PoemGalleryView.cs 25 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _pageCount = 10;
  59. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  60. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  61. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  62. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  63. public override void Dispose()
  64. {
  65. if (_ui != null)
  66. {
  67. _ui.Dispose();
  68. _ui = null;
  69. }
  70. base.Dispose();
  71. }
  72. protected override void OnInit()
  73. {
  74. base.OnInit();
  75. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  76. _ui = UI_PoemGalleryUI.Create();
  77. this.viewCom = _ui.target;
  78. isfullScreen = true;
  79. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  80. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  81. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  82. _ui.m_comNormal.m_comBoBox.onChanged.Add(OnNormalTabChange);
  83. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  84. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  85. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  86. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  87. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  88. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  89. _ui.m_comNormal.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  90. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  92. _ui.m_comFavorites.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  93. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  94. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  96. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  97. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  98. _ui.m_comNormal.m_listRank.SetVirtual();
  99. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  100. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  101. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  102. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  108. EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  109. }
  110. protected override async void OnShown()
  111. {
  112. base.OnShown();
  113. if (this.viewData != null)
  114. {
  115. _tabIndex = (int)(this.viewData as object[])[0];
  116. _subtabIndex = (int)(this.viewData as object[])[1];
  117. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  118. if (_tabIndex == TabType.RECOVER)
  119. {
  120. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  121. }
  122. else if (_tabIndex == TabType.FAVORITES)
  123. {
  124. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  125. }
  126. UpdateGalleryList();
  127. }
  128. else
  129. {
  130. _tabIndex = TabType.RECOVER;
  131. _subtabIndex = RecommendType.RECOMMEND;
  132. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  133. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  134. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  135. _comScroll = _ui.m_comNormal.m_comScroll.target;
  136. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  137. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  138. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  139. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  140. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  141. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  142. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  143. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  144. OnFavoritesTabChange();
  145. OnNormalTabChange();
  146. }
  147. _ui.m_c1.selectedIndex = _tabIndex;
  148. UpdateView();
  149. bool result = await PoemGallerySProxy.ReqGetGalleryRankBonus();
  150. // if (result && PoemGalleryDataManager.Instance.MyWorksRanks.Count > 0)
  151. // {
  152. ViewManager.Show<PoemGalleryRewardGetView>();
  153. // }
  154. }
  155. protected override void OnHide()
  156. {
  157. base.OnHide();
  158. ResetPullRelease();
  159. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  160. }
  161. protected override void RemoveEventListener()
  162. {
  163. base.RemoveEventListener();
  164. EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  165. EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  166. }
  167. private void OnBtnBackClick()
  168. {
  169. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  170. }
  171. /// <summary>
  172. /// 积分商店
  173. /// </summary>
  174. private void OnBtnShopClick()
  175. {
  176. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  177. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  178. }
  179. /// <summary>
  180. /// 排行榜奖励
  181. /// </summary>
  182. private void OnBtnRewardClick()
  183. {
  184. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  185. }
  186. /********************************************************页签切换*************************************************/
  187. /// <summary>
  188. /// 首页
  189. /// </summary>
  190. private void OnBtnRecoverClick()
  191. {
  192. if (_tabIndex == TabType.RECOVER && _ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//当前在推荐页要刷新
  193. {
  194. PullDown();
  195. onPullDownRelease();
  196. }
  197. else//当前不在推荐页只把页签切回到推荐页,不刷新
  198. {
  199. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  200. }
  201. _tabIndex = _ui.m_c1.selectedIndex;
  202. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  203. _comScroll = _ui.m_comNormal.m_comScroll.target;
  204. }
  205. /// <summary>
  206. /// 投稿
  207. /// </summary>
  208. private void OnBtnJoinClick()
  209. {
  210. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  211. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  212. }
  213. /// <summary>
  214. ///收藏夹
  215. /// </summary>
  216. private void OnBtnFavoritesClick()
  217. {
  218. if (_tabIndex == TabType.FAVORITES) return;
  219. ResetPullRelease();
  220. _tabIndex = _ui.m_c1.selectedIndex;
