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							- using System;
 
- using System.Collections.Generic;
 
- using System.IO;
 
- using UnityEngine;
 
- using FairyGUI.Utils;
 
- #if UNITY_EDITOR
 
- using UnityEditor;
 
- #endif
 
- namespace FairyGUI
 
- {
 
-     /// <summary>
 
-     /// A UI Package contains a description file and some texture, sound assets.
 
-     /// </summary>
 
-     public class UIPackage
 
-     {
 
-         /// <summary>
 
-         /// Unload UIAssetBundle by FairyGUI system.
 
-         /// if use AssetBundlesManager set value to false
 
-         /// then unload UIAssetBundle by AssetBundlesManager
 
-         /// </summary>
 
-         public static bool unloadBundleByFGUI = true;
 
-         /// <summary>
 
-         /// The event is triggered when all reference to this package item dropped.
 
-         /// </summary>
 
-         public static event Action<PackageItem> onReleaseResource;
 
-         /// <summary>
 
-         /// Package id. It is generated by the Editor.
 
-         /// </summary>
 
-         public string id { get; private set; }
 
-         /// <summary>
 
-         /// Package name.
 
-         /// </summary>
 
-         public string name { get; private set; }
 
-         /// <summary>
 
-         /// Use this callback to provide resources to the package.
 
-         /// </summary>
 
-         /// <param name="name">Resource name without extension.</param>
 
-         /// <param name="extension">Resource extension. e.g. '.png' '.wav'</param>
 
-         /// <param name="type">Resource type. e.g. 'Texture' 'AudioClip'</param>
 
-         /// <param name="destroyMethod">How to destroy this resource.</param>
 
-         /// <returns></returns>
 
-         public delegate object LoadResource(string name, string extension, System.Type type, out DestroyMethod destroyMethod);
 
-         /// <summary>
 
-         /// A async load resource callback. After loaded, you should call item.owner.SetItemAsset.
 
-         /// </summary>
 
-         /// <param name="name">Resource name without extension.</param>
 
-         /// <param name="extension">Resource extension. e.g. '.png' '.wav'</param>
 
-         /// <param name="type">Resource type. e.g. 'Texture' 'AudioClip'</param>
 
-         /// <param name="item">Resource item object.</param>
 
-         /// <returns></returns>
 
-         public delegate void LoadResourceAsync(string name, string extension, System.Type type, PackageItem item);
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="result"></param>
 
-         public delegate void CreateObjectCallback(GObject result);
 
-         List<PackageItem> _items;
 
-         Dictionary<string, PackageItem> _itemsById;
 
-         Dictionary<string, PackageItem> _itemsByName;
 
-         Dictionary<string, string>[] _dependencies;
 
-         string _assetPath;
 
-         string[] _branches;
 
-         internal int _branchIndex;
 
-         AssetBundle _resBundle;
 
-         string _customId;
 
-         bool _fromBundle;
 
-         LoadResource _loadFunc;
 
-         LoadResourceAsync _loadAsyncFunc;
 
-         class AtlasSprite
 
-         {
 
-             public PackageItem atlas;
 
-             public Rect rect = new Rect();
 
-             public Vector2 offset = new Vector2();
 
-             public Vector2 originalSize = new Vector2();
 
-             public bool rotated;
 
-         }
 
-         Dictionary<string, AtlasSprite> _sprites;
 
-         static Dictionary<string, UIPackage> _packageInstById = new Dictionary<string, UIPackage>();
 
-         static Dictionary<string, UIPackage> _packageInstByName = new Dictionary<string, UIPackage>();
 
-         static List<UIPackage> _packageList = new List<UIPackage>();
 
-         static string _branch;
 
-         static Dictionary<string, string> _vars = new Dictionary<string, string>();
 
-         internal static int _constructing;
 
-         public const string URL_PREFIX = "ui://";
 
- #if UNITY_EDITOR
 
-         static LoadResource _loadFromAssetsPath = (string name, string extension, System.Type type, out DestroyMethod destroyMethod) =>
 
-         {
 
-             destroyMethod = DestroyMethod.Unload;
 
-             return AssetDatabase.LoadAssetAtPath(name + extension, type);
 
-         };
 
- #endif
 
-         static LoadResource _loadFromResourcesPath = (string name, string extension, System.Type type, out DestroyMethod destroyMethod) =>
 
-         {
 
-             destroyMethod = DestroyMethod.Unload;
 
-             return Resources.Load(name, type);
 
-         };
 
-         public UIPackage()
 
-         {
 
-             _items = new List<PackageItem>();
 
-             _itemsById = new Dictionary<string, PackageItem>();
 
-             _itemsByName = new Dictionary<string, PackageItem>();
 
-             _sprites = new Dictionary<string, AtlasSprite>();
 
-             _branchIndex = -1;
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public static string branch
 
-         {
 
-             get { return _branch; }
 
-             set
 
-             {
 
-                 _branch = value;
 
-                 bool empty = string.IsNullOrEmpty(_branch);
 
-                 var iter = _packageInstById.GetEnumerator();
 
-                 while (iter.MoveNext())
 
-                 {
 
-                     UIPackage pkg = iter.Current.Value;
 
-                     if (empty)
 
-                         pkg._branchIndex = -1;
 
-                     else if (pkg._branches != null)
 
-                         pkg._branchIndex = Array.IndexOf(pkg._branches, value);
 
-                 }
 
-                 iter.Dispose();
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public static string GetVar(string key)
 
-         {
 
-             string value;
 
-             if (_vars.TryGetValue(key, out value))
 
-                 return value;
 
-             else
 
-                 return null;
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public static void SetVar(string key, string value)
 
-         {
 
-             if (value == null)
 
-                 _vars.Remove(key);
 
-             else
 
-                 _vars[key] = value;
 
-         }
 
-         /// <summary>
 
-         /// Return a UIPackage with a certain id.
 
-         /// </summary>
 
-         /// <param name="id">ID of the package.</param>
 
-         /// <returns>UIPackage</returns>
 
-         public static UIPackage GetById(string id)
 
-         {
 
-             UIPackage pkg;
 
-             if (_packageInstById.TryGetValue(id, out pkg))
 
-                 return pkg;
 
-             else
 
-                 return null;
 
-         }
 
-         /// <summary>
 
-         /// Return a UIPackage with a certain name.
 
-         /// </summary>
 
-         /// <param name="name">Name of the package.</param>
 
-         /// <returns>UIPackage</returns>
 
-         public static UIPackage GetByName(string name)
 
-         {
 
-             UIPackage pkg;
 
-             if (_packageInstByName.TryGetValue(name, out pkg))
 
-                 return pkg;
 
-             else
 
-                 return null;
 
-         }
 
-         /// <summary>
 
-         /// Add a UI package from assetbundle.
 
-         /// </summary>
 
-         /// <param name="bundle">A assetbundle.</param>
 
-         /// <returns>UIPackage</returns>
 
-         public static UIPackage AddPackage(AssetBundle bundle)
 
-         {
 
-             return AddPackage(bundle, bundle, null);
 
-         }
 
-         /// <summary>
 
-         /// Add a UI package from two assetbundles. desc and res can be same.
 
