LuckyBoxActivityView.cs 18 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using UnityEngine;
  8. using ET;
  9. using System.Runtime.InteropServices;
  10. namespace GFGGame
  11. {
  12. public class LuckyBoxActivityView : BaseWindow
  13. {
  14. private UI_LuckyBoxActivityUI _ui;
  15. private ValueBarController _valueBarController;
  16. private LuckyBoxController _luckyBoxCtrl;
  17. private ActivityOpenCfg _activityCfg;
  18. private LuckyBoxCfg _luckyBoxCfg;
  19. private int _activityId;
  20. private int _activityType;
  21. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  22. private EffectUI _effectUI1;
  23. public override void Dispose()
  24. {
  25. // Clear Effect
  26. foreach (var v in _effectUIDic)
  27. {
  28. EffectUIPool.Recycle(v.Value);
  29. }
  30. _effectUIDic.Clear();
  31. if (_valueBarController != null)
  32. {
  33. _valueBarController.Dispose();
  34. _valueBarController = null;
  35. }
  36. if (_luckyBoxCtrl != null)
  37. {
  38. _luckyBoxCtrl.Dispose();
  39. _luckyBoxCtrl = null;
  40. }
  41. if (_ui != null)
  42. {
  43. _ui.Dispose();
  44. _ui = null;
  45. }
  46. base.Dispose();
  47. }
  48. protected override void OnInit()
  49. {
  50. base.OnInit();
  51. packageName = UI_LuckyBoxActivityUI.PACKAGE_NAME;
  52. _ui = UI_LuckyBoxActivityUI.Create();
  53. this.viewCom = _ui.target;
  54. isfullScreen = true;
  55. isReturnView = true;
  56. _valueBarController = new ValueBarController(_ui.m_valueBar);
  57. _luckyBoxCtrl = new LuckyBoxController(_ui.m_comBox.m_comModel.target);
  58. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  59. _ui.m_btnReward.target.onClick.Add(OnClickBtnReward);
  60. _ui.m_btnShop.target.onClick.Add(OnClickBtnShop);
  61. _ui.m_btnGiftBag.target.onClick.Add(OnClickBtnGiftBag);
  62. _ui.m_btnLuckyDiscount.target.onClick.Add(OnClickBtnLuckyDiscount);
  63. _effectUIDic.Add("Button_public", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  64. _effectUIDic.Add("Button_Text_DianCang", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  65. }
  66. protected override void AddEventListener()
  67. {
  68. base.AddEventListener();
  69. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  70. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  71. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  72. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  73. }
  74. protected override void OnShown()
  75. {
  76. base.OnShown();
  77. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  78. _activityType = (int)this.viewData;
  79. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  80. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  81. _luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(_activityCfg.paramsArr[0]);
  82. _valueBarController.OnShown();
  83. _valueBarController.UpdateList(new List<int>() { _luckyBoxCfg.costID, ConstItemID.DIAMOND_RED, ConstItemID.DIAMOND_PURPLE });
  84. _luckyBoxCtrl.OnShown(_luckyBoxCfg.id);
  85. LuckyBoxDataManager.Instance.currentBoxId = _luckyBoxCfg.id;
  86. LuckyBoxDataManager.Instance.luckyBoxIndex = 2;
  87. UpGiftBox();
  88. UpLuckyDiscount();
  89. UpdateTime(null);
  90. Timers.inst.Add(1, 0, UpdateTime);
  91. UpdateListItemData();
  92. ChangeUIByActivity();
  93. UpdateRedDot();
  94. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  95. if(activityOpenCfg.params2Arr.Length > 0)
  96. GetWishingPoolInfo(_activityId);
  97. }
  98. private void UpdateTime(object param = null)
  99. {
  100. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  101. long curTime = TimeHelper.ServerNow();
  102. if (endTime < curTime + 1)
  103. {
  104. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  105. Timers.inst.Remove(UpdateTime);
  106. ViewManager.DeleteViewStackCountDown(null, 2);
  107. ViewManager.Hide<LuckyBoxWishView>();
  108. OnClickBtnBack();
  109. return;
  110. }
  111. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  112. _ui.m_txtTime.text = "剩余时间:" + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  113. //=====限时礼包倒计时
  114. UpGiftBox();
  115. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  116. //=====限时礼包倒计时END
  117. }
  118. private void UpdateListItemData()
  119. {
  120. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  121. LuckyBoxDataManager.Instance.InitData(_luckyBoxCfg.id);
  122. //comBox.m_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[0]);
  123. comBox.m_btnPreview.m_c1.selectedIndex = 1;
  124. comBox.m_comCostOne.m_txtCost.text = _luckyBoxCfg.costNum.ToString();
  125. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res, "png");
  126. comBox.m_comCostTen.m_txtCost.text = _luckyBoxCfg.costNumTen.ToString();
  127. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res, "png");