  221. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  222. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  223. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  224. OnFavoritesTabChange();
  225. }
  226. /// <summary>
  227. /// 切换首页页签
  228. /// </summary>
  229. private void OnNormalTabChange()
  230. {
  231. ResetPullRelease();
  232. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = false;
  233. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  234. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  235. {
  236. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  237. ReqGalleryRankList();
  238. }
  239. else
  240. {
  241. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//首页
  242. {
  243. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = true;
  244. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  245. {
  246. _sortType = (int)GallerySortType.Recommend;
  247. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  248. }
  249. else//最新
  250. {
  251. _sortType = (int)GallerySortType.Newest;
  252. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  253. }
  254. }
  255. else if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.FRIEND)//好友
  256. {
  257. _sortType = (int)GallerySortType.Friend;
  258. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  259. }
  260. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  261. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  262. if (_list.numItems > 0) _list.ScrollToView(0);
  263. if (_list1.numItems > 0) _list.ScrollToView(0);
  264. ReqGalleryList(0);
  265. }
  266. }
  267. /// <summary>
  268. /// 切换收藏页签
  269. /// </summary>
  270. private void OnFavoritesTabChange()
  271. {
  272. _ui.m_comFavorites.m_comScroll.target.scrollPane.header.visible = false;
  273. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  274. if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.FAVORITE)//我的收藏
  275. {
  276. _sortType = (int)GallerySortType.MyCollect;
  277. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  278. }
  279. else if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.MY_SELF)//我的作品
  280. {
  281. _sortType = (int)GallerySortType.MyWorks;
  282. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  283. }
  284. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  285. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  286. if (_list.numItems > 0) _list.ScrollToView(0);
  287. if (_list1.numItems > 0) _list.ScrollToView(0);
  288. ReqGalleryList(0);
  289. }
  290. /********************************************************请求更新列表*************************************************/
  291. private void onScrollEnd()
  292. {
  293. if (_comScroll.scrollPane.percY == 1)
  294. {
  295. ReqGalleryList(_galleryDatas.Count + 1);
  296. }
  297. }
  298. //请求刷新
  299. private async void ReqGalleryList(int startIndex)
  300. {
  301. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, _pageCount);
  302. if (result)
  303. {
  304. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, startIndex));
  305. }
  306. }
  307. private void UpdateGalleryList()
  308. {
  309. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)
  310. {
  311. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  312. }
  313. else
  314. {
  315. if (_galleryDatas.Count % 2 == 0)
  316. {
  317. _list.numItems = _galleryDatas.Count / 2;
  318. _list1.numItems = _galleryDatas.Count / 2;
  319. }
  320. else
  321. {
  322. _list.numItems = (_galleryDatas.Count + 1) / 2;
  323. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  324. }
  325. }
  326. _list.ResizeToFit();
  327. _list1.ResizeToFit();
  328. UpdateView();
  329. ResetPullRelease();
  330. }
  331. //请求排行榜刷新
  332. private void ReqGalleryRankList()
  333. {
  334. PoemGallerySProxy.ReqRankList().Coroutine();
  335. }
  336. private void UpdateGalleryRankList()
  337. {
  338. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  339. UpdateView();
  340. }
  341. /********************************************************界面更新*************************************************/
  342. private void UpdateView()
  343. {
  344. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  345. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  346. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名:{0}", PoemGalleryDataManager.Instance.MyRank);
  347. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily), GalleryRewardCfgArray.Instance.dataArray.Length);
  348. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  349. _ui.m_comNormal.m_grpResult.visible = PoemGalleryDataManager.Instance.IsResulting();
  350. }
  351. private void RenderListItem(int index, GObject obj)
  352. {
  353. long workId = _galleryDatas[index * 2];
  354. UpdateListItem(workId, obj);
  355. }
  356. private void RenderListItem1(int index, GObject obj)
  357. {
  358. long workId = _galleryDatas[index * 2 + 1];
  359. UpdateListItem(workId, obj);
  360. }
  361. private void UpdateListItem(long workId, GObject obj)
  362. {
  363. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  364. UI_ListItem item = UI_ListItem.Proxy(obj);
  365. // if (data.Ntexture == null)
  366. // {
  367. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  368. // {
  369. // data.Ntexture = new NTexture(texture);
  370. // item.m_loaIcon.texture = data.Ntexture;
  371. // }));
  372. // }
  373. // else
  374. // {
  375. item.m_loaIcon.texture = data.Ntexture;
  376. // }
  377. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  378. item.m_txtName.text = data.AuthorName;
  379. item.m_btnCollect.title = data.CollectCount.ToString();
  380. item.m_btnCollect.selected = data.CollectOrNot;
  381. item.m_btnVote.title = data.VoteCount.ToString();
  382. item.m_btnVote.selected = data.VoteOrNot;
  383. if (item.m_loaIcon.data == null)
  384. {
  385. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  386. }
