CardFosterView.cs 57 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 5;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. public string _fromUIType; //来自哪个界面跳转进来
  36. private EffectUI _effectUI1;
  37. private EffectUI _effectUI3;
  38. private EffectUI _effectUI4;
  39. private EffectUI _effectUI5;
  40. private EffectUI _effectUI6;
  41. private EffectUI _effectUI7;
  42. private EffectUI _effectUI8;
  43. private EffectUI _effectUI9;
  44. private EffectUI _effectUI10;
  45. private GObject _consumeSelectItem;//选中的材料item
  46. private int _consumeSelectIndex = 0;//0为减,1为加
  47. private List<int> itemsCount;
  48. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  49. //private Timer _timer;
  50. private const float _delay = 300;
  51. private double _selectTimeCount = 0;//长按时间
  52. private int _showLv = 0;
  53. private int _showExp = 0;
  54. private float _cardScale = 0.8f;
  55. private bool showCard = false;
  56. private bool playAni = false;
  57. private Vector2 comCardImgResInitSize;
  58. private Vector2 comCardImgResTargetSize;
  59. public override void Dispose()
  60. {
  61. EffectUIPool.Recycle(_effectUI3);
  62. _effectUI3 = null;
  63. EffectUIPool.Recycle(_effectUI4);
  64. _effectUI4 = null;
  65. for (int i = 0; i < _listLongPress.Count; i++)
  66. {
  67. _listLongPress[i].Dispose();
  68. }
  69. _listLongPress.Clear();
  70. if (_valueBarController != null)
  71. {
  72. _valueBarController.Dispose();
  73. _valueBarController = null;
  74. }
  75. if (_ui != null)
  76. {
  77. _ui.Dispose();
  78. _ui = null;
  79. }
  80. base.Dispose();
  81. }
  82. protected override void OnInit()
  83. {
  84. base.OnInit();
  85. packageName = UI_CardFosterUI.PACKAGE_NAME;
  86. _ui = UI_CardFosterUI.Create();
  87. viewCom = _ui.target;
  88. isfullScreen = true;
  89. isReturnView = true;
  90. //公共组件:返回,页签,属性列表
  91. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  92. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  93. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  94. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  95. //卡面和故事界面
  96. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  97. //升级升星按钮
  98. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  99. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  100. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  101. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  102. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  103. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  104. //升级升星消耗材料列表
  105. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  106. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  107. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  108. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  109. //满星级后卡面列表
  110. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  111. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  112. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  113. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  114. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  115. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  116. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  117. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  118. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  119. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  121. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  122. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  123. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  124. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  125. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  126. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  127. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  128. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  129. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  130. }
  131. private void RefLeftAndRight()
  132. {
  133. if (_nowIndex <= 0)
  134. {
  135. _ui.m_btnLeft.grayed = true;
  136. _ui.m_btnLeft.touchable = false;
  137. }
  138. else {
  139. _ui.m_btnLeft.grayed = false;
  140. _ui.m_btnLeft.touchable = true;
  141. }
  142. if (_nowIndex >= _cardList.Count - 1)
  143. {
  144. _ui.m_btnRight.grayed = true;
  145. _ui.m_btnRight.touchable = false;
  146. }
  147. else
  148. {
  149. _ui.m_btnRight.grayed = false;
  150. _ui.m_btnRight.touchable = true;
  151. }
  152. }
  153. private void OnClickBtnLeft()
  154. {
  155. _nowIndex -= 1;
  156. RefLeftAndRight();
  157. _cardData = _cardList[_nowIndex];
  158. _cardData.fromUIType = _fromUIType;
  159. RefCardFosterInfo();
  160. }
  161. private void OnClickBtnRight()
  162. {
  163. _nowIndex += 1;
  164. RefLeftAndRight();
  165. _cardData = _cardList[_nowIndex];
  166. _cardData.fromUIType = _fromUIType;
  167. RefCardFosterInfo();
  168. }
  169. private void RefCardFosterInfo()
  170. {
  171. playAni = false;
  172. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  173. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  174. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  175. comCardImgResInitSize = Vector2.zero;
