ArenaSproxy.cs 21 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. if (ArenaDataManager.Instance.HistoryDatas.Count > 20)
  23. {
  24. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  25. }
  26. // if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  27. // {
  28. // ViewManager.Show<ArenaView>();
  29. // }
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. public class NoticeArenaWeekClear : AMHandler<SC_ArenaWeekClear>
  34. {
  35. protected override async ETTask Run(Session session, SC_ArenaWeekClear message)
  36. {
  37. ArenaDataManager.Instance.Tag = message.Tag;
  38. ArenaDataManager.Instance.ThemeList = message.Themes;
  39. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  40. {
  41. ViewManager.Show<ArenaView>();
  42. PromptController.Instance.ShowFloatTextPrompt("周结算已更新");
  43. }
  44. await ETTask.CompletedTask;
  45. }
  46. }
  47. public class NoticeArenaSeasonEnd : AMHandler<SC_ArenaSeasonEnd>
  48. {
  49. protected override async ETTask Run(Session session, SC_ArenaSeasonEnd message)
  50. {
  51. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  52. {
  53. ViewManager.GoBackFrom(typeof(ArenaView).FullName);
  54. PromptController.Instance.ShowFloatTextPrompt("赛季已结束");
  55. }
  56. ArenaDataManager.Instance.Clear();
  57. ArenaDataManager.Instance.SeasonId = message.seasonId;
  58. ArenaDataManager.Instance.AddCheckSeasonOpenTimer();
  59. await ETTask.CompletedTask;
  60. }
  61. }
  62. public static class ArenaSproxy
  63. {
  64. //获取竞技场信息
  65. public static async ETTask ReqArenaInfos()
  66. {
  67. S2C_GetArenaInfos response = null;
  68. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  69. if (response != null)
  70. {
  71. if (response.Error == ErrorCode.ERR_Success)
  72. {
  73. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  74. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  75. ArenaDataManager.Instance.Tag = response.Tag;
  76. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  77. ArenaDataManager.Instance.Grade = response.Grade;
  78. ArenaDataManager.Instance.Rank = response.RankInGrade;
  79. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  80. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  81. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  82. roleInfo.roleName = RoleDataManager.roleName;
  83. roleInfo.roleLv = RoleDataManager.lvl;
  84. roleInfo.headId = RoleDataManager.headId;
  85. // ArenaDataManager.Instance.Clear();
  86. ArenaDataManager.Instance.DressupList.Clear();
  87. for (int i = 0; i < response.ThemeList.Count; i++)
  88. {
  89. FightData roleData = GetFightRoleData(response.DressupList.Count <= i ? null : response.DressupList[i], roleInfo, i);
  90. FightDataManager.Instance.SetItemScoreList(roleData);
  91. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  92. ArenaDataManager.Instance.DressupList.Add(roleData);
  93. }
  94. for (int i = 0; i < response.targets.Count; i++)
  95. {
  96. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  97. ArenaDataManager.Instance.Targets.Add(targetData);
  98. if (targetData.Type == FightTargetType.PLAYER)
  99. {
  100. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  101. }
  102. }
  103. ArenaDataManager.Instance.AddCheckSeasonOpenTimer();
  104. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  105. {
  106. ViewManager.Show<ArenaView>();
  107. }
  108. }
  109. }
  110. }
  111. //刷新竞争对手
  112. public static async ETTask<bool> ReqRefreshArenaTargets()
  113. {
  114. S2C_RefreshArenaTargets response = null;
  115. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  116. if (response != null)
  117. {
  118. if (response.Error == ErrorCode.ERR_Success)
  119. {
  120. ArenaDataManager.Instance.Targets.Clear();
  121. for (int i = 0; i < response.targets.Count; i++)
  122. {
  123. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  124. ArenaDataManager.Instance.Targets.Add(targetData);
  125. if (targetData.Type == FightTargetType.PLAYER)
  126. {
  127. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  128. }
  129. }
  130. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  131. return true;
  132. }
  133. }
  134. return false;
  135. }
  136. //更换搭配
  137. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  138. {
  139. S2C_ChangeArenaDressup response = null;
  140. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  141. if (response != null)
  142. {
  143. if (response.Error == ErrorCode.ERR_Success)
  144. {
  145. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  146. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  147. return true;
  148. }
  149. }
  150. return false;
  151. }
  152. //购买挑战次数
  153. public static async ETTask<bool> ReqBuyArenaFightTimes()
  154. {
  155. S2C_BuyArenaFightTimes response = null;
  156. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  157. if (response != null)
  158. {
  159. if (response.Error == ErrorCode.ERR_Success)
  160. {
