LuckyBoxActivityView.cs 17 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using UnityEngine;
  8. using ET;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxActivityView : BaseWindow
  12. {
  13. private UI_LuckyBoxActivityUI _ui;
  14. private ValueBarController _valueBarController;
  15. private LuckyBoxController _luckyBoxCtrl;
  16. private ActivityOpenCfg _activityCfg;
  17. private LuckyBoxCfg _luckyBoxCfg;
  18. private int _activityId;
  19. private int _activityType;
  20. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  21. private EffectUI _effectUI1;
  22. public override void Dispose()
  23. {
  24. // Clear Effect
  25. foreach (var v in _effectUIDic)
  26. {
  27. EffectUIPool.Recycle(v.Value);
  28. }
  29. _effectUIDic.Clear();
  30. if (_valueBarController != null)
  31. {
  32. _valueBarController.Dispose();
  33. _valueBarController = null;
  34. }
  35. if (_luckyBoxCtrl != null)
  36. {
  37. _luckyBoxCtrl.Dispose();
  38. _luckyBoxCtrl = null;
  39. }
  40. if (_ui != null)
  41. {
  42. _ui.Dispose();
  43. _ui = null;
  44. }
  45. base.Dispose();
  46. }
  47. protected override void OnInit()
  48. {
  49. base.OnInit();
  50. packageName = UI_LuckyBoxActivityUI.PACKAGE_NAME;
  51. _ui = UI_LuckyBoxActivityUI.Create();
  52. this.viewCom = _ui.target;
  53. isfullScreen = true;
  54. isReturnView = true;
  55. _valueBarController = new ValueBarController(_ui.m_valueBar);
  56. _luckyBoxCtrl = new LuckyBoxController(_ui.m_comBox.m_comModel.target);
  57. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  58. _ui.m_btnReward.target.onClick.Add(OnClickBtnReward);
  59. _ui.m_btnShop.target.onClick.Add(OnClickBtnShop);
  60. _ui.m_btnGiftBag.target.onClick.Add(OnClickBtnGiftBag);
  61. _ui.m_btnLuckyDiscount.target.onClick.Add(OnClickBtnLuckyDiscount);
  62. _effectUIDic.Add("Button_public", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  63. _effectUIDic.Add("Button_Text_DianCang", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  64. }
  65. protected override void AddEventListener()
  66. {
  67. base.AddEventListener();
  68. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  69. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  70. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  71. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  72. }
  73. protected override void OnShown()
  74. {
  75. base.OnShown();
  76. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  77. _activityType = (int)this.viewData;
  78. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  79. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  80. _luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(_activityCfg.paramsArr[0]);
  81. _valueBarController.OnShown();
  82. _valueBarController.UpdateList(new List<int>() { _luckyBoxCfg.costID, ConstItemID.DIAMOND_RED, ConstItemID.DIAMOND_PURPLE });
  83. _luckyBoxCtrl.OnShown(_luckyBoxCfg.id);
  84. LuckyBoxDataManager.Instance.currentBoxId = _luckyBoxCfg.id;
  85. LuckyBoxDataManager.Instance.luckyBoxIndex = 2;
  86. UpGiftBox();
  87. UpLuckyDiscount();
  88. Timers.inst.Add(1, 0, UpdateTime);
  89. UpdateListItemData();
  90. UpdateRedDot();
  91. _ui.m_comBox.m_c1.SetSelectedPage(_activityId.ToString());
  92. if(_activityType == ConstLimitTimeActivityType.ActLimitStlyc)
  93. _ui.m_comBox.m_c1.selectedIndex = 2;
  94. else
  95. _ui.m_comBox.m_c1.selectedIndex = 1;
  96. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  97. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  98. if(activityOpenCfg.params2Arr.Length > 0)
  99. GetWishingPoolInfo(activityId);
  100. }
  101. private void UpdateTime(object param = null)
  102. {
  103. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  104. long curTime = TimeHelper.ServerNow();
  105. if (endTime < curTime + 1)
  106. {
  107. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  108. Timers.inst.Remove(UpdateTime);
  109. ViewManager.DeleteViewStackCountDown(null, 2);
  110. ViewManager.Hide<LuckyBoxWishView>();
  111. OnClickBtnBack();
  112. return;
  113. }
  114. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  115. _ui.m_txtTime.text = "剩余时间:" + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  116. //=====限时礼包倒计时
  117. UpGiftBox();
  118. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  119. //=====限时礼包倒计时END
  120. }
  121. private void UpdateListItemData()
  122. {
  123. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  124. LuckyBoxDataManager.Instance.InitData(_luckyBoxCfg.id);
  125. //comBox.m_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[0]);
  126. comBox.m_btnPreview.m_c1.selectedIndex = 1;