-         /// </summary>
 
-         /// <param name="desc">A assetbunble contains description file.</param>
 
-         /// <param name="res">A assetbundle contains resources.</param>
 
-         /// <returns>UIPackage</returns>
 
-         public static UIPackage AddPackage(AssetBundle desc, AssetBundle res)
 
-         {
 
-             return AddPackage(desc, res, null);
 
-         }
 
-         /// <summary>
 
-         /// Add a UI package from two assetbundles with a optional main asset name.
 
-         /// </summary>
 
-         /// <param name="desc">A assetbunble contains description file.</param>
 
-         /// <param name="res">A assetbundle contains resources.</param>
 
-         /// <param name="mainAssetName">Main asset name. e.g. Basics_fui</param>
 
-         /// <returns>UIPackage</returns>
 
-         public static UIPackage AddPackage(AssetBundle desc, AssetBundle res, string mainAssetName)
 
-         {
 
-             byte[] source = null;
 
-             if (!string.IsNullOrEmpty(mainAssetName))
 
-             {
 
-                 TextAsset ta = desc.LoadAsset<TextAsset>(mainAssetName);
 
-                 if (ta != null)
 
-                     source = ta.bytes;
 
-             }
 
-             else
 
-             {
 
-                 string[] names = desc.GetAllAssetNames();
 
-                 string searchPattern = "_fui";
 
-                 foreach (string n in names)
 
-                 {
 
-                     if (n.IndexOf(searchPattern) != -1)
 
-                     {
 
-                         TextAsset ta = desc.LoadAsset<TextAsset>(n);
 
-                         if (ta != null)
 
-                         {
 
-                             source = ta.bytes;
 
-                             mainAssetName = Path.GetFileNameWithoutExtension(n);
 
-                             break;
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-             if (source == null)
 
-                 throw new Exception("FairyGUI: no package found in this bundle.");
 
-             if (desc != res)
 
-                 desc.Unload(true);
 
-             ByteBuffer buffer = new ByteBuffer(source);
 
-             UIPackage pkg = new UIPackage();
 
-             pkg._resBundle = res;
 
-             pkg._fromBundle = true;
 
-             int pos = mainAssetName.IndexOf("_fui");
 
-             if (pos != -1)
 
-                 mainAssetName = mainAssetName.Substring(0, pos);
 
-             if (!pkg.LoadPackage(buffer, mainAssetName))
 
-                 return null;
 
-             _packageInstById[pkg.id] = pkg;
 
-             _packageInstByName[pkg.name] = pkg;
 
-             _packageList.Add(pkg);
 
-             return pkg;
 
-         }
 
-         /// <summary>
 
-         /// Add a UI package from a path relative to Unity Resources path.
 
-         /// </summary>
 
-         /// <param name="descFilePath">Path relative to Unity Resources path.</param>
 
-         /// <returns>UIPackage</returns>
 
-         public static UIPackage AddPackage(string descFilePath)
 
-         {
 
-             if (descFilePath.StartsWith("Assets/"))
 
-             {
 
- #if UNITY_EDITOR
 
-                 return AddPackage(descFilePath, _loadFromAssetsPath);
 
- #else
 
-                 Debug.LogWarning("FairyGUI: failed to load package in '" + descFilePath + "'");
 
-                 return null;
 
- #endif
 
-             }
 
-             else
 
-                 return AddPackage(descFilePath, _loadFromResourcesPath);
 
-         }
 
-         /// <summary>
 
-         /// 使用自定义的加载方式载入一个包。
 
-         /// </summary>
 
-         /// <param name="assetPath">包资源路径。</param>
 
-         /// <param name="loadFunc">载入函数</param>
 
-         /// <returns></returns>
 
-         public static UIPackage AddPackage(string assetPath, LoadResource loadFunc)
 
-         {
 
-             if (_packageInstById.ContainsKey(assetPath))
 
-                 return _packageInstById[assetPath];
 
-             DestroyMethod dm;
 
-             TextAsset asset = (TextAsset)loadFunc(assetPath + "_fui", ".bytes", typeof(TextAsset), out dm);
 
-             if (asset == null)
 
-             {
 
-                 if (Application.isPlaying)
 
-                     throw new Exception("FairyGUI: Cannot load ui package in '" + assetPath + "'");
 
-                 else
 
-                     Debug.LogWarning("FairyGUI: Cannot load ui package in '" + assetPath + "'");
 
-             }
 
-             ByteBuffer buffer = new ByteBuffer(asset.bytes);
 
-             UIPackage pkg = new UIPackage();
 
-             pkg._loadFunc = loadFunc;
 
-             pkg._assetPath = assetPath;
 
-             if (!pkg.LoadPackage(buffer, assetPath))
 
-                 return null;
 
-             _packageInstById[pkg.id] = pkg;
 
-             _packageInstByName[pkg.name] = pkg;
 
-             _packageInstById[assetPath] = pkg;
 
-             _packageList.Add(pkg);
 
-             return pkg;
 
-         }
 
-         /// <summary>
 
-         /// Load Package by custom load method.
 
-         /// </summary>
 
-         /// <param name="descData">Description file data</param>
 
-         /// <param name="assetNamePrefix">Prefix of the resource file name. The file name would be in format of 'assetNamePrefix_resFileName'. It can be empty.</param>
 
-         /// <param name="loadFunc">Load method</param>
 
-         /// <returns></returns>
 
-         public static UIPackage AddPackage(byte[] descData, string assetNamePrefix, LoadResource loadFunc)
 
-         {
 
-             ByteBuffer buffer = new ByteBuffer(descData);
 
-             UIPackage pkg = new UIPackage();
 
-             pkg._loadFunc = loadFunc;
 
-             if (!pkg.LoadPackage(buffer, assetNamePrefix))
 
-                 return null;
 
-             _packageInstById[pkg.id] = pkg;
 
-             _packageInstByName[pkg.name] = pkg;
 
-             _packageList.Add(pkg);
 
-             return pkg;
 
-         }
 
-         /// <summary>
 
-         /// Load Package async by custom load method.
 
-         /// </summary>
 
-         /// <param name="descData">Description file data</param>
 
-         /// <param name="assetNamePrefix">refix of the resource file name. The file name would be in format of 'assetNamePrefix_resFileName'. It can be empty.</param>
 
-         /// <param name="loadFunc">Load method</param>
 
-         /// <returns></returns>
 
-         public static UIPackage AddPackage(byte[] descData, string assetNamePrefix, LoadResourceAsync loadFunc)
 
-         {
 
-             ByteBuffer buffer = new ByteBuffer(descData);
 
-             UIPackage pkg = new UIPackage();
 
-             pkg._loadAsyncFunc = loadFunc;
 
-             if (!pkg.LoadPackage(buffer, assetNamePrefix))
 
-                 return null;
 
-             _packageInstById[pkg.id] = pkg;
 
-             _packageInstByName[pkg.name] = pkg;
 
-             _packageList.Add(pkg);
 
-             return pkg;
 
-         }
 
-         /// <summary>
 
-         /// Remove a package. All resources in this package will be disposed.
 
