CardFosterView.cs 57 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 5;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. public string _fromUIType; //来自哪个界面跳转进来
  36. private EffectUI _effectUI1;
  37. private EffectUI _effectUI3;
  38. private EffectUI _effectUI4;
  39. private EffectUI _effectUI5;
  40. private EffectUI _effectUI6;
  41. private EffectUI _effectUI7;
  42. private EffectUI _effectUI8;
  43. private EffectUI _effectUI9;
  44. private EffectUI _effectUI10;
  45. private GObject _consumeSelectItem;//选中的材料item
  46. private int _consumeSelectIndex = 0;//0为减,1为加
  47. private List<int> itemsCount;
  48. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  49. //private Timer _timer;
  50. private const float _delay = 300;
  51. private double _selectTimeCount = 0;//长按时间
  52. private int _showLv = 0;
  53. private int _showExp = 0;
  54. private float _cardScale = 0.8f;
  55. private bool showCard = false;
  56. private bool playAni = false;
  57. private Vector2 comCardImgResInitSize;
  58. private Vector2 comCardImgResTargetSize;
  59. public override void Dispose()
  60. {
  61. EffectUIPool.Recycle(_effectUI3);
  62. _effectUI3 = null;
  63. EffectUIPool.Recycle(_effectUI4);
  64. _effectUI4 = null;
  65. for (int i = 0; i < _listLongPress.Count; i++)
  66. {
  67. _listLongPress[i].Dispose();
  68. }
  69. _listLongPress.Clear();
  70. if (_valueBarController != null)
  71. {
  72. _valueBarController.Dispose();
  73. _valueBarController = null;
  74. }
  75. if (_ui != null)
  76. {
  77. _ui.Dispose();
  78. _ui = null;
  79. }
  80. base.Dispose();
  81. }
  82. protected override void OnInit()
  83. {
  84. base.OnInit();
  85. packageName = UI_CardFosterUI.PACKAGE_NAME;
  86. _ui = UI_CardFosterUI.Create();
  87. viewCom = _ui.target;
  88. isfullScreen = true;
  89. isReturnView = true;
  90. //公共组件:返回,页签,属性列表
  91. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  92. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  93. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  94. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  95. //卡面和故事界面
  96. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  97. //升级升星按钮
  98. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  99. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  100. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  101. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  102. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  103. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  104. //升级升星消耗材料列表
  105. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  106. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  107. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  108. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  109. //满星级后卡面列表
  110. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  111. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  112. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  113. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  114. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  115. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  116. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  117. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  118. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  119. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  121. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  122. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  123. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  124. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  125. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  126. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  127. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  128. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  129. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  130. }
  131. private void RefLeftAndRight()
  132. {
  133. if (_nowIndex <= 0)
  134. {
  135. _ui.m_btnLeft.grayed = true;
  136. _ui.m_btnLeft.touchable = false;
  137. }
  138. else {
  139. _ui.m_btnLeft.grayed = false;
  140. _ui.m_btnLeft.touchable = true;
  141. }
  142. if (_nowIndex >= _cardList.Count - 1)
  143. {
  144. _ui.m_btnRight.grayed = true;
  145. _ui.m_btnRight.touchable = false;
  146. }
  147. else
  148. {
  149. _ui.m_btnRight.grayed = false;
  150. _ui.m_btnRight.touchable = true;
  151. }
  152. }
  153. private void OnClickBtnLeft()
  154. {
  155. _nowIndex -= 1;
  156. RefLeftAndRight();
  157. _cardData = _cardList[_nowIndex];
  158. _cardData.fromUIType = _fromUIType;
  159. RefCardFosterInfo();
  160. }
  161. private void OnClickBtnRight()
  162. {
  163. _nowIndex += 1;
  164. RefLeftAndRight();
  165. _cardData = _cardList[_nowIndex];
  166. _cardData.fromUIType = _fromUIType;
  167. RefCardFosterInfo();
  168. }
  169. private void RefCardFosterInfo()
  170. {
  171. playAni = false;
  172. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  173. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  174. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  175. comCardImgResInitSize = Vector2.zero;
