UI_StudioUI.cs 2.8 KB

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  1. /** This is an automatically generated class by FairyGUI. Please do not modify it. **/
  2. using FairyGUI;
  3. namespace UI.Studio
  4. {
  5. public partial class UI_StudioUI
  6. {
  7. public GComponent target;
  8. public GLoader m_loaBg;
  9. public GButton m_btnBack;
  10. public UI_ComEctype m_comMetal;
  11. public UI_ComEctype m_comFabric;
  12. public UI_ComEctype m_comProperty;
  13. public UI_ComEctype m_comFiling;
  14. public const string URL = "ui://xz8kxrecrbxq0";
  15. public const string PACKAGE_NAME = "Studio";
  16. public const string RES_NAME = "StudioUI";
  17. private static UI_StudioUI _proxy;
  18. public static UI_StudioUI Create(GObject gObject = null)
  19. {
  20. var ui = new UI_StudioUI();
  21. if(gObject == null)
  22. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  23. else
  24. ui.target = (GComponent)gObject;
  25. ui.Init(ui.target);
  26. return ui;
  27. }
  28. public static UI_StudioUI Proxy(GObject gObject = null)
  29. {
  30. if(_proxy == null)
  31. {
  32. _proxy = new UI_StudioUI();
  33. }
  34. var ui = _proxy;
  35. if(gObject == null)
  36. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  37. else
  38. ui.target = (GComponent)gObject;
  39. ui.Init(ui.target);
  40. return ui;
  41. }
  42. public static void ProxyEnd()
  43. {
  44. if (_proxy != null)
  45. {
  46. _proxy.Dispose();
  47. }
  48. }
  49. public static void ClearProxy()
  50. {
  51. ProxyEnd();
  52. _proxy = null;
  53. }
  54. private void Init(GComponent comp)
  55. {
  56. m_loaBg = (GLoader)comp.GetChild("loaBg");
  57. m_btnBack = (GButton)comp.GetChild("btnBack");
  58. m_comMetal = (UI_ComEctype)UI_ComEctype.Create(comp.GetChild("comMetal"));
  59. m_comFabric = (UI_ComEctype)UI_ComEctype.Create(comp.GetChild("comFabric"));
  60. m_comProperty = (UI_ComEctype)UI_ComEctype.Create(comp.GetChild("comProperty"));
  61. m_comFiling = (UI_ComEctype)UI_ComEctype.Create(comp.GetChild("comFiling"));
  62. }
  63. public void Dispose(bool disposeTarget = false)
  64. {
  65. m_loaBg = null;
  66. m_btnBack = null;
  67. m_comMetal.Dispose();
  68. m_comMetal = null;
  69. m_comFabric.Dispose();
  70. m_comFabric = null;
  71. m_comProperty.Dispose();
  72. m_comProperty = null;
  73. m_comFiling.Dispose();
  74. m_comFiling = null;
  75. if(disposeTarget && target != null)
  76. {
  77. target.RemoveFromParent();
  78. target.Dispose();
  79. }
  80. target = null;
  81. }
  82. }
  83. }