PoemGalleryView.cs 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678
  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _pageCount = 4;
  59. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  60. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  61. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  62. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  63. public override void Dispose()
  64. {
  65. if (_ui != null)
  66. {
  67. _ui.Dispose();
  68. _ui = null;
  69. }
  70. base.Dispose();
  71. }
  72. protected override void OnInit()
  73. {
  74. base.OnInit();
  75. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  76. _ui = UI_PoemGalleryUI.Create();
  77. this.viewCom = _ui.target;
  78. isfullScreen = true;
  79. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  80. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  81. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  82. _ui.m_comNormal.m_comBoBox.onChanged.Add(OnNormalTabChange);
  83. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  84. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  85. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  86. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  87. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  88. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  89. _ui.m_comNormal.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  90. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  92. _ui.m_comFavorites.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  93. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  94. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  96. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  97. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  98. _ui.m_comNormal.m_listRank.SetVirtual();
  99. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  100. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  101. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  102. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. // EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  108. // EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  109. }
  110. protected override async void OnShown()
  111. {
  112. base.OnShown();
  113. if (this.viewData != null)
  114. {
  115. _tabIndex = (int)(this.viewData as object[])[0];
  116. _subtabIndex = (int)(this.viewData as object[])[1];
  117. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  118. if (_tabIndex == TabType.RECOVER)
  119. {
  120. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  121. }
  122. else if (_tabIndex == TabType.FAVORITES)
  123. {
  124. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  125. }
  126. UpdateGalleryList();
  127. }
  128. else
  129. {
  130. _tabIndex = TabType.RECOVER;
  131. _subtabIndex = RecommendType.RECOMMEND;
  132. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  133. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  134. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  135. _comScroll = _ui.m_comNormal.m_comScroll.target;
  136. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  137. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  138. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  139. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  140. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  141. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  142. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  143. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  144. OnFavoritesTabChange();
  145. OnNormalTabChange();
  146. PullDown();
  147. }
  148. _ui.m_c1.selectedIndex = _tabIndex;
  149. UpdateView();
  150. if (PoemGalleryDataManager.Instance.HasBonus)
  151. {
  152. bool result = await PoemGallerySProxy.ReqGetGalleryRankBonus();
  153. if (result && PoemGalleryDataManager.Instance.MyWorksRanks.Count > 0)
  154. {
  155. ViewManager.Show<PoemGalleryRewardGetView>();
  156. }
  157. }
  158. }
  159. protected override void OnHide()
  160. {
  161. base.OnHide();
  162. ResetPullRelease();
  163. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  164. }
  165. protected override void RemoveEventListener()
  166. {
  167. base.RemoveEventListener();
  168. // EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  169. // EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  170. }
  171. private void OnBtnBackClick()
  172. {
  173. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  174. }
  175. /// <summary>
  176. /// 积分商店
  177. /// </summary>
  178. private void OnBtnShopClick()
  179. {
  180. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  181. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  182. }