  176. comCardImgResTargetSize = Vector2.zero;
  177. showCard = false;
  178. Input.multiTouchEnabled = false;
  179. this.ClearItemsCountList();
  180. this.UpdateCommon();
  181. this.UpdateNormal();
  182. this.UpdateCardRes();
  183. this.UpdateUpLvView();
  184. this.UpdateUpStarView();
  185. this.UpdateUpSkillView();
  186. this.UpdateRedDot();
  187. this.RefLeftAndRight();
  188. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  189. _comFosterBottom.m_listSkill.selectedIndex = 0;
  190. _comFosterBottom.m_btnClearAll.visible = false;
  191. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  192. _cardStarRewards.Clear();
  193. for (int i = 0; i < cardStarCfgs.Count; i++)
  194. {
  195. if (cardStarCfgs[i].rewardsArr.Length > 0)
  196. {
  197. _cardStarRewards.Add(cardStarCfgs[i]);
  198. }
  199. }
  200. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  201. Timers.inst.AddUpdate(CheckGuide);
  202. }
  203. protected override void OnShown()
  204. {
  205. base.OnShown();
  206. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  207. _comFosterBottom = _ui.m_ComFosterBottom;
  208. _valueBarController.OnShown();
  209. if (this.viewData != null)
  210. {
  211. _cardData = (CardData)this.viewData;
  212. _fromUIType = _cardData.fromUIType;
  213. _cardList.Clear();
  214. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  215. {
  216. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  217. _selectTab = 2; // 默认选中技能tab
  218. var listGuideCard = CardDataManager.GetAllCardIdListByRoleType(_cardData.pageIndex);
  219. for (int i = 0; i<listGuideCard.Count; i++) {
  220. var cardInfo = CardDataManager.GetCardDataById(listGuideCard[i]);
  221. if (cardInfo != null)
  222. _cardList.Add(cardInfo);
  223. }
  224. }
  225. else
  226. {
  227. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  228. _selectTab = 0;
  229. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  230. if (CardDataManager.isFilter == true)
  231. {
  232. //筛选
  233. _cardList = CardDataManager.FilterCardList(_cardList);
  234. }
  235. _cardList = CardDataManager.SortItemList(_cardList);
  236. }
  237. }
  238. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  239. _nowIndex = _cardData.index;
  240. RefCardFosterInfo();
  241. }
  242. protected override void AddEventListener()
  243. {
  244. base.AddEventListener();
  245. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  246. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  247. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  248. EventAgent.AddEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  249. }
  250. private void ClearItemsCountList()
  251. {
  252. if (itemsCount == null)
  253. {
  254. itemsCount = new List<int>();
  255. }
  256. itemsCount.Clear();
  257. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  258. {
  259. itemsCount.Add(0);
  260. }
  261. }
  262. private void UpdateNormal()
  263. {
  264. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  265. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  266. string names = _cardData.itemCfg.name;
  267. _comFosterBottom.m_txtName0.text = "";
  268. _comFosterBottom.m_txtName1.text = "";
  269. _comFosterBottom.m_txtName2.text = "";
  270. _comFosterBottom.m_txtName3.text = "";
  271. _comFosterBottom.m_txtName4.text = "";
  272. switch (names.Length)
  273. {
  274. case 1:
  275. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  276. break;
  277. case 2:
  278. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  279. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  280. break;
  281. case 3:
  282. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  283. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  284. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  285. break;
  286. case 4:
  287. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  288. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  289. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  290. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  291. break;
  292. default:
  293. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  294. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  295. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  296. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  297. _comFosterBottom.m_txtName4.text = names.Substring(4);
  298. break;
  299. }
  300. }
  301. private void UpdateCommon()
  302. {
  303. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  304. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  305. _comLvConsumeGold.m_txtNeed.text = "0";
  306. _comLvConsumeGold.m_c1.selectedIndex = 1;
  307. UI_ComCost.ProxyEnd();
  308. }
  309. private async void UpdateCardRes()
  310. {
  311. if (_effectUI1 != null)
  312. {
  313. EffectUIPool.Recycle(_effectUI1);
  314. _effectUI1 = null;
  315. }
  316. string resName = _cardData.resources[_cardData.resIndex];
  317. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  318. if (_cardData.itemCfg.animationCardStar > 0