  128. if (comBox.m_btnBuyOne.data == null)
  129. {
  130. comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  131. }
  132. comBox.m_btnBuyOne.data = _luckyBoxCfg.id;
  133. if (comBox.m_btnBuyTen.data == null)
  134. {
  135. comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  136. }
  137. comBox.m_btnBuyTen.data = _luckyBoxCfg.id;
  138. if (comBox.m_btnPreview.target.data == null)
  139. {
  140. comBox.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
  141. comBox.m_btnOpenServer.onClick.Add(OnClickBtnPreview);
  142. }
  143. comBox.m_btnPreview.target.data = _luckyBoxCfg.id;
  144. comBox.m_btnOpenServer.data = _luckyBoxCfg.id;
  145. comBox.target.data = _luckyBoxCfg.id;
  146. UI_ComBox.ProxyEnd();
  147. UpdateView();
  148. }
  149. private void UpdateView()
  150. {
  151. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  152. LuckyBoxDataManager.Instance.GetOwnedCount(_luckyBoxCfg.id, out int count, out int totalCount);
  153. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  154. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  155. comBox.m_txtOpenServerOwned.SetVar("v1", "" + count).FlushVars();
  156. comBox.m_txtOpenServerOwned.SetVar("v2", "" + totalCount).FlushVars();
  157. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  158. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", _luckyBoxCfg.maxCount - boughtCount);
  159. if (_activityType == ConstLimitTimeActivityType.ActLimitLuckyBox) {
  160. string strDrawCount = ActivityDataManager.Instance.lastDrawCount.ToString();
  161. comBox.m_txtCount.SetVar("value", strDrawCount).FlushVars();
  162. comBox.m_txtCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  163. }
  164. else if (_activityType == ConstLimitTimeActivityType.ActLimitStlyc){
  165. string strLimitStlycDrawCount = (ActivityDataManager.Instance.lastStlycDrawCount + _activityCfg.paramsArr[3]).ToString();
  166. comBox.m_txtOpenServerCount.SetVar("value", strLimitStlycDrawCount).FlushVars();
  167. comBox.m_txtOpenServerCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  168. }
  169. UI_ComBox.ProxyEnd();
  170. }
  171. private void UpLuckyDiscount()
  172. {
  173. var activityOpenCfgs = ActivityOpenCfgArray.Instance.GetCfgsBytype(ConstLimitTimeActivityType.LuckyDiscount);
  174. var shopCfgId = activityOpenCfgs[0].paramsArr[0];
  175. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  176. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  177. var activityInfoByTypeList =
  178. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.LuckyDiscount);
  179. var list = activityInfoByTypeList
  180. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  181. _ui.m_comLuckyDiscount.visible = ActivityDataManager.Instance.allLimitStlycTimes >= 20 && remainBuyNum != 0 && list.Count > 0;
  182. if(_effectUI1 == null)
  183. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_btnLuckyDiscount.m_holderEff, "ui_Activity", "Luckyicon");
  184. if (LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT && _ui.m_btnLuckyDiscount.target.visible) {
  185. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  186. LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT = false;
  187. //ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  188. }
  189. _ui.m_comBox.target.visible = true;
  190. }
  191. private void UpGiftBox()
  192. {
  193. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, _activityId);
  194. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  195. if (list.Count == 0)
  196. {
  197. _ui.m_showGiftBag.selectedIndex = 1;
  198. }
  199. else
  200. {
  201. bool isSoldOut = true;
  202. foreach (var activityInfo in list)
  203. {
  204. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  205. var paramsArr = activityOpenCfg.paramsArr;
  206. foreach (var shopCfgId in paramsArr)
  207. {
  208. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  209. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  210. //只要有一个商品还能购买,就不是售罄
  211. if (remainBuyNum > 0)
  212. {
  213. isSoldOut = false;
  214. break;
  215. }
  216. }
  217. }
  218. if (isSoldOut)
  219. {
  220. _ui.m_showGiftBag.selectedIndex = 1;
  221. }
  222. else
  223. {
  224. _ui.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  225. _ui.m_showGiftBag.selectedIndex = 0;
  226. }
  227. }
  228. var listSaleGift = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData16;
  229. if (listSaleGift.Count > 0)
  230. {
  231. _ui.m_comDiscountTime.target.visible = true;
  232. _ui.m_comDiscountTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), listSaleGift[0].EndTime);
  233. }
  234. }
  235. private void OnClickBtnPreview(EventContext context)
  236. {
  237. GObject obj = context.sender as GObject;
  238. int boxId = (int)obj.data;
