MainUIView.cs 33 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745
  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using UI.CommonGame;
  8. namespace GFGGame
  9. {
  10. public class MainUIView : BaseView
  11. {
  12. private UI_MainUI _ui;
  13. private GameObject _scenePrefab;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private int _luckyBoxActivtyId = 0;
  20. private GButton _btnGongGao;
  21. private GButton _btnHaoYou;
  22. private GButton _btnYouJian;
  23. private GButton _btnRenWu;
  24. private GButton _btnPengYouQuan;
  25. private GButton _btnJInShu;
  26. private GButton _btnTianGong;
  27. private GButton _btnLeague;
  28. private GButton _btnStore;
  29. private GButton _btnTuJian;
  30. private GButton _btnStudio;
  31. private GButton _btnField;
  32. private GButton _btnBag;
  33. private GameObject _effectObj4;
  34. private GoWrapper _wrapper4;
  35. private GameObject _effectObj4_1;
  36. private GoWrapper _wrapper4_1;
  37. private GameObject _effectObj5;
  38. private GoWrapper _wrapper5;
  39. private GameObject _effectObj6;
  40. private GoWrapper _wrapper6;
  41. private GameObject _effectObj7;
  42. private GoWrapper _wrapper7;
  43. private List<GameObject> _effects = new List<GameObject>();
  44. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  45. private List<GameObject> _effects1 = new List<GameObject>();
  46. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  47. private UI_ButtonModle1[] _btns;
  48. public override void Dispose()
  49. {
  50. if (_valueBarController != null)
  51. {
  52. _valueBarController.Dispose();
  53. _valueBarController = null;
  54. }
  55. for (int i = 0; i < _effects.Count; i++)
  56. {
  57. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  58. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  59. }
  60. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  61. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  62. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  63. if (_sceneObject != null)
  64. {
  65. GameObject.Destroy(_sceneObject);
  66. _sceneObject = null;
  67. }
  68. if (_ui != null)
  69. {
  70. _ui.Dispose();
  71. _ui = null;
  72. }
  73. base.Dispose();
  74. }
  75. protected override void Init()
  76. {
  77. base.Init();
  78. packageName = UI_MainUI.PACKAGE_NAME;
  79. _ui = UI_MainUI.Create();
  80. viewCom = _ui.target;
  81. isfullScreen = true;
  82. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  83. }
  84. protected override void OnInit()
  85. {
  86. base.OnInit();
  87. _valueBarController = new ValueBarController(_ui.m_valueBar);
  88. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  89. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  90. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  91. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  92. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  93. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  94. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  95. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  96. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  97. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  98. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  99. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  100. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  101. // _btnGongGao.visible = false;
  102. // _btnHaoYou.visible = false;
  103. // _btnRenWu.visible = false;
  104. _btnPengYouQuan.visible = false;
  105. _btnJInShu.visible = false;
  106. _btnTianGong.visible = false;
  107. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  108. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  109. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  110. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  111. _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  112. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  113. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  114. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  115. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  116. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  117. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  118. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  119. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  120. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  121. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  122. _btnLeague.onClick.Add(OnClickBtnLeague);
  123. _btnStore.onClick.Add(OnClickBtnStore);
  124. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  125. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  126. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  127. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  128. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  129. // _btnStudio.onClick.Add(OnClickBtnStudio);
  130. // _btnField.onClick.Add(OnClickBtnField);
  131. _btnBag.onClick.Add(OnClickBtnBag);
  132. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  133. _ui.m_loaLeft.target.onClick.Add(MoveRight);
  134. swipeGesture = new SwipeGesture(_ui.target);
  135. swipeGesture.onAction.Add(OnSwipe);
  136. swipeGesture.actionDistance = swipeDistance;
  137. _ui.m_list.ResizeToFit();
  138. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  139. _ui.m_btnChange.m_c1.selectedIndex = 1;
  140. _ui.m_btnChange.target.selected = true;
  141. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.OPEN_TAGS);
  142. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  143. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  144. AddEffect();
  145. }
  146. protected override void AddEventListener()
  147. {
  148. base.AddEventListener();
  149. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  150. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  151. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  152. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  153. }
  154. protected override void OnShown()
  155. {
  156. base.OnShown();
