CardFosterView.cs 49 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private int wordRow = 4; //字行数
  27. private int wordNumber = 5;//字每行个数
  28. private bool refDodgeStar = true;
  29. private EffectUI _effectUI1;
  30. private EffectUI _effectUI3;
  31. private EffectUI _effectUI4;
  32. private EffectUI _effectUI5;
  33. private EffectUI _effectUI6;
  34. private EffectUI _effectUI7;
  35. private EffectUI _effectUI8;
  36. private EffectUI _effectUI9;
  37. private EffectUI _effectUI10;
  38. private GObject _consumeSelectItem;//选中的材料item
  39. private int _consumeSelectIndex = 0;//0为减,1为加
  40. private List<int> itemsCount;
  41. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  42. //private Timer _timer;
  43. private const float _delay = 300;
  44. private double _selectTimeCount = 0;//长按时间
  45. private int _showLv = 0;
  46. private int _showExp = 0;
  47. private float _cardScale = 0.8f;
  48. private bool showCard = false;
  49. private bool playAni = false;
  50. private const int _cardResInitWidth = 1440;
  51. private const int _cardResInitHight = 1920;
  52. private Vector2 comCardImgResInitSize;
  53. private Vector2 comCardImgResTargetSize;
  54. public override void Dispose()
  55. {
  56. EffectUIPool.Recycle(_effectUI3);
  57. _effectUI3 = null;
  58. EffectUIPool.Recycle(_effectUI4);
  59. _effectUI4 = null;
  60. for (int i = 0; i < _listLongPress.Count; i++)
  61. {
  62. _listLongPress[i].Dispose();
  63. }
  64. _listLongPress.Clear();
  65. if (_valueBarController != null)
  66. {
  67. _valueBarController.Dispose();
  68. _valueBarController = null;
  69. }
  70. if (_ui != null)
  71. {
  72. _ui.Dispose();
  73. _ui = null;
  74. }
  75. base.Dispose();
  76. }
  77. protected override void OnInit()
  78. {
  79. base.OnInit();
  80. packageName = UI_CardFosterUI.PACKAGE_NAME;
  81. _ui = UI_CardFosterUI.Create();
  82. viewCom = _ui.target;
  83. isfullScreen = true;
  84. //公共组件:返回,页签,属性列表
  85. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  86. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  87. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  88. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  89. //卡面和故事界面
  90. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  91. //升级升星按钮
  92. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  93. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  94. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  95. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  96. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  97. //升级升星消耗材料列表
  98. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  99. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  100. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  101. //满星级后卡面列表
  102. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  103. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  104. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  105. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  106. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  107. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  108. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  109. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  110. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  111. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  112. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  113. }
  114. private void OnClickBtnLeft()
  115. {
  116. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  117. UpdateCardRes();
  118. }
  119. private void OnClickBtnRight()
  120. {
  121. }
  122. protected override void OnShown()
  123. {
  124. base.OnShown();
  125. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  126. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  127. _comFosterBottom = _ui.m_ComFosterBottom;
  128. playAni = false;
  129. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  130. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  131. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  132. comCardImgResInitSize = Vector2.zero;
  133. comCardImgResTargetSize = Vector2.zero;
  134. showCard = false;
  135. Input.multiTouchEnabled = false;
  136. this.ClearItemsCountList();
  137. this.UpdateCommon();
  138. this.UpdateNormal();
  139. this.UpdateCardRes();
  140. this.UpdateUpLvView();
  141. this.UpdateUpStarView();
  142. this.UpdateUpSkillView();
  143. this.UpdateRedDot();
  144. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  145. _comFosterBottom.m_listSkill.selectedIndex = 0;
  146. _comFosterBottom.m_btnClearAll.visible = false;
  147. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  148. for (int i = 0; i < cardStarCfgs.Count; i++)
  149. {
  150. if (cardStarCfgs[i].rewardsArr.Length > 0)
  151. {
  152. _cardStarRewards.Add(cardStarCfgs[i]);
  153. }
  154. }
  155. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  156. Timers.inst.AddUpdate(CheckGuide);
  157. List<CardData> cardList = CardDataManager.GetCardListByRarity(0);
  158. if (CardDataManager.isFilter == true)
  159. {
  160. //筛选
  161. cardList = CardDataManager.FilterCardList(cardList);
  162. }
  163. cardList = CardDataManager.SortItemList(cardList);
  164. }
  165. protected override void AddEventListener()
  166. {
  167. base.AddEventListener();
  168. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  169. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  170. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  171. }
  172. private void ClearItemsCountList()
  173. {
  174. if (itemsCount == null)
  175. {
  176. itemsCount = new List<int>();
  177. }
  178. itemsCount.Clear();
  179. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  180. {
  181. itemsCount.Add(0);
  182. }
  183. }
  184. private void UpdateNormal()
  185. {
