| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 | using UnityEngine;using UniFramework.Event;namespace GFGGame.Launcher{    public class QDManagerInit    {        public static void InitPlatform()        {            switch (LauncherConfig.ChannelId)            {                default:                    UniEvent.SendMessage(new LauncherEvent.InitPlatformResult() { success = true});                    break;            }        }        public static void UpdateApp()        {            switch(LauncherConfig.ChannelId)            {                default:                    if(!string.IsNullOrEmpty(LauncherConfig.updateUrl))                    {                        if (string.IsNullOrEmpty(LauncherConfig.updateAppPrompt))                        {                            LauncherConfig.updateAppPrompt = "需要安装新的安装包。";                        }                        Alert.Show(LauncherConfig.updateAppPrompt)                                .SetLeftButton(true, "前往更新", (data) =>                                {                                    Application.OpenURL(LauncherConfig.updateUrl);                                });                    }                    else                    {                        if (string.IsNullOrEmpty(LauncherConfig.updateAppPrompt))                        {                            LauncherConfig.updateAppPrompt = "需要安装新的安装包,请联系研发获取。";                        }                        Alert.Show(LauncherConfig.updateAppPrompt)                                .SetLeftButton(true, "知道了", (data) =>                                {                                    Application.Quit();                                });                    }                    break;            }        }    }}
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