-         /// </summary>
 
-         /// <param name="packageIdOrName"></param>
 
-         public static void RemovePackage(string packageIdOrName)
 
-         {
 
-             UIPackage pkg = null;
 
-             if (!_packageInstById.TryGetValue(packageIdOrName, out pkg))
 
-             {
 
-                 if (!_packageInstByName.TryGetValue(packageIdOrName, out pkg))
 
-                     throw new Exception("FairyGUI: '" + packageIdOrName + "' is not a valid package id or name.");
 
-             }
 
-             pkg.Dispose();
 
-             _packageInstById.Remove(pkg.id);
 
-             if (pkg._customId != null)
 
-                 _packageInstById.Remove(pkg._customId);
 
-             if (pkg._assetPath != null)
 
-                 _packageInstById.Remove(pkg._assetPath);
 
-             _packageInstByName.Remove(pkg.name);
 
-             _packageList.Remove(pkg);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public static void RemoveAllPackages()
 
-         {
 
-             if (_packageInstById.Count > 0)
 
-             {
 
-                 UIPackage[] pkgs = _packageList.ToArray();
 
-                 foreach (UIPackage pkg in pkgs)
 
-                 {
 
-                     pkg.Dispose();
 
-                 }
 
-             }
 
-             _packageList.Clear();
 
-             _packageInstById.Clear();
 
-             _packageInstByName.Clear();
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         public static List<UIPackage> GetPackages()
 
-         {
 
-             return _packageList;
 
-         }
 
-         /// <summary>
 
-         /// Create a UI object.
 
-         /// </summary>
 
-         /// <param name="pkgName">Package name.</param>
 
-         /// <param name="resName">Resource name.</param>
 
-         /// <returns>A UI object.</returns>
 
-         public static GObject CreateObject(string pkgName, string resName)
 
-         {
 
-             UIPackage pkg = GetByName(pkgName);
 
-             if (pkg != null)
 
-                 return pkg.CreateObject(resName);
 
-             else
 
-                 return null;
 
-         }
 
-         /// <summary>
 
-         ///  Create a UI object.
 
-         /// </summary>
 
-         /// <param name="pkgName">Package name.</param>
 
-         /// <param name="resName">Resource name.</param>
 
-         /// <param name="userClass">Custom implementation of this object.</param>
 
-         /// <returns>A UI object.</returns>
 
-         public static GObject CreateObject(string pkgName, string resName, System.Type userClass)
 
-         {
 
-             UIPackage pkg = GetByName(pkgName);
 
-             if (pkg != null)
 
-                 return pkg.CreateObject(resName, userClass);
 
-             else
 
-                 return null;
 
-         }
 
-         /// <summary>
 
-         /// Create a UI object.
 
-         /// </summary>
 
-         /// <param name="url">Resource url.</param>
 
-         /// <returns>A UI object.</returns>
 
-         public static GObject CreateObjectFromURL(string url)
 
-         {
 
-             PackageItem pi = GetItemByURL(url);
 
-             if (pi != null)
 
-                 return pi.owner.CreateObject(pi, null);
 
-             else
 
-                 return null;
 
-         }
 
-         /// <summary>
 
-         /// Create a UI object.
 
-         /// </summary>
 
-         /// <param name="url">Resource url.</param>
 
-         /// <param name="userClass">Custom implementation of this object.</param>
 
-         /// <returns>A UI object.</returns>
 
-         public static GObject CreateObjectFromURL(string url, System.Type userClass)
 
-         {
 
-             PackageItem pi = GetItemByURL(url);
 
-             if (pi != null)
 
-                 return pi.owner.CreateObject(pi, userClass);
 
-             else
 
-                 return null;
 
-         }
 
-         public static void CreateObjectAsync(string pkgName, string resName, CreateObjectCallback callback)
 
-         {
 
-             UIPackage pkg = GetByName(pkgName);
 
-             if (pkg != null)
 
-                 pkg.CreateObjectAsync(resName, callback);
 
-             else
 
-                 Debug.LogError("FairyGUI: package not found - " + pkgName);
 
-         }
 
-         public static void CreateObjectFromURL(string url, CreateObjectCallback callback)
 
-         {
 
-             PackageItem pi = GetItemByURL(url);
 
-             if (pi != null)
 
-                 AsyncCreationHelper.CreateObject(pi, callback);
 
-             else
 
-                 Debug.LogError("FairyGUI: resource not found - " + url);
 
-         }
 
-         /// <summary>
 
-         /// Get a asset with a certain name.
 
-         /// </summary>
 
-         /// <param name="pkgName">Package name.</param>
 
-         /// <param name="resName">Resource name.</param>
 
-         /// <returns>If resource is atlas, returns NTexture; If resource is sound, returns AudioClip.</returns>
 
-         public static object GetItemAsset(string pkgName, string resName)
 
-         {
 
-             UIPackage pkg = GetByName(pkgName);
 
-             if (pkg != null)
 
-                 return pkg.GetItemAsset(resName);
 
-             else
 
-                 return null;
 
-         }
 
-         /// <summary>
 
-         /// Get a asset with a certain name.
 
-         /// </summary>
 
-         /// <param name="url">Resource url.</param>
 
-         /// <returns>If resource is atlas, returns NTexture; If resource is sound, returns AudioClip.</returns>
 
-         public static object GetItemAssetByURL(string url)
 
-         {
 
-             PackageItem item = GetItemByURL(url);
 
-             if (item == null)
 
-                 return null;
 
-             return item.owner.GetItemAsset(item);
 
-         }
 
-         /// <summary>
 
-         /// Get url of an item in package.
 
-         /// </summary>
 
-         /// <param name="pkgName">Package name.</param>
 
-         /// <param name="resName">Resource name.</param>
 
-         /// <returns>Url.</returns>
 
-         public static string GetItemURL(string pkgName, string resName)
 
-         {
 
-             UIPackage pkg = GetByName(pkgName);
 
-             if (pkg == null)
 
-                 return null;
 
-             PackageItem pi;
 
-             if (!pkg._itemsByName.TryGetValue(resName, out pi))
 
-                 return null;
 
-             return URL_PREFIX + pkg.id + pi.id;
 
-         }
 
-         public static PackageItem GetItemByURL(string url)
 
-         {
 
-             if (url == null)
 
-                 return null;
 
-             int pos1 = url.IndexOf("//");
 
-             if (pos1 == -1)
 
-                 return null;
 
-             int pos2 = url.IndexOf('/', pos1 + 2);
 
-             if (pos2 == -1)
 
-             {
 
-                 if (url.Length > 13)
 
-                 {
 
-                     string pkgId = url.Substring(5, 8);
 
-                     UIPackage pkg = GetById(pkgId);
 
-                     if (pkg != null)
 
-                     {
 
-                         string srcId = url.Substring(13);
 
-                         return pkg.GetItem(srcId);
 
-                     }
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 string pkgName = url.Substring(pos1 + 2, pos2 - pos1 - 2);
 
-                 UIPackage pkg = GetByName(pkgName);
 
-                 if (pkg != null)
 
-                 {
 
-                     string srcName = url.Substring(pos2 + 1);
 
-                     return pkg.GetItemByName(srcName);
 
-                 }
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// 将'ui://包名/组件名'转换为以内部id表达的url格式。如果传入的url本身就是内部id格式,则直接返回。
 
-         /// 同时这个方法还带格式检测,如果传入不正确的url,会返回null。
 
-         /// </summary>
 
-         /// <param name="url"></param>
 
-         /// <returns></returns>
 
-         public static string NormalizeURL(string url)
 
-         {
 
-             if (url == null)
 
-                 return null;
 
-             int pos1 = url.IndexOf("//");
 
-             if (pos1 == -1)
 
-                 return null;
 
-             int pos2 = url.IndexOf('/', pos1 + 2);
 
-             if (pos2 == -1)
 
-                 return url;
 
-             else
 
-             {
 
-                 string pkgName = url.Substring(pos1 + 2, pos2 - pos1 - 2);
 
-                 string srcName = url.Substring(pos2 + 1);
 
-                 return GetItemURL(pkgName, srcName);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Set strings source.
 