  127. comBox.m_comCostOne.m_txtCost.text = _luckyBoxCfg.costNum.ToString();
  128. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  129. comBox.m_comCostTen.m_txtCost.text = _luckyBoxCfg.costNumTen.ToString();
  130. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  131. if (comBox.m_btnBuyOne.data == null)
  132. {
  133. comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  134. }
  135. comBox.m_btnBuyOne.data = _luckyBoxCfg.id;
  136. if (comBox.m_btnBuyTen.data == null)
  137. {
  138. comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  139. }
  140. comBox.m_btnBuyTen.data = _luckyBoxCfg.id;
  141. if (comBox.m_btnPreview.target.data == null)
  142. {
  143. comBox.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
  144. comBox.m_btnOpenServer.onClick.Add(OnClickBtnPreview);
  145. }
  146. comBox.m_btnPreview.target.data = _luckyBoxCfg.id;
  147. comBox.m_btnOpenServer.data = _luckyBoxCfg.id;
  148. comBox.target.data = _luckyBoxCfg.id;
  149. UI_ComBox.ProxyEnd();
  150. UpdateView();
  151. }
  152. private void UpdateView()
  153. {
  154. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  155. LuckyBoxDataManager.Instance.GetOwnedCount(_luckyBoxCfg.id, out int count, out int totalCount);
  156. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  157. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  158. comBox.m_txtOpenServerOwned.SetVar("v1", "" + count).FlushVars();
  159. comBox.m_txtOpenServerOwned.SetVar("v2", "" + totalCount).FlushVars();
  160. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  161. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", _luckyBoxCfg.maxCount - boughtCount);
  162. if (_activityType == ConstLimitTimeActivityType.ActLimitLuckyBox) {
  163. string strDrawCount = ActivityDataManager.Instance.lastDrawCount.ToString();
  164. comBox.m_txtCount.SetVar("value", strDrawCount).FlushVars();
  165. comBox.m_txtCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  166. }
  167. else if (_activityType == ConstLimitTimeActivityType.ActLimitStlyc){
  168. string strLimitStlycDrawCount = (ActivityDataManager.Instance.lastStlycDrawCount + _activityCfg.paramsArr[3]).ToString();
  169. comBox.m_txtOpenServerCount.SetVar("value", strLimitStlycDrawCount).FlushVars();
  170. comBox.m_txtOpenServerCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  171. }
  172. UI_ComBox.ProxyEnd();
  173. }
  174. private void UpLuckyDiscount()
  175. {
  176. var activityOpenCfgs = ActivityOpenCfgArray.Instance.GetCfgsBytype(ConstLimitTimeActivityType.LuckyDiscount);
  177. var shopCfgId = activityOpenCfgs[0].paramsArr[0];
  178. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  179. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  180. var activityInfoByTypeList =
  181. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.LuckyDiscount);
  182. var list = activityInfoByTypeList
  183. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  184. _ui.m_comLuckyDiscount.visible = ActivityDataManager.Instance.allLimitStlycTimes >= 20 && remainBuyNum != 0 && list.Count > 0;
  185. if(_effectUI1 == null)
  186. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_btnLuckyDiscount.m_holderEff, "ui_Activity", "Luckyicon");
  187. if (LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT && _ui.m_btnLuckyDiscount.target.visible) {
  188. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  189. LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT = false;
  190. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  191. }
  192. }
  193. private void UpGiftBox()
  194. {
  195. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, _activityId);
  196. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  197. if (list.Count == 0)
  198. {
  199. _ui.m_showGiftBag.selectedIndex = 1;
  200. }
  201. else
  202. {
  203. bool isSoldOut = true;
  204. foreach (var activityInfo in list)
  205. {
  206. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  207. var paramsArr = activityOpenCfg.paramsArr;
  208. foreach (var shopCfgId in paramsArr)
  209. {
  210. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  211. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  212. //只要有一个商品还能购买,就不是售罄
  213. if (remainBuyNum > 0)
  214. {
  215. isSoldOut = false;
  216. break;
  217. }
  218. }
  219. }
  220. if (isSoldOut)
  221. {
  222. _ui.m_showGiftBag.selectedIndex = 1;
  223. }
  224. else
  225. {
  226. _ui.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  227. _ui.m_showGiftBag.selectedIndex = 0;
  228. }
  229. }
  230. var listSaleGift = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData16;
  231. if (listSaleGift.Count > 0)
