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- //
- // Author:
- // Jb Evain (jbevain@gmail.com)
- //
- // Copyright (c) 2008 - 2015 Jb Evain
- // Copyright (c) 2008 - 2011 Novell, Inc.
- //
- // Licensed under the MIT/X11 license.
- //
- using System;
- using System.Threading;
- using ILRuntime.Mono.Collections.Generic;
- namespace ILRuntime.Mono.Cecil.Cil {
- public sealed class MethodBody {
- readonly internal MethodDefinition method;
- internal ParameterDefinition this_parameter;
- internal int max_stack_size;
- internal int code_size;
- internal bool init_locals;
- internal MetadataToken local_var_token;
- internal Collection<Instruction> instructions;
- internal Collection<ExceptionHandler> exceptions;
- internal Collection<VariableDefinition> variables;
- public MethodDefinition Method {
- get { return method; }
- }
- public int MaxStackSize {
- get { return max_stack_size; }
- set { max_stack_size = value; }
- }
- public int CodeSize {
- get { return code_size; }
- }
- public bool InitLocals {
- get { return init_locals; }
- set { init_locals = value; }
- }
- public MetadataToken LocalVarToken {
- get { return local_var_token; }
- set { local_var_token = value; }
- }
- public Collection<Instruction> Instructions {
- get {
- if (instructions == null)
- Interlocked.CompareExchange (ref instructions, new InstructionCollection (method), null);
- return instructions;
- }
- }
- public bool HasExceptionHandlers {
- get { return !exceptions.IsNullOrEmpty (); }
- }
- public Collection<ExceptionHandler> ExceptionHandlers {
- get {
- if (exceptions == null)
- Interlocked.CompareExchange (ref exceptions, new Collection<ExceptionHandler> (), null);
- return exceptions;
- }
- }
- public bool HasVariables {
- get { return !variables.IsNullOrEmpty (); }
- }
- public Collection<VariableDefinition> Variables {
- get {
- if (variables == null)
- Interlocked.CompareExchange (ref variables, new VariableDefinitionCollection (this.method), null);
- return variables;
- }
- }
- public ParameterDefinition ThisParameter {
- get {
- if (method == null || method.DeclaringType == null)
- throw new NotSupportedException ();
- if (!method.HasThis)
- return null;
- if (this_parameter == null)
- Interlocked.CompareExchange (ref this_parameter, CreateThisParameter (method), null);
- return this_parameter;
- }
- }
- static ParameterDefinition CreateThisParameter (MethodDefinition method)
- {
- var parameter_type = method.DeclaringType as TypeReference;
- if (parameter_type.HasGenericParameters) {
- var instance = new GenericInstanceType (parameter_type, parameter_type.GenericParameters.Count);
- for (int i = 0; i < parameter_type.GenericParameters.Count; i++)
- instance.GenericArguments.Add (parameter_type.GenericParameters [i]);
- parameter_type = instance;
- }
- if (parameter_type.IsValueType || parameter_type.IsPrimitive)
- parameter_type = new ByReferenceType (parameter_type);
- return new ParameterDefinition (parameter_type, method);
- }
- public MethodBody (MethodDefinition method)
- {
- this.method = method;
- }
- public ILProcessor GetILProcessor ()
- {
- return new ILProcessor (this);
- }
- }
- sealed class VariableDefinitionCollection : Collection<VariableDefinition> {
- readonly MethodDefinition method;
- internal VariableDefinitionCollection (MethodDefinition method)
- {
- this.method = method;
- }
- internal VariableDefinitionCollection (MethodDefinition method, int capacity)
- : base (capacity)
- {
- this.method = method;
- }
- protected override void OnAdd (VariableDefinition item, int index)
- {
- item.index = index;
- }
- protected override void OnInsert (VariableDefinition item, int index)
- {
- item.index = index;
- UpdateVariableIndices (index, 1);
- }
- protected override void OnSet (VariableDefinition item, int index)
- {
- item.index = index;
- }
- protected override void OnRemove (VariableDefinition item, int index)
- {
- UpdateVariableIndices (index + 1, -1, item);
- item.index = -1;
- }
- void UpdateVariableIndices (int startIndex, int offset, VariableDefinition variableToRemove = null)
- {
- for (int i = startIndex; i < size; i++)
- items [i].index = i + offset;
- var debug_info = method == null ? null : method.debug_info;
- if (debug_info == null || debug_info.Scope == null)
- return;
- foreach (var scope in debug_info.GetScopes ()) {
- if (!scope.HasVariables)
- continue;
- var variables = scope.Variables;
- int variableDebugInfoIndexToRemove = -1;
- for (int i = 0; i < variables.Count; i++) {
- var variable = variables [i];
- // If a variable is being removed detect if it has debug info counterpart, if so remove that as well.