-         /// </summary>
 
-         /// <param name="source"></param>
 
-         public static void SetStringsSource(XML source)
 
-         {
 
-             TranslationHelper.LoadFromXML(source);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public string assetPath
 
-         {
 
-             get { return _assetPath; }
 
-         }
 
-         /// <summary>
 
-         /// Set a custom id for package, then you can use it in GetById.
 
-         /// </summary>
 
-         public string customId
 
-         {
 
-             get { return _customId; }
 
-             set
 
-             {
 
-                 if (_customId != null)
 
-                     _packageInstById.Remove(_customId);
 
-                 _customId = value;
 
-                 if (_customId != null)
 
-                     _packageInstById[_customId] = this;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public AssetBundle resBundle
 
-         {
 
-             get { return _resBundle; }
 
-         }
 
-         /// <summary>
 
-         /// 获得本包依赖的包的id列表
 
-         /// </summary>
 
-         public Dictionary<string, string>[] dependencies
 
-         {
 
-             get { return _dependencies; }
 
-         }
 
-         bool LoadPackage(ByteBuffer buffer, string assetNamePrefix)
 
-         {
 
-             if (buffer.ReadUint() != 0x46475549)
 
-             {
 
-                 if (Application.isPlaying)
 
-                     throw new Exception("FairyGUI: old package format found in '" + assetNamePrefix + "'");
 
-                 else
 
-                 {
 
-                     Debug.LogWarning("FairyGUI: old package format found in '" + assetNamePrefix + "'");
 
-                     return false;
 
-                 }
 
-             }
 
-             buffer.version = buffer.ReadInt();
 
-             bool ver2 = buffer.version >= 2;
 
-             buffer.ReadBool(); //compressed
 
-             id = buffer.ReadString();
 
-             name = buffer.ReadString();
 
-             UIPackage existingPkg;
 
-             if (_packageInstById.TryGetValue(id, out existingPkg))
 
-             {
 
-                 if (name != existingPkg.name)
 
-                     Debug.LogWarning("FairyGUI: Package conflicts, '" + name + "' and '" + existingPkg.name + "'");
 
- #if UNITY_EDITOR
 
-                 //maybe multiple pkgs in different folder, pefer the one in resources
 
-                 if (Application.isEditor)
 
-                 {
 
-                     if (existingPkg._loadFunc == _loadFromAssetsPath) //old one is outside resources path
 
-                         existingPkg.Dispose(); //replace the existing
 
-                     else if (existingPkg._loadFunc == _loadFromResourcesPath && _loadFunc == _loadFromResourcesPath
 
-                         && _assetPath.Length < existingPkg._assetPath.Length) //both in resources path, pefer short path
 
-                         existingPkg.Dispose(); //replace the existing
 
-                     else //keep the existing
 
-                         return false;
 
-                 }
 
- #endif
 
-             }
 
-             buffer.Skip(20);
 
-             int indexTablePos = buffer.position;
 
-             int cnt;
 
-             buffer.Seek(indexTablePos, 4);
 
-             cnt = buffer.ReadInt();
 
-             string[] stringTable = new string[cnt];
 
-             for (int i = 0; i < cnt; i++)
 
-                 stringTable[i] = buffer.ReadString();
 
-             buffer.stringTable = stringTable;
 
-             if (buffer.Seek(indexTablePos, 5))
 
-             {
 
-                 cnt = buffer.ReadInt();
 
-                 for (int i = 0; i < cnt; i++)
 
-                 {
 
-                     int index = buffer.ReadUshort();
 
-                     int len = buffer.ReadInt();
 
-                     stringTable[index] = buffer.ReadString(len);
 
-                 }
 
-             }
 
-             buffer.Seek(indexTablePos, 0);
 
-             cnt = buffer.ReadShort();
 
-             _dependencies = new Dictionary<string, string>[cnt];
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 Dictionary<string, string> kv = new Dictionary<string, string>();
 
-                 kv.Add("id", buffer.ReadS());
 
-                 kv.Add("name", buffer.ReadS());
 
-                 _dependencies[i] = kv;
 
-             }
 
-             bool branchIncluded = false;
 
-             if (ver2)
 
-             {
 
-                 cnt = buffer.ReadShort();
 
-                 if (cnt > 0)
 
-                 {
 
-                     _branches = buffer.ReadSArray(cnt);
 
-                     if (!string.IsNullOrEmpty(_branch))
 
-                         _branchIndex = Array.IndexOf(_branches, _branch);
 
-                 }
 
-                 branchIncluded = cnt > 0;
 
-             }
 
-             buffer.Seek(indexTablePos, 1);
 
-             PackageItem pi;
 
-             string assetPath;
 
-             if (assetNamePrefix.Length > 0)
 
-             {
 
-                 assetPath = Path.GetDirectoryName(assetNamePrefix);
 
-                 if (assetPath.Length > 0)
 
-                     assetPath += "/";
 
-                 assetNamePrefix = assetNamePrefix + "_";
 
-             }
 
-             else
 
-                 assetPath = string.Empty;
 
-             cnt = buffer.ReadShort();
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 int nextPos = buffer.ReadInt();
 
-                 nextPos += buffer.position;
 
-                 pi = new PackageItem();
 
-                 pi.owner = this;
 
-                 pi.type = (PackageItemType)buffer.ReadByte();
 
-                 pi.id = buffer.ReadS();
 
-                 pi.name = buffer.ReadS();
 
-                 buffer.ReadS(); //path
 
-                 pi.file = buffer.ReadS();
 
-                 pi.exported = buffer.ReadBool();
 
-                 pi.width = buffer.ReadInt();
 
-                 pi.height = buffer.ReadInt();
 
-                 switch (pi.type)
 
-                 {
 
-                     case PackageItemType.Image:
 
-                         {
 
-                             pi.objectType = ObjectType.Image;
 
-                             int scaleOption = buffer.ReadByte();
 
-                             if (scaleOption == 1)
 
-                             {
 
-                                 Rect rect = new Rect();
 
-                                 rect.x = buffer.ReadInt();
 
-                                 rect.y = buffer.ReadInt();
 
-                                 rect.width = buffer.ReadInt();
 
-                                 rect.height = buffer.ReadInt();
 
-                                 pi.scale9Grid = rect;
 
-                                 pi.tileGridIndice = buffer.ReadInt();
 
-                             }
 
-                             else if (scaleOption == 2)
 
-                                 pi.scaleByTile = true;
 
-                             buffer.ReadBool(); //smoothing
 
-                             break;
 
-                         }
 
-                     case PackageItemType.MovieClip:
 
-                         {
 
-                             buffer.ReadBool(); //smoothing
 
-                             pi.objectType = ObjectType.MovieClip;
 
-                             pi.rawData = buffer.ReadBuffer();
 
-                             break;
 
-                         }
 
-                     case PackageItemType.Font:
 
-                         {
 
-                             pi.rawData = buffer.ReadBuffer();
 
-                             break;
 
-                         }
 
-                     case PackageItemType.Component:
 
-                         {
 
-                             int extension = buffer.ReadByte();
 
-                             if (extension > 0)
 
-                                 pi.objectType = (ObjectType)extension;
 