  319. && _cardData.star >= _cardData.itemCfg.animationCardStar
  320. && YooAssets.CheckResExist(resPath))
  321. {
  322. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  323. _effectUI1 = new EffectUI();
  324. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  325. _ui.m_comCard.m_comCardHolder.target.width = CardDataManager.CardResInitWidth;
  326. _ui.m_comCard.m_comCardHolder.target.height = CardDataManager.CardResInitHight;
  327. _ui.m_c1.selectedIndex = 1;
  328. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  329. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  330. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  331. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  332. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  333. }
  334. else
  335. {
  336. _ui.m_c1.selectedIndex = 0;
  337. if (comCardImgResInitSize == Vector2.zero)
  338. {
  339. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  340. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  341. comCardImgResTargetSize = new Vector2(_ui.target.height * CardDataManager.CardResInitWidth / CardDataManager.CardResInitHight, _ui.target.height);
  342. comCardImgResInitSize = new Vector2(CardDataManager.CardResInitWidth * _cardScale, CardDataManager.CardResInitHight * _cardScale);
  343. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  344. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  345. }
  346. }
  347. }
  348. private void RenderListPropertyItem(int index, GObject obj)
  349. {
  350. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  351. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  352. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  353. UI_ListScoreItem.ProxyEnd();
  354. }
  355. /***********************************************************升级***************************************************/
  356. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  357. {
  358. _showLv = isPreview == true ? lv : _cardData.lv;
  359. _showExp = isPreview == true ? exp : _cardData.exp;
  360. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  361. if (cardLvCfg == null)
  362. {
  363. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  364. return;
  365. }
  366. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  367. _comFosterBottom.m_barLv.value = _showExp;
  368. if (effLight) {
  369. EffectUIPool.Recycle(_effectUI6);
  370. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  371. }
  372. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  373. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  374. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  375. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  376. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  377. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  378. if (isPreview == true)
  379. {
  380. return;
  381. }
  382. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  383. }
  384. private void RenderListLvConsumeItem(int index, GObject obj)
  385. {
  386. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  387. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  388. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  389. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  390. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  391. listItem.m_txtUseCount.text = "0";
  392. listItem.target.data = index;
  393. _listEffectHolder.Add(listItem.m_holderTouch);
  394. if (listItem.m_btnMinus.data == null)
  395. {
  396. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  397. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  398. }
  399. if (listItem.m_loaBg.data == null)
  400. {
  401. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  402. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  403. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  404. // longPressGesture.once = true;
  405. // LongPressGesture.TRIGGER = 1f;
  406. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  407. // // longPressGesture.onEnd.Add(OnLongEnd);
  408. // _listLongPress.Add(longPressGesture);
  409. }
  410. listItem.m_btnMinus.data = 0;
  411. listItem.m_loaBg.data = 1;
  412. UI_ComConsume.ProxyEnd();
  413. }
  414. private void OnClickItemConsumsBegin(EventContext context)
  415. {
  416. // GObject obj, int type
  417. GObject sender = context.sender as GObject;
  418. int type = (int)sender.data;
  419. GObject obj = sender.parent;
  420. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  421. int index = (int)obj.data;// (int)listItem.target.data;
  422. int itemId = upgradeCardItemsArr[index];
  423. _consumeSelectItem = obj;
  424. _consumeSelectIndex = type;
  425. if (type == 1)
  426. {
  427. if (IsUpLvLimit(itemId)) return;
  428. if (ItemDataManager.GetItemNum(itemId) == 0)
  429. {
  430. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  431. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  432. }
  433. }
  434. OnTimedEvent(null);
  435. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  436. EffectUIPool.Recycle(_effectUI5);