  186. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  187. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  188. _valueBarController.OnShown();
  189. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  190. string names = _cardData.itemCfg.name;
  191. _comFosterBottom.m_txtName0.text = "";
  192. _comFosterBottom.m_txtName1.text = "";
  193. _comFosterBottom.m_txtName2.text = "";
  194. _comFosterBottom.m_txtName3.text = "";
  195. _comFosterBottom.m_txtName4.text = "";
  196. switch (names.Length)
  197. {
  198. case 1:
  199. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  200. break;
  201. case 2:
  202. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  203. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  204. break;
  205. case 3:
  206. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  207. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  208. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  209. break;
  210. case 4:
  211. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  212. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  213. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  214. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  215. break;
  216. default:
  217. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  218. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  219. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  220. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  221. _comFosterBottom.m_txtName4.text = names.Substring(4);
  222. break;
  223. }
  224. }
  225. private void UpdateCommon()
  226. {
  227. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  228. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  229. _comLvConsumeGold.m_txtNeed.text = "0";
  230. _comLvConsumeGold.m_c1.selectedIndex = 1;
  231. UI_ComCost.ProxyEnd();
  232. }
  233. private void UpdateCardRes()
  234. {
  235. if (_effectUI1 != null)
  236. {
  237. EffectUIPool.Recycle(_effectUI1);
  238. _effectUI1 = null;
  239. }
  240. string resName = _cardData.resources[_cardData.resIndex];
  241. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  242. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  243. {
  244. _effectUI1 = new EffectUI();
  245. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  246. }
  247. if (_effectUI1 != null)
  248. {
  249. _ui.m_c1.selectedIndex = 1;
  250. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  251. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  252. }
  253. else
  254. {
  255. _ui.m_c1.selectedIndex = 0;
  256. if (comCardImgResInitSize == Vector2.zero)
  257. {
  258. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  259. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  260. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  261. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  262. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  263. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  264. }
  265. }
  266. }
  267. private void RenderListPropertyItem(int index, GObject obj)
  268. {
  269. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  270. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  271. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  272. UI_ListScoreItem.ProxyEnd();
  273. }
  274. /***********************************************************升级***************************************************/
  275. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  276. {
  277. _showLv = isPreview == true ? lv : _cardData.lv;
  278. _showExp = isPreview == true ? exp : _cardData.exp;
  279. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  280. if (cardLvCfg == null)
  281. {
  282. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  283. return;
  284. }
  285. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  286. _comFosterBottom.m_barLv.value = _showExp;
  287. EffectUIPool.Recycle(_effectUI6);
  288. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  289. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  290. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  291. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  292. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  293. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  294. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  295. if (isPreview == true)
  296. {
  297. return;
  298. }
  299. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  300. }
  301. private void RenderListLvConsumeItem(int index, GObject obj)
  302. {
  303. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  304. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  305. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  306. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  307. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  308. listItem.m_txtUseCount.text = "0";
  309. listItem.target.data = index;
  310. _listEffectHolder.Add(listItem.m_holderTouch);
  311. if (listItem.m_btnMinus.data == null)
  312. {
  313. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  314. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  315. }
  316. if (listItem.m_loaBg.data == null)
  317. {
  318. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  319. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  320. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  321. // longPressGesture.once = true;
  322. // LongPressGesture.TRIGGER = 1f;
  323. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  324. // // longPressGesture.onEnd.Add(OnLongEnd);
  325. // _listLongPress.Add(longPressGesture);
  326. }
  327. listItem.m_btnMinus.data = 0;
  328. listItem.m_loaBg.data = 1;
  329. UI_ComConsume.ProxyEnd();
  330. }
  331. private void OnClickItemConsumsBegin(EventContext context)
  332. {
