CardFosterView.cs 45 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private EffectUI _effectUI1;
  27. private EffectUI _effectUI3;
  28. private EffectUI _effectUI4;
  29. private EffectUI _effectUI5;
  30. private EffectUI _effectUI6;
  31. private EffectUI _effectUI7;
  32. private GObject _consumeSelectItem;//选中的材料item
  33. private int _consumeSelectIndex = 0;//0为减,1为加
  34. private List<int> itemsCount;
  35. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  36. //private Timer _timer;
  37. private const float _delay = 300;
  38. private double _selectTimeCount = 0;//长按时间
  39. private int _showLv = 0;
  40. private int _showExp = 0;
  41. private float _cardScale = 0.8f;
  42. private bool showCard = false;
  43. private bool playAni = false;
  44. private const int _cardResInitWidth = 1440;
  45. private const int _cardResInitHight = 1920;
  46. private Vector2 comCardImgResInitSize;
  47. private Vector2 comCardImgResTargetSize;
  48. public override void Dispose()
  49. {
  50. EffectUIPool.Recycle(_effectUI3);
  51. _effectUI3 = null;
  52. EffectUIPool.Recycle(_effectUI4);
  53. _effectUI4 = null;
  54. for (int i = 0; i < _listLongPress.Count; i++)
  55. {
  56. _listLongPress[i].Dispose();
  57. }
  58. _listLongPress.Clear();
  59. if (_valueBarController != null)
  60. {
  61. _valueBarController.Dispose();
  62. _valueBarController = null;
  63. }
  64. if (_ui != null)
  65. {
  66. _ui.Dispose();
  67. _ui = null;
  68. }
  69. base.Dispose();
  70. }
  71. protected override void OnInit()
  72. {
  73. base.OnInit();
  74. packageName = UI_CardFosterUI.PACKAGE_NAME;
  75. _ui = UI_CardFosterUI.Create();
  76. viewCom = _ui.target;
  77. isfullScreen = true;
  78. //公共组件:返回,页签,属性列表
  79. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  80. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  81. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  82. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  83. //卡面和故事界面
  84. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  85. //升级升星按钮
  86. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  87. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  88. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  89. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  90. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  91. //升级升星消耗材料列表
  92. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  93. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  94. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  95. //满星级后卡面列表
  96. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  97. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  98. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  99. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  100. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  101. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  102. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  103. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  104. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  105. }
  106. protected override void OnShown()
  107. {
  108. base.OnShown();
  109. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  110. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  111. _comFosterBottom = _ui.m_ComFosterBottom;
  112. playAni = false;
  113. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  114. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  115. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  116. comCardImgResInitSize = Vector2.zero;
  117. comCardImgResTargetSize = Vector2.zero;
  118. showCard = false;
  119. Input.multiTouchEnabled = false;
  120. this.ClearItemsCountList();
  121. this.UpdateCommon();
  122. this.UpdateNormal();
  123. this.UpdateCardRes();
  124. this.UpdateUpLvView();
  125. this.UpdateUpStarView();
  126. this.UpdateUpSkillView();
  127. this.UpdateRedDot();
  128. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  129. _comFosterBottom.m_listSkill.selectedIndex = 0;
  130. _comFosterBottom.m_btnClearAll.visible = false;
  131. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  132. for (int i = 0; i < cardStarCfgs.Count; i++)
  133. {
  134. if (cardStarCfgs[i].rewardsArr.Length > 0)
  135. {
  136. _cardStarRewards.Add(cardStarCfgs[i]);
  137. }
  138. }
  139. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  140. Timers.inst.AddUpdate(CheckGuide);
  141. }
  142. protected override void AddEventListener()
  143. {
  144. base.AddEventListener();
  145. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  146. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  147. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  148. }
  149. private void ClearItemsCountList()
  150. {
  151. if (itemsCount == null)
  152. {
  153. itemsCount = new List<int>();
  154. }
  155. itemsCount.Clear();
  156. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  157. {
  158. itemsCount.Add(0);
  159. }
  160. }
  161. private void UpdateNormal()
  162. {
  163. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  164. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  165. _valueBarController.OnShown();
  166. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  167. string names = _cardData.itemCfg.name;
