ChangeNameView.cs 3.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697
  1. using UI.RoleInfo;
  2. using System.Text.RegularExpressions;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class ChangeNameView : BaseWindow
  7. {
  8. private UI_ChangeNameUI _ui;
  9. public override void Dispose()
  10. {
  11. if (_ui != null)
  12. {
  13. _ui.Dispose();
  14. _ui = null;
  15. }
  16. base.Dispose();
  17. }
  18. protected override void OnInit()
  19. {
  20. base.OnInit();
  21. packageName = UI_ChangeNameUI.PACKAGE_NAME;
  22. _ui = UI_ChangeNameUI.Create();
  23. this.viewCom = _ui.target;
  24. this.viewCom.Center();
  25. this.modal = true;
  26. _ui.m_btnSure.onClick.Add(OnClickBtnSureAsync);
  27. // _ui.m_btnDice.onClick.Add(RandomRoleName);
  28. }
  29. protected override void OnShown()
  30. {
  31. base.OnShown();
  32. this._ui.m_inputName.text = "";
  33. _ui.m_txtNeed.text = string.Format("改名卡:{0}/{1}", ItemDataManager.GetItemNum(GlobalCfgArray.globalCfg.changeNameCostArr[0]), GlobalCfgArray.globalCfg.changeNameCostArr[1]);
  34. ItemCfg cfg = ItemCfgArray.Instance.GetCfg(GlobalCfgArray.globalCfg.changeNameCostArr[0]);
  35. _ui.m_loaIcon.url = ResPathUtil.GetCommonGameResPath(cfg.res); ;
  36. }
  37. protected override void OnHide()
  38. {
  39. base.OnHide();
  40. }
  41. private void OnClickBtnSureAsync()
  42. {
  43. string roleName = _ui.m_inputName.text;
  44. if (string.IsNullOrEmpty(roleName))
  45. {
  46. PromptController.Instance.ShowFloatTextPrompt("角色名不能为空");
  47. return;
  48. }
  49. if (roleName.Length > GFGGame.GlobalConst.MaxNameLen)
  50. {
  51. PromptController.Instance.ShowFloatTextPrompt("角色名最多七个字");
  52. return;
  53. }
  54. if (!Regex.IsMatch(roleName, @"^[\u4e00-\u9fa5_0-9]+$"))//角色起名仅允许汉字、数字、底划线
  55. {
  56. PromptController.Instance.ShowFloatTextPrompt("角色名仅允许汉字、数字、下划线");
  57. return;
  58. }
  59. string costName = ItemUtil.GetItemName(GlobalCfgArray.globalCfg.changeNameCostArr[0]);
  60. int count = GlobalCfgArray.globalCfg.changeNameCostArr[1];
  61. AlertUI.Show(string.Format("是否花费{0}个{1}改名1次?", count, costName))
  62. .SetLeftButton(true).SetRightButton(true, "确定", async (object data) =>
  63. {
  64. bool result = await RoleInfoSProxy.ReqModifyRoleName(roleName);
  65. if (result)
  66. {
  67. this.Hide();
  68. }
  69. });
  70. }
  71. private async void RandomRoleName()
  72. {
  73. (int result, string name) = await LoginHelper.ReqRandomRoleName();
  74. if (result == ErrorCode.ERR_Success)
  75. {
  76. _ui.m_inputName.text = name;
  77. }
  78. else
  79. {
  80. ErrorCodeController.Handler(result);
  81. }
  82. }
  83. }
  84. }