| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 | using UnityEngine;using FairyGUI;using UI.Notice;namespace GFGGame{    public class NoticeActivityShowView : BaseWindow    {        private UI_NoticeActivityShowUI _ui;        public override void Dispose()        {            base.Dispose();        }        protected override void Init()        {            base.Init();            packageName = UI_NoticeActivityShowUI.PACKAGE_NAME;            _ui = UI_NoticeActivityShowUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            this.clickBlankToClose = false;        }        protected override void OnInit()        {            base.OnInit();            _ui.m_btnBack.onClick.Add(this.OnHide);        }        protected override void OnShown()        {            base.OnShown();        }        protected override void OnHide()        {            base.OnHide();            ViewManager.GoBackFrom(typeof(NoticeActivityShowView).Name);        }    }}
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