  437. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  438. }
  439. private void OnTimedEvent(object param)
  440. {
  441. _selectTimeCount += _delay;
  442. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  443. {
  444. if (_consumeSelectIndex == 0)
  445. {
  446. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  447. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  448. UI_ComConsume.ProxyEnd();
  449. if (!pointIsOnComponent)
  450. {
  451. Timers.inst.Remove(OnTimedEvent);
  452. return;
  453. }
  454. this.OnClickBtnMinus(_consumeSelectItem);
  455. }
  456. else
  457. {
  458. int index = (int)_consumeSelectItem.data;
  459. int itemId = upgradeCardItemsArr[index];
  460. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  461. {
  462. Timers.inst.Remove(OnTimedEvent);
  463. return;
  464. }
  465. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  466. }
  467. }
  468. }
  469. private void OnClickItemLvConsumsEnd()
  470. {
  471. Timers.inst.Remove(OnTimedEvent);
  472. _selectTimeCount = 0;
  473. if (_consumeSelectIndex == 0)
  474. {
  475. this.OnClickBtnMinus(_consumeSelectItem);
  476. }
  477. else
  478. {
  479. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  480. }
  481. }
  482. //返回值为此材料是否可继续消耗此材料继续升级
  483. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  484. {
  485. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  486. int index = (int)obj.data;
  487. int itemId = upgradeCardItemsArr[index];
  488. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  489. {
  490. Timers.inst.Remove(OnTimedEvent);
  491. return false;
  492. }
  493. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  494. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  495. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  496. {
  497. Timers.inst.Remove(OnTimedEvent);
  498. if (showTips == true)
  499. {
  500. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  501. }
  502. return false;
  503. }
  504. if (IsUpLvLimit(itemId, false)) return false;
  505. itemsCount[index] = itemsCount[index] + 1;
  506. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  507. UI_ComConsume.ProxyEnd();
  508. this.UpdatePreView();
  509. return true;
  510. }
  511. private void OnClickBtnMinus(GObject obj)
  512. {
  513. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  514. int index = (int)listItem.target.data;
  515. if (index >= itemsCount.Count|| itemsCount[index] == 0)
  516. {
  517. Timers.inst.Remove(OnTimedEvent);
  518. return;
  519. }
  520. itemsCount[index] = itemsCount[index] - 1;
  521. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  522. UI_ComConsume.ProxyEnd();
  523. this.UpdatePreView();
  524. }
  525. private void UpdatePreView()
  526. {
  527. int count = 0;//消耗金币数量
  528. int hasExp = 0;//消耗材料提升的总经验
  529. for (int i = 0; i < itemsCount.Count; i++)
  530. {
  531. if (itemsCount[i] == 0) continue;
  532. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  533. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  534. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  535. }
  536. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  537. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  538. UI_ComCost.ProxyEnd();
  539. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  540. int previewLv = 0;
  541. int previewExp = 0;
  542. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  543. this.UpdateUpLvView(true, previewLv, previewExp);
  544. }
  545. private void OnClcikBtnAll()
  546. {
  547. ViewManager.Show<CardUpLevelView>(_cardData);
  548. //int cardUpLvGoldsNeed = 0;
  549. //for (int i = 0; i < itemsCount.Count; i++)
  550. //{
  551. // int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  552. // long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  553. // for (long j = 0; j < itemNum; j++)
  554. // {
  555. // if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  556. // {
  557. // break;
  558. // }
  559. // cardUpLvGoldsNeed += cardUpLvGolds[1];
  560. // }
  561. //}
  562. }
  563. private void OnClcikBtnClearAll()
  564. {
  565. this.ClearItemsCountList();
  566. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  567. this.UpdatePreView();
  568. }
  569. private void OnClickBtnUpLv()
  570. {
  571. if (_effectUI7 != null)
  572. {
  573. EffectUIPool.Recycle(_effectUI7);
  574. _effectUI7 = null;
  575. }
  576. //按钮点击特效
  577. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  578. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  579. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  580. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  581. UI_ComCost.ProxyEnd();
  582. if (itemMoneyNum == 0)
  583. {
  584. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  585. return;
  586. }
  587. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  588. {
  589. long has = ItemDataManager.GetItemNum(itemMoneyId);
  590. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  591. return;
  592. }
  593. this.UpLv();
  594. }
  595. private async void UpLv()
  596. {
  597. // itemsCount.Clear();