- // Note that the debug info can be either resolved (has direct reference to the VariableDefinition)
- // or unresolved (has only the number index of the variable) - this needs to handle both cases.
- if (variableToRemove != null &&
- ((variable.index.IsResolved && variable.index.ResolvedVariable == variableToRemove) ||
- (!variable.index.IsResolved && variable.Index == variableToRemove.Index))) {
- variableDebugInfoIndexToRemove = i;
- continue;
- }
- // For unresolved debug info updates indeces to keep them pointing to the same variable.
- if (!variable.index.IsResolved && variable.Index >= startIndex) {
- variable.index = new VariableIndex (variable.Index + offset);
- }
- }
- if (variableDebugInfoIndexToRemove >= 0)
- variables.RemoveAt (variableDebugInfoIndexToRemove);
- }
- }
- }
- class InstructionCollection : Collection<Instruction> {
- readonly MethodDefinition method;
- internal InstructionCollection (MethodDefinition method)
- {
- this.method = method;
- }
- internal InstructionCollection (MethodDefinition method, int capacity)
- : base (capacity)
- {
- this.method = method;
- }
- protected override void OnAdd (Instruction item, int index)
- {
- if (index == 0)
- return;
- var previous = items [index - 1];
- previous.next = item;
- item.previous = previous;
- }
- protected override void OnInsert (Instruction item, int index)
- {
- int startOffset = 0;
- if (size != 0) {
- var current = items [index];
- if (current == null) {
- var last = items [index - 1];
- last.next = item;
- item.previous = last;
- return;
- }
- startOffset = current.Offset;
- var previous = current.previous;
- if (previous != null) {
- previous.next = item;
- item.previous = previous;
- }
- current.previous = item;
- item.next = current;
- }
- UpdateLocalScopes (null, null);
- }
- protected override void OnSet (Instruction item, int index)
- {
- var current = items [index];
- item.previous = current.previous;
- item.next = current.next;
- current.previous = null;
- current.next = null;
- UpdateLocalScopes (item, current);
- }
- protected override void OnRemove (Instruction item, int index)
- {
- var previous = item.previous;
- if (previous != null)
- previous.next = item.next;
- var next = item.next;
- if (next != null)
- next.previous = item.previous;
- RemoveSequencePoint (item);
- UpdateLocalScopes (item, next ?? previous);
- item.previous = null;
- item.next = null;
- }
- void RemoveSequencePoint (Instruction instruction)
- {
- var debug_info = method.debug_info;
- if (debug_info == null || !debug_info.HasSequencePoints)
- return;
- var sequence_points = debug_info.sequence_points;
- for (int i = 0; i < sequence_points.Count; i++) {
- if (sequence_points [i].Offset == instruction.offset) {
- sequence_points.RemoveAt (i);
- return;
- }
- }
- }
- void UpdateLocalScopes (Instruction removedInstruction, Instruction existingInstruction)
- {
- var debug_info = method.debug_info;
- if (debug_info == null)
- return;
- // Local scopes store start/end pair of "instruction offsets". Instruction offset can be either resolved, in which case it
- // has a reference to Instruction, or unresolved in which case it stores numerical offset (instruction offset in the body).