  239. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  240. }
  241. private void OnClickBtnBuyOne(EventContext context)
  242. {
  243. GetSuitItemController.showSingle = true;
  244. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  245. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > _luckyBoxCfg.maxCount)
  246. {
  247. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  248. return;
  249. }
  250. LuckyBoxDataManager.Instance.CheckItemEnough(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME, async () =>
  251. {
  252. bool result = await LuckyBoxSProxy.ReqGetBonus(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME,false, _activityId);
  253. if (result)
  254. {
  255. ViewManager.Show<LuckyBoxStarView>();
  256. _ui.m_comBox.target.visible = false;
  257. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  258. GetSuitItemController.showSingle = false;
  259. }
  260. });
  261. }
  262. private void OnClickBtnBuyTen(EventContext context)
  263. {
  264. GetSuitItemController.showSingle = true;
  265. GObject obj = context.sender as GObject;
  266. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  267. if (boughtCount + LuckyBoxDataManager.TEN_TIME > _luckyBoxCfg.maxCount)
  268. {
  269. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  270. return;
  271. }
  272. LuckyBoxDataManager.Instance.CheckItemEnough(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME, async () =>
  273. {
  274. bool result = await LuckyBoxSProxy.ReqGetBonus(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME,false, _activityId);
  275. if (result)
  276. {
  277. ViewManager.Show<LuckyBoxStarView>();
  278. _ui.m_comBox.target.visible = false;
  279. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  280. GetSuitItemController.showSingle = false;
  281. }
  282. });
  283. }
  284. private void OnClickBtnReward()
  285. {
  286. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(_activityType);
  287. }
  288. private void OnClickBtnShop()
  289. {
  290. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  291. }
  292. //限时礼包按钮点击执行方法
  293. private void OnClickBtnGiftBag()
  294. {
  295. var activityInfoByTypeList =
  296. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  297. var list = activityInfoByTypeList
  298. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  299. if (list.Count == 0)
  300. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  301. else
  302. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  303. }
  304. //幸运折扣按钮点击执行方法
  305. private void OnClickBtnLuckyDiscount()
  306. {
  307. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  308. }
  309. protected override void OnHide()
  310. {
  311. base.OnHide();
  312. EffectUIPool.Recycle(_effectUI1);
  313. _effectUI1 = null;
  314. _valueBarController.OnHide();
  315. _luckyBoxCtrl.OnHide();
  316. Timers.inst.Remove(UpdateTime);
  317. }
  318. protected override void RemoveEventListener()
  319. {
  320. base.RemoveEventListener();
  321. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  322. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  323. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  324. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  325. }
  326. private void OnClickBtnBack()
  327. {
  328. var activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  329. if (activityId <= 0)
  330. {
  331. ViewManager.DeleteViewStackCountDown("MainUIView");
  332. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  333. }
  334. Hide();
  335. }
  336. private void UpdateRedDot()
  337. {
  338. RedDotController.Instance.SetComRedDot(_ui.m_btnReward.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(_activityType), "", -18, 11);
  339. RedDotController.Instance.SetComRedDot(_ui.m_btnShop.target, RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -18, 11);
  340. RedDotController.Instance.SetComRedDot(_ui.m_btnGiftBag.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed(), "", -18, 11);
  341. }
  342. protected override void UpdateToCheckGuide(object param)
  343. {
  344. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  345. }
  346. protected override void TryCompleteGuide()
  347. {
  348. base.TryCompleteGuide();
  349. }
  350. private async void GetWishingPoolInfo(int activityId)
  351. {
  352. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  353. if (result)
  354. {
  355. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  356. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  357. ViewManager.Show<LuckyBoxWishView>(_activityType);
  358. }
  359. }
  360. /// 修改活动的专属UI
  361. /// </summary>
  362. private void ChangeUIByActivity()
  363. {
  364. _ui.m_comBox.m_c1.SetSelectedPage(_activityId.ToString());
  365. }
  366. }
  367. }