ActivityThemeLuckyBoxView.cs 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258
  1. using ET;
  2. using FairyGUI;
  3. using System.Collections.Generic;
  4. using UI.ActivityThemeLuckyBox;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. public class ActivityThemeLuckyBoxView : BaseWindow
  9. {
  10. private UI_ActivityThemeLuckyBoxUI _ui;
  11. private ActivityOpenCfg _activityCfg;
  12. private int _activityId;
  13. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_ActivityThemeLuckyBoxUI.PACKAGE_NAME;
  27. _ui = UI_ActivityThemeLuckyBoxUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. isReturnView = true;
  31. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  32. _ui.m_btnTask.target.onClick.Add(OnBtnTaskClick);
  33. _ui.m_btnChapter.target.onClick.Add(OnBtnChapterClick);
  34. _ui.m_btnLuckyBox.target.onClick.Add(OnBtnLuckyBoxClick);
  35. _ui.m_btnShop.target.onClick.Add(OnBtnShopClick);
  36. PreloadSuitModel();
  37. }
  38. protected override void AddEventListener()
  39. {
  40. base.AddEventListener();
  41. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  42. }
  43. protected override void OnShown()
  44. {
  45. base.OnShown();
  46. bool showTask = this.viewData == null ? false : (bool)this.viewData;
  47. if (showTask)
  48. {
  49. OnBtnTaskClick();
  50. }
  51. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  52. // 界面根据ID改变
  53. _ui.m_c1.SetSelectedPage(_activityId.ToString());
  54. // 活动主界面入场动画
  55. _ui.target.GetTransition("In_" + _activityId.ToString())?.Play();
  56. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  57. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath(_activityCfg.res);
  58. if(_activityId == 5)
  59. {
  60. _ui.m_card.target.visible = true;
  61. float width = 2560;
  62. float height = 1920;
  63. float proportion = width / height;
  64. float targetWidth = proportion * _ui.target.height;
  65. _ui.m_card.m_ComCardImgRes.target.width = targetWidth;
  66. _ui.m_card.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetBgImgPath("bg_jfyl","jpg");
  67. }
  68. else if (_activityId == 7)
  69. {
  70. _ui.m_card.target.visible = true;
  71. float width = 2560;
  72. float height = 1920;
  73. float proportion = width / height;
  74. float targetWidth = proportion * _ui.target.height;
  75. _ui.m_card.m_ComCardImgRes.target.width = targetWidth;
  76. _ui.m_card.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetBgImgPath("bg_ryth");
  77. }
  78. else
  79. {
  80. _ui.m_card.target.visible = false;
  81. }
  82. UpdateEffect();
  83. UpdateRedDot();
  84. UpdateTime();
  85. Timers.inst.Add(1, 0, UpdateTime);
  86. }
  87. protected override void OnHide()
  88. {
  89. base.OnHide();
  90. Timers.inst.Remove(UpdateTime);
  91. // Clear Effect
  92. foreach (var v in _effectUIDic)
  93. {
  94. EffectUIPool.Recycle(v.Value);
  95. }
  96. _effectUIDic.Clear();
  97. }
  98. protected override void RemoveEventListener()
  99. {
  100. base.RemoveEventListener();
  101. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  102. }
  103. private void OnBtnBackClick()
  104. {
  105. Hide();
  106. }
  107. private void OnBtnTaskClick()
  108. {
  109. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  110. if (_activityId <= 0) {
  111. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  112. return;
  113. }
  114. ViewManager.Show<ActivityThemeLuckyBoxTaskView>(_activityId);
  115. }
  116. private void OnBtnChapterClick()
  117. {
  118. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  119. if (_activityId <= 0)
  120. {
  121. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  122. return;
  123. }
  124. int type = _activityCfg.type;
  125. if(type == 1)
  126. {
  127. // 剧情+战斗混合
  128. ViewManager.Show<StudioActivityView>();
  129. }
  130. else
  131. {
  132. // 纯战斗
  133. ViewManager.Show<ActivityStoryChapterView>(_activityId);
  134. }
  135. }
  136. private void OnBtnLuckyBoxClick()
  137. {
  138. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  139. if (_activityId <= 0)
  140. {
  141. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  142. return;