  168. _comFosterBottom.m_txtName0.text = "";
  169. _comFosterBottom.m_txtName1.text = "";
  170. _comFosterBottom.m_txtName2.text = "";
  171. _comFosterBottom.m_txtName3.text = "";
  172. _comFosterBottom.m_txtName4.text = "";
  173. switch (names.Length)
  174. {
  175. case 1:
  176. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  177. break;
  178. case 2:
  179. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  180. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  181. break;
  182. case 3:
  183. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  184. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  185. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  186. break;
  187. case 4:
  188. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  189. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  190. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  191. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  192. break;
  193. default:
  194. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  195. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  196. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  197. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  198. _comFosterBottom.m_txtName4.text = names.Substring(4);
  199. break;
  200. }
  201. }
  202. private void UpdateCommon()
  203. {
  204. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  205. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  206. _comLvConsumeGold.m_txtNeed.text = "0";
  207. _comLvConsumeGold.m_c1.selectedIndex = 1;
  208. UI_ComCost.ProxyEnd();
  209. }
  210. private void UpdateCardRes()
  211. {
  212. if (_effectUI1 != null)
  213. {
  214. EffectUIPool.Recycle(_effectUI1);
  215. _effectUI1 = null;
  216. }
  217. string resName = _cardData.resources[_cardData.resIndex];
  218. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  219. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  220. {
  221. _effectUI1 = new EffectUI();
  222. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  223. }
  224. if (_effectUI1 != null)
  225. {
  226. _ui.m_c1.selectedIndex = 1;
  227. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  228. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  229. }
  230. else
  231. {
  232. _ui.m_c1.selectedIndex = 0;
  233. if (comCardImgResInitSize == Vector2.zero)
  234. {
  235. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  236. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  237. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  238. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  239. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  240. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  241. }
  242. }
  243. }
  244. private void RenderListPropertyItem(int index, GObject obj)
  245. {
  246. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  247. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  248. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  249. UI_ListScoreItem.ProxyEnd();
  250. }
  251. /***********************************************************升级***************************************************/
  252. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  253. {
  254. _showLv = isPreview == true ? lv : _cardData.lv;
  255. _showExp = isPreview == true ? exp : _cardData.exp;
  256. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  257. if (cardLvCfg == null)
  258. {
  259. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  260. return;
  261. }
  262. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  263. _comFosterBottom.m_barLv.value = _showExp;
  264. EffectUIPool.Recycle(_effectUI6);
  265. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  266. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  267. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  268. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  269. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  270. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  271. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  272. if (isPreview == true)
  273. {
  274. return;
  275. }
  276. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  277. }
  278. private void RenderListLvConsumeItem(int index, GObject obj)
  279. {
  280. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  281. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  282. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  283. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  284. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  285. listItem.m_txtUseCount.text = "0";
  286. listItem.target.data = index;
  287. _listEffectHolder.Add(listItem.m_holderTouch);
  288. if (listItem.m_btnMinus.data == null)
  289. {
  290. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  291. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  292. }
  293. if (listItem.m_loaBg.data == null)
  294. {
  295. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  296. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  297. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  298. // longPressGesture.once = true;
  299. // LongPressGesture.TRIGGER = 1f;
