LeaguePrayView.cs 4.6 KB

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  1. using ET;
  2. using FairyGUI;
  3. using UI.CommonGame;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟祈福
  9. public class LeaguePrayView : BaseWindow
  10. {
  11. private UI_LeaguePrayUI _ui;
  12. public override void Dispose()
  13. {
  14. if (_ui != null)
  15. {
  16. _ui.Dispose();
  17. _ui = null;
  18. }
  19. base.Dispose();
  20. }
  21. protected override void OnInit()
  22. {
  23. base.OnInit();
  24. packageName = UI_LeaguePrayUI.PACKAGE_NAME;
  25. _ui = UI_LeaguePrayUI.Create();
  26. this.viewCom = _ui.target;
  27. this.viewCom.Center();
  28. this.modal = true;
  29. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  30. _ui.m_btnClose.onClick.Add(Hide);
  31. }
  32. protected override void AddEventListener()
  33. {
  34. base.AddEventListener();
  35. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateView);
  36. }
  37. protected override void OnShown()
  38. {
  39. base.OnShown();
  40. UpdateView();
  41. }
  42. protected override void OnHide()
  43. {
  44. base.OnHide();
  45. }
  46. protected override void RemoveEventListener()
  47. {
  48. base.RemoveEventListener();
  49. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateView);
  50. }
  51. private void UpdateView()
  52. {
  53. UpdateComPary(_ui.m_comPary0.target, LeaguePrayType.First);
  54. UpdateComPary(_ui.m_comPary1.target, LeaguePrayType.Second);
  55. UpdateComPary(_ui.m_comPary2.target, LeaguePrayType.Third);
  56. }
  57. private void UpdateComPary(GObject obj, int type)
  58. {
  59. LeaguePrayCfg prayCfg = LeaguePrayCfgArray.Instance.GetCfg(type);
  60. UI_ComPary item = UI_ComPary.Proxy(obj);
  61. int curTimes = LeagueDataManager.Instance.GetPrayTimesByType(type);
  62. int ExtraArrLength = prayCfg.bonusExtraArr.Length;
  63. ItemUtil.UpdateItemNeedNum(item.m_comGain, prayCfg.bonusArr[0][0], prayCfg.bonusArr[0][1], false, "#B38441");
  64. ItemUtil.UpdateItemNeedNum(item.m_comFirstGain, prayCfg.bonusOnceArr[0][0], prayCfg.bonusOnceArr[0][1], false, "#B38441");
  65. if(ExtraArrLength > 0)
  66. ItemUtil.UpdateItemNeedNum(item.m_comGain2, prayCfg.bonusExtraArr[0][0], prayCfg.bonusExtraArr[0][1], false, "#B38441");
  67. if (curTimes != 0 && ExtraArrLength <= 0)
  68. item.m_c1.selectedIndex = 0;
  69. else if(curTimes != 0 && ExtraArrLength > 0)
  70. item.m_c1.selectedIndex = 1;
  71. else if (curTimes == 0 && ExtraArrLength <= 0)
  72. item.m_c1.selectedIndex = 2;
  73. else if (curTimes == 0 && ExtraArrLength > 0)
  74. item.m_c1.selectedIndex = 3;
  75. if (type == LeaguePrayType.First && curTimes == 0)
  76. {
  77. ItemUtil.UpdateItemNeedNum(item.m_btnPray.m_comCost, prayCfg.consumeArr[0][0], 0);
  78. }
  79. else
  80. {
  81. ItemUtil.UpdateItemNeedNum(item.m_btnPray.m_comCost, prayCfg.consumeArr[0][0], prayCfg.consumeArr[0][1]);
  82. }
  83. item.m_btnPray.target.enabled = curTimes < prayCfg.limit;
  84. item.m_txtCount.SetVar("value", curTimes.ToString()).FlushVars();
  85. item.m_txtCount.SetVar("maxValue", prayCfg.limit.ToString()).FlushVars();
  86. if (item.m_btnPray.target.data == null)
  87. {
  88. item.m_btnPray.target.onClick.Add(OnBtnPrayClick);
  89. }
  90. item.m_btnPray.target.data = type;
  91. RedDotController.Instance.SetComRedDot(item.m_btnPray.target, type == LeaguePrayType.First && RedDotDataManager.Instance.GetLeaguePrayRed());
  92. UI_ComPary.ProxyEnd();
  93. }
  94. private void OnBtnPrayClick(EventContext context)
  95. {
  96. int type = (int)(context.sender as GObject).data;
  97. LeaguePrayCfg prayCfg = LeaguePrayCfgArray.Instance.GetCfg(type);
  98. int curTimes = LeagueDataManager.Instance.GetPrayTimesByType(type);
  99. if (type == LeaguePrayType.First && curTimes != 0 || type != LeaguePrayType.First)
  100. {
  101. if (!ItemUtil.CheckItemEnough(prayCfg.consumeArr[0][0], prayCfg.consumeArr[0][1]))
  102. {
  103. long has = ItemDataManager.GetItemNum(prayCfg.consumeArr[0][0]);
  104. ItemUtil.BuyCurrency(prayCfg.consumeArr[0][0], prayCfg.consumeArr[0][1] - has);
  105. return;
  106. }
  107. }
  108. LeagueSproxy.ReqPrayLeague(type).Coroutine();
  109. }
  110. }
  111. }