  333. // GObject obj, int type
  334. GObject sender = context.sender as GObject;
  335. int type = (int)sender.data;
  336. GObject obj = sender.parent;
  337. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  338. int index = (int)obj.data;// (int)listItem.target.data;
  339. int itemId = upgradeCardItemsArr[index];
  340. _consumeSelectItem = obj;
  341. _consumeSelectIndex = type;
  342. if (type == 1)
  343. {
  344. if (IsUpLvLimit(itemId)) return;
  345. if (ItemDataManager.GetItemNum(itemId) == 0)
  346. {
  347. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  348. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  349. }
  350. }
  351. OnTimedEvent(null);
  352. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  353. EffectUIPool.Recycle(_effectUI5);
  354. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  355. }
  356. private void OnTimedEvent(object param)
  357. {
  358. _selectTimeCount += _delay;
  359. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  360. {
  361. if (_consumeSelectIndex == 0)
  362. {
  363. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  364. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  365. UI_ComConsume.ProxyEnd();
  366. if (!pointIsOnComponent)
  367. {
  368. Timers.inst.Remove(OnTimedEvent);
  369. return;
  370. }
  371. this.OnClickBtnMinus(_consumeSelectItem);
  372. }
  373. else
  374. {
  375. int index = (int)_consumeSelectItem.data;
  376. int itemId = upgradeCardItemsArr[index];
  377. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  378. {
  379. Timers.inst.Remove(OnTimedEvent);
  380. return;
  381. }
  382. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  383. }
  384. }
  385. }
  386. private void OnClickItemLvConsumsEnd()
  387. {
  388. Timers.inst.Remove(OnTimedEvent);
  389. _selectTimeCount = 0;
  390. if (_consumeSelectIndex == 0)
  391. {
  392. this.OnClickBtnMinus(_consumeSelectItem);
  393. }
  394. else
  395. {
  396. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  397. }
  398. }
  399. //返回值为此材料是否可继续消耗此材料继续升级
  400. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  401. {
  402. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  403. int index = (int)obj.data;
  404. int itemId = upgradeCardItemsArr[index];
  405. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  406. {
  407. Timers.inst.Remove(OnTimedEvent);
  408. return false;
  409. }
  410. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  411. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  412. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  413. {
  414. Timers.inst.Remove(OnTimedEvent);
  415. if (showTips == true)
  416. {
  417. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  418. }
  419. return false;
  420. }
  421. if (IsUpLvLimit(itemId, false)) return false;
  422. itemsCount[index] = itemsCount[index] + 1;
  423. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  424. UI_ComConsume.ProxyEnd();
  425. this.UpdatePreView();
  426. return true;
  427. }
  428. private void OnClickBtnMinus(GObject obj)
  429. {
  430. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  431. int index = (int)listItem.target.data;
  432. if (itemsCount[index] == 0)
  433. {
  434. Timers.inst.Remove(OnTimedEvent);
  435. return;
  436. }
  437. itemsCount[index] = itemsCount[index] - 1;
  438. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  439. UI_ComConsume.ProxyEnd();
  440. this.UpdatePreView();
  441. }
  442. private void UpdatePreView()
  443. {
  444. int count = 0;//消耗金币数量
  445. int hasExp = 0;//消耗材料提升的总经验
  446. for (int i = 0; i < itemsCount.Count; i++)
  447. {
  448. if (itemsCount[i] == 0) continue;
  449. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  450. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  451. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  452. }
  453. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  454. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  455. UI_ComCost.ProxyEnd();
  456. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  457. int previewLv = 0;
  458. int previewExp = 0;
  459. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  460. this.UpdateUpLvView(true, previewLv, previewExp);
  461. }
  462. private void OnClcikBtnAll()
  463. {
  464. int cardUpLvGoldsNeed = 0;
  465. for (int i = 0; i < itemsCount.Count; i++)
  466. {
  467. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  468. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  469. for (long j = 0; j < itemNum; j++)
  470. {
  471. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  472. {
  473. break;
  474. }
  475. cardUpLvGoldsNeed += cardUpLvGolds[1];
  476. }
  477. }
  478. }
  479. private void OnClcikBtnClearAll()
  480. {
  481. this.ClearItemsCountList();
  482. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  483. this.UpdatePreView();
  484. }
  485. private void OnClickBtnUpLv()
  486. {
  487. if (_effectUI7 != null)
  488. {
  489. EffectUIPool.Recycle(_effectUI7);
  490. _effectUI7 = null;
  491. }
  492. //按钮点击特效
  493. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  494. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  495. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  496. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  497. UI_ComCost.ProxyEnd();
  498. if (itemMoneyNum == 0)
  499. {
  500. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  501. return;
  502. }
  503. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  504. {
  505. long has = ItemDataManager.GetItemNum(itemMoneyId);
  506. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  507. return;
  508. }
  509. this.UpLv();
  510. }
  511. private async void UpLv()
  512. {
  513. // itemsCount.Clear();
  514. int allConsume = 0;
  515. for (int i = 0; i < itemsCount.Count; i++)
