| 1234567891011121314151617181920 | using System;namespace ET{    public static class CurrentScenesComponentSystem    {        [ObjectSystem]        public class CurrentScenesComponentAwakeSystem : AwakeSystem<CurrentScenesComponent>        {            public override void Awake(CurrentScenesComponent self)            {            }        }        public static Scene CurrentScene(this Scene zoneScene)        {            return zoneScene.GetComponent<CurrentScenesComponent>()?.Scene;        }    }}
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