  300. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  301. // // longPressGesture.onEnd.Add(OnLongEnd);
  302. // _listLongPress.Add(longPressGesture);
  303. }
  304. listItem.m_btnMinus.data = 0;
  305. listItem.m_loaBg.data = 1;
  306. UI_ComConsume.ProxyEnd();
  307. }
  308. private void OnClickItemConsumsBegin(EventContext context)
  309. {
  310. // GObject obj, int type
  311. GObject sender = context.sender as GObject;
  312. int type = (int)sender.data;
  313. GObject obj = sender.parent;
  314. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  315. int index = (int)obj.data;// (int)listItem.target.data;
  316. int itemId = upgradeCardItemsArr[index];
  317. _consumeSelectItem = obj;
  318. _consumeSelectIndex = type;
  319. if (type == 1)
  320. {
  321. if (IsUpLvLimit(itemId)) return;
  322. if (ItemDataManager.GetItemNum(itemId) == 0)
  323. {
  324. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  325. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  326. }
  327. }
  328. OnTimedEvent(null);
  329. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  330. EffectUIPool.Recycle(_effectUI5);
  331. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  332. }
  333. private void OnTimedEvent(object param)
  334. {
  335. _selectTimeCount += _delay;
  336. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  337. {
  338. if (_consumeSelectIndex == 0)
  339. {
  340. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  341. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  342. UI_ComConsume.ProxyEnd();
  343. if (!pointIsOnComponent)
  344. {
  345. Timers.inst.Remove(OnTimedEvent);
  346. return;
  347. }
  348. this.OnClickBtnMinus(_consumeSelectItem);
  349. }
  350. else
  351. {
  352. int index = (int)_consumeSelectItem.data;
  353. int itemId = upgradeCardItemsArr[index];
  354. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  355. {
  356. Timers.inst.Remove(OnTimedEvent);
  357. return;
  358. }
  359. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  360. }
  361. }
  362. }
  363. private void OnClickItemLvConsumsEnd()
  364. {
  365. Timers.inst.Remove(OnTimedEvent);
  366. _selectTimeCount = 0;
  367. if (_consumeSelectIndex == 0)
  368. {
  369. this.OnClickBtnMinus(_consumeSelectItem);
  370. }
  371. else
  372. {
  373. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  374. }
  375. }
  376. //返回值为此材料是否可继续消耗此材料继续升级
  377. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  378. {
  379. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  380. int index = (int)obj.data;
  381. int itemId = upgradeCardItemsArr[index];
  382. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  383. {
  384. Timers.inst.Remove(OnTimedEvent);
  385. return false;
  386. }
  387. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  388. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  389. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  390. {
  391. Timers.inst.Remove(OnTimedEvent);
  392. if (showTips == true)
  393. {
  394. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  395. }
  396. return false;
  397. }
  398. if (IsUpLvLimit(itemId, false)) return false;
  399. itemsCount[index] = itemsCount[index] + 1;
  400. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  401. UI_ComConsume.ProxyEnd();
  402. this.UpdatePreView();
  403. return true;
  404. }
  405. private void OnClickBtnMinus(GObject obj)
  406. {
  407. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  408. int index = (int)listItem.target.data;
  409. if (itemsCount[index] == 0)
  410. {
  411. Timers.inst.Remove(OnTimedEvent);
  412. return;
  413. }
  414. itemsCount[index] = itemsCount[index] - 1;
  415. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  416. UI_ComConsume.ProxyEnd();
  417. this.UpdatePreView();
  418. }
  419. private void UpdatePreView()
  420. {
  421. int count = 0;//消耗金币数量
  422. int hasExp = 0;//消耗材料提升的总经验
  423. for (int i = 0; i < itemsCount.Count; i++)
  424. {
  425. if (itemsCount[i] == 0) continue;
  426. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  427. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  428. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  429. }
  430. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  431. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  432. UI_ComCost.ProxyEnd();
  433. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  434. int previewLv = 0;
  435. int previewExp = 0;
  436. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  437. this.UpdateUpLvView(true, previewLv, previewExp);
  438. }
  439. private void OnClcikBtnAll()
  440. {
  441. int cardUpLvGoldsNeed = 0;
  442. for (int i = 0; i < itemsCount.Count; i++)
  443. {
  444. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  445. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  446. for (long j = 0; j < itemNum; j++)
  447. {
  448. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  449. {
  450. break;
  451. }
  452. cardUpLvGoldsNeed += cardUpLvGolds[1];
  453. }
  454. }
  455. }
  456. private void OnClcikBtnClearAll()
  457. {
  458. this.ClearItemsCountList();
  459. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  460. this.UpdatePreView();
