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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Collections.ObjectModel;
- using System.Diagnostics;
- using System.Runtime.Versioning;
- using System.Threading;
- namespace ILRuntime.Other
- {
- /// <summary>
- /// This is a copy of the latest .NET framework 4.5 List implementation, with all extraneous checking removed.
- /// </summary>
- /// <typeparam name="T"></typeparam>
- [Serializable]
- public class UncheckedList<T> : IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable, IList, ICollection
- {
- private const int _defaultCapacity = 4;
- private T[] _items;
- private int _size;
- private int _version;
- [NonSerialized]
- private Object _syncRoot;
- private static readonly T[] _emptyArray = new T[0];
- // Constructs a UncheckedList. The list is initially empty and has a capacity
- // of zero. Upon adding the first element to the list the capacity is
- // increased to _defaultCapacity, and then increased in multiples of two
- // as required.
- public UncheckedList()
- {
- _items = _emptyArray;
- }
- // Constructs a UncheckedList with a given initial capacity. The list is
- // initially empty, but will have room for the given number of elements
- // before any reallocations are required.
- //
- public UncheckedList(int capacity)
- {
- if (capacity == 0)
- _items = _emptyArray;
- else
- _items = new T[capacity];
- }
- // Constructs a UncheckedList, copying the contents of the given collection. The
- // size and capacity of the new list will both be equal to the size of the
- // given collection.
- //
- public UncheckedList(IEnumerable<T> collection)
- {
- ICollection<T> c = collection as ICollection<T>;
- if (c != null)
- {
- int count = c.Count;
- if (count == 0)
- {
- _items = _emptyArray;
- }
- else
- {
- _items = new T[count];
- c.CopyTo(_items, 0);
- _size = count;
- }
- }
- else
- {
- _size = 0;
- _items = _emptyArray;
- AddEnumerable(collection);
- }
- }
- // Gets and sets the capacity of this list. The capacity is the size of
- // the internal array used to hold items. When set, the internal
- // array of the list is reallocated to the given capacity.
- //
- public int Capacity
- {
- get
- {
- return _items.Length;
- }
- set
- {
- if (value != _items.Length)
- {
- if (value > 0)
- {
- T[] newItems = new T[value];
- if (_size > 0)
- {
- Array.Copy(_items, 0, newItems, 0, _size);
- }
- _items = newItems;
- }
- else
- {
- _items = _emptyArray;
- }
- }
- }
- }
- // Read-only property describing how many elements are in the UncheckedList.
- public int Count
- {
- get
- {
- return _size;
- }
- }
- bool System.Collections.IList.IsFixedSize
- {
- get { return false; }
- }
- // Is this UncheckedList read-only?
- bool ICollection<T>.IsReadOnly
- {
- get { return false; }
- }
- bool System.Collections.IList.IsReadOnly
- {
- get { return false; }
- }
- // Is this UncheckedList synchronized (thread-safe)?
- bool System.Collections.ICollection.IsSynchronized
- {
- get { return false; }
- }
- // Synchronization root for this object.
- Object System.Collections.ICollection.SyncRoot
- {
- get
- {
- if (_syncRoot == null)
- {
- System.Threading.Interlocked.CompareExchange<Object>(ref _syncRoot, new Object(), null);
- }
- return _syncRoot;
- }
- }
- // Sets or Gets the element at the given index.
- //
- public T this[int index]
- {
- get
- {
- return _items[index];
- }
- set
- {
- _items[index] = value;
- _version++;
- }
- }
- private static bool IsCompatibleObject(object value)
- {
- // Non-null values are fine. Only accept nulls if T is a class or Nullable<U>.
- // Note that default(T) is not equal to null for value types except when T is Nullable<U>.
- return ((value is T) || (value == null && default(T) == null));
- }
- Object System.Collections.IList.this[int index]
- {
- get
- {
- return this[index];
- }
- set
- {
- try
- {
- this[index] = (T)value;
- }
- catch (InvalidCastException)
- {
- }
- }
- }
- // Adds the given object to the end of this list. The size of the list is
- // increased by one. If required, the capacity of the list is doubled
- // before adding the new element.