  176. comCardImgResTargetSize = Vector2.zero;
  177. showCard = false;
  178. Input.multiTouchEnabled = false;
  179. this.ClearItemsCountList();
  180. this.UpdateCommon();
  181. this.UpdateNormal();
  182. this.UpdateCardRes();
  183. this.UpdateUpLvView();
  184. this.UpdateUpStarView();
  185. this.UpdateUpSkillView();
  186. this.UpdateRedDot();
  187. this.RefLeftAndRight();
  188. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  189. _comFosterBottom.m_listSkill.selectedIndex = 0;
  190. _comFosterBottom.m_btnClearAll.visible = false;
  191. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  192. _cardStarRewards.Clear();
  193. for (int i = 0; i < cardStarCfgs.Count; i++)
  194. {
  195. if (cardStarCfgs[i].rewardsArr.Length > 0)
  196. {
  197. _cardStarRewards.Add(cardStarCfgs[i]);
  198. }
  199. }
  200. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  201. Timers.inst.AddUpdate(CheckGuide);
  202. }
  203. protected override void OnShown()
  204. {
  205. base.OnShown();
  206. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  207. _comFosterBottom = _ui.m_ComFosterBottom;
  208. _valueBarController.OnShown();
  209. if (this.viewData != null)
  210. {
  211. _cardData = (CardData)this.viewData;
  212. _fromUIType = _cardData.fromUIType;
  213. _cardList.Clear();
  214. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  215. {
  216. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  217. _selectTab = 2; // 默认选中技能tab
  218. var listGuideCard = CardDataManager.GetAllCardIdListByRoleType(_cardData.pageIndex);
  219. for (int i = 0; i<listGuideCard.Count; i++) {
  220. var cardInfo = CardDataManager.GetCardDataById(listGuideCard[i]);
  221. if (cardInfo != null)
  222. _cardList.Add(cardInfo);
  223. }
  224. }
  225. else
  226. {
  227. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  228. _selectTab = 0;
  229. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  230. if (CardDataManager.isFilter == true)
  231. {
  232. //筛选
  233. _cardList = CardDataManager.FilterCardList(_cardList);
  234. }
  235. _cardList = CardDataManager.SortItemList(_cardList);
  236. }
  237. }
  238. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  239. _nowIndex = _cardData.index;
  240. RefCardFosterInfo();
  241. }
  242. protected override void AddEventListener()
  243. {
  244. base.AddEventListener();
  245. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  246. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  247. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  248. EventAgent.AddEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  249. }
  250. private void ClearItemsCountList()
  251. {
  252. if (itemsCount == null)
  253. {
  254. itemsCount = new List<int>();
  255. }
  256. itemsCount.Clear();
  257. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  258. {
  259. itemsCount.Add(0);
  260. }
  261. }
  262. private void UpdateNormal()
  263. {
  264. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  265. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  266. string names = _cardData.itemCfg.name;
  267. _comFosterBottom.m_txtName0.text = "";
  268. _comFosterBottom.m_txtName1.text = "";
  269. _comFosterBottom.m_txtName2.text = "";
  270. _comFosterBottom.m_txtName3.text = "";
  271. _comFosterBottom.m_txtName4.text = "";
  272. switch (names.Length)
  273. {
  274. case 1:
  275. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  276. break;
  277. case 2:
  278. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  279. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  280. break;
  281. case 3:
  282. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  283. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  284. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  285. break;
  286. case 4:
  287. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  288. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  289. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  290. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  291. break;
  292. default:
  293. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  294. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  295. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  296. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  297. _comFosterBottom.m_txtName4.text = names.Substring(4);
  298. break;
  299. }
  300. }
  301. private void UpdateCommon()
  302. {
  303. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  304. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  305. _comLvConsumeGold.m_txtNeed.text = "0";
  306. _comLvConsumeGold.m_c1.selectedIndex = 1;
  307. UI_ComCost.ProxyEnd();
  308. }
  309. private async void UpdateCardRes()
  310. {
  311. if (_effectUI1 != null)
  312. {
  313. EffectUIPool.Recycle(_effectUI1);
  314. _effectUI1 = null;
  315. }
  316. string resName = _cardData.resources[_cardData.resIndex];
  317. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  318. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  319. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  320. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  321. if (_cardData.itemCfg.animationCardStar > 0