  598. int allConsume = 0;
  599. for (int i = 0; i < itemsCount.Count; i++)
  600. {
  601. allConsume += itemsCount[i];
  602. }
  603. if (allConsume == 0)
  604. {
  605. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  606. return;
  607. }
  608. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  609. {
  610. int lv = _cardData.lv;
  611. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  612. if (result)
  613. {
  614. if (_showLv - lv >= 1)
  615. {
  616. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  617. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id });
  618. }
  619. ReferInfo();
  620. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  621. }
  622. }
  623. }
  624. private void ReferInfo() {
  625. this.UpdateCommon();
  626. this.UpdateUpLvView(false, 0, 0, true);
  627. this.ClearItemsCountList();
  628. }
  629. private bool IsUpLvLimit(int itemId, bool showTips = true)
  630. {
  631. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  632. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  633. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  634. lvLimit = Mathf.Min(lvLimit, maxLv);
  635. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  636. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  637. {
  638. if (!showTips) return true;
  639. int roleLv = RoleDataManager.lvl;
  640. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  641. {
  642. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  643. if (_showLv < limit)
  644. {
  645. roleLv = i;
  646. break;
  647. }
  648. }
  649. if(_showLv < maxLv)
  650. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  651. return true;
  652. }
  653. return false;
  654. }
  655. /***********************************************************升星***************************************************/
  656. private void UpdateUpStarView()
  657. {
  658. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  659. if (cardStarCfg == null)
  660. {
  661. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  662. return;
  663. }
  664. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  665. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  666. //升星后星数正5才不进入
  667. if (_refDodgeStar || _cardData.star % 5 != 0) {
  668. UpdateUpStarOfStarAndText();
  669. }
  670. _refDodgeStar = true;
  671. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  672. _comFosterBottom.m_btnRule.data = 300021;
  673. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  674. {
  675. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  676. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  677. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  678. return;
  679. }
  680. else
  681. {
  682. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  683. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  684. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  685. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  686. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  687. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  688. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  689. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  690. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  691. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  692. }
  693. }
  694. private void UpdateUpStarOfStarAndText()
  695. {
  696. UpdateUpStarOfStar();
  697. UpdateUpStarOfText();
  698. }
  699. private void UpdateUpStarOfStar()
  700. {
  701. int starLevelDodge = _cardData.star / _wordNumber;
  702. for (int i = 0; i < _wordRow; i++)
  703. {
  704. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  705. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  706. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  707. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  708. UI_ComDodgeStar.ProxyEnd();
  709. }
  710. }
  711. private void UpdateUpStarOfText()
  712. {
  713. int starLevel = _cardData.star / _wordNumber;
  714. _wordRow = _cardData.itemCfg.starDescArr.Length;
  715. if (starLevel >= _wordRow)
  716. starLevel = _wordRow - 1;
  717. int index = starLevel * _wordNumber;
  718. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  719. string starDesc = "";
  720. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  721. {
  722. index++;
  723. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  724. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  725. str += " /";
  726. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  727. }
  728. comStarItem.m_txtContent.text = starDesc;
  729. UI_ComStarItem.ProxyEnd();
  730. }
  731. private void RenderListStarConsumeItem(int index, GObject obj)
  732. {
  733. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  734. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  735. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  736. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  737. listItem.m_CountType.selectedIndex = 1;
  738. listItem.m_ButtonType.selectedIndex = 0;
  739. listItem.m_QualityType.selectedIndex = 4;