- public void Add(T item)
- {
- var array = _items;
- var size = _size;
- if ((uint)size < (uint)array.Length)
- {
- _size = size + 1;
- array[size] = item;
- }
- else
- {
- AddWithResize(item);
- }
- }
- // Non-inline from UncheckedList.Add to improve its code quality as uncommon path
- private void AddWithResize(T item)
- {
- var size = _size;
- EnsureCapacity(size + 1);
- _size = size + 1;
- _items[size] = item;
- }
- int System.Collections.IList.Add(Object item)
- {
- try
- {
- Add((T)item);
- }
- catch (InvalidCastException)
- {
- }
- return Count - 1;
- }
- // Adds the elements of the given collection to the end of this list. If
- // required, the capacity of the list is increased to twice the previous
- // capacity or the new size, whichever is larger.
- //
- public void AddRange(IEnumerable<T> collection)
- {
- InsertRange(_size, collection);
- }
- public ReadOnlyCollection<T> AsReadOnly()
- {
- return new ReadOnlyCollection<T>(this);
- }
- // Searches a section of the list for a given element using a binary search
- // algorithm. Elements of the list are compared to the search value using
- // the given IComparer interface. If comparer is null, elements of
- // the list are compared to the search value using the IComparable
- // interface, which in that case must be implemented by all elements of the
- // list and the given search value. This method assumes that the given
- // section of the list is already sorted; if this is not the case, the
- // result will be incorrect.
- //
- // The method returns the index of the given value in the list. If the
- // list does not contain the given value, the method returns a negative
- // integer. The bitwise complement operator (~) can be applied to a
- // negative result to produce the index of the first element (if any) that
- // is larger than the given search value. This is also the index at which
- // the search value should be inserted into the list in order for the list
- // to remain sorted.
- //
- // The method uses the Array.BinarySearch method to perform the
- // search.
- //
- public int BinarySearch(int index, int count, T item, IComparer<T> comparer)
- {
- if (index < 0) return -1;
- return Array.BinarySearch<T>(_items, index, count, item, comparer);
- }
- public int BinarySearch(T item)
- {
- return BinarySearch(0, Count, item, null);
- }
- public int BinarySearch(T item, IComparer<T> comparer)
- {
- return BinarySearch(0, Count, item, comparer);
- }
- // Clears the contents of UncheckedList.
- public void Clear()
- {
- if (!typeof(T).IsValueType)
- {
- int size = _size;
- _size = 0;
- _version++;
- if (size > 0)
- {
- Array.Clear(_items, 0, size); // Clear the elements so that the gc can reclaim the references.
- }
- }
- else
- {
- _size = 0;
- _version++;
- }
- }
- // Contains returns true if the specified element is in the UncheckedList.
- // It does a linear, O(n) search. Equality is determined by calling
- // EqualityComparer<T>.Default.Equals().
- public bool Contains(T item)
- {
- // PERF: IndexOf calls Array.IndexOf, which internally
- // calls EqualityComparer<T>.Default.IndexOf, which
- // is specialized for different types. This
- // boosts performance since instead of making a
- // virtual method call each iteration of the loop,
- // via EqualityComparer<T>.Default.Equals, we
- // only make one virtual call to EqualityComparer.IndexOf.
- return _size != 0 && IndexOf(item) != -1;
- }
- bool System.Collections.IList.Contains(Object item)
- {
- if (IsCompatibleObject(item))
- {
- return Contains((T)item);
- }
- return false;
- }
- public UncheckedList<TOutput> ConvertAll<TOutput>(Converter<T, TOutput> converter)
- {
- UncheckedList<TOutput> list = new UncheckedList<TOutput>(_size);
- for (int i = 0; i < _size; i++)
- {
- list._items[i] = converter(_items[i]);
- }
- list._size = _size;
- return list;
- }
- // Copies this UncheckedList into array, which must be of a
- // compatible array type.
