TravelDataManager.cs 2.3 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using FairyGUI;
  4. using UnityEngine;
  5. namespace GFGGame
  6. {
  7. public class TravelDataManager : SingletonBase<TravelDataManager>
  8. {
  9. public TravelData TravelData { get; set; }
  10. public List<int> ListTravelLocationCount = new List<int>();//下标对应TravelLoactionCfg表格id
  11. public List<int> ListTravelAreaRewardState = new List<int>();//下标对应TravelGuide表格id
  12. public void Clear()
  13. {
  14. TravelData = null;
  15. ListTravelLocationCount.Clear();
  16. ListTravelAreaRewardState.Clear();
  17. }
  18. public int GetTravelIndexByLocationId(int locationId)
  19. {
  20. for (int i = 0; i < TravelLoactionCfgArray.Instance.dataArray.Length; i++)
  21. {
  22. if (TravelLoactionCfgArray.Instance.dataArray[i].id == locationId)
  23. {
  24. return i;
  25. }
  26. }
  27. return -1;
  28. }
  29. public int GetTravelCountByLocationId(int locationId)
  30. {
  31. if (ListTravelLocationCount.Count == 0) return 0;
  32. int index = GetTravelIndexByLocationId(locationId);
  33. return ListTravelLocationCount[index];
  34. }
  35. public int GetGuideIndexByAreaId(int areaId)
  36. {
  37. for (int i = 0; i < TravelGuideCfgArray.Instance.dataArray.Length; i++)
  38. {
  39. if (TravelGuideCfgArray.Instance.dataArray[i].id == areaId)
  40. {
  41. return i;
  42. }
  43. }
  44. return -1;
  45. }
  46. public int GetGuideRewardStateByAreaId(int areaId)
  47. {
  48. if (ListTravelAreaRewardState.Count == 0) return ConstBonusStatus.CAN_NOT_GET;
  49. int index = GetGuideIndexByAreaId(areaId);
  50. return TravelDataManager.Instance.ListTravelAreaRewardState[index];
  51. }
  52. public void GetTotalTravelProgress(out int count, out int totalCount)
  53. {
  54. totalCount = 1;
  55. count = 0;
  56. if (ListTravelLocationCount == null) return;
  57. for (int i = 0; i < ListTravelLocationCount.Count; i++)
  58. {
  59. if (ListTravelLocationCount[i] > 0)
  60. {
  61. count++;
  62. }
  63. }
  64. totalCount = ListTravelLocationCount.Count;
  65. }
  66. }
  67. }