-                             else
 
-                                 pi.objectType = ObjectType.Component;
 
-                             pi.rawData = buffer.ReadBuffer();
 
-                             UIObjectFactory.ResolvePackageItemExtension(pi);
 
-                             break;
 
-                         }
 
-                     case PackageItemType.Atlas:
 
-                     case PackageItemType.Sound:
 
-                     case PackageItemType.Misc:
 
-                         {
 
-                             pi.file = assetNamePrefix + pi.file;
 
-                             break;
 
-                         }
 
-                     case PackageItemType.Spine:
 
-                     case PackageItemType.DragoneBones:
 
-                         {
 
-                             pi.file = assetPath + pi.file;
 
-                             pi.skeletonAnchor.x = buffer.ReadFloat();
 
-                             pi.skeletonAnchor.y = buffer.ReadFloat();
 
-                             break;
 
-                         }
 
-                 }
 
-                 if (ver2)
 
-                 {
 
-                     string str = buffer.ReadS();//branch
 
-                     if (str != null)
 
-                         pi.name = str + "/" + pi.name;
 
-                     int branchCnt = buffer.ReadByte();
 
-                     if (branchCnt > 0)
 
-                     {
 
-                         if (branchIncluded)
 
-                             pi.branches = buffer.ReadSArray(branchCnt);
 
-                         else
 
-                             _itemsById[buffer.ReadS()] = pi;
 
-                     }
 
-                     int highResCnt = buffer.ReadByte();
 
-                     if (highResCnt > 0)
 
-                         pi.highResolution = buffer.ReadSArray(highResCnt);
 
-                 }
 
-                 _items.Add(pi);
 
-                 _itemsById[pi.id] = pi;
 
-                 if (pi.name != null)
 
-                     _itemsByName[pi.name] = pi;
 
-                 buffer.position = nextPos;
 
-             }
 
-             buffer.Seek(indexTablePos, 2);
 
-             cnt = buffer.ReadShort();
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 int nextPos = buffer.ReadShort();
 
-                 nextPos += buffer.position;
 
-                 string itemId = buffer.ReadS();
 
-                 pi = _itemsById[buffer.ReadS()];
 
-                 AtlasSprite sprite = new AtlasSprite();
 
-                 sprite.atlas = pi;
 
-                 sprite.rect.x = buffer.ReadInt();
 
-                 sprite.rect.y = buffer.ReadInt();
 
-                 sprite.rect.width = buffer.ReadInt();
 
-                 sprite.rect.height = buffer.ReadInt();
 
-                 sprite.rotated = buffer.ReadBool();
 
-                 if (ver2 && buffer.ReadBool())
 
-                 {
 
-                     sprite.offset.x = buffer.ReadInt();
 
-                     sprite.offset.y = buffer.ReadInt();
 
-                     sprite.originalSize.x = buffer.ReadInt();
 
-                     sprite.originalSize.y = buffer.ReadInt();
 
-                 }
 
-                 else if (sprite.rotated)
 
-                 {
 
-                     sprite.originalSize.x = sprite.rect.height;
 
-                     sprite.originalSize.y = sprite.rect.width;
 
-                 }
 
-                 else
 
-                 {
 
-                     sprite.originalSize.x = sprite.rect.width;
 
-                     sprite.originalSize.y = sprite.rect.height;
 
-                 }
 
-                 _sprites[itemId] = sprite;
 
-                 buffer.position = nextPos;
 
-             }
 
-             if (buffer.Seek(indexTablePos, 3))
 
-             {
 
-                 cnt = buffer.ReadShort();
 
-                 for (int i = 0; i < cnt; i++)
 
-                 {
 
-                     int nextPos = buffer.ReadInt();
 
-                     nextPos += buffer.position;
 
-                     if (_itemsById.TryGetValue(buffer.ReadS(), out pi))
 
-                     {
 
-                         if (pi.type == PackageItemType.Image)
 
-                         {
 
-                             pi.pixelHitTestData = new PixelHitTestData();
 
-                             pi.pixelHitTestData.Load(buffer);
 
-                         }
 
-                     }
 
-                     buffer.position = nextPos;
 
-                 }
 
-             }
 
-             if (!Application.isPlaying)
 
-                 _items.Sort(ComparePackageItem);
 
-             return true;
 
-         }
 
-         static int ComparePackageItem(PackageItem p1, PackageItem p2)
 
-         {
 
-             if (p1.name != null && p2.name != null)
 
-                 return p1.name.CompareTo(p2.name);
 
-             else
 
-                 return 0;
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void LoadAllAssets()
 
-         {
 
-             int cnt = _items.Count;
 
-             for (int i = 0; i < cnt; i++)
 
-                 GetItemAsset(_items[i]);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void UnloadAssets()
 
-         {
 
-             int cnt = _items.Count;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 PackageItem pi = _items[i];
 
-                 if (pi.type == PackageItemType.Atlas)
 
-                 {
 
-                     if (pi.texture != null)
 
-                         pi.texture.Unload();
 
-                 }
 
-                 else if (pi.type == PackageItemType.Sound)
 
-                 {
 
-                     if (pi.audioClip != null)
 
-                         pi.audioClip.Unload();
 
-                 }
 
-             }
 
-             if (unloadBundleByFGUI &&
 
-                 _resBundle != null)
 
-             {
 
-                 _resBundle.Unload(true);
 
-                 _resBundle = null;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void ReloadAssets()
 
-         {
 
-             if (_fromBundle)
 
-                 throw new Exception("FairyGUI: new bundle must be passed to this function");
 
-             ReloadAssets(null);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void ReloadAssets(AssetBundle resBundle)
 
-         {
 
-             _resBundle = resBundle;
 
-             _fromBundle = _resBundle != null;
 
-             int cnt = _items.Count;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 PackageItem pi = _items[i];
 
-                 if (pi.type == PackageItemType.Atlas)
 
-                 {
 
-                     if (pi.texture != null && pi.texture.nativeTexture == null)
 
-                         LoadAtlas(pi);
 
-                 }
 
-                 else if (pi.type == PackageItemType.Sound)
 
-                 {
 
-                     if (pi.audioClip != null && pi.audioClip.nativeClip == null)
 
-                         LoadSound(pi);
 
-                 }
 
-             }
 
-         }
 
-         void Dispose()
 
-         {
 
-             int cnt = _items.Count;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 PackageItem pi = _items[i];
 
-                 if (pi.type == PackageItemType.Atlas)
 
-                 {
 
-                     if (pi.texture != null)
 
-                     {
 
-                         pi.texture.Dispose();
 
-                         pi.texture = null;
 
-                     }
 
-                 }
 
-                 else if (pi.type == PackageItemType.Sound)
 
-                 {
 
-                     if (pi.audioClip != null)
 
-                     {
 
-                         pi.audioClip.Unload();
 
-                         pi.audioClip = null;
 
-                     }
 
-                 }
 
-             }
 
-             _items.Clear();
 
-             if (unloadBundleByFGUI &&
 
-                 _resBundle != null)
 
-             {
 
-                 _resBundle.Unload(true);
 
-                 _resBundle = null;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="resName"></param>
 
-         /// <returns></returns>
 
-         public GObject CreateObject(string resName)
 
-         {
 
-             PackageItem pi;
 
-             if (!_itemsByName.TryGetValue(resName, out pi))
 
