ArenaSproxy.cs 15 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  23. await ETTask.CompletedTask;
  24. }
  25. }
  26. public static class ArenaSproxy
  27. {
  28. //获取竞技场信息
  29. public static async ETTask ReqArenaInfos()
  30. {
  31. S2C_GetArenaInfos response = null;
  32. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  33. if (response != null)
  34. {
  35. if (response.Error == ErrorCode.ERR_Success)
  36. {
  37. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  38. ArenaDataManager.Instance.Tag = response.Tag;
  39. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  40. ArenaDataManager.Instance.Grade = response.Grade;
  41. ArenaDataManager.Instance.Rank = response.RankInGrade;
  42. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  43. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  44. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  45. roleInfo.roleName = RoleDataManager.roleName;
  46. roleInfo.roleLv = RoleDataManager.lvl;
  47. roleInfo.headId = RoleDataManager.headId;
  48. // ArenaDataManager.Instance.Clear();
  49. for (int i = 0; i < response.ThemeList.Count; i++)
  50. {
  51. FightData roleData = GetFightRoleData(response.DressupList[i], roleInfo, i);
  52. FightDataManager.Instance.SetItemScoreList(roleData);
  53. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  54. ArenaDataManager.Instance.DressupList.Add(roleData);
  55. }
  56. for (int i = 0; i < response.targets.Count; i++)
  57. {
  58. ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  59. }
  60. }
  61. }
  62. }
  63. //刷新竞争对手
  64. public static async ETTask<bool> ReqRefreshArenaTargets()
  65. {
  66. S2C_RefreshArenaTargets response = null;
  67. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  68. if (response != null)
  69. {
  70. if (response.Error == ErrorCode.ERR_Success)
  71. {
  72. ArenaDataManager.Instance.Targets.Clear();
  73. for (int i = 0; i < response.targets.Count; i++)
  74. {
  75. ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  76. }
  77. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  78. return true;
  79. }
  80. }
  81. return false;
  82. }
  83. //更换搭配
  84. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  85. {
  86. S2C_ChangeArenaDressup response = null;
  87. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  88. if (response != null)
  89. {
  90. if (response.Error == ErrorCode.ERR_Success)
  91. {
  92. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  93. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  94. return true;
  95. }
  96. }
  97. return false;
  98. }
  99. //购买挑战次数
  100. public static async ETTask ReqBuyArenaFightTimes()
  101. {
  102. S2C_BuyArenaFightTimes response = null;
  103. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  104. if (response != null)
  105. {
  106. if (response.Error == ErrorCode.ERR_Success)
  107. {
  108. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  109. }
  110. }
  111. }
  112. //挑战
  113. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  114. {
  115. S2C_ArenaFight response = null;
  116. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  117. {
  118. RoleId = RoleDataManager.roleId,
  119. Grade = targetData.Grade,
  120. RankInGrade = targetData.RankInGrade,
  121. Type = targetData.Type,
  122. TargetRoleId = targetData.RoleInfo.roleId,
  123. IsWin = isWin,
  124. SelfFightPower = selfFightPower,
  125. TargetFightPower = targetFightPower,
  126. SelfRandScore = myScore,
  127. TargetRandScore = targetScore,
  128. });
  129. if (response != null)
  130. {
  131. if (response.Error == ErrorCode.ERR_Success)
  132. {
  133. //记录老数据,用于结算展示
  134. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  135. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  136. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  137. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  138. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  139. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  140. //更新新数据
  141. ArenaDataManager.Instance.Targets.Clear();
  142. for (int i = 0; i < response.targets.Count; i++)
  143. {
  144. ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  145. }
  146. ArenaDataManager.Instance.Grade = response.Grade;
  147. ArenaDataManager.Instance.Rank = response.RankInGrade;
  148. ArenaDataManager.Instance.TryUpdateHighest();
  149. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  150. return true;
  151. }
  152. }
  153. return false;
  154. }
  155. //获取排行榜
  156. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  157. {
  158. S2C_ArenaRank response = null;
  159. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  160. if (response != null)
  161. {
  162. if (response.Error == ErrorCode.ERR_Success)
  163. {
  164. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  165. {
  166. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  167. }
  168. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  169. for (int i = 0; i < response.ranks.Count; i++)
  170. {
  171. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  172. }
  173. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  174. return true;
  175. }
  176. }
  177. return false;