  322. && _cardData.star >= _cardData.itemCfg.animationCardStar
  323. && YooAssets.CheckResExist(resPath))
  324. {
  325. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  326. _effectUI1 = new EffectUI();
  327. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  328. _ui.m_comCard.m_comCardHolder.target.width = CardDataManager.CardResInitWidth;
  329. _ui.m_comCard.m_comCardHolder.target.height = CardDataManager.CardResInitHight;
  330. _ui.m_c1.selectedIndex = 1;
  331. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  332. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  333. }
  334. else
  335. {
  336. _ui.m_c1.selectedIndex = 0;
  337. if (comCardImgResInitSize == Vector2.zero)
  338. {
  339. CardDataManager.CardResInitWidth = 1440;
  340. CardDataManager.CardResInitHight = 1920;
  341. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  342. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  343. comCardImgResTargetSize = new Vector2(_ui.target.height * CardDataManager.CardResInitWidth / CardDataManager.CardResInitHight, _ui.target.height);
  344. comCardImgResInitSize = new Vector2(CardDataManager.CardResInitWidth * _cardScale, CardDataManager.CardResInitHight * _cardScale);
  345. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  346. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  347. }
  348. }
  349. }
  350. private void RenderListPropertyItem(int index, GObject obj)
  351. {
  352. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  353. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  354. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  355. UI_ListScoreItem.ProxyEnd();
  356. }
  357. /***********************************************************升级***************************************************/
  358. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  359. {
  360. _showLv = isPreview == true ? lv : _cardData.lv;
  361. _showExp = isPreview == true ? exp : _cardData.exp;
  362. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  363. if (cardLvCfg == null)
  364. {
  365. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  366. return;
  367. }
  368. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  369. _comFosterBottom.m_barLv.value = _showExp;
  370. if (effLight) {
  371. EffectUIPool.Recycle(_effectUI6);
  372. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  373. }
  374. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  375. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  376. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  377. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  378. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  379. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  380. if (isPreview == true)
  381. {
  382. return;
  383. }
  384. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  385. }
  386. private void RenderListLvConsumeItem(int index, GObject obj)
  387. {
  388. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  389. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  390. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  391. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  392. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  393. listItem.m_txtUseCount.text = "0";
  394. listItem.target.data = index;
  395. _listEffectHolder.Add(listItem.m_holderTouch);
  396. if (listItem.m_btnMinus.data == null)
  397. {
  398. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  399. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  400. }
  401. if (listItem.m_loaBg.data == null)
  402. {
  403. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  404. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  405. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  406. // longPressGesture.once = true;
  407. // LongPressGesture.TRIGGER = 1f;
  408. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  409. // // longPressGesture.onEnd.Add(OnLongEnd);
  410. // _listLongPress.Add(longPressGesture);
  411. }
  412. listItem.m_btnMinus.data = 0;
  413. listItem.m_loaBg.data = 1;
  414. UI_ComConsume.ProxyEnd();
  415. }
  416. private void OnClickItemConsumsBegin(EventContext context)
  417. {
  418. // GObject obj, int type
  419. GObject sender = context.sender as GObject;
  420. int type = (int)sender.data;
  421. GObject obj = sender.parent;
  422. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  423. int index = (int)obj.data;// (int)listItem.target.data;
  424. int itemId = upgradeCardItemsArr[index];
  425. _consumeSelectItem = obj;
  426. _consumeSelectIndex = type;
  427. if (type == 1)
  428. {
  429. if (IsUpLvLimit(itemId)) return;
  430. if (ItemDataManager.GetItemNum(itemId) == 0)
  431. {
  432. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  433. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  434. }
  435. }
  436. OnTimedEvent(null);
  437. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  438. EffectUIPool.Recycle(_effectUI5);