-             {
 
-                 Debug.LogError("FairyGUI: resource not found - " + resName + " in " + this.name);
 
-                 return null;
 
-             }
 
-             return CreateObject(pi, null);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="resName"></param>
 
-         /// <param name="userClass"></param>
 
-         /// <returns></returns>
 
-         public GObject CreateObject(string resName, System.Type userClass)
 
-         {
 
-             PackageItem pi;
 
-             if (!_itemsByName.TryGetValue(resName, out pi))
 
-             {
 
-                 Debug.LogError("FairyGUI: resource not found - " + resName + " in " + this.name);
 
-                 return null;
 
-             }
 
-             return CreateObject(pi, userClass);
 
-         }
 
-         public void CreateObjectAsync(string resName, CreateObjectCallback callback)
 
-         {
 
-             PackageItem pi;
 
-             if (!_itemsByName.TryGetValue(resName, out pi))
 
-             {
 
-                 Debug.LogError("FairyGUI: resource not found - " + resName + " in " + this.name);
 
-                 return;
 
-             }
 
-             AsyncCreationHelper.CreateObject(pi, callback);
 
-         }
 
-         GObject CreateObject(PackageItem item, System.Type userClass)
 
-         {
 
-             Stats.LatestObjectCreation = 0;
 
-             Stats.LatestGraphicsCreation = 0;
 
-             GetItemAsset(item);
 
-             GObject g = UIObjectFactory.NewObject(item, userClass);
 
-             if (g == null)
 
-                 return null;
 
-             _constructing++;
 
-             g.ConstructFromResource();
 
-             _constructing--;
 
-             return g;
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="resName"></param>
 
-         /// <returns></returns>
 
-         public object GetItemAsset(string resName)
 
-         {
 
-             PackageItem pi;
 
-             if (!_itemsByName.TryGetValue(resName, out pi))
 
-             {
 
-                 Debug.LogError("FairyGUI: Resource not found - " + resName + " in " + this.name);
 
-                 return null;
 
-             }
 
-             return GetItemAsset(pi);
 
-         }
 
-         public List<PackageItem> GetItems()
 
-         {
 
-             return _items;
 
-         }
 
-         public PackageItem GetItem(string itemId)
 
-         {
 
-             PackageItem pi;
 
-             if (_itemsById.TryGetValue(itemId, out pi))
 
-                 return pi;
 
-             else
 
-                 return null;
 
-         }
 
-         public PackageItem GetItemByName(string itemName)
 
-         {
 
-             PackageItem pi;
 
-             if (_itemsByName.TryGetValue(itemName, out pi))
 
-                 return pi;
 
-             else
 
-                 return null;
 
-         }
 
-         public object GetItemAsset(PackageItem item)
 
-         {
 
-             switch (item.type)
 
-             {
 
-                 case PackageItemType.Image:
 
-                     if (item.texture == null)
 
-                         LoadImage(item);
 
-                     return item.texture;
 
-                 case PackageItemType.Atlas:
 
-                     if (item.texture == null)
 
-                         LoadAtlas(item);
 
-                     return item.texture;
 
-                 case PackageItemType.Sound:
 
-                     if (item.audioClip == null)
 
-                         LoadSound(item);
 
-                     return item.audioClip;
 
-                 case PackageItemType.Font:
 
-                     if (item.bitmapFont == null)
 
-                         LoadFont(item);
 
-                     return item.bitmapFont;
 
-                 case PackageItemType.MovieClip:
 
-                     if (item.frames == null)
 
-                         LoadMovieClip(item);
 
-                     return item.frames;
 
-                 case PackageItemType.Component:
 
-                     return item.rawData;
 
-                 case PackageItemType.Misc:
 
-                     return LoadBinary(item);
 
-                 case PackageItemType.Spine:
 
-                     if (item.skeletonAsset == null)
 
-                         LoadSpine(item);
 
-                     return item.skeletonAsset;
 
-                 case PackageItemType.DragoneBones:
 
-                     if (item.skeletonAsset == null)
 
-                         LoadDragonBones(item);
 
-                     return item.skeletonAsset;
 
-                 default:
 
-                     return null;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="item"></param>
 
-         /// <param name="asset"></param>
 
-         /// <param name="destroyMethod"></param>
 
-         public void SetItemAsset(PackageItem item, object asset, DestroyMethod destroyMethod)
 
-         {
 
-             switch (item.type)
 
-             {
 
-                 case PackageItemType.Atlas:
 
-                     if (item.texture == null)
 
-                         item.texture = new NTexture(null, new Rect(0, 0, item.width, item.height));
 
-                     item.texture.Reload((Texture)asset, null);
 
-                     item.texture.destroyMethod = destroyMethod;
 
-                     break;
 
-                 case PackageItemType.Sound:
 
-                     if (item.audioClip == null)
 
-                         item.audioClip = new NAudioClip(null);
 
-                     item.audioClip.Reload((AudioClip)asset);
 
-                     item.audioClip.destroyMethod = destroyMethod;
 
-                     break;
 
-                 case PackageItemType.Spine:
 
- #if FAIRYGUI_SPINE
 
-                     item.skeletonAsset = (Spine.Unity.SkeletonDataAsset)asset;
 
- #endif
 
-                     break;
 
-                 case PackageItemType.DragoneBones:
 
- #if FAIRYGUI_DRAGONBONES
 
-                     item.skeletonAsset = (DragonBones.UnityDragonBonesData)asset;
 
- #endif
 
-                     break;
 
-             }
 
-         }
 
-         void LoadAtlas(PackageItem item)
 
-         {
 
-             string ext = Path.GetExtension(item.file);
 
-             string fileName = item.file.Substring(0, item.file.Length - ext.Length);
 
-             if (_loadAsyncFunc != null)
 
-             {
 
-                 _loadAsyncFunc(fileName, ext, typeof(Texture), item);
 
-                 if (item.texture == null)
 
-                     item.texture = new NTexture(null, new Rect(0, 0, item.width, item.height));
 
-                 item.texture.destroyMethod = DestroyMethod.None;
 
-             }
 
-             else
 
-             {
 
-                 Texture tex = null;
 
-                 Texture alphaTex = null;
 
-                 DestroyMethod dm;
 
-                 if (_fromBundle)
 
-                 {
 
-                     if (_resBundle != null)
 
-                         tex = _resBundle.LoadAsset<Texture>(fileName);
 
-                     else
 
-                         Debug.LogWarning("FairyGUI: bundle already unloaded.");
 
-                     dm = DestroyMethod.None;
 
-                 }
 
-                 else
 
-                     tex = (Texture)_loadFunc(fileName, ext, typeof(Texture), out dm);
 
-                 if (tex == null)
 
-                     Debug.LogWarning("FairyGUI: texture '" + item.file + "' not found in " + this.name);
 
-                 else if (!(tex is Texture2D))
 
-                 {
 
-                     Debug.LogWarning("FairyGUI: settings for '" + item.file + "' is wrong! Correct values are: (Texture Type=Default, Texture Shape=2D)");
 
-                     tex = null;
 
-                 }
 
-                 else
 
-                 {
 
-                     if (((Texture2D)tex).mipmapCount > 1)
 
-                         Debug.LogWarning("FairyGUI: settings for '" + item.file + "' is wrong! Correct values are: (Generate Mip Maps=unchecked)");
 
-                 }
 
-                 if (tex != null)
 
-                 {
 
-                     fileName = fileName + "!a";
 