- // Typically local scopes loaded from PE/PDB files will be resolved, but it's not a requirement.
- // Each instruction has its own offset, which is populated on load, but never updated (this would be pretty expensive to do).
- // Instructions created during the editting will typically have offset 0 (so incorrect).
- // Local scopes created during editing will also likely be resolved (so no numerical offsets).
- // So while local scopes which are unresolved are relatively rare if they appear, manipulating them based
- // on the offsets allone is pretty hard (since we can't rely on correct offsets of instructions).
- // On the other hand resolved local scopes are easy to maintain, since they point to instructions and thus inserting
- // instructions is basically a no-op and removing instructions is as easy as changing the pointer.
- // For this reason the algorithm here is:
- // - First make sure that all instruction offsets are resolved - if not - resolve them
- // - First time this will be relatively expensinve as it will walk the entire method body to convert offsets to instruction pointers
- // Almost all local scopes are stored in the "right" order (sequentially per start offsets), so the code uses a simple one-item
- // cache instruction<->offset to avoid walking instructions multiple times (that would only happen for scopes which are out of order).
- // - Subsequent calls should be cheap as it will only walk all local scopes without doing anything
- // - If there was an edit on local scope which makes some of them unresolved, the cost is proportional
- // - Then update as necessary by manipulaitng instruction references alone
- InstructionOffsetCache cache = new InstructionOffsetCache () {
- Offset = 0,
- Index = 0,
- Instruction = items [0]
- };
- UpdateLocalScope (debug_info.Scope, removedInstruction, existingInstruction, ref cache);
- }
- void UpdateLocalScope (ScopeDebugInformation scope, Instruction removedInstruction, Instruction existingInstruction, ref InstructionOffsetCache cache)
- {
- if (scope == null)
- return;
- if (!scope.Start.IsResolved)
- scope.Start = ResolveInstructionOffset (scope.Start, ref cache);
- if (!scope.Start.IsEndOfMethod && scope.Start.ResolvedInstruction == removedInstruction)
- scope.Start = new InstructionOffset (existingInstruction);
- if (scope.HasScopes) {
- foreach (var subScope in scope.Scopes)
- UpdateLocalScope (subScope, removedInstruction, existingInstruction, ref cache);
- }
- if (!scope.End.IsResolved)
- scope.End = ResolveInstructionOffset (scope.End, ref cache);
- if (!scope.End.IsEndOfMethod && scope.End.ResolvedInstruction == removedInstruction)
- scope.End = new InstructionOffset (existingInstruction);
- }
- struct InstructionOffsetCache {
- public int Offset;
- public int Index;
- public Instruction Instruction;
- }
- InstructionOffset ResolveInstructionOffset(InstructionOffset inputOffset, ref InstructionOffsetCache cache)
- {
- if (inputOffset.IsResolved)
- return inputOffset;
- int offset = inputOffset.Offset;
- if (cache.Offset == offset)
- return new InstructionOffset (cache.Instruction);
- if (cache.Offset > offset) {
- // This should be rare - we're resolving offset pointing to a place before the current cache position
- // resolve by walking the instructions from start and don't cache the result.
- int size = 0;
- for (int i = 0; i < items.Length; i++) {
- if (size == offset)
- return new InstructionOffset (items [i]);
- if (size > offset)
- return new InstructionOffset (items [i - 1]);
- size += items [i].GetSize ();
- }
- // Offset is larger than the size of the body - so it points after the end
- return new InstructionOffset ();
- } else {
- // The offset points after the current cache position - so continue counting and update the cache
- int size = cache.Offset;
- for (int i = cache.Index; i < items.Length; i++) {
- cache.Index = i;
- cache.Offset = size;
- cache.Instruction = items [i];
- if (cache.Offset == offset)
- return new InstructionOffset (cache.Instruction);
- if (cache.Offset > offset)
- return new InstructionOffset (items [i - 1]);
- size += items [i].GetSize ();
- }
- return new InstructionOffset ();
- }
- }
- }
- }
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