  157. MainDataManager.Instance.CanSwipe = false;
  158. GRoot.inst.touchable = false;
  159. _ui.m_loaGuidestudio.visible = true;
  160. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  161. if (_sceneObject == null)
  162. {
  163. _sceneObject = GameObject.Instantiate(_scenePrefab);
  164. }
  165. CheckFunOpen();
  166. UpdateRedDot();
  167. SceneController.UpdateMainScene(_sceneObject);
  168. UpdateRoleLvl();
  169. UpdateHead();
  170. _valueBarController.OnShown();
  171. long lastTime = GameGlobal.lastLoginTime;// GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  172. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET && GuideDataManager.currentGuideId <= 0)
  173. {
  174. ViewManager.Show<SevenDayLoginView>();
  175. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  176. }
  177. SetPos();
  178. Timers.inst.AddUpdate(CheckGuide);
  179. Timers.inst.AddUpdate(Update);
  180. }
  181. protected override void OnHide()
  182. {
  183. base.OnHide();
  184. if (_sceneObject != null)
  185. {
  186. GameObject.Destroy(_sceneObject);
  187. _sceneObject = null;
  188. }
  189. _valueBarController.OnHide();
  190. Timers.inst.Remove(Update);
  191. Timers.inst.Remove(CheckGuide);
  192. }
  193. protected override void RemoveEventListener()
  194. {
  195. base.RemoveEventListener();
  196. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  197. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  198. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  199. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  200. }
  201. private void AddEffect()
  202. {
  203. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  204. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  205. // for (int i = 0; i < _btns.Length; i++)
  206. // {
  207. // GameObject gameObject0;
  208. // GoWrapper wrapper0;
  209. // GameObject gameObject1;
  210. // GoWrapper wrapper1;
  211. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  212. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  213. // _effects.Add(gameObject0);
  214. // _wrappers.Add(wrapper0);
  215. // _effects1.Add(gameObject1);
  216. // _wrappers1.Add(wrapper1);
  217. // }
  218. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  219. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  220. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
  221. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
  222. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  223. SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6, out _wrapper6);
  224. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
  225. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  226. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  227. }
  228. private void SetPos()
  229. {
  230. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  231. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  232. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  233. if (MainDataManager.Instance.ViewType == 0)
  234. {
  235. Scene.SetActive(true);
  236. Bg.SetActive(true);
  237. Bg1.SetActive(false);
  238. _ui.m_t3.Play(); ;
  239. }
  240. else if (MainDataManager.Instance.ViewType == 1)
  241. {
  242. Scene.SetActive(false);
  243. Bg.SetActive(false);
  244. Bg1.SetActive(true);
  245. _ui.m_t4.Play();
  246. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  247. }
  248. }
  249. private void OnSwipe(EventContext context)
  250. {
  251. if (!MainDataManager.Instance.CanSwipe) return;
  252. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  253. SwipeGesture swipeture = (SwipeGesture)context.sender;
  254. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 && swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  255. {
  256. MoveLeft();
  257. }
  258. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 && swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  259. {
  260. MoveRight();
  261. }
  262. }
  263. private void MoveLeft()
  264. {
  265. _ui.target.touchable = false;
  266. TryCompleteGuide();
  267. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  268. _ui.m_t1.Play(() =>
  269. {
  270. _ui.target.touchable = true;
  271. MainDataManager.Instance.ViewType = 1;
  272. });
  273. }
  274. private void ChangeSceneBg(object param)
  275. {
  276. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  277. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  278. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  279. }
  280. private void MoveRight()
  281. {
  282. _ui.target.touchable = false;
  283. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  284. _ui.m_t2.Play(() =>
  285. {
  286. _ui.target.touchable = true;
  287. MainDataManager.Instance.ViewType = 0;
  288. });
  289. }
  290. private void ChangeSceneBg1(object param)
  291. {
  292. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  293. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  294. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  295. }
  296. private void OnBtnChangClick()
  297. {
  298. int count = 0;
  299. for (int i = 0; i < _ui.m_list.numItems; i++)
  300. {
  301. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  302. }
  303. int oneItemHeight = 97 + _ui.m_list.lineGap;
  304. float height = count * oneItemHeight;
  305. if (_ui.m_btnChange.target.selected == true)
  306. {
  307. _ui.m_btnChange.m_c1.selectedIndex = 1;
  308. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  309. .OnUpdate((GTweener t) =>
  310. {
  311. _ui.m_list.height = t.value.x;
  312. }).SetEase(EaseType.QuintInOut);
  313. // _ui.m_list.ResizeToFit();
  314. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  315. }
  316. else
  317. {
  318. _ui.m_btnChange.m_c1.selectedIndex = 0;
  319. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  320. .OnUpdate((GTweener t) =>
  321. {
  322. _ui.m_list.height = t.value.x;
  323. }).SetEase(EaseType.QuintInOut);
  324. // _ui.m_list.height = 0;
  325. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  326. }
  327. }
  328. private void OnClickBtnMain()
  329. {