  232. {
  233. _ui.m_comDiscountTime.target.visible = true;
  234. _ui.m_comDiscountTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), listSaleGift[0].EndTime);
  235. }
  236. }
  237. private void OnClickBtnPreview(EventContext context)
  238. {
  239. GObject obj = context.sender as GObject;
  240. int boxId = (int)obj.data;
  241. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  242. }
  243. private void OnClickBtnBuyOne(EventContext context)
  244. {
  245. GetSuitItemController.showSingle = true;
  246. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  247. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > _luckyBoxCfg.maxCount)
  248. {
  249. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  250. return;
  251. }
  252. LuckyBoxDataManager.Instance.CheckItemEnough(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME, async () =>
  253. {
  254. bool result = await LuckyBoxSProxy.ReqGetBonus(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME,false, _activityId);
  255. if (result)
  256. {
  257. ViewManager.Show<LuckyBoxStarView>();
  258. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  259. GetSuitItemController.showSingle = false;
  260. }
  261. });
  262. }
  263. private void OnClickBtnBuyTen(EventContext context)
  264. {
  265. GetSuitItemController.showSingle = true;
  266. GObject obj = context.sender as GObject;
  267. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  268. if (boughtCount + LuckyBoxDataManager.TEN_TIME > _luckyBoxCfg.maxCount)
  269. {
  270. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  271. return;
  272. }
  273. LuckyBoxDataManager.Instance.CheckItemEnough(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME, async () =>
  274. {
  275. bool result = await LuckyBoxSProxy.ReqGetBonus(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME,false, _activityId);
  276. if (result)
  277. {
  278. ViewManager.Show<LuckyBoxStarView>();
  279. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  280. GetSuitItemController.showSingle = false;
  281. }
  282. });
  283. }
  284. private void OnClickBtnReward()
  285. {
  286. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(_activityType);
  287. }
  288. private void OnClickBtnShop()
  289. {
  290. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  291. }
  292. //限时礼包按钮点击执行方法
  293. private void OnClickBtnGiftBag()
  294. {
  295. var activityInfoByTypeList =
  296. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  297. var list = activityInfoByTypeList
  298. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  299. if (list.Count == 0)
  300. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  301. else
  302. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  303. }
  304. //幸运折扣按钮点击执行方法
  305. private void OnClickBtnLuckyDiscount()
  306. {
  307. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  308. }
  309. protected override void OnHide()
  310. {
  311. base.OnHide();
  312. EffectUIPool.Recycle(_effectUI1);
  313. _effectUI1 = null;
  314. _valueBarController.OnHide();
  315. _luckyBoxCtrl.OnHide();
  316. Timers.inst.Remove(UpdateTime);
  317. }
  318. protected override void RemoveEventListener()
  319. {
  320. base.RemoveEventListener();
  321. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  322. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  323. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  324. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  325. }
  326. private void OnClickBtnBack()
  327. {
  328. Hide();
  329. }
  330. private void UpdateRedDot()
  331. {
  332. RedDotController.Instance.SetComRedDot(_ui.m_btnReward.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(_activityType), "", -18, 11);
  333. RedDotController.Instance.SetComRedDot(_ui.m_btnShop.target, RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -18, 11);
  334. RedDotController.Instance.SetComRedDot(_ui.m_btnGiftBag.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed(), "", -18, 11);
  335. }
  336. protected override void UpdateToCheckGuide(object param)
  337. {
  338. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  339. }
  340. protected override void TryCompleteGuide()
  341. {
  342. base.TryCompleteGuide();
  343. }
  344. private async void GetWishingPoolInfo(int activityId)
  345. {
  346. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  347. if (result)
  348. {
  349. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  350. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  351. ViewManager.Show<LuckyBoxWishView>(_activityType);
  352. }
  353. }
  354. }
  355. }