  740. int needCount = cardStarCfg.materiarsArr[index][1];
  741. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  742. if (_isAutoSelect == 1) {
  743. if(index == 0)
  744. hasCount += ItemDataManager.GetItemNum(6003001);
  745. else
  746. hasCount += ItemDataManager.GetItemNum(6003002);
  747. }
  748. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  749. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  750. if (listItem.target.data == null)
  751. {
  752. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  753. }
  754. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  755. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  756. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  757. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  758. if (hasCount < needCount)
  759. {
  760. //材料不足显示加号
  761. listItem.m_ButtonType.selectedIndex = 2;
  762. }
  763. }
  764. private void RenderListShowCardItem(int index, GObject obj)
  765. {
  766. GButton listItem = obj as GButton;
  767. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  768. // string res = (listItem.parent.data as List<string>)[index];
  769. if (index == _cardData.resIndex)
  770. {
  771. _comFosterBottom.m_listShowCard.selectedIndex = index;
  772. }
  773. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  774. listItem.data = index;
  775. }
  776. private async void OnClickShowCardListItem(EventContext context)
  777. {
  778. int resIndex = (int)(context.data as GObject).data;
  779. if (resIndex != _cardData.resIndex)
  780. {
  781. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  782. if (result)
  783. {
  784. this.UpdateCommon();
  785. this.UpdateCardRes();
  786. }
  787. }
  788. }
  789. private void OnClickBtnPlusStarConsum(int index)
  790. {
  791. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  792. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  793. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  794. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  795. }
  796. private void OnClickBtnUpStar()
  797. {
  798. if (_effectUI7 != null)
  799. {
  800. EffectUIPool.Recycle(_effectUI7);
  801. _effectUI7 = null;
  802. }
  803. //按钮点击特效
  804. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  805. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  806. if (_cardData.lv < cardStarCfg.needLv)
  807. {
  808. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  809. return;
  810. }
  811. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  812. {
  813. return;
  814. }
  815. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  816. {
  817. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  818. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  819. return;
  820. }
  821. this.UpStar();
  822. }
  823. private async void UpStar()
  824. {
  825. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  826. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  827. if (result)
  828. {
  829. UpdateCommon();
  830. _refDodgeStar = false;
  831. UpdateUpStarView();
  832. UpdateCardRes();
  833. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  834. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  835. UpdateRedDot();
  836. if (_cardData.star % 5 == 0) {
  837. int starLevelDodge = _cardData.star / _wordNumber;
  838. int starLevel = _cardData.star / _wordNumber - 1;
  839. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  840. string starDesc = "";
  841. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  842. {
  843. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  844. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  845. str += " /";
  846. starDesc += str;
  847. }
  848. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  849. UI_ComStarItem.ProxyEnd();
  850. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  851. }
  852. else
  853. OpenCardUp("starNormal");
  854. }
  855. }
  856. private void EffectTxetDisappear(object param)
  857. {
  858. if (_effectUI8 != null)
  859. {
  860. EffectUIPool.Recycle(_effectUI8);
  861. _effectUI8 = null;
  862. }
  863. //升星字体特效
  864. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  865. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  866. Timers.inst.Add(0.3f, 1, EffectTaril);
  867. }
  868. private void EffectTaril(object param)
  869. {
  870. if (_effectUI9 != null)
  871. {
  872. EffectUIPool.Recycle(_effectUI9);
  873. _effectUI9 = null;
  874. }
  875. int starLevelDodge = _cardData.star / _wordNumber;
  876. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  877. //升星字体拖尾特效
  878. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  879. UI_ComDodgeStar.ProxyEnd();
  880. UpdateUpStarOfText();
  881. Timers.inst.Add(1.4f, 1, EffectStar);
  882. }
  883. private void EffectStar(object param)
  884. {
  885. if (_effectUI9 != null)
  886. {
  887. EffectUIPool.Recycle(_effectUI9);
  888. _effectUI9 = null;
  889. }
  890. if (_effectUI10 != null)
  891. {
  892. EffectUIPool.Recycle(_effectUI10);
  893. _effectUI10 = null;
  894. }
  895. int starLevelDodge = _cardData.star / _wordNumber;