  330. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  331. if (isOpen) return;
  332. isOpen = true;
  333. // _ui.m_btnMain.m_holder1.visible = true;
  334. // Timers.inst.Add(effectTime, 1, (param) =>
  335. // {
  336. // _ui.m_btnMain.m_holder1.visible = false;
  337. // this.Hide();
  338. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  339. isOpen = false; ;
  340. // });
  341. }
  342. private void OnClickBtnHuanZhuang()
  343. {
  344. if (isOpen) return;
  345. isOpen = true;
  346. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  347. // Timers.inst.Add(effectTime, 1, (param) =>
  348. // {
  349. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  350. this.Hide();
  351. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  352. isOpen = false;
  353. // });
  354. }
  355. private void OnClickBtnZhaiXing()
  356. {
  357. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  358. if (isOpen) return;
  359. isOpen = true;
  360. _ui.m_btnZhaiXing.m_holder1.visible = true;
  361. // Timers.inst.Add(effectTime, 1, (param) =>
  362. // {
  363. _ui.m_btnZhaiXing.m_holder1.visible = false;
  364. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  365. isOpen = false;
  366. // });
  367. }
  368. private void OnClickBtnXiuFang()
  369. {
  370. if (isOpen) return;
  371. isOpen = true;
  372. _ui.m_btnXiuFang.m_holder1.visible = true;
  373. // Timers.inst.Add(effectTime, 1, (param) =>
  374. // {
  375. _ui.m_btnXiuFang.m_holder1.visible = false;
  376. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  377. isOpen = false;
  378. // });
  379. }
  380. private void OnClickBtnDailyLogin()
  381. {
  382. // if (isOpen) return;
  383. // isOpen = true;
  384. _ui.m_btnDailyLogin.m_holder.visible = true;
  385. // Timers.inst.Add(effectTime, 1, (param) =>
  386. // {
  387. // _ui.m_btnDailyLogin.m_holder.visible = false;
  388. // List<string> list = new List<string>();
  389. // list.Add("StudioView");
  390. // list.Add("XiuFangView");
  391. // ViewManager.Show<FunctionOpenView>(list);
  392. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  393. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  394. // isOpen = false;
  395. // });
  396. }
  397. private void OnClickBtnDailyWelfare()
  398. {
  399. // if (isOpen) return;
  400. // isOpen = true;
  401. // _ui.m_btnDailyLogin.m_holder.visible = true;
  402. // Timers.inst.Add(effectTime, 1, (param) =>
  403. // {
  404. // _ui.m_btnDailyLogin.m_holder.visible = false;
  405. // List<string> list = new List<string>();
  406. // list.Add("StudioView");
  407. // list.Add("XiuFangView");
  408. // ViewManager.Show<FunctionOpenView>(list);
  409. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  410. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  411. // isOpen = false;
  412. // });
  413. }
  414. private void OnClickBtnActivityLuckyBox()
  415. {
  416. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  417. }
  418. private void OnClickBtnCiPai()
  419. {
  420. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  421. if (isOpen) return;
  422. isOpen = true;
  423. _ui.m_btnCiPai.m_holder1.visible = true;
  424. // Timers.inst.Add(effectTime, 1, (param) =>
  425. // {
  426. _ui.m_btnCiPai.m_holder1.visible = false;
  427. CardDataManager.isFilter = false;
  428. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  429. isOpen = false;
  430. // });
  431. }
  432. private void OnClickBtnStudio()
  433. {
  434. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  435. }
  436. private void OnClickBtnField()
  437. {
  438. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  439. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  440. }
  441. private void OnClickBtnPoem()
  442. {
  443. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  444. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  445. }
  446. private void OnClickBtnArena()
  447. {
  448. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  449. if (!ArenaDataManager.Instance.IsSeasonOpen)
  450. {
  451. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  452. return;
  453. }
  454. if (FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  455. {
  456. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  457. ViewManager.Show<ArenaLoadingView>();
  458. }
  459. }
  460. private void OnClickBtnTravel()
  461. {
  462. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  463. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  464. }
  465. private void OnClickBtnBag()
  466. {
  467. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  468. }
  469. private void OnClickBtnLeague()
  470. {
  471. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  472. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  473. // if (LeagueDataManager.Instance.Type == 0)
  474. // {
  475. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  476. // return;
  477. // }
  478. if (LeagueDataManager.Instance.Type == 1)//已加入联盟
  479. {
  480. ViewManager.Show<LeagueView>();
  481. }
  482. else//未加入联盟
  483. {
  484. ViewManager.Show<LeagueJoinView>();
  485. }
  486. }
  487. private void OnClickBtnStore()
  488. {
  489. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  490. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  491. }
  492. private void OnClickBtnTuJian()
  493. {
  494. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  495. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  496. }
  497. private void OnClickBtnYouJian()
  498. {
  499. ViewManager.Show<MailView>();
  500. }
  501. private void OnClickBtnHaoYou()
  502. {
  503. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  504. }
  505. private void OnClickBtnGongGao()
  506. {
  507. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  508. ViewManager.Show<NoticeView>();
  509. }
  510. private void OnClickBtnRenWu()
  511. {
  512. // ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  513. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  514. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  515. // ViewManager.Show<DailyTaskView>();