  461. }
  462. private void OnClickBtnUpLv()
  463. {
  464. if (_effectUI7 != null)
  465. {
  466. EffectUIPool.Recycle(_effectUI7);
  467. _effectUI7 = null;
  468. }
  469. //按钮点击特效
  470. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  471. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  472. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  473. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  474. UI_ComCost.ProxyEnd();
  475. if (itemMoneyNum == 0)
  476. {
  477. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  478. return;
  479. }
  480. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  481. {
  482. long has = ItemDataManager.GetItemNum(itemMoneyId);
  483. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  484. return;
  485. }
  486. this.UpLv();
  487. }
  488. private async void UpLv()
  489. {
  490. // itemsCount.Clear();
  491. int allConsume = 0;
  492. for (int i = 0; i < itemsCount.Count; i++)
  493. {
  494. allConsume += itemsCount[i];
  495. }
  496. if (allConsume == 0)
  497. {
  498. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  499. return;
  500. }
  501. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  502. {
  503. int lv = _cardData.lv;
  504. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  505. if (result)
  506. {
  507. if (_showLv - lv >= 1)
  508. {
  509. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  510. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  511. }
  512. this.UpdateCommon();
  513. this.UpdateUpLvView();
  514. this.ClearItemsCountList();
  515. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  516. }
  517. }
  518. }
  519. private bool IsUpLvLimit(int itemId, bool showTips = true)
  520. {
  521. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  522. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  523. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  524. lvLimit = Mathf.Min(lvLimit, maxLv);
  525. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  526. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  527. {
  528. if (!showTips) return true;
  529. int roleLv = RoleDataManager.lvl;
  530. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  531. {
  532. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  533. if (_showLv < limit)
  534. {
  535. roleLv = i;
  536. break;
  537. }
  538. }
  539. if(_showLv < maxLv)
  540. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  541. return true;
  542. }
  543. return false;
  544. }
  545. /***********************************************************升星***************************************************/
  546. private void UpdateUpStarView()
  547. {
  548. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  549. if (cardStarCfg == null)
  550. {
  551. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  552. return;
  553. }
  554. int wordRow = 4; //字行数
  555. int wordNumber = 5;//字每行个数
  556. int starLevelDodge = _cardData.star / wordNumber;
  557. int starLevel = _cardData.star / wordNumber;
  558. if (starLevel >= wordRow)
  559. starLevel = wordRow - 1;
  560. int index = starLevel * wordNumber;
  561. for (int i = 0; i < wordRow; i++)
  562. {
  563. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
  564. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  565. UI_ComDodgeStar.ProxyEnd();
  566. if (i == starLevel) {
  567. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  568. string starDesc = "";
  569. for (int j = 0; j < _cardData.itemCfg.starDescArr[i].Length; j++)
  570. {
  571. index++;
  572. string str = _cardData.itemCfg.starDescArr[i][j].ToString();
  573. if (j < _cardData.itemCfg.starDescArr[i].Length - 1)
  574. str += " /";
  575. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  576. }
  577. comStarItem.m_txtContent.text = starDesc;
  578. UI_ComStarItem.ProxyEnd();
  579. }
  580. }
  581. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  582. {
  583. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  584. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  585. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  586. return;
  587. }
  588. else
  589. {
  590. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  591. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  592. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  593. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  594. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  595. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  596. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  597. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  598. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  599. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  600. }
  601. }
  602. private void RenderListStarConsumeItem(int index, GObject obj)
  603. {
  604. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  605. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  606. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  607. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  608. listItem.m_CountType.selectedIndex = 1;
  609. listItem.m_ButtonType.selectedIndex = 0;
  610. listItem.m_QualityType.selectedIndex = itemCfg.rarity - 1;