  178. }
  179. //获取竞技场历史记录
  180. public static async ETTask ReqArenaHistory()
  181. {
  182. S2C_ArenaHistory response = null;
  183. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { });
  184. if (response != null)
  185. {
  186. if (response.Error == ErrorCode.ERR_Success)
  187. {
  188. ArenaDataManager.Instance.HistoryDatas.Clear();
  189. for (int i = 0; i < response.history.Count; i++)
  190. {
  191. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  192. }
  193. }
  194. }
  195. }
  196. //获取对手服装属性
  197. public static async ETTask ReqArenaFightAttr(long roleId, List<FightData> list)
  198. {
  199. S2C_ArenaFightAttr response = null;
  200. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  201. if (response != null)
  202. {
  203. if (response.Error == ErrorCode.ERR_Success)
  204. {
  205. for (int i = 0; i < response.data.Count; i++)
  206. {
  207. list[i].cardScore = response.data[i].CardScore;
  208. list[i].itemScoreList = response.data[i].SuitScore;
  209. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  210. for (int j = 0; j < skillCfgs.Count; j++)
  211. {
  212. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  213. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  214. }
  215. FightDataManager.Instance.SetItemScoreList(list[i]);
  216. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  217. }
  218. }
  219. }
  220. }
  221. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  222. {
  223. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  224. arenaHistory.isWin = arenaHistoryProto.IsWin;
  225. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  226. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  227. arenaHistory.Grade = arenaHistoryProto.Grade;
  228. arenaHistory.Rank = arenaHistoryProto.Rank;
  229. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  230. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  231. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  232. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  233. arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  234. return arenaHistory;
  235. }
  236. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  237. {
  238. ArenaTargetData arenaTarget = new ArenaTargetData();
  239. arenaTarget.Grade = arenaTargetProto.Grade;
  240. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  241. arenaTarget.Type = arenaTargetProto.Type;
  242. if (arenaTarget.Type == FightTargetType.PLAYER)
  243. {
  244. arenaTarget.RoleInfo.roleId = arenaTargetProto.RoleInfo.RoleId;
  245. arenaTarget.RoleInfo.roleName = arenaTargetProto.RoleInfo.RoleName;
  246. arenaTarget.RoleInfo.roleLv = arenaTargetProto.RoleInfo.RoleLvl;
  247. arenaTarget.RoleInfo.headId = arenaTargetProto.RoleInfo.HeadItemId;
  248. }
  249. else
  250. {
  251. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  252. arenaTarget.RoleInfo.roleId = 0;
  253. arenaTarget.RoleInfo.roleName = robotCfg.gradeName;
  254. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  255. arenaTarget.RoleInfo.headRes = robotCfg.targetRes;
  256. }
  257. arenaTarget.FightDatas.Clear();
  258. for (int j = 0; j < ArenaDataManager.Instance.ThemeList.Count; j++)
  259. {
  260. if (arenaTarget.Type == FightTargetType.PLAYER)
  261. {
  262. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList[j], arenaTarget.RoleInfo, j);
  263. arenaTarget.FightDatas.Add(roleData);
  264. }
  265. else if (arenaTarget.Type == FightTargetType.ROBOT)
  266. {
  267. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, j);
  268. arenaTarget.FightDatas.Add(robotData);
  269. }
  270. }
  271. return arenaTarget;
  272. }
  273. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  274. {
  275. FightData fightData = new FightData();
  276. fightData.name = roleInfo.roleName;
  277. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  278. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  279. fightData.cardId = dressupProto.CardId;
  280. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  281. fightData.type = FightTargetType.PLAYER;
  282. fightData.headId = roleInfo.headId;
  283. fightData.itemList = dressupProto.EquipIds;
  284. return fightData;
  285. }
  286. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  287. {
  288. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  289. FightData fightData = new FightData();
  290. fightData.name = robotCfg.gradeName;
  291. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  292. fightData.baseScore = robotCfg.baseScore;
  293. fightData.cardId = robotProto.CardIdList[index];
  294. if (index == 0)//只有第一个主题才计算标签
  295. {
  296. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  297. fightData.tagAddition = robotCfg.tagAddition;
  298. }
  299. fightData.itemScoreList = new List<int>(robotCfg.partsScoreArr);
  300. fightData.type = FightTargetType.ROBOT;
  301. fightData.res = robotCfg.targetRes;
  302. double cardScore = (double)robotCfg.cardScore * (double)robotProto.Random / 10000;
  303. fightData.cardScore = (int)Math.Ceiling(cardScore);
  304. fightData.skillLvs.Add(robotCfg.skillLvs);
  305. fightData.showSuitId = robotProto.SuitList[index];
  306. return fightData;
  307. }
  308. }
  309. }