TaskCreateReport.cs 8.7 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using System.Linq;
  5. using UnityEditor;
  6. namespace YooAsset.Editor
  7. {
  8. [TaskAttribute("创建构建报告文件")]
  9. public class TaskCreateReport : IBuildTask
  10. {
  11. void IBuildTask.Run(BuildContext context)
  12. {
  13. var buildParameters = context.GetContextObject<BuildParametersContext>();
  14. var buildMapContext = context.GetContextObject<BuildMapContext>();
  15. var manifestContext = context.GetContextObject<ManifestContext>();
  16. var buildMode = buildParameters.Parameters.BuildMode;
  17. if (buildMode != EBuildMode.SimulateBuild)
  18. {
  19. CreateReportFile(buildParameters, buildMapContext, manifestContext);
  20. }
  21. }
  22. private void CreateReportFile(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext, ManifestContext manifestContext)
  23. {
  24. var buildParameters = buildParametersContext.Parameters;
  25. string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
  26. PackageManifest manifest = manifestContext.Manifest;
  27. BuildReport buildReport = new BuildReport();
  28. // 概述信息
  29. {
  30. #if UNITY_2019_4_OR_NEWER
  31. UnityEditor.PackageManager.PackageInfo packageInfo = UnityEditor.PackageManager.PackageInfo.FindForAssembly(typeof(BuildReport).Assembly);
  32. if (packageInfo != null)
  33. buildReport.Summary.YooVersion = packageInfo.version;
  34. #endif
  35. buildReport.Summary.UnityVersion = UnityEngine.Application.unityVersion;
  36. buildReport.Summary.BuildDate = DateTime.Now.ToString();
  37. buildReport.Summary.BuildSeconds = BuildRunner.TotalSeconds;
  38. buildReport.Summary.BuildTarget = buildParameters.BuildTarget;
  39. buildReport.Summary.BuildPipeline = buildParameters.BuildPipeline;
  40. buildReport.Summary.BuildMode = buildParameters.BuildMode;
  41. buildReport.Summary.BuildPackageName = buildParameters.PackageName;
  42. buildReport.Summary.BuildPackageVersion = buildParameters.PackageVersion;
  43. buildReport.Summary.EnableAddressable = buildMapContext.Command.EnableAddressable;
  44. buildReport.Summary.LocationToLower = buildMapContext.Command.LocationToLower;
  45. buildReport.Summary.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
  46. buildReport.Summary.UniqueBundleName = buildMapContext.Command.UniqueBundleName;
  47. buildReport.Summary.SharedPackRuleClassName = buildParameters.SharedPackRule == null ?
  48. "null" : buildParameters.SharedPackRule.GetType().FullName;
  49. buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ?
  50. "null" : buildParameters.EncryptionServices.GetType().FullName;
  51. // 构建参数
  52. buildReport.Summary.OutputNameStyle = buildParameters.OutputNameStyle;
  53. buildReport.Summary.CompressOption = buildParameters.CompressOption;
  54. buildReport.Summary.DisableWriteTypeTree = buildParameters.DisableWriteTypeTree;
  55. buildReport.Summary.IgnoreTypeTreeChanges = buildParameters.IgnoreTypeTreeChanges;
  56. // 构建结果
  57. buildReport.Summary.AssetFileTotalCount = buildMapContext.AssetFileCount;
  58. buildReport.Summary.MainAssetTotalCount = GetMainAssetCount(manifest);
  59. buildReport.Summary.AllBundleTotalCount = GetAllBundleCount(manifest);
  60. buildReport.Summary.AllBundleTotalSize = GetAllBundleSize(manifest);
  61. buildReport.Summary.EncryptedBundleTotalCount = GetEncryptedBundleCount(manifest);
  62. buildReport.Summary.EncryptedBundleTotalSize = GetEncryptedBundleSize(manifest);
  63. buildReport.Summary.RawBundleTotalCount = GetRawBundleCount(manifest);
  64. buildReport.Summary.RawBundleTotalSize = GetRawBundleSize(manifest);
  65. }
  66. // 资源对象列表
  67. buildReport.AssetInfos = new List<ReportAssetInfo>(manifest.AssetList.Count);
  68. foreach (var packageAsset in manifest.AssetList)
  69. {
  70. var mainBundle = manifest.BundleList[packageAsset.BundleID];
  71. ReportAssetInfo reportAssetInfo = new ReportAssetInfo();
  72. reportAssetInfo.Address = packageAsset.Address;
  73. reportAssetInfo.AssetPath = packageAsset.AssetPath;
  74. reportAssetInfo.AssetTags = packageAsset.AssetTags;
  75. reportAssetInfo.AssetGUID = AssetDatabase.AssetPathToGUID(packageAsset.AssetPath);
  76. reportAssetInfo.MainBundleName = mainBundle.BundleName;
  77. reportAssetInfo.MainBundleSize = mainBundle.FileSize;
  78. reportAssetInfo.DependBundles = GetDependBundles(manifest, packageAsset);
  79. reportAssetInfo.DependAssets = GetDependAssets(buildMapContext, mainBundle.BundleName, packageAsset.AssetPath);
  80. buildReport.AssetInfos.Add(reportAssetInfo);
  81. }
  82. // 资源包列表
  83. buildReport.BundleInfos = new List<ReportBundleInfo>(manifest.BundleList.Count);
