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							- using LitJson;
 
- namespace GFGGame
 
- {
 
-     public class LauncherConfig
 
-     {
 
-         public enum EnumNetType { DEV, LOCAL, TEMP, TISHEN, PUBLIC }
 
-         public static EnumNetType netType = EnumNetType.LOCAL;
 
-         public static string cfgName;
 
-         //热更代码存放位置
 
-         public const string DllDirHotfix = "Assets/ResIn/Dll/Update/";
 
-         public const string DllDirAOT = "Assets/ResIn/Dll/AOT/";
 
-         public const int HTTP_GET_TIME_OUT = 3;
 
-         public const int HTTP_POST_TIME_OUT = 15;
 
-         public static string SOUND_KEY = "sound";
 
-         public static string MUSIC_KEY = "music";
 
-         public static string VOICE_KEY = "voice";
 
-         public static string SOUND_VOLUMN_KEY = "sound_volumn";
 
-         public static string MUSIC_VOLUMN_KEY = "music_volumn";
 
-         public static string VOICE_VOLUMN_KEY = "voice_volumn";
 
-         public const string SQL_FILE_NAME = "excelConfig.sqlite.bytes";
 
-         public const string LAST_LOGIN_IS_AGREE_KEY = "LAST_LOGIN_IS_AGREE_KEY_6";//上次登录是否同意隐私政策
 
-         public static string CDN_ROOT;
 
-         public static string loginApiUrl;
 
-         public static string gameApiUrl;
 
-         public static string launcherRootUrl;
 
-         public static string cfgUrl;
 
-         //平台id
 
-         public static int platformId = 1;
 
-         //渠道id
 
-         public static int ChannelId = 101;
 
-         public static string logApiRootUrl;//上报普通日志接口
 
-         public static string logApiReportLauncherUrl;//上报节点日志接口
 
-         public static string apkVersion;
 
-         public static int serverStatus;
 
-         public static int onDebug;
 
-         public static string manifest_v;
 
-         public static string privacy_v;
 
-         public static void InitScriptCompilation()
 
-         {
 
-             launcherRootUrl = "https://wsjclient.obs.cn-north-4.myhuaweicloud.com/";
 
- #if PT_DEV
 
-             //外网dev版本
 
-             netType = EnumNetType.PUBLIC;
 
-             cfgName = "cfg_dev";
 
- #elif PT_TEMP
 
-             netType = EnumNetType.PUBLIC;
 
-             cfgName = "cfg_temp";
 
- #elif PT_IOS
 
-             netType = EnumNetType.PUBLIC;
 
-             cfgName = "cfg_ios_1";
 
-             platformId = 2;
 
-             ChannelId = (int)ChannelID.AppStore;
 
- #elif PT_TISHEN
 
-             netType = EnumNetType.TISHEN;
 
-             cfgName = "cfg_ts";
 
- #else
 
-             netType = EnumNetType.LOCAL;
 
-             cfgName = "cfg_local";
 
-             launcherRootUrl = "http://10.108.64.189:81/";
 
- #endif
 
-             cfgUrl = launcherRootUrl + "platform/{cfgName}.json";
 
-         }
 
-         public static void InitPlatform(string json)
 
-         {
 
-             var result = JsonMapper.ToObject<Result>(json);
 
-             LauncherConfig.CDN_ROOT = result.cdnRoot;
 
-             // CDN_ROOT = "http://10.108.64.143/";
 
-             LauncherConfig.logApiRootUrl = result.logApiUrl;
 
-             //LauncherConfig.logApiRootUrl = "http://10.108.64.106:8080/api/Log/";
 
-             LauncherConfig.logApiReportLauncherUrl = LauncherConfig.logApiRootUrl + "ReportNode";
 
-             LauncherConfig.apkVersion = result.apkVersion;
 
-             LauncherConfig.serverStatus = int.Parse(result.serverStatus);
 
-             LauncherConfig.onDebug = int.Parse(result.onDebug);
 
-             LauncherConfig.manifest_v = result.manifest_v;
 
-             LauncherConfig.privacy_v = result.privacy_v;
 
-         }
 
-         private struct Result
 
-         {
 
-             public string cdnRoot;
 
-             public string logApiUrl;
 
-             public string apkVersion;
 
-             public string serverStatus;
 
-             public string onDebug;
 
-             public string manifest_v;
 
-             public string privacy_v;
 
-         }
 
-     }
 
- }
 
 
  |