| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 | using FairyGUI;using UI.Arena;using UnityEngine;namespace GFGGame{    public class ArenaLoadingView : BaseWindow    {        private UI_ArenaLoadingUI _ui;        private EffectUI _effectUI1;        public override void Dispose()        {            EffectUIPool.Recycle(_effectUI1);            _effectUI1 = null;            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ArenaLoadingUI.PACKAGE_NAME;            _ui = UI_ArenaLoadingUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holder, "ui_dljm", "ui_dljm_jdt_tw");        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            string res = ArenaOpenCfgArray.Instance.GetCfg(ArenaDataManager.Instance.SeasonId).res;            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath(res);            _ui.m_progressBar1.TweenValue(100, 1).OnComplete(Hide);        }        protected override void OnHide()        {            base.OnHide();            _ui.m_progressBar1.value = 0;        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }    }}
 |