  439. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  440. }
  441. private void OnTimedEvent(object param)
  442. {
  443. _selectTimeCount += _delay;
  444. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  445. {
  446. if (_consumeSelectIndex == 0)
  447. {
  448. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  449. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  450. UI_ComConsume.ProxyEnd();
  451. if (!pointIsOnComponent)
  452. {
  453. Timers.inst.Remove(OnTimedEvent);
  454. return;
  455. }
  456. this.OnClickBtnMinus(_consumeSelectItem);
  457. }
  458. else
  459. {
  460. int index = (int)_consumeSelectItem.data;
  461. int itemId = upgradeCardItemsArr[index];
  462. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  463. {
  464. Timers.inst.Remove(OnTimedEvent);
  465. return;
  466. }
  467. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  468. }
  469. }
  470. }
  471. private void OnClickItemLvConsumsEnd()
  472. {
  473. Timers.inst.Remove(OnTimedEvent);
  474. _selectTimeCount = 0;
  475. if (_consumeSelectIndex == 0)
  476. {
  477. this.OnClickBtnMinus(_consumeSelectItem);
  478. }
  479. else
  480. {
  481. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  482. }
  483. }
  484. //返回值为此材料是否可继续消耗此材料继续升级
  485. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  486. {
  487. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  488. int index = (int)obj.data;
  489. int itemId = upgradeCardItemsArr[index];
  490. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  491. {
  492. Timers.inst.Remove(OnTimedEvent);
  493. return false;
  494. }
  495. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  496. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  497. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  498. {
  499. Timers.inst.Remove(OnTimedEvent);
  500. if (showTips == true)
  501. {
  502. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  503. }
  504. return false;
  505. }
  506. if (IsUpLvLimit(itemId, false)) return false;
  507. itemsCount[index] = itemsCount[index] + 1;
  508. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  509. UI_ComConsume.ProxyEnd();
  510. this.UpdatePreView();
  511. return true;
  512. }
  513. private void OnClickBtnMinus(GObject obj)
  514. {
  515. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  516. int index = (int)listItem.target.data;
  517. if (index >= itemsCount.Count|| itemsCount[index] == 0)
  518. {
  519. Timers.inst.Remove(OnTimedEvent);
  520. return;
  521. }
  522. itemsCount[index] = itemsCount[index] - 1;
  523. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  524. UI_ComConsume.ProxyEnd();
  525. this.UpdatePreView();
  526. }
  527. private void UpdatePreView()
  528. {
  529. int count = 0;//消耗金币数量
  530. int hasExp = 0;//消耗材料提升的总经验
  531. for (int i = 0; i < itemsCount.Count; i++)
  532. {
  533. if (itemsCount[i] == 0) continue;
  534. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  535. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  536. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  537. }
  538. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  539. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  540. UI_ComCost.ProxyEnd();
  541. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  542. int previewLv = 0;
  543. int previewExp = 0;
  544. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  545. this.UpdateUpLvView(true, previewLv, previewExp);
  546. }
  547. private void OnClcikBtnAll()
  548. {
  549. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  550. if (_cardData.lv >= lvLimit)
  551. {
  552. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", CardDataManager.GetNextUpCardNeedRoleLv(_cardData.lv)));
  553. return;
  554. }
  555. ViewManager.Show<CardUpLevelView>(_cardData);
  556. //int cardUpLvGoldsNeed = 0;
  557. //for (int i = 0; i < itemsCount.Count; i++)
  558. //{
  559. // int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  560. // long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  561. // for (long j = 0; j < itemNum; j++)
  562. // {
  563. // if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  564. // {
  565. // break;
  566. // }
  567. // cardUpLvGoldsNeed += cardUpLvGolds[1];
  568. // }
  569. //}
  570. }
  571. private void OnClcikBtnClearAll()
  572. {
  573. this.ClearItemsCountList();
  574. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  575. this.UpdatePreView();
  576. }
  577. private void OnClickBtnUpLv()
  578. {
  579. if (_effectUI7 != null)
  580. {
  581. EffectUIPool.Recycle(_effectUI7);
  582. _effectUI7 = null;
  583. }
  584. //按钮点击特效
  585. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  586. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  587. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  588. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  589. UI_ComCost.ProxyEnd();
  590. if (itemMoneyNum == 0)
  591. {
  592. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  593. return;
  594. }
  595. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  596. {