  516. {
  517. allConsume += itemsCount[i];
  518. }
  519. if (allConsume == 0)
  520. {
  521. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  522. return;
  523. }
  524. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  525. {
  526. int lv = _cardData.lv;
  527. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  528. if (result)
  529. {
  530. if (_showLv - lv >= 1)
  531. {
  532. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  533. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  534. }
  535. this.UpdateCommon();
  536. this.UpdateUpLvView();
  537. this.ClearItemsCountList();
  538. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  539. }
  540. }
  541. }
  542. private bool IsUpLvLimit(int itemId, bool showTips = true)
  543. {
  544. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  545. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  546. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  547. lvLimit = Mathf.Min(lvLimit, maxLv);
  548. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  549. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  550. {
  551. if (!showTips) return true;
  552. int roleLv = RoleDataManager.lvl;
  553. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  554. {
  555. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  556. if (_showLv < limit)
  557. {
  558. roleLv = i;
  559. break;
  560. }
  561. }
  562. if(_showLv < maxLv)
  563. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  564. return true;
  565. }
  566. return false;
  567. }
  568. /***********************************************************升星***************************************************/
  569. private void UpdateUpStarView()
  570. {
  571. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  572. if (cardStarCfg == null)
  573. {
  574. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  575. return;
  576. }
  577. //升星后星数正5才不进入
  578. if (refDodgeStar || _cardData.star % 5 != 0) {
  579. UpdateUpStarOfStarAndText();
  580. }
  581. refDodgeStar = true;
  582. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  583. {
  584. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  585. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  586. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  587. return;
  588. }
  589. else
  590. {
  591. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  592. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  593. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  594. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  595. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  596. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  597. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  598. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  599. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  600. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  601. }
  602. }
  603. private void UpdateUpStarOfStarAndText()
  604. {
  605. UpdateUpStarOfStar();
  606. UpdateUpStarOfText();
  607. }
  608. private void UpdateUpStarOfStar()
  609. {
  610. int starLevelDodge = _cardData.star / wordNumber;
  611. for (int i = 0; i < wordRow; i++)
  612. {
  613. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
  614. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  615. UI_ComDodgeStar.ProxyEnd();
  616. }
  617. }
  618. private void UpdateUpStarOfText()
  619. {
  620. int starLevel = _cardData.star / wordNumber;
  621. if (starLevel >= wordRow)
  622. starLevel = wordRow - 1;
  623. int index = starLevel * wordNumber;
  624. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  625. string starDesc = "";
  626. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  627. {
  628. index++;
  629. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  630. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  631. str += " /";
  632. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  633. }
  634. comStarItem.m_txtContent.text = starDesc;
  635. UI_ComStarItem.ProxyEnd();
  636. }
  637. private void RenderListStarConsumeItem(int index, GObject obj)
  638. {
  639. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  640. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  641. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  642. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  643. listItem.m_CountType.selectedIndex = 1;
  644. listItem.m_ButtonType.selectedIndex = 0;
  645. listItem.m_QualityType.selectedIndex = 4;
  646. int needCount = cardStarCfg.materiarsArr[index][1];
  647. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  648. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  649. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  650. if (listItem.target.data == null)
  651. {
  652. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  653. }
  654. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  655. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  656. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  657. if (hasCount < needCount)
  658. {
  659. //材料不足显示加号
  660. listItem.m_ButtonType.selectedIndex = 2;
  661. }
  662. }
  663. private void RenderListShowCardItem(int index, GObject obj)
  664. {
  665. GButton listItem = obj as GButton;
  666. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  667. // string res = (listItem.parent.data as List<string>)[index];
  668. if (index == _cardData.resIndex)
  669. {
  670. _comFosterBottom.m_listShowCard.selectedIndex = index;
  671. }
  672. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  673. listItem.data = index;
  674. }
  675. private async void OnClickShowCardListItem(EventContext context)
  676. {
  677. int resIndex = (int)(context.data as GObject).data;
  678. if (resIndex != _cardData.resIndex)
  679. {
