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							- using System;
 
- using System.Collections.Generic;
 
- using ET;
 
- namespace GFGGame
 
- {
 
-     public class NoticeFieldWorkChange : AMHandler<SC_RankChange>
 
-     {
 
-         protected override async ETTask Run(Session session, SC_RankChange message)
 
-         {
 
-             await ETTask.CompletedTask;
 
-         }
 
-     }
 
-     public static class FieldWorkSproxy
 
-     {
 
-         //获取爬塔信息
 
-         public static async ETTask ReqFieldWorkInfos()
 
-         {
 
-             S2C_GetGetCimbingTowerInfo response = null;
 
-             response = (S2C_GetGetCimbingTowerInfo)await MessageHelper.SendToServer(new C2S_GetCimbingTowerInfo());
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     FieldWorkDataManager.Instance.Tag = response.WeekTags ;
 
-                     FieldWorkDataManager.Instance.DressupList.Clear();
 
-                     FieldWorkDataManager.Instance.HistoryDressupList = response.WeekUserItems;
 
-                     FieldWorkDataManager.Instance.CardAbrasionInfoList = response.CardAbrasionInfoList;
 
-                     FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.Clear();
 
-                     foreach (var item in response.CimbingTowerLevelInfoList)
 
-                     {
 
-                         FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.Add(item.LevelId,item);
 
-                     }
 
-                     AddDressup(response.EquipAIds, 0, 0);
 
-                     AddDressup(response.EquipBIds, 0, 1);
 
-                     AddDressup(response.EquipCIds, 0, 2);
 
-                 }
 
-             }
 
-         }
 
-         public static void AddDressup(List<int> itemList,int scoreType,int i)
 
-         {
 
-             FightData roleData = GetFightRoleData(itemList, FieldWorkDataManager.Instance.roleInfo, scoreType);
 
-             roleData.leagueSkillScore = FieldWorkDataManager.Instance.GetAllSkillScore(scoreType);
 
-             FightDataManager.Instance.SetItemScoreList(roleData);
 
-             ArenaDataManager.Instance.SetMineFightAttr(roleData, scoreType);
 
-             ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
 
-             FieldWorkDataManager.Instance.DressupList.Add(roleData);
 
-         }
 
-         //更换搭配
 
-         public static async ETTask<bool> ReqChangeFieldWorkDressup()
 
-         {
 
-             List<List<int>> dress = new List<List<int>>();
 
-             dress = FieldWorkDataManager.Instance.GetDressAndCard();
 
-             S2C_CimbingTowerSaveCollocation response = null;
 
-             response = (S2C_CimbingTowerSaveCollocation)await MessageHelper.SendToServer(new C2S_CimbingTowerSaveCollocation()
 
-             {
 
-                 EquipAIds = dress[0],
 
-                 EquipBIds = dress[1],
 
-                 EquipCIds = dress[2],
 
-             }) ;
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         //更换单个搭配
 
-         public static async ETTask<bool> ReqChangeFieldWorkDressupOne(int index,int cardId ,List<int> dressList)
 
-         {
 
-             List<int> dress = new List<int>();
 
-             dress = dressList;
 
-             dress.Add(cardId);
 
-             List<List<int>> dressAll = new List<List<int>>();
 
-             dressAll = FieldWorkDataManager.Instance.GetDressAndCard();
 
-             dressAll[index] = dress;
 
-             S2C_CimbingTowerSaveCollocation response = null;
 
-             response = (S2C_CimbingTowerSaveCollocation)await MessageHelper.SendToServer(new C2S_CimbingTowerSaveCollocation()
 
-             {
 
-                 EquipAIds = dressAll[0],
 
-                 EquipBIds = dressAll[1],
 
-                 EquipCIds = dressAll[2],
 
-             });
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         //关卡挑战
 
-         public static async ETTask<bool> ReqFieldWorkFight(int levelId)
 
-         {
 
-             List<List<int>> dress = new List<List<int>>();
 
-             dress = FieldWorkDataManager.Instance.GetDressAndCard();
 
-             S2C_CimbingTowerFightLevel response = null;
 
-             response = (S2C_CimbingTowerFightLevel)await MessageHelper.SendToServer(new C2S_CimbingTowerFightLevel()
 
-             {
 
-                 LevelId = levelId,
 
-                 FightScoreList = FieldWorkDataManager.Instance.myScore,
 
-                 EquipAIds = dress[0],
 
-                 EquipBIds = dress[1],
 
-                 EquipCIds = dress[2],
 
-             }) ;
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     FieldWorkDataManager.Instance.HistoryDressupList = response.WeekUserItems;
 
-                     FieldWorkDataManager.Instance.CardAbrasionInfoList = response.CardAbrasionInfoList;
 
-                     if(response.CimbingTowerLevelInfo.IsPass)
 
-                     {
 
-                         if (FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.ContainsKey(response.CimbingTowerLevelInfo.LevelId))
 