- //
- public void CopyTo(T[] array)
- {
- CopyTo(array, 0);
- }
- // Copies this UncheckedList into array, which must be of a
- // compatible array type.
- //
- void System.Collections.ICollection.CopyTo(Array array, int arrayIndex)
- {
- try
- {
- // Array.Copy will check for NULL.
- Array.Copy(_items, 0, array, arrayIndex, _size);
- }
- catch (ArrayTypeMismatchException)
- {
- }
- }
- // Copies a section of this list to the given array at the given index.
- //
- // The method uses the Array.Copy method to copy the elements.
- //
- public void CopyTo(int index, T[] array, int arrayIndex, int count)
- {
- // Delegate rest of error checking to Array.Copy.
- Array.Copy(_items, index, array, arrayIndex, count);
- }
- public void CopyTo(T[] array, int arrayIndex)
- {
- // Delegate rest of error checking to Array.Copy.
- Array.Copy(_items, 0, array, arrayIndex, _size);
- }
- // Ensures that the capacity of this list is at least the given minimum
- // value. If the current capacity of the list is less than min, the
- // capacity is increased to twice the current capacity or to min,
- // whichever is larger.
- private void EnsureCapacity(int min)
- {
- if (_items.Length < min)
- {
- int newCapacity = _items.Length == 0 ? _defaultCapacity : _items.Length * 2;
- // Allow the list to grow to maximum possible capacity (~2G elements) before encountering overflow.
- // Note that this check works even when _items.Length overflowed thanks to the (uint) cast
- if ((uint) newCapacity > Int32.MaxValue) newCapacity = Int32.MaxValue;
- if (newCapacity < min) newCapacity = min;
- Capacity = newCapacity;
- }
- }
- public bool Exists(Predicate<T> match)
- {
- return FindIndex(match) != -1;
- }
- public T Find(Predicate<T> match)
- {
- for (int i = 0; i < _size; i++)
- {
- if (match(_items[i]))
- {
- return _items[i];
- }
- }
- return default(T);
- }
- public UncheckedList<T> FindAll(Predicate<T> match)
- {
- UncheckedList<T> list = new UncheckedList<T>();
- for (int i = 0; i < _size; i++)
- {
- if (match(_items[i]))
- {
- list.Add(_items[i]);
- }
- }
- return list;
- }
- public int FindIndex(Predicate<T> match)
- {
- return FindIndex(0, _size, match);
- }
- public int FindIndex(int startIndex, Predicate<T> match)
- {
- return FindIndex(startIndex, _size - startIndex, match);
- }
- public int FindIndex(int startIndex, int count, Predicate<T> match)
- {
- int endIndex = startIndex + count;
- for (int i = startIndex; i < endIndex; i++)
- {
- if (match(_items[i])) return i;
- }
- return -1;
- }
- public T FindLast(Predicate<T> match)
- {
- for (int i = _size - 1; i >= 0; i--)
- {
- if (match(_items[i]))
- {
- return _items[i];
- }
- }
- return default(T);
- }
- public int FindLastIndex(Predicate<T> match)
- {
- return FindLastIndex(_size - 1, _size, match);
- }
- public int FindLastIndex(int startIndex, Predicate<T> match)
- {
- return FindLastIndex(startIndex, startIndex + 1, match);
- }
- public int FindLastIndex(int startIndex, int count, Predicate<T> match)
- {
- int endIndex = startIndex - count;
- for (int i = startIndex; i > endIndex; i--)
- {
- if (match(_items[i]))
- {
- return i;
- }
- }
- return -1;
- }
- public void ForEach(Action<T> action)
- {
- int version = _version;
- for (int i = 0; i < _size; i++)
- {
- if (version != _version)
- {
- break;
- }
- action(_items[i]);
- }
- }
- // Returns an enumerator for this list with the given
- // permission for removal of elements. If modifications made to the list
- // while an enumeration is in progress, the MoveNext and
- // GetObject methods of the enumerator will throw an exception.