  896. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  897. //星星特效
  898. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  899. UI_ComDodgeStar.ProxyEnd();
  900. Timers.inst.Add(0.7f, 1, (obj) =>
  901. {
  902. if (_effectUI10 != null)
  903. {
  904. EffectUIPool.Recycle(_effectUI10);
  905. _effectUI10 = null;
  906. }
  907. UpdateUpStarOfStar();
  908. OpenCardUp("star");
  909. });
  910. }
  911. private void OpenCardUp(string strType)
  912. {
  913. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id , _fromUIType });
  914. }
  915. /***********************************************************升技能***************************************************/
  916. private void UpdateUpSkillView()
  917. {
  918. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  919. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  920. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  921. }
  922. private void RenderListSkillItem(int index, GObject obj)
  923. {
  924. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  925. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  926. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  927. {
  928. item.target.mode = ButtonMode.Common;
  929. }
  930. else
  931. {
  932. item.target.mode = ButtonMode.Radio;
  933. }
  934. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  935. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  936. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  937. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  938. item.m_txtName.text = skillCfg.name;
  939. item.m_txtLv.text = string.Format("{0}级", skillLv);
  940. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  941. // item.m_txtDesc.text = skillLvlCfg.describe;
  942. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  943. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  944. {
  945. RedDotController.Instance.SetComRedDot(item.target, false);
  946. }
  947. else
  948. {
  949. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  950. }
  951. }
  952. private void OnBtnUpSkill()
  953. {
  954. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  955. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  956. }
  957. private void OnClickListSkillItem(EventContext eventContext)
  958. {
  959. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  960. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  961. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  962. }
  963. private void OnBtnCheckAuto()
  964. {
  965. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  966. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  967. if (cardStarCfg == null)
  968. {
  969. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  970. return;
  971. }
  972. if (_isAutoSelect == 0)
  973. _isAutoSelect = 1;
  974. else
  975. _isAutoSelect = 0;
  976. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  977. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  978. }
  979. private float touchBeginX = 0;
  980. private void onTouchCardBegin(EventContext context)
  981. {
  982. InputEvent inputEvent = (InputEvent)context.data;
  983. touchBeginX = inputEvent.x;
  984. }
  985. private void onTouchCardEnd(EventContext context)
  986. {
  987. InputEvent inputEvent = (InputEvent)context.data;
  988. float diffValueX = touchBeginX - inputEvent.x;
  989. if (diffValueX > 20 && showCard == false)
  990. {
  991. if (_nowIndex < _cardList.Count - 1)
  992. {
  993. OnClickBtnRight();
  994. RefLeftAndRight();
  995. }
  996. }
  997. else if (diffValueX < -20 && showCard == false)
  998. {
  999. if (_nowIndex > 0)
  1000. {
  1001. OnClickBtnLeft();
  1002. RefLeftAndRight();
  1003. }
  1004. }
  1005. else if (diffValueX <= 20 && diffValueX >= -20)
  1006. {
  1007. if(_ui.m_c1.selectedIndex == 1)
  1008. OnClickComCard();
  1009. else
  1010. OnClickLoaCard();
  1011. }
  1012. }
  1013. private void OnClickLoaCard()
  1014. {
  1015. if (playAni) return;
  1016. playAni = true;
  1017. if (!showCard)
  1018. {
  1019. _ui.m_loaListener1.visible = false;
  1020. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1021. {
  1022. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1023. });
  1024. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1025. {
  1026. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1027. });
  1028. _ui.m_t0.Play(() =>
  1029. {
  1030. playAni = false;
  1031. });
  1032. showCard = true;
  1033. }
  1034. else
  1035. {
  1036. _ui.m_loaListener1.visible = true;
  1037. _ui.m_t1.SetHook("scale", () =>
  1038. {
  1039. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1040. {
  1041. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1042. });
  1043. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1044. {
  1045. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1046. });
  1047. });
  1048. _ui.m_t1.Play(() =>
  1049. {
  1050. playAni = false;
  1051. });
  1052. showCard = false;
  1053. }
  1054. }
  1055. private void OnClickComCard()
  1056. {
  1057. if (playAni) return;
  1058. playAni = true;