  516. }
  517. private void OnClickHeadBar()
  518. {
  519. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  520. }
  521. private void Update(object param)
  522. {
  523. ShowExitAlert();
  524. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.LimitLuckyBox);
  525. _ui.m_btnActivityLuckyBox.target.visible = activityId > 0;
  526. if (activityId > 0)
  527. {
  528. if (activityId != _luckyBoxActivtyId)
  529. {
  530. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(activityId).Coroutine();
  531. _luckyBoxActivtyId = activityId;
  532. }
  533. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  534. _ui.m_btnActivityLuckyBox.target.title = TimeUtil.FormattingTimeTo_DDHHmm(TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow());
  535. }
  536. }
  537. private void ShowExitAlert()
  538. {
  539. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  540. {
  541. AlertSystem.Show("我会想你的")
  542. .SetLeftButton(true, "继续游戏")
  543. .SetRightButton(true, "退出游戏", (object data) =>
  544. {
  545. Application.Quit();
  546. });
  547. }
  548. }
  549. private void OnNumericChange(EventContext context)
  550. {
  551. if ((int)context.data == NumericType.Lvl)
  552. {
  553. UpdateRoleLvl();
  554. CheckFunOpen();
  555. }
  556. }
  557. private void UpdateRoleLvl()
  558. {
  559. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  560. }
  561. private void UpdateHead()
  562. {
  563. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId, RoleDataManager.headBorderId);
  564. }
  565. private void CheckFunOpen()
  566. {
  567. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  568. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  569. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  570. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  571. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  572. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  573. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  574. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  575. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  576. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  577. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.LimitLuckyBox) > 0;
  578. _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  579. || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  580. _ui.m_btnDailyWelfare.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false);
  581. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  582. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  583. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  584. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  585. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  586. _btnTuJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  587. }
  588. private void UpdateRedDot()
  589. {
  590. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  591. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  592. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target, RedDotDataManager.Instance.GetDailyLoginRed());
  593. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  594. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  595. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  596. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetChargeAddUpReward());
  597. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", 10);
  598. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -38);
  599. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  600. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -38);
  601. }
  602. private void CheckGuide(object param)
  603. {
  604. MainDataManager.Instance.CanSwipe = true;
  605. GRoot.inst.touchable = true;
  606. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  607. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  608. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  609. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  610. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  611. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  612. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  613. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_METAL) <= 0
  614. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  615. {
  616. UpdateToCheckGuide(null);
  617. }
  618. else
  619. {
  620. _ui.m_loaGuidestudio.visible = false;
  621. Timers.inst.Remove(CheckGuide);
  622. }
  623. }
  624. protected override void UpdateToCheckGuide(object param)
  625. {
  626. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  627. if (MainDataManager.Instance.ViewType == 0)
  628. {
  629. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  630. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  631. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  632. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  633. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  634. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  635. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1, "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
  636. bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_METAL, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
  637. bool isStudioFilingGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_FILING, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
  638. bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false, _ui.target.height - 700);
  639. if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide)
  640. {
  641. _ui.m_loaGuidestudio.visible = true;
  642. MainDataManager.Instance.CanSwipe = true;
  643. }
  644. else
  645. {
  646. _ui.m_loaGuidestudio.visible = false;
  647. }
  648. }
  649. if (MainDataManager.Instance.ViewType == 1)
  650. {
  651. _ui.m_loaGuidestudio.visible = false;
  652. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_METAL, 3, "工作室开门啦,进去看看~");
  653. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  654. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  655. }
  656. }
  657. }
  658. }