-                     if (_fromBundle)
 
-                     {
 
-                         if (_resBundle != null)
 
-                             alphaTex = _resBundle.LoadAsset<Texture2D>(fileName);
 
-                     }
 
-                     else
 
-                         alphaTex = (Texture2D)_loadFunc(fileName, ext, typeof(Texture2D), out dm);
 
-                 }
 
-                 if (tex == null)
 
-                 {
 
-                     tex = NTexture.CreateEmptyTexture();
 
-                     dm = DestroyMethod.Destroy;
 
-                 }
 
-                 if (item.texture == null)
 
-                 {
 
-                     item.texture = new NTexture(tex, alphaTex, (float)tex.width / item.width, (float)tex.height / item.height);
 
-                     item.texture.onRelease += (NTexture t) =>
 
-                     {
 
-                         if (onReleaseResource != null)
 
-                             onReleaseResource(item);
 
-                     };
 
-                 }
 
-                 else
 
-                     item.texture.Reload(tex, alphaTex);
 
-                 item.texture.destroyMethod = dm;
 
-             }
 
-         }
 
-         void LoadImage(PackageItem item)
 
-         {
 
-             AtlasSprite sprite;
 
-             if (_sprites.TryGetValue(item.id, out sprite))
 
-             {
 
-                 NTexture atlas = (NTexture)GetItemAsset(sprite.atlas);
 
-                 if (atlas.width == sprite.rect.width && atlas.height == sprite.rect.height)
 
-                     item.texture = atlas;
 
-                 else
 
-                     item.texture = new NTexture(atlas, sprite.rect, sprite.rotated, sprite.originalSize, sprite.offset);
 
-             }
 
-             else
 
-                 item.texture = NTexture.Empty;
 
-         }
 
-         void LoadSound(PackageItem item)
 
-         {
 
-             string ext = Path.GetExtension(item.file);
 
-             string fileName = item.file.Substring(0, item.file.Length - ext.Length);
 
-             if (_loadAsyncFunc != null)
 
-             {
 
-                 _loadAsyncFunc(fileName, ext, typeof(AudioClip), item);
 
-                 if (item.audioClip == null)
 
-                     item.audioClip = new NAudioClip(null);
 
-                 item.audioClip.destroyMethod = DestroyMethod.None;
 
-             }
 
-             else
 
-             {
 
-                 AudioClip audioClip = null;
 
-                 DestroyMethod dm;
 
-                 if (_fromBundle)
 
-                 {
 
-                     if (_resBundle != null)
 
-                         audioClip = _resBundle.LoadAsset<AudioClip>(fileName);
 
-                     dm = DestroyMethod.None;
 
-                 }
 
-                 else
 
-                 {
 
-                     audioClip = (AudioClip)_loadFunc(fileName, ext, typeof(AudioClip), out dm);
 
-                 }
 
-                 if (item.audioClip == null)
 
-                     item.audioClip = new NAudioClip(audioClip);
 
-                 else
 
-                     item.audioClip.Reload(audioClip);
 
-                 item.audioClip.destroyMethod = dm;
 
-             }
 
-         }
 
-         byte[] LoadBinary(PackageItem item)
 
-         {
 
-             string ext = Path.GetExtension(item.file);
 
-             string fileName = item.file.Substring(0, item.file.Length - ext.Length);
 
-             TextAsset ta;
 
-             if (_resBundle != null)
 
-             {
 
-                 ta = _resBundle.LoadAsset<TextAsset>(fileName);
 
-                 if (ta != null)
 
-                     return ta.bytes;
 
-                 else
 
-                     return null;
 
-             }
 
-             else
 
-             {
 
-                 DestroyMethod dm;
 
-                 object ret = _loadFunc(fileName, ext, typeof(TextAsset), out dm);
 
-                 if (ret == null)
 
-                     return null;
 
-                 if (ret is byte[])
 
-                     return (byte[])ret;
 
-                 else
 
-                     return ((TextAsset)ret).bytes;
 
-             }
 
-         }
 
-         void LoadMovieClip(PackageItem item)
 
-         {
 
-             ByteBuffer buffer = item.rawData;
 
-             buffer.Seek(0, 0);
 
-             item.interval = buffer.ReadInt() / 1000f;
 
-             item.swing = buffer.ReadBool();
 
-             item.repeatDelay = buffer.ReadInt() / 1000f;
 
-             buffer.Seek(0, 1);
 
-             int frameCount = buffer.ReadShort();
 
-             item.frames = new MovieClip.Frame[frameCount];
 
-             string spriteId;
 
-             MovieClip.Frame frame;
 
-             AtlasSprite sprite;
 
-             Rect frameRect = new Rect();
 
-             for (int i = 0; i < frameCount; i++)
 
-             {
 
-                 int nextPos = buffer.ReadShort();
 
-                 nextPos += buffer.position;
 
-                 frame = new MovieClip.Frame();
 
-                 frameRect.x = buffer.ReadInt();
 
-                 frameRect.y = buffer.ReadInt();
 
-                 frameRect.width = buffer.ReadInt();
 
-                 frameRect.height = buffer.ReadInt();
 
-                 frame.addDelay = buffer.ReadInt() / 1000f;
 
-                 spriteId = buffer.ReadS();
 
-                 if (spriteId != null && _sprites.TryGetValue(spriteId, out sprite))
 
-                 {
 
-                     frame.texture = new NTexture((NTexture)GetItemAsset(sprite.atlas), sprite.rect, sprite.rotated,
 
-                         new Vector2(item.width, item.height), frameRect.position);
 
-                 }
 
-                 item.frames[i] = frame;
 
-                 buffer.position = nextPos;
 
-             }
 
-         }
 
-         void LoadFont(PackageItem item)
 
-         {
 
-             BitmapFont font = new BitmapFont();
 
-             font.name = URL_PREFIX + this.id + item.id;
 
-             item.bitmapFont = font;
 
-             ByteBuffer buffer = item.rawData;
 
-             buffer.Seek(0, 0);
 
-             bool ttf = buffer.ReadBool();
 
-             font.canTint = buffer.ReadBool();
 
-             font.resizable = buffer.ReadBool();
 
-             font.hasChannel = buffer.ReadBool();
 
-             int fontSize = buffer.ReadInt();
 
-             int xadvance = buffer.ReadInt();
 
-             int lineHeight = buffer.ReadInt();
 
-             float texScaleX = 1;
 
-             float texScaleY = 1;
 
-             int bgX;
 
-             int bgY;
 
-             int bgWidth;
 
-             int bgHeight;
 
-             NTexture mainTexture = null;
 
-             AtlasSprite mainSprite = null;
 
-             if (ttf && _sprites.TryGetValue(item.id, out mainSprite))
 
-             {
 
-                 mainTexture = (NTexture)GetItemAsset(mainSprite.atlas);
 
-                 texScaleX = mainTexture.root.uvRect.width / mainTexture.width;
 
-                 texScaleY = mainTexture.root.uvRect.height / mainTexture.height;
 
-             }
 
-             buffer.Seek(0, 1);
 
-             BitmapFont.BMGlyph bg;
 
-             int cnt = buffer.ReadInt();
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 int nextPos = buffer.ReadShort();
 
-                 nextPos += buffer.position;
 
-                 bg = new BitmapFont.BMGlyph();
 
-                 char ch = buffer.ReadChar();
 
-                 font.AddChar(ch, bg);
 
-                 string img = buffer.ReadS();
 
-                 int bx = buffer.ReadInt();
 
-                 int by = buffer.ReadInt();
 
-                 bgX = buffer.ReadInt();
 
-                 bgY = buffer.ReadInt();
 
-                 bgWidth = buffer.ReadInt();
 
-                 bgHeight = buffer.ReadInt();
 
-                 bg.advance = buffer.ReadInt();
 
-                 bg.channel = buffer.ReadByte();
 
-                 //The texture channel where the character image is found (1 = blue, 2 = green, 4 = red, 8 = alpha, 15-all).
 