  680. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  681. if (result)
  682. {
  683. this.UpdateCommon();
  684. this.UpdateCardRes();
  685. }
  686. }
  687. }
  688. private void OnClickBtnPlusStarConsum(int index)
  689. {
  690. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  691. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  692. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  693. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  694. }
  695. private void OnClickBtnUpStar()
  696. {
  697. if (_effectUI7 != null)
  698. {
  699. EffectUIPool.Recycle(_effectUI7);
  700. _effectUI7 = null;
  701. }
  702. //按钮点击特效
  703. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  704. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  705. if (_cardData.lv < cardStarCfg.needLv)
  706. {
  707. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  708. return;
  709. }
  710. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  711. {
  712. return;
  713. }
  714. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  715. {
  716. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  717. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  718. return;
  719. }
  720. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  721. {
  722. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  723. }
  724. this.UpStar();
  725. }
  726. private async void UpStar()
  727. {
  728. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  729. if (result)
  730. {
  731. UpdateCommon();
  732. refDodgeStar = false;
  733. UpdateUpStarView();
  734. UpdateCardRes();
  735. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  736. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  737. UpdateRedDot();
  738. if (_cardData.star % 5 == 0) {
  739. int starLevelDodge = _cardData.star / wordNumber;
  740. int starLevel = _cardData.star / wordNumber - 1;
  741. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  742. string starDesc = "";
  743. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  744. {
  745. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  746. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  747. str += " /";
  748. starDesc += str;
  749. }
  750. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  751. UI_ComStarItem.ProxyEnd();
  752. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  753. }
  754. else
  755. OpenCardUp("starNormal");
  756. }
  757. }
  758. private void EffectTxetDisappear(object param)
  759. {
  760. if (_effectUI8 != null)
  761. {
  762. EffectUIPool.Recycle(_effectUI8);
  763. _effectUI8 = null;
  764. }
  765. //升星字体特效
  766. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  767. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  768. Timers.inst.Add(0.3f, 1, EffectTaril);
  769. }
  770. private void EffectTaril(object param)
  771. {
  772. if (_effectUI9 != null)
  773. {
  774. EffectUIPool.Recycle(_effectUI9);
  775. _effectUI9 = null;
  776. }
  777. int starLevelDodge = _cardData.star / wordNumber;
  778. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  779. //升星字体拖尾特效
  780. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  781. UI_ComDodgeStar.ProxyEnd();
  782. UpdateUpStarOfText();
  783. Timers.inst.Add(1.4f, 1, EffectStar);
  784. }
  785. private void EffectStar(object param)
  786. {
  787. if (_effectUI9 != null)
  788. {
  789. EffectUIPool.Recycle(_effectUI9);
  790. _effectUI9 = null;
  791. }
  792. if (_effectUI10 != null)
  793. {
  794. EffectUIPool.Recycle(_effectUI10);
  795. _effectUI10 = null;
  796. }
  797. int starLevelDodge = _cardData.star / wordNumber;
  798. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  799. //星星特效
  800. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  801. UI_ComDodgeStar.ProxyEnd();
  802. Timers.inst.Add(0.7f, 1, (obj) =>
  803. {
  804. if (_effectUI10 != null)
  805. {
  806. EffectUIPool.Recycle(_effectUI10);
  807. _effectUI10 = null;
  808. }
  809. UpdateUpStarOfStar();
  810. OpenCardUp("star");
  811. });
  812. }
  813. private void OpenCardUp(string strType)
  814. {
  815. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  816. }
  817. /***********************************************************升技能***************************************************/
  818. private void UpdateUpSkillView()
  819. {
  820. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  821. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  822. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  823. }
  824. private void RenderListSkillItem(int index, GObject obj)
  825. {
  826. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  827. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  828. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  829. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  830. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  831. item.m_txtName.text = skillCfg.name;
  832. item.m_txtLv.text = string.Format("{0}级", skillLv);
  833. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  834. // item.m_txtDesc.text = skillLvlCfg.describe;
  835. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  836. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  837. if (item.target.data == null)
  838. {
  839. item.target.onClick.Add(OnBtnUpSkill);
  840. }
  841. }
  842. private void OnBtnUpSkill()
  843. {
  844. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  845. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  846. }
  847. private void OnClickLoaCard()
  848. {
  849. if (playAni) return;
  850. playAni = true;
  851. if (!showCard)
  852. {
  853. //_ui.m_loaListener1.visible = false;
  854. //GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  855. //{
  856. // _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  857. //});