  84. foreach (var packageBundle in manifest.BundleList)
  85. {
  86. ReportBundleInfo reportBundleInfo = new ReportBundleInfo();
  87. reportBundleInfo.BundleName = packageBundle.BundleName;
  88. reportBundleInfo.FileName = packageBundle.FileName;
  89. reportBundleInfo.FileHash = packageBundle.FileHash;
  90. reportBundleInfo.FileCRC = packageBundle.FileCRC;
  91. reportBundleInfo.FileSize = packageBundle.FileSize;
  92. reportBundleInfo.IsRawFile = packageBundle.IsRawFile;
  93. reportBundleInfo.LoadMethod = (EBundleLoadMethod)packageBundle.LoadMethod;
  94. reportBundleInfo.Tags = packageBundle.Tags;
  95. reportBundleInfo.ReferenceIDs = packageBundle.ReferenceIDs;
  96. reportBundleInfo.AllBuiltinAssets = GetAllBuiltinAssets(buildMapContext, packageBundle.BundleName);
  97. buildReport.BundleInfos.Add(reportBundleInfo);
  98. }
  99. // 冗余资源列表
  100. buildReport.RedundancyInfos = new List<ReportRedundancyInfo>(buildMapContext.RedundancyInfos);
  101. // 序列化文件
  102. string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
  103. string filePath = $"{packageOutputDirectory}/{fileName}";
  104. BuildReport.Serialize(filePath, buildReport);
  105. BuildLogger.Log($"资源构建报告文件创建完成:{filePath}");
  106. }
  107. /// <summary>
  108. /// 获取资源对象依赖的所有资源包
  109. /// </summary>
  110. private List<string> GetDependBundles(PackageManifest manifest, PackageAsset packageAsset)
  111. {
  112. List<string> dependBundles = new List<string>(packageAsset.DependIDs.Length);
  113. foreach (int index in packageAsset.DependIDs)
  114. {
  115. string dependBundleName = manifest.BundleList[index].BundleName;
  116. dependBundles.Add(dependBundleName);
  117. }
  118. return dependBundles;
  119. }
  120. /// <summary>
  121. /// 获取资源对象依赖的其它所有资源
  122. /// </summary>
  123. private List<string> GetDependAssets(BuildMapContext buildMapContext, string bundleName, string assetPath)
  124. {
  125. List<string> result = new List<string>();
  126. var bundleInfo = buildMapContext.GetBundleInfo(bundleName);
  127. {
  128. BuildAssetInfo findAssetInfo = null;
  129. foreach (var assetInfo in bundleInfo.AllMainAssets)
  130. {
  131. if (assetInfo.AssetPath == assetPath)
  132. {
  133. findAssetInfo = assetInfo;
  134. break;
  135. }
  136. }
  137. if (findAssetInfo == null)
  138. {
  139. throw new Exception($"Not found asset {assetPath} in bunlde {bundleName}");
  140. }
  141. foreach (var dependAssetInfo in findAssetInfo.AllDependAssetInfos)
  142. {
  143. result.Add(dependAssetInfo.AssetPath);
  144. }
  145. }
  146. return result;
  147. }
  148. /// <summary>
  149. /// 获取该资源包内的所有资源
  150. /// </summary>
  151. private List<string> GetAllBuiltinAssets(BuildMapContext buildMapContext, string bundleName)
  152. {
  153. var bundleInfo = buildMapContext.GetBundleInfo(bundleName);
  154. return bundleInfo.GetAllBuiltinAssetPaths();
  155. }
  156. private int GetMainAssetCount(PackageManifest manifest)
  157. {
  158. return manifest.AssetList.Count;
  159. }
  160. private int GetAllBundleCount(PackageManifest manifest)
  161. {
  162. return manifest.BundleList.Count;
  163. }
  164. private long GetAllBundleSize(PackageManifest manifest)
  165. {
  166. long fileBytes = 0;
  167. foreach (var packageBundle in manifest.BundleList)
  168. {
  169. fileBytes += packageBundle.FileSize;
  170. }
  171. return fileBytes;
  172. }
  173. private int GetEncryptedBundleCount(PackageManifest manifest)
  174. {
  175. int fileCount = 0;
  176. foreach (var packageBundle in manifest.BundleList)
  177. {
  178. if (packageBundle.LoadMethod != (byte)EBundleLoadMethod.Normal)
  179. fileCount++;
  180. }
  181. return fileCount;
  182. }
  183. private long GetEncryptedBundleSize(PackageManifest manifest)
  184. {
  185. long fileBytes = 0;
  186. foreach (var packageBundle in manifest.BundleList)
  187. {
  188. if (packageBundle.LoadMethod != (byte)EBundleLoadMethod.Normal)
  189. fileBytes += packageBundle.FileSize;
  190. }
  191. return fileBytes;
  192. }
  193. private int GetRawBundleCount(PackageManifest manifest)
  194. {
  195. int fileCount = 0;
  196. foreach (var packageBundle in manifest.BundleList)
  197. {
  198. if (packageBundle.IsRawFile)
  199. fileCount++;
  200. }
  201. return fileCount;
  202. }
  203. private long GetRawBundleSize(PackageManifest manifest)
  204. {
  205. long fileBytes = 0;
  206. foreach (var packageBundle in manifest.BundleList)
  207. {
  208. if (packageBundle.IsRawFile)
  209. fileBytes += packageBundle.FileSize;
  210. }
  211. return fileBytes;
  212. }
  213. }
  214. }