  597. long has = ItemDataManager.GetItemNum(itemMoneyId);
  598. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  599. return;
  600. }
  601. this.UpLv();
  602. }
  603. private async void UpLv()
  604. {
  605. // itemsCount.Clear();
  606. int allConsume = 0;
  607. for (int i = 0; i < itemsCount.Count; i++)
  608. {
  609. allConsume += itemsCount[i];
  610. }
  611. if (allConsume == 0)
  612. {
  613. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  614. return;
  615. }
  616. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  617. {
  618. int lv = _cardData.lv;
  619. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  620. if (result)
  621. {
  622. if (_showLv - lv >= 1)
  623. {
  624. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  625. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id });
  626. }
  627. ReferInfo();
  628. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  629. }
  630. }
  631. }
  632. private void ReferInfo() {
  633. this.UpdateCommon();
  634. this.UpdateUpLvView(false, 0, 0, true);
  635. this.ClearItemsCountList();
  636. }
  637. private bool IsUpLvLimit(int itemId, bool showTips = true)
  638. {
  639. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  640. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  641. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  642. lvLimit = Mathf.Min(lvLimit, maxLv);
  643. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  644. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  645. {
  646. if (!showTips) return true;
  647. if(_showLv < maxLv)
  648. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", CardDataManager.GetNextUpCardNeedRoleLv(_showLv)));
  649. return true;
  650. }
  651. return false;
  652. }
  653. /***********************************************************升星***************************************************/
  654. private void UpdateUpStarView()
  655. {
  656. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  657. if (cardStarCfg == null)
  658. {
  659. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  660. return;
  661. }
  662. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  663. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  664. //升星后星数正5才不进入
  665. if (_refDodgeStar || _cardData.star % 5 != 0) {
  666. UpdateUpStarOfStarAndText();
  667. }
  668. _refDodgeStar = true;
  669. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  670. _comFosterBottom.m_btnRule.data = 300021;
  671. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  672. {
  673. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  674. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  675. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  676. return;
  677. }
  678. else
  679. {
  680. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  681. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  682. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  683. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  684. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  685. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  686. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  687. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  688. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  689. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  690. }
  691. }
  692. private void UpdateUpStarOfStarAndText()
  693. {
  694. UpdateUpStarOfStar();
  695. UpdateUpStarOfText();
  696. }
  697. private void UpdateUpStarOfStar()
  698. {
  699. int starLevelDodge = _cardData.star / _wordNumber;
  700. for (int i = 0; i < _wordRow; i++)
  701. {
  702. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  703. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  704. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  705. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  706. UI_ComDodgeStar.ProxyEnd();
  707. }
  708. }
  709. private void UpdateUpStarOfText()
  710. {
  711. int starLevel = _cardData.star / _wordNumber;
  712. _wordRow = _cardData.itemCfg.starDescArr.Length;
  713. if (starLevel >= _wordRow)
  714. starLevel = _wordRow - 1;
  715. int index = starLevel * _wordNumber;
  716. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  717. string starDesc = "";
  718. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  719. {
  720. index++;
  721. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  722. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  723. str += " /";
  724. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  725. }
  726. comStarItem.m_txtContent.text = starDesc;
  727. UI_ComStarItem.ProxyEnd();
  728. }
  729. private void RenderListStarConsumeItem(int index, GObject obj)
  730. {
  731. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  732. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  733. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  734. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  735. listItem.m_CountType.selectedIndex = 1;
  736. listItem.m_ButtonType.selectedIndex = 0;
  737. listItem.m_QualityType.selectedIndex = 4;