  858. //GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  859. //{
  860. // _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  861. //});
  862. //_ui.m_t0.Play(() =>
  863. //{
  864. // playAni = false;
  865. //});
  866. showCard = true;
  867. }
  868. else
  869. {
  870. //_ui.m_loaListener1.visible = true;
  871. //_ui.m_t1.SetHook("scale", () =>
  872. //{
  873. // GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  874. // {
  875. // _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  876. // });
  877. // GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  878. // {
  879. // _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  880. // });
  881. //});
  882. //_ui.m_t1.Play(() =>
  883. //{
  884. // playAni = false;
  885. //});
  886. showCard = false;
  887. }
  888. }
  889. private void OnClickComCard()
  890. {
  891. if (playAni) return;
  892. playAni = true;
  893. if (showCard)
  894. {
  895. //_ui.m_loaListener.visible = true;
  896. //_ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  897. //float scale = _ui.m_comCard.target.scaleX;
  898. //_ui.m_t1.SetValue("scale", scale, scale);
  899. //_ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  900. //_ui.m_t1.Play(() =>
  901. //{
  902. // playAni = false;
  903. //});
  904. showCard = false;
  905. }
  906. else
  907. {
  908. //_ui.m_loaListener.visible = false;
  909. //float scale = _ui.target.height / 1920;
  910. //_ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  911. //_ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  912. //_ui.m_t0.SetValue("scale", scale, scale);
  913. //_ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  914. //_ui.m_t0.Play(() =>
  915. //{
  916. // playAni = false;
  917. //});
  918. showCard = true;
  919. }
  920. }
  921. private void OnClickBtnStroy()
  922. {
  923. ViewManager.Show<CardStoryView>(_cardData);
  924. }
  925. private void OnChangeCtrlTab()
  926. {
  927. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  928. this.UpdateCommon();
  929. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  930. {
  931. this.ClearItemsCountList();
  932. this.UpdateUpLvView();
  933. }
  934. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  935. {
  936. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  937. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  938. {
  939. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  940. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  941. return;
  942. }
  943. this.UpdateUpStarView();
  944. }
  945. else
  946. {
  947. this.UpdateUpSkillView();
  948. }
  949. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  950. }
  951. private void UpdateItemChange()
  952. {
  953. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  954. this.UpdateUpStarView();
  955. this.UpdateUpSkillView();
  956. }
  957. private void OnBtnStarRewardClick()
  958. {
  959. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  960. }
  961. private void OnClickBtnBack()
  962. {
  963. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  964. this._selectTab = 0;
  965. }
  966. private void UpdateRedDot()
  967. {
  968. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  969. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  970. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  971. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  972. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  973. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  974. }
  975. protected override void OnHide()
  976. {
  977. base.OnHide();
  978. EffectUIPool.Recycle(_effectUI1);
  979. _effectUI1 = null;
  980. EffectUIPool.Recycle(_effectUI5);
  981. _effectUI5 = null;
  982. EffectUIPool.Recycle(_effectUI6);
  983. _effectUI6 = null;
  984. EffectUIPool.Recycle(_effectUI7);
  985. _effectUI7 = null;
  986. EffectUIPool.Recycle(_effectUI8);
  987. _effectUI8 = null;
  988. EffectUIPool.Recycle(_effectUI9);
  989. _effectUI9 = null;
  990. EffectUIPool.Recycle(_effectUI10);
  991. _effectUI10 = null;
  992. Timers.inst.Remove(CheckGuide);
  993. Timers.inst.Remove(OnTimedEvent);
  994. UI_ComCostCurrency.ProxyEnd();
  995. UI_ComCostCurrencyWithHas.ProxyEnd();
  996. // _comFosterBottom.m_listLvConsume.numItems = 0;
  997. _valueBarController.OnHide();
  998. _cardStarRewards.Clear();
  999. }
  1000. protected override void RemoveEventListener()
  1001. {
  1002. base.RemoveEventListener();
  1003. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1004. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1005. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1006. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1007. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1008. }
  1009. private void CheckGuide(object param)
  1010. {
  1011. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1012. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1013. {
  1014. UpdateToCheckGuide(null);
  1015. }
  1016. else
  1017. {
  1018. Timers.inst.Remove(CheckGuide);
  1019. }
  1020. _ui.m_loaGuide.visible = false;
  1021. }
  1022. protected override void UpdateToCheckGuide(object param)
  1023. {
  1024. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1025. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1026. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1027. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1028. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1029. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1030. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1031. }
  1032. protected override void TryCompleteGuide()
  1033. {
  1034. base.TryCompleteGuide();
  1035. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1036. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1037. }
  1038. }
  1039. }