XiuFangView.cs 4.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124
  1. using System.Collections;
  2. using UnityEngine;
  3. using UI.XiuFang;
  4. using FairyGUI;
  5. using ET;
  6. namespace GFGGame
  7. {
  8. public class XiuFangView : BaseWindow
  9. {
  10. private UI_XiuFangUI _ui;
  11. public override void Dispose()
  12. {
  13. if (_ui != null)
  14. {
  15. _ui.Dispose();
  16. _ui = null;
  17. }
  18. base.Dispose();
  19. }
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_XiuFangUI.PACKAGE_NAME;
  24. _ui = UI_XiuFangUI.Create();
  25. this.viewCom = _ui.target;
  26. isfullScreen = true;
  27. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  28. _ui.m_component.m_btnClothingShop.onClick.Add(OnClickBtnClothingShop);
  29. _ui.m_component.m_btnSuitSynthetic.onClick.Add(OnClickBtnSuitSynthetic);
  30. _ui.m_component.m_btnClothingUpgrade.onClick.Add(OnClickBtnClothingUpgrade);
  31. _ui.m_component.m_btnDecompose.onClick.Add(OnClickBtnDecompose);
  32. }
  33. protected override void OnShown()
  34. {
  35. base.OnShown();
  36. _ui.m_component.target.scrollPane.SetPosX(0, false);
  37. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.CLOTHING_DECOMPOSE);
  38. if (GuideDataManager.currentGuideId == cfg.id)
  39. {
  40. // _ui.m_component.target.scrollPane.ScrollLeft();// SetPosX(0, false);
  41. _ui.m_component.target.scrollPane.SetPosX(400, false);
  42. }
  43. Timers.inst.AddUpdate(CheckGuide);
  44. }
  45. protected override void OnHide()
  46. {
  47. base.OnHide();
  48. Timers.inst.Remove(CheckGuide);
  49. }
  50. private void OnClickBtnBack()
  51. {
  52. this.Hide();
  53. ViewManager.GoBackFrom(ViewName.XIU_FANG_VIEW);
  54. }
  55. private void OnClickBtnClothingShop()
  56. {
  57. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_DIAN, 1);
  58. ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData }, false, true);
  59. this.Hide();
  60. }
  61. private void OnClickBtnSuitSynthetic()
  62. {
  63. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_HE_CHENG, 1);
  64. ViewManager.Show(ViewName.SUIT_SYNTHETIC_LIST_VIEW, null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData });
  65. }
  66. private void OnClickBtnClothingUpgrade()
  67. {
  68. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_YANG_CHENG, 1);
  69. ViewManager.Show<ClothingListView>(null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData }, false, true);
  70. // PromptController.Instance.ShowFloatTextPrompt("暂未开放", MessageType.WARNING);
  71. }
  72. private void OnClickBtnDecompose()
  73. {
  74. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_FEN_JIE, 1);
  75. ViewManager.Show<ClothingDecomposeView>(null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData });
  76. }
  77. private void CheckGuide(object param)
  78. {
  79. if (GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  80. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  81. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  82. {
  83. UpdateToCheckGuide(null);
  84. }
  85. else
  86. {
  87. Timers.inst.Remove(CheckGuide);
  88. }
  89. }
  90. protected override void UpdateToCheckGuide(object param)
  91. {
  92. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  93. GuideController.TryGuide(_ui.m_component.m_btnSuitSynthetic, ConstGuideId.CLOTHING_SYNTHETIC, 2, "这里可以查看已获得的服饰图谱。");
  94. GuideController.TryGuide(_ui.m_component.m_btnDecompose, ConstGuideId.CLOTHING_DECOMPOSE, 3, "这里可以消耗重复获得的服饰。");
  95. GuideController.TryGuide(_ui.m_component.m_btnClothingUpgrade, ConstGuideId.SUIT_LIST_VIEW, 2, "点击服装升级。");
  96. }
  97. }
  98. }