| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118 | using FairyGUI;using UI.DressUp;using UI.Main;using System.Collections.Generic;using UnityEngine;using UI.ClothingSynthetic;using ET;namespace GFGGame{    public class GuideController    {        public static bool IsGuide()        {            if (!GameGlobal.isEnterGame) return false;//未进入游戏            bool isAllGuideFinish = false;            for (int i = 0; i < GuideCfgArray.Instance.dataArray.Length; i++)            {                if (GuideDataManager.IsGuideFinish(GuideCfgArray.Instance.dataArray[i].key) <= 0)                {                    isAllGuideFinish = false;                    break;                }                isAllGuideFinish = true;            }            bool isGuide = GameGlobal.skipGuide == false && !isAllGuideFinish;            return isGuide;        }        public static bool TryGuide(GObject target, string guideKey, int index, string guideStr = null, int listIndex = -1, bool checkPriorIndex = true, int yTxt = 0, float devWidth = 0, float devHeight = 0, bool showAni = true)        {            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);            bool isStoryLevelGuide = cfg.storyLevelId > 0;            bool isFinishCurId = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_GUIDE + cfg.id) > 0;//当前引导未完成            bool isFinishPriorId = cfg.priorId <= 0 || StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_GUIDE + cfg.priorId) > 0;//前置引导已完成            bool isFinishCurIndex = GuideDataManager.IsGuideIndexFinish(cfg.id, index) == true;//当前index未完成            bool isFinishPriorIndex = !checkPriorIndex || checkPriorIndex && GuideDataManager.IsGuideIndexFinish(cfg.id, index - 1) == true;//前置index已完成            bool isCfgChapterOpen = MainStoryDataManager.CheckLevelUnlock(cfg.storyLevelId);//引导配置关卡已开启            bool isCfgChapter = MainStoryDataManager.currentLevelCfgId == 0 || MainStoryDataManager.currentLevelCfgId == cfg.storyLevelId;//无选择(进入游戏时无选择)或当前所选择为配置关卡            if (isStoryLevelGuide && !isFinishCurId && isFinishPriorId && !isFinishCurIndex && isFinishPriorIndex && isCfgChapterOpen && isCfgChapter || !isStoryLevelGuide && !isFinishCurId)            {                GuideDataManager.currentGuideId = cfg.id;                GuideDataManager.currentGuideIdIndex = index;                GuideDataManager.SetGuideIndex(cfg.id, index);                if (listIndex >= 0)                {                    if (target.asList.numItems > 0)                    {                        GObject item = (target.asList).GetChildAt(listIndex);                        if (item != null)                        {                            target = item;                            // target.asList.ScrollToView(listIndex);                        }                    }                    else                    {                        return false;                    }                }                ShowGuideByIndex(target, guideStr, yTxt, cfg.optionalGuide == 1, devWidth, devHeight, GuideDataManager.currentGuideId, GuideDataManager.currentGuideIdIndex, showAni);                if (!checkPriorIndex)                {                    for (int i = 1; i < index; i++)                    {                        GuideDataManager.TryCompleteGuideIndex(cfg.id, i, false);                    }                }                return true;            }            return false;        }        private static void ShowGuideByIndex(GObject target, string guideStr = null, int yTxt = 0, bool isOptionalGuide = false, float devWidth = 0, float devHeight = 0, int guideId = 0, int index = 0, bool showAni = true)        {            HideGuide();            if (GameGlobal.skipGuide)            {                return;            }            ViewManager.Show(ViewName.GUIDE_VIEW, new List<object> { target, guideStr, yTxt, isOptionalGuide, devWidth, devHeight, guideId, index, showAni });        }        public static bool TryCompleteGuideIndex(int guideId, int index)        {            HideGuide();            if (GuideDataManager.TryCompleteGuideIndex(guideId, index))            {                return true;            }            return false;        }        public static async void TryCompleteGuide(string guideKey, int count)        {            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);            bool result = false;            if (!GuideDataManager.CheckAllIndexFinish(cfg.id, count)) return;            result = await GuideDataManager.TryCompleteGuide(cfg.id);            if (result)            {                GuideDataManager.currentGuideId = 0;                HideGuide();            }        }        public static void HideGuide()        {            ViewManager.Hide(ViewName.GUIDE_VIEW);        }    }}
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