  738. int needCount = cardStarCfg.materiarsArr[index][1];
  739. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  740. if (_isAutoSelect == 1) {
  741. if(index == 0)
  742. hasCount += ItemDataManager.GetItemNum(6003001);
  743. else
  744. hasCount += ItemDataManager.GetItemNum(6003002);
  745. }
  746. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  747. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  748. if (listItem.target.data == null)
  749. {
  750. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  751. }
  752. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  753. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  754. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  755. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  756. if (hasCount < needCount)
  757. {
  758. //材料不足显示加号
  759. listItem.m_ButtonType.selectedIndex = 2;
  760. }
  761. }
  762. private void RenderListShowCardItem(int index, GObject obj)
  763. {
  764. GButton listItem = obj as GButton;
  765. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  766. // string res = (listItem.parent.data as List<string>)[index];
  767. if (index == _cardData.resIndex)
  768. {
  769. _comFosterBottom.m_listShowCard.selectedIndex = index;
  770. }
  771. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  772. listItem.data = index;
  773. }
  774. private async void OnClickShowCardListItem(EventContext context)
  775. {
  776. int resIndex = (int)(context.data as GObject).data;
  777. if (resIndex != _cardData.resIndex)
  778. {
  779. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  780. if (result)
  781. {
  782. this.UpdateCommon();
  783. this.UpdateCardRes();
  784. }
  785. }
  786. }
  787. private void OnClickBtnPlusStarConsum(int index)
  788. {
  789. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  790. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  791. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  792. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  793. }
  794. private void OnClickBtnUpStar()
  795. {
  796. if (_effectUI7 != null)
  797. {
  798. EffectUIPool.Recycle(_effectUI7);
  799. _effectUI7 = null;
  800. }
  801. //按钮点击特效
  802. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  803. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  804. if (_cardData.lv < cardStarCfg.needLv)
  805. {
  806. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  807. return;
  808. }
  809. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  810. {
  811. return;
  812. }
  813. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  814. {
  815. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  816. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  817. return;
  818. }
  819. this.UpStar();
  820. }
  821. private async void UpStar()
  822. {
  823. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  824. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  825. if (result)
  826. {
  827. UpdateCommon();
  828. _refDodgeStar = false;
  829. UpdateUpStarView();
  830. UpdateCardRes();
  831. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  832. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  833. UpdateRedDot();
  834. if (_cardData.star % 5 == 0) {
  835. int starLevelDodge = _cardData.star / _wordNumber;
  836. int starLevel = _cardData.star / _wordNumber - 1;
  837. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  838. string starDesc = "";
  839. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  840. {
  841. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  842. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  843. str += " /";
  844. starDesc += str;
  845. }
  846. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  847. UI_ComStarItem.ProxyEnd();
  848. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  849. }
  850. else
  851. OpenCardUp("starNormal");
  852. }
  853. }
  854. private void EffectTxetDisappear(object param)
  855. {
  856. if (_effectUI8 != null)
  857. {
  858. EffectUIPool.Recycle(_effectUI8);
  859. _effectUI8 = null;
  860. }
  861. _ui.m_touchLayer.touchable = true;
  862. //升星字体特效
  863. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  864. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  865. Timers.inst.Add(0.3f, 1, EffectTaril);
  866. }
  867. private void EffectTaril(object param)
  868. {
  869. if (_effectUI9 != null)
  870. {
  871. EffectUIPool.Recycle(_effectUI9);
  872. _effectUI9 = null;
  873. }
  874. int starLevelDodge = _cardData.star / _wordNumber;
  875. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  876. //升星字体拖尾特效
  877. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  878. UI_ComDodgeStar.ProxyEnd();
  879. UpdateUpStarOfText();
  880. Timers.inst.Add(1.4f, 1, EffectStar);
  881. }
  882. private void EffectStar(object param)
  883. {
  884. if (_effectUI9 != null)
  885. {
  886. EffectUIPool.Recycle(_effectUI9);
  887. _effectUI9 = null;
  888. }
  889. if (_effectUI10 != null)
  890. {
  891. EffectUIPool.Recycle(_effectUI10);
  892. _effectUI10 = null;
  893. }
  894. int starLevelDodge = _cardData.star / _wordNumber;
