| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 | using System.Collections;using UnityEngine;using UI.RoleInfo;using FairyGUI;namespace GFGGame{    public class PhoneBindingView : BaseWindow    {        private UI_PhoneBindingUI _ui;        private EffectUI _effectUI1;        private EffectUI _effectUI2;        public override void Dispose()        {            EffectUIPool.Recycle(_effectUI1);            _effectUI1 = null;            EffectUIPool.Recycle(_effectUI2);            _effectUI2 = null;            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_PhoneBindingUI.PACKAGE_NAME;            _ui = UI_PhoneBindingUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_btnSure.target.onClick.Add(OnBtnSureClick);            _ui.m_icon.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(ConstItemID.DIAMOND_RED));            _ui.m_btnGetCode.onClick.Add(OnBtnGetCode);            _ui.m_btnClose.onClick.Add(Hide);            AddEffect();        }        protected override void OnShown()        {            base.OnShown();        }        protected override void OnHide()        {            base.OnHide();        }        private void OnBtnSureClick()        {            Hide();        }        private void OnBtnGetCode()        {        }        private void AddEffect()        {            //邊框左上角特效            _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderLeftTop, "ui_Activity", "Com_window_L_up");            //邊框右下角特效            _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderRightDowm, "ui_Activity", "Com_window_R_Down");        }    }}
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