  183. /// <summary>
  184. /// 排行榜奖励
  185. /// </summary>
  186. private void OnBtnRewardClick()
  187. {
  188. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  189. }
  190. /********************************************************页签切换*************************************************/
  191. /// <summary>
  192. /// 首页
  193. /// </summary>
  194. private void OnBtnRecoverClick()
  195. {
  196. if (_tabIndex == TabType.RECOVER)//当前在推荐页要刷新
  197. {
  198. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//重新拉取数据
  199. {
  200. PullDown();
  201. onPullDownRelease();
  202. }
  203. else//切页签并重新拉取数据
  204. {
  205. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  206. }
  207. }
  208. else//更新列表
  209. {
  210. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  211. UpdateList();
  212. UpdateGalleryList();
  213. }
  214. _tabIndex = _ui.m_c1.selectedIndex;
  215. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  216. _comScroll = _ui.m_comNormal.m_comScroll.target;
  217. }
  218. /// <summary>
  219. /// 投稿
  220. /// </summary>
  221. private void OnBtnJoinClick()
  222. {
  223. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  224. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  225. }
  226. /// <summary>
  227. ///收藏夹
  228. /// </summary>
  229. private void OnBtnFavoritesClick()
  230. {
  231. if (_tabIndex == TabType.FAVORITES) return;
  232. ResetPullRelease();
  233. _tabIndex = _ui.m_c1.selectedIndex;
  234. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  235. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  236. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  237. OnFavoritesTabChange();
  238. }
  239. /// <summary>
  240. /// 切换首页页签
  241. /// </summary>
  242. private void OnNormalTabChange()
  243. {
  244. ResetPullRelease();
  245. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = false;
  246. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  247. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  248. {
  249. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  250. ReqGalleryRankList();
  251. }
  252. else
  253. {
  254. UpdateList();
  255. if (_list.numItems > 0) _list.ScrollToView(0);
  256. if (_list1.numItems > 0) _list.ScrollToView(0);
  257. _list.numItems = 0;
  258. _list1.numItems = 0;
  259. ReqGalleryList(0);
  260. }
  261. }
  262. private void UpdateList()
  263. {
  264. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//首页
  265. {
  266. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = true;
  267. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  268. {
  269. _sortType = (int)GallerySortType.Recommend;
  270. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  271. }
  272. else//最新
  273. {
  274. _sortType = (int)GallerySortType.Newest;
  275. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  276. }
  277. }
  278. else if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.FRIEND)//好友
  279. {
  280. _sortType = (int)GallerySortType.Friend;
  281. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  282. }
  283. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  284. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  285. }
  286. /// <summary>
  287. /// 切换收藏页签
  288. /// </summary>
  289. private void OnFavoritesTabChange()
  290. {
  291. _ui.m_comFavorites.m_comScroll.target.scrollPane.header.visible = false;
  292. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  293. if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.FAVORITE)//我的收藏
  294. {
  295. _sortType = (int)GallerySortType.MyCollect;
  296. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  297. }
  298. else if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.MY_SELF)//我的作品
  299. {
  300. _sortType = (int)GallerySortType.MyWorks;
  301. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  302. }
  303. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  304. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  305. if (_list.numItems > 0) _list.ScrollToView(0);
  306. if (_list1.numItems > 0) _list.ScrollToView(0);
  307. ReqGalleryList(0);
  308. }
  309. /********************************************************请求更新列表*************************************************/
  310. private void onScrollEnd()
  311. {
  312. if (_comScroll.scrollPane.percY == 1)
  313. {
  314. ReqGalleryList(_galleryDatas.Count + 1);
  315. }
  316. }
  317. //请求刷新
  318. private async void ReqGalleryList(int startIndex)
  319. {
  320. if (PoemGalleryDataManager.Instance.IsResulting())
  321. {
  322. if (_sortType == (int)GallerySortType.Recommend || _sortType == (int)GallerySortType.Newest || _sortType == (int)GallerySortType.Friend)