  895. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  896. //星星特效
  897. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  898. UI_ComDodgeStar.ProxyEnd();
  899. Timers.inst.Add(0.7f, 1, (obj) =>
  900. {
  901. if (_effectUI10 != null)
  902. {
  903. EffectUIPool.Recycle(_effectUI10);
  904. _effectUI10 = null;
  905. }
  906. UpdateUpStarOfStar();
  907. OpenCardUp("star");
  908. _ui.m_touchLayer.touchable = false;
  909. });
  910. }
  911. private void OpenCardUp(string strType)
  912. {
  913. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id , _fromUIType });
  914. }
  915. /***********************************************************升技能***************************************************/
  916. private void UpdateUpSkillView()
  917. {
  918. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  919. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  920. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  921. }
  922. private void RenderListSkillItem(int index, GObject obj)
  923. {
  924. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  925. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  926. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  927. {
  928. item.target.mode = ButtonMode.Common;
  929. }
  930. else
  931. {
  932. item.target.mode = ButtonMode.Radio;
  933. }
  934. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  935. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  936. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  937. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  938. item.m_txtName.text = skillCfg.name;
  939. item.m_txtLv.text = string.Format("{0}级", skillLv);
  940. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  941. // item.m_txtDesc.text = skillLvlCfg.describe;
  942. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  943. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  944. {
  945. RedDotController.Instance.SetComRedDot(item.target, false);
  946. }
  947. else
  948. {
  949. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  950. }
  951. }
  952. private void OnBtnUpSkill()
  953. {
  954. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  955. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  956. }
  957. private void OnClickListSkillItem(EventContext eventContext)
  958. {
  959. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  960. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  961. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  962. }
  963. private void OnBtnCheckAuto()
  964. {
  965. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  966. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  967. if (cardStarCfg == null)
  968. {
  969. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  970. return;
  971. }
  972. if (_isAutoSelect == 0)
  973. _isAutoSelect = 1;
  974. else
  975. _isAutoSelect = 0;
  976. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  977. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  978. }
  979. private float touchBeginX = 0;
  980. private void onTouchCardBegin(EventContext context)
  981. {
  982. InputEvent inputEvent = (InputEvent)context.data;
  983. touchBeginX = inputEvent.x;
  984. }
  985. private void onTouchCardEnd(EventContext context)
  986. {
  987. InputEvent inputEvent = (InputEvent)context.data;
  988. float diffValueX = touchBeginX - inputEvent.x;
  989. if (diffValueX > 20 && showCard == false)
  990. {
  991. if (_nowIndex < _cardList.Count - 1)
  992. {
  993. OnClickBtnRight();
  994. RefLeftAndRight();
  995. }
  996. }
  997. else if (diffValueX < -20 && showCard == false)
  998. {
  999. if (_nowIndex > 0)
  1000. {
  1001. OnClickBtnLeft();
  1002. RefLeftAndRight();
  1003. }
  1004. }
  1005. else if (diffValueX <= 20 && diffValueX >= -20)
  1006. {
  1007. if(_ui.m_c1.selectedIndex == 1)
  1008. OnClickComCard();
  1009. else
  1010. OnClickLoaCard();
  1011. }
  1012. }
  1013. private void OnClickLoaCard()
  1014. {
  1015. if (playAni) return;
  1016. playAni = true;
  1017. if (!showCard)
  1018. {
  1019. _ui.m_loaListener1.visible = false;
  1020. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1021. {
  1022. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1023. });
  1024. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1025. {
  1026. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1027. });
  1028. _ui.m_t0.Play(() =>
  1029. {
  1030. playAni = false;
  1031. });
  1032. showCard = true;
  1033. }
  1034. else
  1035. {
  1036. _ui.m_loaListener1.visible = true;
  1037. _ui.m_t1.SetHook("scale", () =>
  1038. {
  1039. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1040. {
  1041. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1042. });
  1043. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1044. {
  1045. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1046. });
  1047. });
  1048. _ui.m_t1.Play(() =>
  1049. {
  1050. playAni = false;
  1051. });
  1052. showCard = false;
  1053. }
  1054. }
  1055. private void OnClickComCard()
  1056. {
  1057. if (playAni) return;