- //
- public Enumerator GetEnumerator()
- {
- return new Enumerator(this);
- }
- IEnumerator<T> IEnumerable<T>.GetEnumerator()
- {
- return new Enumerator(this);
- }
- System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
- {
- return new Enumerator(this);
- }
- public UncheckedList<T> GetRange(int index, int count)
- {
- UncheckedList<T> list = new UncheckedList<T>(count);
- Array.Copy(_items, index, list._items, 0, count);
- list._size = count;
- return list;
- }
- // Returns the index of the first occurrence of a given value in a range of
- // this list. The list is searched forwards from beginning to end.
- // The elements of the list are compared to the given value using the
- // Object.Equals method.
- //
- // This method uses the Array.IndexOf method to perform the
- // search.
- //
- public int IndexOf(T item)
- {
- return Array.IndexOf(_items, item, 0, _size);
- }
- int System.Collections.IList.IndexOf(Object item)
- {
- if (IsCompatibleObject(item))
- {
- return IndexOf((T)item);
- }
- return -1;
- }
- // Returns the index of the first occurrence of a given value in a range of
- // this list. The list is searched forwards, starting at index
- // index and ending at count number of elements. The
- // elements of the list are compared to the given value using the
- // Object.Equals method.
- //
- // This method uses the Array.IndexOf method to perform the
- // search.
- //
- public int IndexOf(T item, int index)
- {
- return Array.IndexOf(_items, item, index, _size - index);
- }
- // Returns the index of the first occurrence of a given value in a range of
- // this list. The list is searched forwards, starting at index
- // index and upto count number of elements. The
- // elements of the list are compared to the given value using the
- // Object.Equals method.
- //
- // This method uses the Array.IndexOf method to perform the
- // search.
- //
- public int IndexOf(T item, int index, int count)
- {
- return Array.IndexOf(_items, item, index, count);
- }
- // Inserts an element into this list at a given index. The size of the list
- // is increased by one. If required, the capacity of the list is doubled
- // before inserting the new element.
- //
- public void Insert(int index, T item)
- {
- if (_size == _items.Length) EnsureCapacity(_size + 1);
- if (index < _size)
- {
- Array.Copy(_items, index, _items, index + 1, _size - index);
- }
- _items[index] = item;
- _size++;
- _version++;
- }
- void System.Collections.IList.Insert(int index, Object item)
- {
- try
- {
- Insert(index, (T)item);
- }
- catch (InvalidCastException)
- {
- }
- }
- // Inserts the elements of the given collection at a given index. If
- // required, the capacity of the list is increased to twice the previous
- // capacity or the new size, whichever is larger. Ranges may be added
- // to the end of the list by setting index to the UncheckedList's size.
- //
- public void InsertRange(int index, IEnumerable<T> collection)
- {
- ICollection<T> c = collection as ICollection<T>;
- if (c != null)
- { // if collection is ICollection<T>
- int count = c.Count;
- if (count > 0)
- {
- EnsureCapacity(_size + count);
- if (index < _size)
- {
- Array.Copy(_items, index, _items, index + count, _size - index);
- }
- // If we're inserting a UncheckedList into itself, we want to be able to deal with that.
- if (this == c)
- {
- // Copy first part of _items to insert location
- Array.Copy(_items, 0, _items, index, index);
- // Copy last part of _items back to inserted location
- Array.Copy(_items, index + count, _items, index * 2, _size - index);
- }
- else
- {
- c.CopyTo(_items, index);
- }
- _size += count;
- }
- }
- else if (index < _size)
- {
- // We're inserting a lazy enumerable. Call Insert on each of the constituent items.