  611. int needCount = cardStarCfg.materiarsArr[index][1];
  612. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  613. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  614. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  615. if (listItem.target.data == null)
  616. {
  617. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  618. }
  619. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  620. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  621. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  622. if (hasCount < needCount)
  623. {
  624. //材料不足显示加号
  625. listItem.m_ButtonType.selectedIndex = 2;
  626. }
  627. }
  628. private void RenderListShowCardItem(int index, GObject obj)
  629. {
  630. GButton listItem = obj as GButton;
  631. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  632. // string res = (listItem.parent.data as List<string>)[index];
  633. if (index == _cardData.resIndex)
  634. {
  635. _comFosterBottom.m_listShowCard.selectedIndex = index;
  636. }
  637. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  638. listItem.data = index;
  639. }
  640. private async void OnClickShowCardListItem(EventContext context)
  641. {
  642. int resIndex = (int)(context.data as GObject).data;
  643. if (resIndex != _cardData.resIndex)
  644. {
  645. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  646. if (result)
  647. {
  648. this.UpdateCommon();
  649. this.UpdateCardRes();
  650. }
  651. }
  652. }
  653. private void OnClickBtnPlusStarConsum(int index)
  654. {
  655. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  656. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  657. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  658. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  659. }
  660. private void OnClickBtnUpStar()
  661. {
  662. if (_effectUI7 != null)
  663. {
  664. EffectUIPool.Recycle(_effectUI7);
  665. _effectUI7 = null;
  666. }
  667. //按钮点击特效
  668. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  669. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  670. if (_cardData.lv < cardStarCfg.needLv)
  671. {
  672. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  673. return;
  674. }
  675. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  676. {
  677. return;
  678. }
  679. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  680. {
  681. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  682. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  683. return;
  684. }
  685. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  686. {
  687. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  688. }
  689. this.UpStar();
  690. }
  691. private async void UpStar()
  692. {
  693. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  694. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  695. if (result)
  696. {
  697. UpdateCommon();
  698. UpdateUpStarView();
  699. UpdateCardRes();
  700. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  701. if ( _cardData.star % 5 == 0)
  702. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  703. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  704. UpdateRedDot();
  705. }
  706. }
  707. /***********************************************************升技能***************************************************/
  708. private void UpdateUpSkillView()
  709. {
  710. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  711. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  712. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  713. }
  714. private void RenderListSkillItem(int index, GObject obj)
  715. {
  716. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  717. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  718. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  719. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  720. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  721. item.m_txtName.text = skillCfg.name;
  722. item.m_txtLv.text = string.Format("{0}级", skillLv);
  723. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  724. // item.m_txtDesc.text = skillLvlCfg.describe;
  725. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  726. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  727. if (item.target.data == null)
  728. {
  729. item.target.onClick.Add(OnBtnUpSkill);
  730. }
  731. }
  732. private void OnBtnUpSkill()
  733. {
  734. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  735. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  736. }
  737. private void OnClickLoaCard()
  738. {
  739. if (playAni) return;
  740. playAni = true;
  741. if (!showCard)
  742. {
  743. //_ui.m_loaListener1.visible = false;
  744. //GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  745. //{
  746. // _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  747. //});
  748. //GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  749. //{
  750. // _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  751. //});
  752. //_ui.m_t0.Play(() =>
  753. //{
  754. // playAni = false;
  755. //});
  756. showCard = true;
  757. }
  758. else
  759. {
  760. //_ui.m_loaListener1.visible = true;
  761. //_ui.m_t1.SetHook("scale", () =>
  762. //{