  1058. playAni = true;
  1059. if (showCard)
  1060. {
  1061. _ui.m_loaListener.visible = true;
  1062. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1063. float scale = _ui.m_comCard.target.scaleX;
  1064. _ui.m_t1.SetValue("scale", scale, scale);
  1065. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1066. _ui.m_t1.Play(() =>
  1067. {
  1068. playAni = false;
  1069. });
  1070. showCard = false;
  1071. }
  1072. else
  1073. {
  1074. _ui.m_loaListener.visible = false;
  1075. float scale = _ui.target.height / CardDataManager.CardResInitHight;
  1076. _ui.m_comCard.target.scrollPane.viewWidth = _ui.target.width / scale;
  1077. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1078. _ui.m_t0.SetValue("scale", scale, scale);
  1079. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1080. _ui.m_t0.Play(() =>
  1081. {
  1082. playAni = false;
  1083. });
  1084. showCard = true;
  1085. }
  1086. }
  1087. private void OnClickBtnStroy()
  1088. {
  1089. ViewManager.Show<CardStoryView>(_cardData);
  1090. }
  1091. private void OnChangeCtrlTab()
  1092. {
  1093. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1094. this.UpdateCommon();
  1095. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1096. {
  1097. this.ClearItemsCountList();
  1098. this.UpdateUpLvView();
  1099. }
  1100. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1101. {
  1102. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1103. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1104. {
  1105. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1106. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1107. return;
  1108. }
  1109. this.UpdateUpStarView();
  1110. }
  1111. else
  1112. {
  1113. this.UpdateUpSkillView();
  1114. }
  1115. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1116. }
  1117. private void UpdateItemChange()
  1118. {
  1119. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1120. this.UpdateUpStarView();
  1121. this.UpdateUpSkillView();
  1122. }
  1123. private void OnBtnStarRewardClick()
  1124. {
  1125. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1126. }
  1127. private void OnClickBtnBack()
  1128. {
  1129. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1130. this._selectTab = 0;
  1131. }
  1132. private void UpdateRedDot()
  1133. {
  1134. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1135. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1136. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1137. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1138. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1139. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1140. }
  1141. protected override void OnHide()
  1142. {
  1143. base.OnHide();
  1144. EffectUIPool.Recycle(_effectUI1);
  1145. _effectUI1 = null;
  1146. EffectUIPool.Recycle(_effectUI5);
  1147. _effectUI5 = null;
  1148. EffectUIPool.Recycle(_effectUI6);
  1149. _effectUI6 = null;
  1150. EffectUIPool.Recycle(_effectUI7);
  1151. _effectUI7 = null;
  1152. EffectUIPool.Recycle(_effectUI8);
  1153. _effectUI8 = null;
  1154. EffectUIPool.Recycle(_effectUI9);
  1155. _effectUI9 = null;
  1156. EffectUIPool.Recycle(_effectUI10);
  1157. _effectUI10 = null;
  1158. Timers.inst.Remove(CheckGuide);
  1159. Timers.inst.Remove(OnTimedEvent);
  1160. UI_ComCostCurrency.ProxyEnd();
  1161. UI_ComCostCurrencyWithHas.ProxyEnd();
  1162. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1163. _valueBarController.OnHide();
  1164. _cardStarRewards.Clear();
  1165. Input.multiTouchEnabled = true;
  1166. }
  1167. protected override void RemoveEventListener()
  1168. {
  1169. base.RemoveEventListener();
  1170. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1171. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1172. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1173. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1174. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1175. EventAgent.RemoveEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  1176. }
  1177. private void CheckGuide(object param)
  1178. {
  1179. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1180. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1181. {
  1182. UpdateToCheckGuide(null);
  1183. }
  1184. else
  1185. {
  1186. Timers.inst.Remove(CheckGuide);
  1187. }
  1188. _ui.m_loaGuide.visible = false;
  1189. }
  1190. protected override void UpdateToCheckGuide(object param)
  1191. {
  1192. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1193. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1194. //GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1195. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1196. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1197. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1198. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1199. }
  1200. protected override void TryCompleteGuide()
  1201. {
  1202. base.TryCompleteGuide();
  1203. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1204. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1205. }
  1206. }
  1207. }