  161. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  162. return true;
  163. }
  164. }
  165. return false;
  166. }
  167. //挑战
  168. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  169. {
  170. S2C_ArenaFight response = null;
  171. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  172. {
  173. RoleId = RoleDataManager.roleId,
  174. Grade = targetData.Grade,
  175. RankInGrade = targetData.RankInGrade,
  176. Type = targetData.Type,
  177. TargetRoleId = targetData.RoleInfo.roleId,
  178. IsWin = isWin,
  179. SelfFightPower = selfFightPower,
  180. TargetFightPower = targetFightPower,
  181. SelfRandScore = myScore,
  182. TargetRandScore = targetScore,
  183. }, false);
  184. if (response != null)
  185. {
  186. if (response.Error == ErrorCode.ERR_Success)
  187. {
  188. //记录老数据,用于结算展示
  189. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  190. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  191. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  192. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  193. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  194. ArenaDataManager.Instance.LastTargetInfo.headBorderId = targetData.RoleInfo.headBorderId;
  195. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  196. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  197. ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);
  198. //更新新数据
  199. ArenaDataManager.Instance.Targets.Clear();
  200. for (int i = 0; i < response.targets.Count; i++)
  201. {
  202. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  203. ArenaDataManager.Instance.Targets.Add(_targetData);
  204. if (_targetData.Type == FightTargetType.PLAYER)
  205. {
  206. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  207. }
  208. }
  209. ArenaDataManager.Instance.Grade = response.Grade;
  210. ArenaDataManager.Instance.Rank = response.RankInGrade;
  211. ArenaDataManager.Instance.TryUpdateHighest();
  212. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  213. return true;
  214. }
  215. else
  216. {
  217. //更新新数据
  218. ArenaDataManager.Instance.Targets.Clear();
  219. for (int i = 0; i < response.targets.Count; i++)
  220. {
  221. // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  222. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  223. ArenaDataManager.Instance.Targets.Add(_targetData);
  224. if (_targetData.Type == FightTargetType.PLAYER)
  225. {
  226. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  227. }
  228. }
  229. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  230. PromptController.Instance.ShowFloatTextPrompt("对方排名已发生变化");
  231. return false;
  232. }
  233. }
  234. return false;
  235. }
  236. //获取排行榜
  237. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  238. {
  239. S2C_ArenaRank response = null;
  240. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  241. if (response != null)
  242. {
  243. if (response.Error == ErrorCode.ERR_Success)
  244. {
  245. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  246. {
  247. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  248. }
  249. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  250. for (int i = 0; i < response.ranks.Count; i++)
  251. {
  252. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  253. }
  254. if (response.self != null)
  255. {
  256. if (rankType == ArenaRankType.LAST_SEASON)
  257. {
  258. ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);
  259. }
  260. else
  261. {
  262. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  263. }
  264. }
  265. return true;
  266. }
  267. }
  268. return false;
  269. }
  270. //获取竞技场历史记录
  271. public static async ETTask ReqArenaHistory()
  272. {
  273. S2C_ArenaHistory response = null;
  274. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
  275. if (response != null)
  276. {
  277. if (response.Error == ErrorCode.ERR_Success)
  278. {
  279. ArenaDataManager.Instance.HistoryDatas.Clear();
  280. for (int i = 0; i < response.history.Count; i++)
  281. {
  282. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  283. }
  284. }
  285. }
  286. }
  287. //获取对手服装属性
  288. public static async ETTask<bool> ReqArenaFightAttr(long roleId, List<FightData> list)
  289. {
  290. S2C_ArenaFightAttr response = null;
  291. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  292. if (response != null)
  293. {
  294. if (response.Error == ErrorCode.ERR_Success)
  295. {
  296. // if (list.Count < response.data.Count) return false;
  297. for (int i = 0; i < response.data.Count; i++)
  298. {
  299. list[i].cardScore = response.data[i].CardScore;
  300. for (int j = 0; j < response.data[i].SuitScore.Count; j++)
  301. {
  302. list[i].itemScoreList.Add(response.data[i].SuitScore[j]);
  303. }
  304. list[i].itemList = response.DressupList[i].EquipIds;
  305. list[i].cardId = response.DressupList[i].CardId;
  306. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  307. if (response.data[i].SkillId.Count == skillCfgs.Count)