  1059. if (showCard)
  1060. {
  1061. _ui.m_loaListener.visible = true;
  1062. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1063. float scale = _ui.m_comCard.target.scaleX;
  1064. _ui.m_t1.SetValue("scale", scale, scale);
  1065. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1066. _ui.m_t1.Play(() =>
  1067. {
  1068. playAni = false;
  1069. });
  1070. showCard = false;
  1071. }
  1072. else
  1073. {
  1074. _ui.m_loaListener.visible = false;
  1075. float scale = _ui.target.height / CardDataManager.CardResInitHight;
  1076. _ui.m_comCard.target.scrollPane.viewWidth = _ui.target.width / scale;
  1077. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1078. _ui.m_t0.SetValue("scale", scale, scale);
  1079. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1080. _ui.m_t0.Play(() =>
  1081. {
  1082. playAni = false;
  1083. });
  1084. showCard = true;
  1085. }
  1086. }
  1087. private void OnClickBtnStroy()
  1088. {
  1089. ViewManager.Show<CardStoryView>(_cardData);
  1090. }
  1091. private void OnChangeCtrlTab()
  1092. {
  1093. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1094. this.UpdateCommon();
  1095. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1096. {
  1097. this.ClearItemsCountList();
  1098. this.UpdateUpLvView();
  1099. }
  1100. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1101. {
  1102. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1103. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1104. {
  1105. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1106. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1107. return;
  1108. }
  1109. this.UpdateUpStarView();
  1110. }
  1111. else
  1112. {
  1113. this.UpdateUpSkillView();
  1114. }
  1115. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1116. }
  1117. private void UpdateItemChange()
  1118. {
  1119. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1120. this.UpdateUpStarView();
  1121. this.UpdateUpSkillView();
  1122. }
  1123. private void OnBtnStarRewardClick()
  1124. {
  1125. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1126. }
  1127. private void OnClickBtnBack()
  1128. {
  1129. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1130. this._selectTab = 0;
  1131. }
  1132. private void UpdateRedDot()
  1133. {
  1134. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1135. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1136. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1137. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1138. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1139. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1140. }
  1141. protected override void OnHide()
  1142. {
  1143. base.OnHide();
  1144. EffectUIPool.Recycle(_effectUI1);
  1145. _effectUI1 = null;
  1146. EffectUIPool.Recycle(_effectUI5);
  1147. _effectUI5 = null;
  1148. EffectUIPool.Recycle(_effectUI6);
  1149. _effectUI6 = null;
  1150. EffectUIPool.Recycle(_effectUI7);
  1151. _effectUI7 = null;
  1152. EffectUIPool.Recycle(_effectUI8);
  1153. _effectUI8 = null;
  1154. EffectUIPool.Recycle(_effectUI9);
  1155. _effectUI9 = null;
  1156. EffectUIPool.Recycle(_effectUI10);
  1157. _effectUI10 = null;
  1158. Timers.inst.Remove(CheckGuide);
  1159. Timers.inst.Remove(OnTimedEvent);
  1160. UI_ComCostCurrency.ProxyEnd();
  1161. UI_ComCostCurrencyWithHas.ProxyEnd();
  1162. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1163. _valueBarController.OnHide();
  1164. _cardStarRewards.Clear();
  1165. Input.multiTouchEnabled = true;
  1166. }
  1167. protected override void RemoveEventListener()
  1168. {
  1169. base.RemoveEventListener();
  1170. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1171. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1172. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1173. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1174. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1175. EventAgent.RemoveEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  1176. }
  1177. private void CheckGuide(object param)
  1178. {
  1179. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1180. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1181. {
  1182. UpdateToCheckGuide(null);
  1183. }
  1184. else
  1185. {
  1186. Timers.inst.Remove(CheckGuide);
  1187. }
  1188. _ui.m_loaGuide.visible = false;
  1189. }
  1190. protected override void UpdateToCheckGuide(object param)
  1191. {
  1192. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1193. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1194. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1195. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1196. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1197. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1198. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1199. }
  1200. protected override void TryCompleteGuide()
  1201. {
  1202. base.TryCompleteGuide();
  1203. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1204. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1205. }
  1206. }
  1207. }