- using (IEnumerator<T> en = collection.GetEnumerator())
- {
- while (en.MoveNext())
- {
- Insert(index++, en.Current);
- }
- }
- }
- else
- {
- // We're adding a lazy enumerable because the index is at the end of this list.
- AddEnumerable(collection);
- }
- _version++;
- }
- // Returns the index of the last occurrence of a given value in a range of
- // this list. The list is searched backwards, starting at the end
- // and ending at the first element in the list. The elements of the list
- // are compared to the given value using the Object.Equals method.
- //
- // This method uses the Array.LastIndexOf method to perform the
- // search.
- //
- public int LastIndexOf(T item)
- {
- if (_size == 0)
- { // Special case for empty list
- return -1;
- }
- else
- {
- return LastIndexOf(item, _size - 1, _size);
- }
- }
- // Returns the index of the last occurrence of a given value in a range of
- // this list. The list is searched backwards, starting at index
- // index and ending at the first element in the list. The
- // elements of the list are compared to the given value using the
- // Object.Equals method.
- //
- // This method uses the Array.LastIndexOf method to perform the
- // search.
- //
- public int LastIndexOf(T item, int index)
- {
- return LastIndexOf(item, index, index + 1);
- }
- // Returns the index of the last occurrence of a given value in a range of
- // this list. The list is searched backwards, starting at index
- // index and upto count elements. The elements of
- // the list are compared to the given value using the Object.Equals
- // method.
- //
- // This method uses the Array.LastIndexOf method to perform the
- // search.
- //
- public int LastIndexOf(T item, int index, int count)
- {
- if (_size == 0)
- { // Special case for empty list
- return -1;
- }
- return Array.LastIndexOf(_items, item, index, count);
- }
- // Removes the element at the given index. The size of the list is
- // decreased by one.
- //
- public bool Remove(T item)
- {
- int index = IndexOf(item);
- if (index >= 0)
- {
- RemoveAt(index);
- return true;
- }
- return false;
- }
- void System.Collections.IList.Remove(Object item)
- {
- if (IsCompatibleObject(item))
- {
- Remove((T)item);
- }
- }
- // This method removes all items which matches the predicate.
- // The complexity is O(n).
- public int RemoveAll(Predicate<T> match)
- {
- int freeIndex = 0; // the first free slot in items array
- // Find the first item which needs to be removed.
- while (freeIndex < _size && !match(_items[freeIndex])) freeIndex++;
- if (freeIndex >= _size) return 0;
- int current = freeIndex + 1;
- while (current < _size)
- {
- // Find the first item which needs to be kept.
- while (current < _size && match(_items[current])) current++;
- if (current < _size)
- {
- // copy item to the free slot.
- _items[freeIndex++] = _items[current++];
- }
- }
- if (!typeof(T).IsValueType)
- {
- Array.Clear(_items, freeIndex, _size - freeIndex); // Clear the elements so that the gc can reclaim the references.
- }
- int result = _size - freeIndex;
- _size = freeIndex;
- _version++;
- return result;
- }
- // Removes the element at the given index. The size of the list is
- // decreased by one.
- //
- public void RemoveAt(int index)
- {
- _size--;
- if (index < _size)
- {
- Array.Copy(_items, index + 1, _items, index, _size - index);
- }
- #if DEBUG
- _items[_size] = default(T);
- #endif
- }
- // Removes a range of elements from this list.
- //
- public void RemoveRange(int index, int count)
- {
- if (count > 0)
- {
- int i = _size;
- _size -= count;
- if (index < _size)
- {
- Array.Copy(_items, index + count, _items, index, _size - index);
- }
- #if DEBUG
- Array.Clear(_items, _size, count);
- #endif
- }
- }
- // Reverses the elements in this list.
- public void Reverse()
- {
- Reverse(0, Count);
- }
- // Reverses the elements in a range of this list. Following a call to this
- // method, an element in the range given by index and count
- // which was previously located at index i will now be located at
- // index index + (index + count - i - 1).