-                 if (bg.channel == 1)
 
-                     bg.channel = 2;
 
-                 else if (bg.channel == 2)
 
-                     bg.channel = 1;
 
-                 else if (bg.channel == 4)
 
-                     bg.channel = 0;
 
-                 else if (bg.channel == 8)
 
-                     bg.channel = 3;
 
-                 if (ttf)
 
-                 {
 
-                     if (mainSprite.rotated)
 
-                     {
 
-                         bg.uv[0] = new Vector2((float)(by + bgHeight + mainSprite.rect.x) * texScaleX,
 
-                             1 - (float)(mainSprite.rect.yMax - bx) * texScaleY);
 
-                         bg.uv[1] = new Vector2(bg.uv[0].x - (float)bgHeight * texScaleX, bg.uv[0].y);
 
-                         bg.uv[2] = new Vector2(bg.uv[1].x, bg.uv[0].y + (float)bgWidth * texScaleY);
 
-                         bg.uv[3] = new Vector2(bg.uv[0].x, bg.uv[2].y);
 
-                     }
 
-                     else
 
-                     {
 
-                         bg.uv[0] = new Vector2((float)(bx + mainSprite.rect.x) * texScaleX,
 
-                             1 - (float)(by + bgHeight + mainSprite.rect.y) * texScaleY);
 
-                         bg.uv[1] = new Vector2(bg.uv[0].x, bg.uv[0].y + (float)bgHeight * texScaleY);
 
-                         bg.uv[2] = new Vector2(bg.uv[0].x + (float)bgWidth * texScaleX, bg.uv[1].y);
 
-                         bg.uv[3] = new Vector2(bg.uv[2].x, bg.uv[0].y);
 
-                     }
 
-                     bg.lineHeight = lineHeight;
 
-                     bg.x = bgX;
 
-                     bg.y = bgY;
 
-                     bg.width = bgWidth;
 
-                     bg.height = bgHeight;
 
-                 }
 
-                 else
 
-                 {
 
-                     PackageItem charImg;
 
-                     if (_itemsById.TryGetValue(img, out charImg))
 
-                     {
 
-                         charImg = charImg.getBranch();
 
-                         bgWidth = charImg.width;
 
-                         bgHeight = charImg.height;
 
-                         charImg = charImg.getHighResolution();
 
-                         GetItemAsset(charImg);
 
-                         charImg.texture.GetUV(bg.uv);
 
-                         texScaleX = (float)bgWidth / charImg.width;
 
-                         texScaleY = (float)bgHeight / charImg.height;
 
-                         bg.x = bgX + charImg.texture.offset.x * texScaleX;
 
-                         bg.y = bgY + charImg.texture.offset.y * texScaleY;
 
-                         bg.width = charImg.texture.width * texScaleX;
 
-                         bg.height = charImg.texture.height * texScaleY;
 
-                         if (mainTexture == null)
 
-                             mainTexture = charImg.texture.root;
 
-                     }
 
-                     if (fontSize == 0)
 
-                         fontSize = bgHeight;
 
-                     if (bg.advance == 0)
 
-                     {
 
-                         if (xadvance == 0)
 
-                             bg.advance = bgX + bgWidth;
 
-                         else
 
-                             bg.advance = xadvance;
 
-                     }
 
-                     bg.lineHeight = bgY < 0 ? bgHeight : (bgY + bgHeight);
 
-                     if (bg.lineHeight < fontSize)
 
-                         bg.lineHeight = fontSize;
 
-                 }
 
-                 buffer.position = nextPos;
 
-             }
 
-             font.size = fontSize;
 
-             font.mainTexture = mainTexture;
 
-             if (!font.hasChannel)
 
-                 font.shader = ShaderConfig.imageShader;
 
-         }
 
-         void LoadSpine(PackageItem item)
 
-         {
 
- #if FAIRYGUI_SPINE
 
-             string ext = Path.GetExtension(item.file);
 
-             string fileName = item.file.Substring(0, item.file.Length - ext.Length);
 
-             int index = fileName.LastIndexOf(".skel");
 
-             if (index > 0)
 
-                 fileName = fileName.Substring(0, index);
 
-             Spine.Unity.SkeletonDataAsset asset;
 
-             if (_resBundle != null)
 
-                 asset = _resBundle.LoadAsset<Spine.Unity.SkeletonDataAsset>(fileName + "_SkeletonData");
 
-             else
 
-             {
 
-                 DestroyMethod dm;
 
-                 asset = (Spine.Unity.SkeletonDataAsset)_loadFunc(fileName + "_SkeletonData", ".asset", typeof(Spine.Unity.SkeletonDataAsset), out dm);
 
-             }
 
-             if (asset == null)
 
-                 Debug.LogWarning("FairyGUI: Failed to load " + fileName);
 
-             item.skeletonAsset = asset;
 
- #else
 
-             Debug.LogWarning("To enable Spine support, add script define symbol: FAIRYGUI_SPINE");
 
- #endif
 
-         }
 
-         void LoadDragonBones(PackageItem item)
 
-         {
 
- #if FAIRYGUI_DRAGONBONES
 
-             string ext = Path.GetExtension(item.file);
 
-             string fileName = item.file.Substring(0, item.file.Length - ext.Length);
 
-             int index = fileName.LastIndexOf("_ske");
 
-             if (index > 0)
 
-                 fileName = fileName.Substring(0, index);
 
-             index = fileName.LastIndexOf(".dbbin");
 
-             if (index > 0)
 
-                 fileName = fileName.Substring(0, index);
 
-             DragonBones.UnityDragonBonesData asset;
 
-             if (_resBundle != null)
 
-                 asset = _resBundle.LoadAsset<DragonBones.UnityDragonBonesData>(fileName + "_Data");
 
-             else
 
-             {
 
-                 DestroyMethod dm;
 
-                 asset = (DragonBones.UnityDragonBonesData)_loadFunc(fileName + "_Data", ".asset", typeof(DragonBones.UnityDragonBonesData), out dm);
 
-             }
 
-             if (asset != null)
 
-             {
 
-                 foreach (var atlas in asset.textureAtlas)
 
-                 {
 
-                     if (atlas.material == null)
 
-                     {
 
-                         atlas.material = new Material(ShaderConfig.GetShader(ShaderConfig.imageShader));
 
-                         atlas.material.mainTexture = atlas.texture;
 
-                     }
 
-                 }
 
-                 item.skeletonAsset = DragonBones.UnityFactory.factory.LoadData(asset);
 
-             }
 
-             else
 
-                 Debug.LogWarning("FairyGUI: Failed to load " + fileName);
 
- #else
 
-             Debug.LogWarning("To enable DragonBones support, add script define symbol: FAIRYGUI_DRAGONBONES");
 
- #endif
 
-         }
 
-     }
 
- }
 
 
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