  323. {
  324. return;
  325. }
  326. }
  327. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, _pageCount);
  328. if (result)
  329. {
  330. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, startIndex, UpdateGalleryList));
  331. }
  332. }
  333. private void UpdateGalleryList()
  334. {
  335. if (_tabIndex == TabType.RECOVER && _subtabIndex == RecommendType.RANK)
  336. {
  337. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  338. }
  339. else
  340. {
  341. if (_galleryDatas.Count % 2 == 0)
  342. {
  343. _list.numItems = _galleryDatas.Count / 2;
  344. _list1.numItems = _galleryDatas.Count / 2;
  345. }
  346. else
  347. {
  348. _list.numItems = (_galleryDatas.Count + 1) / 2;
  349. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  350. }
  351. _list.ResizeToFit();
  352. _list1.ResizeToFit();
  353. }
  354. UpdateView();
  355. ResetPullRelease();
  356. }
  357. //请求排行榜刷新
  358. private async void ReqGalleryRankList()
  359. {
  360. if (PoemGalleryDataManager.Instance.IsResulting())
  361. {
  362. return;
  363. }
  364. bool result = await PoemGallerySProxy.ReqRankList();
  365. if (result)
  366. {
  367. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, 0, UpdateGalleryRankList));
  368. }
  369. }
  370. private void UpdateGalleryRankList()
  371. {
  372. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  373. UpdateView();
  374. }
  375. /********************************************************界面更新*************************************************/
  376. private void UpdateView()
  377. {
  378. bool isResulting = PoemGalleryDataManager.Instance.IsResulting();
  379. _ui.m_comNormal.m_grpResult.visible = isResulting;
  380. _ui.m_comNormal.m_comScroll.target.visible = !isResulting;
  381. _ui.m_comNormal.m_listRank.visible = !isResulting;
  382. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  383. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  384. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名: {0}", PoemGalleryDataManager.Instance.MyRank > 0 && !isResulting ? PoemGalleryDataManager.Instance.MyRank.ToString() : "- -");
  385. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily), GalleryIntegralCfgArray.Instance.dataArray.Length);
  386. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  387. }
  388. private void RenderListItem(int index, GObject obj)
  389. {
  390. long workId = _galleryDatas[index * 2];
  391. UpdateListItem(workId, obj);
  392. }
  393. private void RenderListItem1(int index, GObject obj)
  394. {
  395. long workId = _galleryDatas[index * 2 + 1];
  396. UpdateListItem(workId, obj);
  397. }
  398. private void UpdateListItem(long workId, GObject obj)
  399. {
  400. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  401. UI_ListItem item = UI_ListItem.Proxy(obj);
  402. item.m_loaIcon.texture = data.Ntexture;
  403. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  404. item.m_txtName.text = data.AuthorName;
  405. item.m_btnCollect.title = data.CollectCount.ToString();
  406. item.m_btnCollect.selected = data.CollectOrNot;
  407. item.m_btnVote.title = data.VoteCount.ToString();
  408. item.m_btnVote.selected = data.VoteOrNot;
  409. if (item.m_loaIcon.data == null)
  410. {
  411. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  412. }
  413. item.m_loaIcon.data = workId;
  414. if (item.m_btnCollect.data == null)
  415. {
  416. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  417. }
  418. item.m_btnCollect.data = workId;
  419. if (item.m_btnVote.data == null)
  420. {
  421. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  422. }
  423. item.m_btnVote.data = workId;
  424. UI_ListItem.ProxyEnd();
  425. }
  426. private void RenderListRankItem(int index, GObject obj)
  427. {
  428. long workId = _galleryDatas[index];
  429. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  430. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  431. item.m_loaIcon.texture = data.Ntexture;
  432. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  433. item.m_txtName.text = data.AuthorName;
  434. item.m_btnCollect.title = data.CollectCount.ToString();
  435. item.m_btnCollect.selected = data.CollectOrNot;
  436. item.m_btnVote.title = data.VoteCount.ToString();
  437. item.m_btnVote.selected = data.VoteOrNot;
  438. item.m_txtRank.text = data.Rank.ToString();
  439. item.m_c1.selectedIndex = index < 3 ? index : 3;
  440. if (item.m_loaIcon.data == null)
  441. {
  442. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  443. }
  444. item.m_loaIcon.data = workId;
  445. if (item.m_btnCollect.data == null)
  446. {
  447. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  448. }
  449. item.m_btnCollect.data = workId;