  387. item.m_loaIcon.data = workId;
  388. if (item.m_btnCollect.data == null)
  389. {
  390. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  391. }
  392. item.m_btnCollect.data = workId;
  393. if (item.m_btnVote.data == null)
  394. {
  395. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  396. }
  397. item.m_btnVote.data = workId;
  398. UI_ListItem.ProxyEnd();
  399. }
  400. private void RenderListRankItem(int index, GObject obj)
  401. {
  402. long workId = _galleryDatas[index];
  403. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  404. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  405. // if (data.Ntexture == null)
  406. // {
  407. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  408. // {
  409. // data.Ntexture = new NTexture(texture);
  410. // item.m_loaIcon.texture = data.Ntexture;
  411. // }));
  412. // }
  413. // else
  414. // {
  415. item.m_loaIcon.texture = data.Ntexture;
  416. // }
  417. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  418. item.m_txtName.text = data.AuthorName;
  419. item.m_btnCollect.title = data.CollectCount.ToString();
  420. item.m_btnCollect.selected = data.CollectOrNot;
  421. item.m_btnVote.title = data.VoteCount.ToString();
  422. item.m_btnVote.selected = data.VoteOrNot;
  423. item.m_c1.selectedIndex = index < 3 ? index : 3;
  424. if (item.m_loaIcon.data == null)
  425. {
  426. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  427. }
  428. item.m_loaIcon.data = workId;
  429. if (item.m_btnCollect.data == null)
  430. {
  431. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  432. }
  433. item.m_btnCollect.data = workId;
  434. if (item.m_btnVote.data == null)
  435. {
  436. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  437. }
  438. item.m_btnVote.data = workId;
  439. UI_ListRankItem.ProxyEnd();
  440. }
  441. private void OnLoaIconClick(EventContext context)
  442. {
  443. GObject obj = context.sender as GObject;
  444. long workId = (long)obj.data;
  445. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  446. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  447. }
  448. private async void OnBtnCollectClick(EventContext context)
  449. {
  450. GObject obj = context.sender as GObject;
  451. long workId = (long)obj.data;
  452. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  453. if (galleryData.CollectOrNot)
  454. {
  455. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  456. if (result)
  457. {
  458. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  459. {
  460. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  461. }
  462. else
  463. {
  464. UpdateGalleryList();
  465. }
  466. }
  467. }
  468. else
  469. {
  470. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  471. if (result)
  472. {
  473. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  474. {
  475. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  476. }
  477. else
  478. {
  479. UpdateGalleryList();
  480. }
  481. }
  482. }
  483. }
  484. private async void OnBtnVoteClick(EventContext context)
  485. {
  486. GObject obj = context.sender as GObject;
  487. long workId = (long)obj.data;
  488. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  489. if (galleryData.VoteOrNot) return;
  490. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  491. if (result)
  492. {
  493. UpdateGalleryList();
  494. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  495. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  496. if (integralCfg != null)
  497. {
  498. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  499. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  500. }
  501. }
  502. }
  503. /********************************************************下拉刷新*************************************************/
  504. //自动下拉
  505. private void PullDown()
  506. {
  507. _list.ScrollToView(0);
  508. GComponent header = _comScroll.scrollPane.header;
  509. header.height = header.sourceHeight;
  510. }
  511. //下拉刷新
  512. private async void onPullDownRelease()
  513. {
  514. GComponent header = _comScroll.scrollPane.header;
  515. if (!header.visible || header.height < header.sourceHeight || isPullDown) return;
  516. isPullDown = true;
  517. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  518. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, _pageCount);
  519. // OnPullDownTimeComplete();
  520. if (result)
  521. {
  522. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, 0));
  523. }
  524. }
  525. private void OnPullDownTimeComplete()
  526. {
  527. GComponent header = _comScroll.scrollPane.header;
  528. Transition transition = header.GetTransition("t0");
  529. transition.Stop();
  530. _comScroll.scrollPane.LockHeader(0);
  531. isPullDown = false;
  532. }
  533. //上拉刷新
  534. private async void OnPullUpToRefresh()
  535. {
  536. GComponent footer = _comScroll.scrollPane.footer;
  537. if (footer.height < footer.sourceHeight || isPullUp) return;
  538. isPullUp = true;
  539. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  540. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, _pageCount);
  541. // OnPullUpTimeComplete();
  542. if (result)
  543. {
  544. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, _galleryDatas.Count));
  545. }
  546. }
  547. private void OnPullUpTimeComplete()
  548. {
  549. GComponent footer = _comScroll.scrollPane.footer;
  550. Transition transition = footer.GetTransition("t0");
  551. transition.Stop();
  552. // header.GetController("c1").selectedIndex = 2;
  553. _comScroll.scrollPane.LockFooter(0);
  554. isPullUp = false;
  555. }
  556. //重置上拉/下拉刷新状态
  557. private void ResetPullRelease()
  558. {
  559. // Timers.inst.Remove(OnPullDownTimeComplete);
  560. OnPullDownTimeComplete();
  561. // Timers.inst.Remove(OnPullUpTimeComplete);
  562. OnPullUpTimeComplete();
  563. }
  564. }
  565. }