-                         {
 
-                             FieldWorkDataManager.Instance.CimbingTowerLevelInfoList[response.CimbingTowerLevelInfo.LevelId] = response.CimbingTowerLevelInfo;
 
-                         }
 
-                         else
 
-                         {
 
-                             PromptController.Instance.ShowFloatTextPrompt("已通过,自动清除服装,保留卡牌!");
 
-                             FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.Add(response.CimbingTowerLevelInfo.LevelId, response.CimbingTowerLevelInfo);
 
-                         }
 
-                        int limit = CimbingTowerCfgArray.Instance.dataArray[0].UseLimit;
 
-                        bool isDelete = false;
 
-                        for(int i=0;i<FieldWorkDataManager.Instance.DressupList.Count;i++)
 
-                        {
 
-                             FieldWorkDataManager.Instance.DressupList[i].itemList.Clear();
 
-                             foreach(var item in FieldWorkDataManager.Instance.CardAbrasionInfoList)
 
-                             {
 
-                                 if(item.Card == FieldWorkDataManager.Instance.DressupList[i].cardId)
 
-                                 {
 
-                                     if(item.UseNum >= limit)
 
-                                     {
 
-                                         FieldWorkDataManager.Instance.DressupList[i].cardId = 0;
 
-                                         isDelete = true;
 
-                                     }
 
-                                 }
 
-                             }                          
 
-                        }
 
-                        if(isDelete)
 
-                        {
 
-                             PromptController.Instance.ShowFloatTextPrompt("词牌磨损率过高已自动解除佩戴!");
 
-                        }
 
-                         FieldWorkDataManager.Instance.BonusList = response.BonusList;
 
-                         EventAgent.DispatchEvent(ConstMessage.FieldWork_StateCHANGE);
 
-                         return true;
 
-                     }
 
-                     else
 
-                     {
 
-                         return false;
 
-                     }
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         //一键跳过
 
-         public static async ETTask<bool> ReqFieldWorkOneClickPass()
 
-         {
 
-             S2C_CimbingTowerOneClickPass response = null;
 
-             response = (S2C_CimbingTowerOneClickPass)await MessageHelper.SendToServer(new C2S_CimbingTowerOneClickPass(){ });
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.Clear();
 
-                     foreach (var item in response.CimbingTowerLevelInfoList)
 
-                     {
 
-                         if (FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.ContainsKey(item.LevelId))
 
-                         {
 
-                             FieldWorkDataManager.Instance.CimbingTowerLevelInfoList[item.LevelId] = item;
 
-                         }
 
-                         else
 
-                         {
 
-                             FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.Add(item.LevelId, item);
 
-                         }
 
-                     }
 
-                     BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));
 
-                     EventAgent.DispatchEvent(ConstMessage.FieldWork_StateCHANGE);
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         //重置
 
-         public static async ETTask<bool> ReqFieldWorkReset()
 
-         {
 
-             S2C_CimbingTowerResetLevel response = null;
 
-             response = (S2C_CimbingTowerResetLevel)await MessageHelper.SendToServer(new C2S_CimbingTowerResetLevel(){});
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     FieldWorkDataManager.Instance.HistoryDressupList.Clear();
 
-                     FieldWorkDataManager.Instance.CardAbrasionInfoList = response.CardAbrasionInfoList;
 
-                     foreach (var item in response.CimbingTowerLevelInfoList)
 
-                     {
 
-                         if (FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.ContainsKey(item.LevelId))
 
-                         {
 
-                             FieldWorkDataManager.Instance.CimbingTowerLevelInfoList[item.LevelId] = item;
 
-                         }
 
-                         else
 
-                         {
 
-                             FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.Add(item.LevelId, item);
 
-                         }
 
-                     }
 
-                     EventAgent.DispatchEvent(ConstMessage.FieldWork_StateCHANGE);
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         private static FightData GetFightRoleData(List<int> dressupProto, OtherRoleInfoData roleInfo, int scoreType)
 
-         {
 
-             FightData fightData = new FightData();
 
-             fightData.name = roleInfo.roleName;
 
-             fightData.scoreType = scoreType;
 
-             fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
 
-             fightData.tags = FieldWorkDataManager.Instance.Tag.ToArray();
 
-             fightData.type = FightTargetType.PLAYER;
 
-             fightData.headId = roleInfo.headId;
 
-             List<int> dressList = new List<int>();
 
-             foreach(var item in dressupProto)
 
-             {
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(item);
 
-                 if(itemCfg != null && itemCfg.itemType == ConstItemType.DRESS_UP)
 
-                 {
 
-                     dressList.Add(item);
 
-                 }
 
-                 else if(itemCfg != null && itemCfg.itemType == ConstItemType.CARD)
 
-                 {
 
-                     fightData.cardId = item;
 
-                 }
 
-             }
 
-             fightData.itemList = dressList;
 
-             return fightData;
 
-         }
 
-     }
 
- }
 
 
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