  450. if (item.m_btnVote.data == null)
  451. {
  452. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  453. }
  454. item.m_btnVote.data = workId;
  455. UI_ListRankItem.ProxyEnd();
  456. }
  457. private void OnLoaIconClick(EventContext context)
  458. {
  459. GObject obj = context.sender as GObject;
  460. long workId = (long)obj.data;
  461. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  462. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  463. }
  464. private async void OnBtnCollectClick(EventContext context)
  465. {
  466. GObject obj = context.sender as GObject;
  467. long workId = (long)obj.data;
  468. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  469. if (galleryData.CollectOrNot)
  470. {
  471. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  472. if (result)
  473. {
  474. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  475. {
  476. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  477. }
  478. else
  479. {
  480. UpdateGalleryList();
  481. }
  482. }
  483. }
  484. else
  485. {
  486. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  487. if (result)
  488. {
  489. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  490. {
  491. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  492. }
  493. else
  494. {
  495. UpdateGalleryList();
  496. }
  497. }
  498. }
  499. }
  500. private async void OnBtnVoteClick(EventContext context)
  501. {
  502. GButton obj = context.sender as GButton;
  503. long workId = (long)obj.data;
  504. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  505. if (galleryData.VoteOrNot) return;
  506. if (PoemGalleryDataManager.Instance.IsResulting())
  507. {
  508. obj.selected = galleryData.VoteOrNot;
  509. PromptController.Instance.ShowFloatTextPrompt("排行榜数据正在结算,无法操作");
  510. return;
  511. }
  512. if (!PoemGalleryDataManager.Instance.IsCurThemeWork(galleryData.CreateTime))
  513. {
  514. obj.selected = galleryData.VoteOrNot;
  515. PromptController.Instance.ShowFloatTextPrompt("往期作品,无法操作");
  516. return;
  517. }
  518. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  519. if (result)
  520. {
  521. UpdateGalleryList();
  522. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  523. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  524. if (integralCfg != null)
  525. {
  526. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  527. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  528. }
  529. }
  530. }
  531. /********************************************************下拉刷新*************************************************/
  532. //自动下拉
  533. private void PullDown()
  534. {
  535. if (_list.numItems > 0) _list.ScrollToView(0);
  536. GComponent header = _comScroll.scrollPane.header;
  537. header.height = header.sourceHeight;
  538. }
  539. //下拉刷新
  540. private async void onPullDownRelease()
  541. {
  542. GComponent header = _comScroll.scrollPane.header;
  543. if (!header.visible || header.height < header.sourceHeight || isPullDown) return;
  544. isPullDown = true;
  545. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  546. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, _pageCount);
  547. // OnPullDownTimeComplete();
  548. if (result)
  549. {
  550. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, 0, UpdateGalleryList));
  551. }
  552. }
  553. private void OnPullDownTimeComplete()
  554. {
  555. GComponent header = _comScroll.scrollPane.header;
  556. Transition transition = header.GetTransition("t0");
  557. transition.Stop();
  558. _comScroll.scrollPane.LockHeader(0);
  559. isPullDown = false;
  560. }
  561. //上拉刷新
  562. private async void OnPullUpToRefresh()
  563. {
  564. GComponent footer = _comScroll.scrollPane.footer;
  565. if (footer.height < footer.sourceHeight || isPullUp) return;
  566. isPullUp = true;
  567. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  568. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, _pageCount);
  569. // OnPullUpTimeComplete();
  570. if (result)
  571. {
  572. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, _galleryDatas.Count, UpdateGalleryList));
  573. }
  574. }
  575. private void OnPullUpTimeComplete()
  576. {
  577. GComponent footer = _comScroll.scrollPane.footer;
  578. Transition transition = footer.GetTransition("t0");
  579. transition.Stop();
  580. // header.GetController("c1").selectedIndex = 2;
  581. _comScroll.scrollPane.LockFooter(0);
  582. isPullUp = false;
  583. }
  584. //重置上拉/下拉刷新状态
  585. private void ResetPullRelease()
  586. {
  587. // Timers.inst.Remove(OnPullDownTimeComplete);
  588. OnPullDownTimeComplete();
  589. // Timers.inst.Remove(OnPullUpTimeComplete);
  590. OnPullUpTimeComplete();
  591. }
  592. }
  593. }