  143. }
  144. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  145. long curTime = TimeHelper.ServerNow();
  146. if (endTime < curTime) return;
  147. ViewManager.Show<LuckyBoxActivityView>(ConstLimitTimeActivityType.ActLimitLuckyBox);
  148. }
  149. private void OnBtnShopClick()
  150. {
  151. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  152. if (_activityId <= 0)
  153. {
  154. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  155. return;
  156. }
  157. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  158. }
  159. private void UpdateTime(object param = null)
  160. {
  161. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  162. long curTime = TimeHelper.ServerNow();
  163. if (endTime < curTime)
  164. {
  165. Timers.inst.Remove(UpdateTime);
  166. return;
  167. }
  168. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  169. string timeStr = TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  170. _ui.m_txtTime.text = timeStr;
  171. // 检测是否有活动专属时间字体
  172. GObject activityTimeText = _ui.target.GetChild("txtTime_" + _activityId);
  173. if (activityTimeText != null)
  174. {
  175. ((GTextField)activityTimeText).text = timeStr;
  176. }
  177. }
  178. private void UpdateRedDot()
  179. {
  180. RedDotController.Instance.SetComRedDot(_ui.m_btnLuckyBox.target
  181. , RedDotDataManager.Instance.GetMeiRiTeHuiRed() || RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox)
  182. || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -36, 39);
  183. RedDotController.Instance.SetComRedDot(_ui.m_btnTask.target, RedDotDataManager.Instance.GetActLuckyBoxTaskdRed());
  184. int type = _activityCfg.type;
  185. // 剧情战斗混合
  186. if(type == 1)
  187. {
  188. RedDotController.Instance.SetComRedDot(_ui.m_btnChapter.target, RedDotDataManager.Instance.GetActLuckyBoxStudioFilingRed());
  189. }
  190. else
  191. {
  192. RedDotController.Instance.SetComRedDot(_ui.m_btnChapter.target, RedDotDataManager.Instance.CheckActivityLuckyBoxCanChallenge(300, _activityId));
  193. }
  194. }
  195. private void UpdateEffect()
  196. {
  197. // 2表示 阳春花蔓
  198. if (_activityId == 2)
  199. {
  200. // Effect
  201. _effectUIDic.Add("All_tx", EffectUIPool.CreateEffectUI(_ui.m_bgEffectHolder, "ui_Activity/New_CK_Flower", "All_tx"));
  202. _effectUIDic.Add("L", EffectUIPool.CreateEffectUI(_ui.m_btnLuckyBox.m_effectHolder, "ui_Activity/New_CK_Flower", "L"));
  203. _effectUIDic.Add("R", EffectUIPool.CreateEffectUI(_ui.m_btnChapter.m_effectHolder, "ui_Activity/New_CK_Flower", "R"));
  204. }
  205. // 3表示 水月镜花
  206. else if(_activityId == 4)
  207. {
  208. _effectUIDic.Add("All_tx", EffectUIPool.CreateEffectUI(_ui.m_bgEffectHolder, "ui_Activity", "SYJHbgtx"));
  209. _effectUIDic.Add("L", EffectUIPool.CreateEffectUI(_ui.m_btnLuckyBox.m_effectHolder, "ui_Activity", "SYJH_icon_tx_L"));
  210. _effectUIDic.Add("R", EffectUIPool.CreateEffectUI(_ui.m_btnChapter.m_effectHolder, "ui_Activity", "SYJH_icon_tx_R"));
  211. }
  212. else if (_activityId == 5)
  213. {
  214. _effectUIDic.Add("All_tx", EffectUIPool.CreateEffectUI(_ui.m_bgEffectHolder, "ui_Activity/JFYL_All_tx", "JFYL_All_tx"));
  215. _effectUIDic.Add("L", EffectUIPool.CreateEffectUI(_ui.m_btnLuckyBox.m_effectHolder, "ui_Activity/JFYL_Button_L", "JFYL_Button_L"));
  216. _effectUIDic.Add("R", EffectUIPool.CreateEffectUI(_ui.m_btnChapter.m_effectHolder, "ui_Activity/JFYL_Button_R", "JFYL_Button_R"));
  217. _effectUIDic.Add("textEff", EffectUIPool.CreateEffectUI(_ui.m_textEffect, "ui_Activity/JFYL_Text", "JFYL_Text"));
  218. }
  219. }
  220. private void PreloadSuitModel()
  221. {
  222. int[] suitIDList = ActivityOpenCfgArray.Instance.GetCfg(2).params2Arr;
  223. for (int i = 0; i < suitIDList.Length; i++)
  224. {
  225. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitIDList[i]);
  226. ResType resType = ResType.Sprite;
  227. if (suitCfg.aniRes != "")
  228. resType = ResType.Animation;
  229. PreDownloadManager.Instance.PreDownloadSuitRes(suitIDList[i], resType, new int[] { ConstDressUpItemType.BEI_JING }, true);
  230. }
  231. }
  232. }
  233. }