CombTaskView.cs 8.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230
  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.CommonGame;
  5. using UI.Task;
  6. namespace GFGGame
  7. {
  8. public class CombTaskView : BaseWindow
  9. {
  10. private UI_CombTaskUI _ui;
  11. private List<TaskCfg> _cfgs;
  12. private int taskType = TaskType.Daily;
  13. public override void Dispose()
  14. {
  15. if (_ui != null)
  16. {
  17. _ui.Dispose();
  18. _ui = null;
  19. }
  20. base.Dispose();
  21. }
  22. protected override void OnInit()
  23. {
  24. base.OnInit();
  25. packageName = UI_CombTaskUI.PACKAGE_NAME;
  26. _ui = UI_CombTaskUI.Create();
  27. viewCom = _ui.target;
  28. isfullScreen = true;
  29. clickBlankToClose = false;
  30. _ui.m_c1.onChanged.Add(OnCtrlChange);
  31. _ui.m_TaskList.itemRenderer = TaskItemRender;
  32. _ui.m_LivenessProcess.m_Reward20.target.onClick.Add(() => { OnClickReward(1).Coroutine(); });
  33. _ui.m_LivenessProcess.m_Reward40.target.onClick.Add(() => { OnClickReward(2).Coroutine(); });
  34. _ui.m_LivenessProcess.m_Reward60.target.onClick.Add(() => { OnClickReward(3).Coroutine(); });
  35. _ui.m_LivenessProcess.m_Reward80.target.onClick.Add(() => { OnClickReward(4).Coroutine(); });
  36. _ui.m_LivenessProcess.m_Reward100.target.onClick.Add(() => { OnClickReward(5).Coroutine(); });
  37. _ui.m_GetAll.onClick.Add(OnBtnGetAllClick);
  38. }
  39. protected override void OnShown()
  40. {
  41. base.OnShown();
  42. UpdateLivenessProcess();
  43. UpdateTask();
  44. if (_ui.m_TaskList.numItems > 0)
  45. {
  46. _ui.m_TaskList.ScrollToView(0);
  47. }
  48. }
  49. protected override void AddEventListener()
  50. {
  51. EventAgent.AddEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  52. EventAgent.AddEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  53. }
  54. protected override void RemoveEventListener()
  55. {
  56. EventAgent.RemoveEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  57. EventAgent.RemoveEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  58. }
  59. private void OnTaskChange(EventContext eventContext)
  60. {
  61. var taskId = (int)eventContext.data;
  62. var taskCfg = TaskCfgArray.Instance.GetCfg(taskId);
  63. if (taskCfg == null) return;
  64. if (taskCfg.taskType != taskType) return;
  65. UpdateTask();
  66. }
  67. //切换任务类型
  68. private void OnCtrlChange()
  69. {
  70. taskType = _ui.m_c1.selectedIndex switch
  71. {
  72. 0 =>
  73. //每日任务
  74. TaskType.Daily,
  75. 1 =>
  76. //织造任务
  77. TaskType.BattlePass,
  78. _ => taskType
  79. };
  80. //更新任务列表
  81. UpdateTask();
  82. }
  83. //更新活跃度进度条
  84. private void UpdateLivenessProcess()
  85. {
  86. var liveness = RoleDataManager.Liveness;
  87. DailyTaskDataManager.Instance.GetShowLivenessBoxNum();
  88. _ui.m_LivenessProcess.target.max = 100;
  89. _ui.m_LivenessProcess.target.value = liveness;
  90. var cfgs = DailyActiveRewardCfgArray.Instance.dataArray;
  91. for (var i = 0; i < cfgs.Length; i++)
  92. {
  93. var boxId = i + 1;
  94. var state = DailyTaskDataManager.Instance.GetBoxStateById(boxId);
  95. switch (boxId)
  96. {
  97. case 1:
  98. _ui.m_LivenessProcess.m_Reward20.m_c1.selectedIndex = state;
  99. break;
  100. case 2:
  101. _ui.m_LivenessProcess.m_Reward40.m_c1.selectedIndex = state;
  102. break;
  103. case 3:
  104. _ui.m_LivenessProcess.m_Reward60.m_c1.selectedIndex = state;
  105. break;
  106. case 4:
  107. _ui.m_LivenessProcess.m_Reward80.m_c1.selectedIndex = state;
  108. break;
  109. case 5:
