyGUI. Please do not modify it. **/
  2. using FairyGUI;
  3. namespace UI.MiniGame
  4. {
  5. public partial class UI_GameStartUI
  6. {
  7. public GComponent target;
  8. public GLoader m_bg;
  9. public GLoader m_btnBack;
  10. public GLoader m_rewardBtn;
  11. public GLoader m_shopBtn;
  12. public GLoader m_ticket;
  13. public GLoader m_addIcon;
  14. public GTextField m_ticketNum;
  15. public GLoader m_game1;
  16. public GImage m_tipsOne;
  17. public GLoader m_needIcon1;
  18. public GTextField m_needNum1;
  19. public GLoader m_game2;
  20. public GImage m_tipsTwo;
  21. public GLoader m_needIcon2;
  22. public GTextField m_needNum2;
  23. public const string URL = "ui://wgkh30qjlw8c21";
  24. public const string PACKAGE_NAME = "MiniGame";
  25. public const string RES_NAME = "GameStartUI";
  26. private static UI_GameStartUI _proxy;
  27. public static UI_GameStartUI Create(GObject gObject = null)
  28. {
  29. var ui = new UI_GameStartUI();
  30. if(gObject == null)
  31. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  32. else
  33. ui.target = (GComponent)gObject;
  34. ui.Init(ui.target);
  35. return ui;
  36. }
  37. public static UI_GameStartUI Proxy(GObject gObject = null)
  38. {
  39. if(_proxy == null)
  40. {
  41. _proxy = new UI_GameStartUI();
  42. }
  43. var ui = _proxy;
  44. if(gObject == null)
  45. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  46. else
  47. ui.target = (GComponent)gObject;
  48. ui.Init(ui.target);
  49. return ui;
  50. }
  51. public static void ProxyEnd()
  52. {
  53. if (_proxy != null)
  54. {
  55. _proxy.Dispose();
  56. }
  57. }
  58. public static void ClearProxy()
  59. {
  60. ProxyEnd();
  61. _proxy = null;
  62. }
  63. private void Init(GComponent comp)
  64. {
  65. m_bg = (GLoader)comp.GetChild("bg");
  66. m_btnBack = (GLoader)comp.GetChild("btnBack");
  67. m_rewardBtn = (GLoader)comp.GetChild("rewardBtn");
  68. m_shopBtn = (GLoader)comp.GetChild("shopBtn");
  69. m_ticket = (GLoader)comp.GetChild("ticket");
  70. m_addIcon = (GLoader)comp.GetChild("addIcon");
  71. m_ticketNum = (GTextField)comp.GetChild("ticketNum");
  72. m_game1 = (GLoader)comp.GetChild("game1");
  73. m_tipsOne = (GImage)comp.GetChild("tipsOne");
  74. m_needIcon1 = (GLoader)comp.GetChild("needIcon1");
  75. m_needNum1 = (GTextField)comp.GetChild("needNum1");
  76. m_game2 = (GLoader)comp.GetChild("game2");
  77. m_tipsTwo = (GImage)comp.GetChild("tipsTwo");
  78. m_needIcon2 = (GLoader)comp.GetChild("needIcon2");
  79. m_needNum2 = (GTextField)comp.GetChild("needNum2");
  80. }
  81. public void Dispose(bool disposeTarget = false)
  82. {
  83. m_bg = null;
  84. m_btnBack = null;
  85. m_rewardBtn = null;
  86. m_shopBtn = null;
  87. m_ticket = null;
  88. m_addIcon = null;
  89. m_ticketNum = null;
  90. m_game1 = null;
  91. m_tipsOne = null;
  92. m_needIcon1 = null;
  93. m_needNum1 = null;
  94. m_game2 = null;
  95. m_tipsTwo = null;
  96. m_needIcon2 = null;
  97. m_needNum2 = null;
  98. if(disposeTarget && target != null)
  99. {
  100. target.RemoveFromParent();
  101. target.Dispose();
  102. }
  103. target = null;
  104. }
  105. }
  106. }