  763. // GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  764. // {
  765. // _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  766. // });
  767. // GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  768. // {
  769. // _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  770. // });
  771. //});
  772. //_ui.m_t1.Play(() =>
  773. //{
  774. // playAni = false;
  775. //});
  776. showCard = false;
  777. }
  778. }
  779. private void OnClickComCard()
  780. {
  781. if (playAni) return;
  782. playAni = true;
  783. if (showCard)
  784. {
  785. //_ui.m_loaListener.visible = true;
  786. //_ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  787. //float scale = _ui.m_comCard.target.scaleX;
  788. //_ui.m_t1.SetValue("scale", scale, scale);
  789. //_ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  790. //_ui.m_t1.Play(() =>
  791. //{
  792. // playAni = false;
  793. //});
  794. showCard = false;
  795. }
  796. else
  797. {
  798. //_ui.m_loaListener.visible = false;
  799. //float scale = _ui.target.height / 1920;
  800. //_ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  801. //_ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  802. //_ui.m_t0.SetValue("scale", scale, scale);
  803. //_ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  804. //_ui.m_t0.Play(() =>
  805. //{
  806. // playAni = false;
  807. //});
  808. showCard = true;
  809. }
  810. }
  811. private void OnClickBtnStroy()
  812. {
  813. ViewManager.Show<CardStoryView>(_cardData);
  814. }
  815. private void OnChangeCtrlTab()
  816. {
  817. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  818. this.UpdateCommon();
  819. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  820. {
  821. this.ClearItemsCountList();
  822. this.UpdateUpLvView();
  823. }
  824. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  825. {
  826. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  827. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  828. {
  829. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  830. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  831. return;
  832. }
  833. this.UpdateUpStarView();
  834. }
  835. else
  836. {
  837. this.UpdateUpSkillView();
  838. }
  839. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  840. }
  841. private void UpdateItemChange()
  842. {
  843. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  844. this.UpdateUpStarView();
  845. this.UpdateUpSkillView();
  846. }
  847. private void OnBtnStarRewardClick()
  848. {
  849. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  850. }
  851. private void OnClickBtnBack()
  852. {
  853. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  854. this._selectTab = 0;
  855. }
  856. private void UpdateRedDot()
  857. {
  858. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  859. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  860. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  861. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  862. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  863. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  864. }
  865. protected override void OnHide()
  866. {
  867. base.OnHide();
  868. EffectUIPool.Recycle(_effectUI1);
  869. _effectUI1 = null;
  870. EffectUIPool.Recycle(_effectUI5);
  871. _effectUI5 = null;
  872. EffectUIPool.Recycle(_effectUI6);
  873. _effectUI6 = null;
  874. EffectUIPool.Recycle(_effectUI7);
  875. _effectUI7 = null;
  876. Timers.inst.Remove(CheckGuide);
  877. Timers.inst.Remove(OnTimedEvent);
  878. UI_ComCostCurrency.ProxyEnd();
  879. UI_ComCostCurrencyWithHas.ProxyEnd();
  880. // _comFosterBottom.m_listLvConsume.numItems = 0;
  881. _valueBarController.OnHide();
  882. _cardStarRewards.Clear();
  883. }
  884. protected override void RemoveEventListener()
  885. {
  886. base.RemoveEventListener();
  887. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  888. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  889. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  890. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  891. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  892. }
  893. private void CheckGuide(object param)
  894. {
  895. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  896. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  897. {
  898. UpdateToCheckGuide(null);
  899. }
  900. else
  901. {
  902. Timers.inst.Remove(CheckGuide);
  903. }
  904. _ui.m_loaGuide.visible = false;
  905. }
  906. protected override void UpdateToCheckGuide(object param)
  907. {
  908. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  909. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  910. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  911. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  912. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  913. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  914. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  915. }
  916. protected override void TryCompleteGuide()
  917. {
  918. base.TryCompleteGuide();
  919. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  920. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  921. }
  922. }
  923. }