  110. _ui.m_LivenessProcess.m_Reward100.m_c1.selectedIndex = state;
  111. break;
  112. }
  113. }
  114. }
  115. //更新任务列表
  116. private void UpdateTask()
  117. {
  118. _cfgs = TaskDataManager.Instance.GetTaskCfgs(taskType);
  119. _ui.m_TaskList.numItems = _cfgs.Count;
  120. }
  121. private void TaskItemRender(int index, GObject obj)
  122. {
  123. var item = UI_TaskListItem.Proxy(obj);
  124. //领取状态
  125. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  126. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
  127. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  128. item.m_txtCount.text =
  129. $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
  130. if (item.m_GetRewardBt.data == null)
  131. {
  132. item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
  133. }
  134. item.m_GetRewardBt.data = _cfgs[index].id;
  135. if (item.m_ComeBt.data == null)
  136. {
  137. item.m_ComeBt.onClick.Add(OnBtnGoClick);
  138. }
  139. item.m_ComeBt.data = _cfgs[index];
  140. if (item.m_listTaskReward.data == null)
  141. {
  142. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  143. }
  144. item.m_listTaskReward.data = _cfgs[index].rewardsArr;
  145. item.m_listTaskReward.numItems = _cfgs[index].rewardsArr.Length;
  146. UI_TaskListItem.ProxyEnd();
  147. }
  148. private static void ListTaskRewardItemRender(int index, GObject obj)
  149. {
  150. var rewards = (int[][])obj.parent.data;
  151. var itemData = ItemUtil.createItemData(rewards[index]);
  152. var item = new ItemView(obj as GComponent);
  153. obj.data = item;
  154. item.SetData(itemData);
  155. item.ChangeTxtCountStyle();
  156. UI_RewardIconYellow.ProxyEnd();
  157. }
  158. private async void OnBtnGetClick(EventContext context)
  159. {
  160. if (!(context.sender is GObject btnGet)) return;
  161. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  162. if (!result) return;
  163. UpdateLivenessProcess();
  164. UpdateTask();
  165. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  166. }
  167. private void OnBtnGoClick(EventContext context)
  168. {
  169. if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
  170. //功能未开放
  171. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;
  172. Hide();
  173. var param = new object[taskCfg.jumpParamArr.Length];
  174. for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)
  175. {
  176. param[i] = taskCfg.jumpParamArr[i];
  177. }
  178. TaskDataManager.Instance.JumpToView(taskCfg.jumpId, param, new[] { typeof(TaskView).FullName, viewData });
  179. }
  180. private async void OnBtnGetAllClick()
  181. {
  182. //通用任务一键领奖
  183. var result = await TaskSProxy.GetAllTaskBonus(taskType);
  184. if (!result) return;
  185. UpdateLivenessProcess();
  186. UpdateTask();
  187. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  188. }
  189. private async ETTask OnClickReward(int id)
  190. {
  191. var cfg = DailyActiveRewardCfgArray.Instance.GetCfg(id);
  192. var state = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  193. switch (state)
  194. {
  195. case ConstBonusStatus.CAN_NOT_GET:
  196. {
  197. var rewards = ItemUtil.CreateItemDataList(cfg.rewardsArr);
  198. ViewManager.Show<RewardPreView>(new object[] { rewards, "活跃度奖励", $"满足{cfg.count}活跃度可领取" });
  199. break;
  200. }
  201. case ConstBonusStatus.CAN_GET:
  202. {
  203. var result = await DailyTaskSProxy.ReqLivenessBox(cfg.id);
  204. if (result) UpdateLivenessProcess();
  205. break;
  206. }
  207. case ConstBonusStatus.GOT:
  208. //领取完毕
  209. break;
  210. }
  211. }
  212. }
  213. }