- //
- public void Reverse(int index, int count)
- {
- if (count > 1)
- {
- Array.Reverse(_items, index, count);
- }
- _version++;
- }
- // Sorts the elements in this list. Uses the default comparer and
- // Array.Sort.
- public void Sort()
- {
- Sort(0, Count, null);
- }
- // Sorts the elements in this list. Uses Array.Sort with the
- // provided comparer.
- public void Sort(IComparer<T> comparer)
- {
- Sort(0, Count, comparer);
- }
- // Sorts the elements in a section of this list. The sort compares the
- // elements to each other using the given IComparer interface. If
- // comparer is null, the elements are compared to each other using
- // the IComparable interface, which in that case must be implemented by all
- // elements of the list.
- //
- // This method uses the Array.Sort method to sort the elements.
- //
- public void Sort(int index, int count, IComparer<T> comparer)
- {
- if (count > 1)
- {
- Array.Sort<T>(_items, index, count, comparer);
- }
- _version++;
- }
- public void Sort(Comparison<T> comparison)
- {
- throw new NotImplementedException();
- /*if (_size > 1)
- {
- ArraySortHelper<T>.Sort(_items, 0, _size, comparison);
- }
- _version++;*/
- }
- // ToArray returns an array containing the contents of the UncheckedList.
- // This requires copying the UncheckedList, which is an O(n) operation.
- public T[] ToArray()
- {
- if (_size == 0)
- {
- return _emptyArray;
- }
- T[] array = new T[_size];
- Array.Copy(_items, 0, array, 0, _size);
- return array;
- }
- // Sets the capacity of this list to the size of the list. This method can
- // be used to minimize a list's memory overhead once it is known that no
- // new elements will be added to the list. To completely clear a list and
- // release all memory referenced by the list, execute the following
- // statements:
- //
- // list.Clear();
- // list.TrimExcess();
- //
- public void TrimExcess()
- {
- int threshold = (int)(((double)_items.Length) * 0.9);
- if (_size < threshold)
- {
- Capacity = _size;
- }
- }
- public bool TrueForAll(Predicate<T> match)
- {
- for (int i = 0; i < _size; i++)
- {
- if (!match(_items[i]))
- {
- return false;
- }
- }
- return true;
- }
- private void AddEnumerable(IEnumerable<T> enumerable)
- {
- Debug.Assert(enumerable != null);
- Debug.Assert(!(enumerable is ICollection<T>), "We should have optimized for this beforehand.");
- using (IEnumerator<T> en = enumerable.GetEnumerator())
- {
- _version++; // Even if the enumerable has no items, we can update _version.
- while (en.MoveNext())
- {
- // Capture Current before doing anything else. If this throws
- // an exception, we want to make a clean break.
- T current = en.Current;
- if (_size == _items.Length)
- {
- EnsureCapacity(_size + 1);
- }
- _items[_size++] = current;
- }
- }
- }
- public struct Enumerator : IEnumerator<T>, System.Collections.IEnumerator
- {
- private UncheckedList<T> list;
- private int index;
- private int version;
- private T current;
- internal Enumerator(UncheckedList<T> list)
- {
- this.list = list;
- index = 0;
- version = list._version;
- current = default(T);
- }
- public void Dispose()
- {
- }
- public bool MoveNext()
- {
- UncheckedList<T> localUncheckedList = list;
- if (version == localUncheckedList._version && ((uint)index < (uint)localUncheckedList._size))
- {
- current = localUncheckedList._items[index];
- index++;
- return true;
- }
- return MoveNextRare();
- }
- private bool MoveNextRare()
- {
- index = list._size + 1;
- current = default(T);
- return false;
- }
- public T Current
- {
- get
- {
- return current;
- }
- }
- Object System.Collections.IEnumerator.Current
- {
- get
- {
- return Current;
- }
- }
- void System.Collections.IEnumerator.Reset()
- {
- index = 0;
- current = default(T);
- }
- }
- }
- }
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