  308. {
  309. for (int j = 0; j < skillCfgs.Count; j++)
  310. {
  311. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  312. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  313. }
  314. }
  315. FightDataManager.Instance.SetItemScoreList(list[i]);
  316. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  317. }
  318. return true;
  319. }
  320. }
  321. return false;
  322. }
  323. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  324. {
  325. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  326. arenaHistory.isWin = arenaHistoryProto.IsWin;
  327. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  328. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  329. arenaHistory.Grade = arenaHistoryProto.Grade;
  330. arenaHistory.Rank = arenaHistoryProto.Rank;
  331. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  332. arenaHistory.FightPower = arenaHistoryProto.SelfFightPower;
  333. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  334. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  335. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  336. // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  337. return arenaHistory;
  338. }
  339. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  340. {
  341. ArenaTargetData arenaTarget = new ArenaTargetData();
  342. arenaTarget.Grade = arenaTargetProto.Grade;
  343. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  344. arenaTarget.Type = arenaTargetProto.Type;
  345. arenaTarget.FightPower = arenaTargetProto.FightPower;
  346. if (arenaTarget.Type == FightTargetType.PLAYER)
  347. {
  348. arenaTarget.RoleInfo = RoleDataManager.GetOtherRoleInfoData(arenaTargetProto.RoleInfo);
  349. }
  350. else
  351. {
  352. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  353. arenaTarget.RoleInfo.roleId = 0;
  354. arenaTarget.RoleInfo.roleName = arenaTargetProto.RobotDressupInfo.Name;
  355. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  356. arenaTarget.RoleInfo.headRes = string.IsNullOrEmpty(arenaTargetProto.RobotDressupInfo.RobotHead) ? "self" : arenaTargetProto.RobotDressupInfo.RobotHead;
  357. }
  358. arenaTarget.FightDatas.Clear();
  359. for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
  360. {
  361. if (arenaTarget.Type == FightTargetType.PLAYER)
  362. {
  363. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList.Count <= i ? null : arenaTargetProto.PlayerDressupList[i], arenaTarget.RoleInfo, i);
  364. arenaTarget.FightDatas.Add(roleData);
  365. }
  366. else if (arenaTarget.Type == FightTargetType.ROBOT)
  367. {
  368. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, i);
  369. arenaTarget.FightDatas.Add(robotData);
  370. }
  371. }
  372. return arenaTarget;
  373. }
  374. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  375. {
  376. FightData fightData = new FightData();
  377. fightData.name = roleInfo.roleName;
  378. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  379. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  380. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  381. fightData.type = FightTargetType.PLAYER;
  382. fightData.headId = roleInfo.headId;
  383. fightData.cardId = dressupProto == null ? 0 : dressupProto.CardId;
  384. fightData.itemList = dressupProto == null ? fightData.itemList : dressupProto.EquipIds;//上赛季没有穿戴数据
  385. return fightData;
  386. }
  387. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  388. {
  389. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  390. FightData fightData = new FightData();
  391. fightData.name = robotProto.Name;
  392. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  393. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;
  394. fightData.cardId = robotProto.CardIdList.Count <= index ? 0 : robotProto.CardIdList[index];//上赛季没有穿戴数据
  395. if (index == 0)//只有第一个主题才计算标签
  396. {
  397. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  398. fightData.tagAddition = robotCfg.tagAddition;
  399. }
  400. fightData.itemScoreList.Clear();
  401. float randoms = robotProto.Randoms.Count >= index ? robotProto.Randoms[index] / 10000f : 1f;
  402. for (int i = 0; i < robotCfg.partsScoreArr.Length; i++)
  403. {
  404. float score = robotCfg.partsScoreArr[i] * randoms;
  405. fightData.itemScoreList.Add(score);
  406. }
  407. fightData.type = FightTargetType.ROBOT;
  408. fightData.res = string.IsNullOrEmpty(robotProto.RobotHead) ? "self" : robotProto.RobotHead;
  409. double cardScore = (double)robotCfg.cardScore * randoms;
  410. fightData.cardScore = (int)Math.Ceiling(cardScore);
  411. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(fightData.cardId);
  412. fightData.skillLvs.Clear();
  413. for (int i = 0; i < skillCfgs.Count; i++)
  414. {
  415. fightData.skillLvs.Add(robotCfg.skillLvs);
  416. }
  417. fightData.showSuitId = robotProto.SuitList.Count <= index ? 0 : robotProto.SuitList[index];//上赛季没有穿戴数据
  418. return fightData;
  419. }
  420. }
  421. }