123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708 |
- using FairyGUI;
- using UI.LuckyBox;
- using UI.CommonGame;
- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using ET;
- using System.Linq;
- namespace GFGGame
- {
- public class LuckyBoxView : BaseWindow
- {
- private UI_LuckyBoxUI _ui;
- private ValueBarController _valueBarController;
- private Dictionary<int, LuckyBoxController> _luckyBoxCtrl = new Dictionary<int, LuckyBoxController>();
- private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
- private DressUpObjUI _dressUpObjUIXiHe;
- private DressUpObjUI _dressUpObjUIChangXi;
- private string activityEndTime = "[2024][2][2][00:00]";
- Dictionary<int,GObject> _listActivityBtnObj = new Dictionary<int, GObject>();
- private int _activeBoxId = 0;
- private int _curIndex = 0;
- private int _activityId = 0;
- private bool scrollTouch = true; //左右箭头点击等滑动完成后才可以再次点击
- public override void Dispose()
- {
- // Clear Effect
- foreach (var v in _effectUIDic)
- {
- EffectUIPool.Recycle(v.Value);
- }
- _effectUIDic.Clear();
- if (_valueBarController != null)
- {
- _valueBarController.Dispose();
- _valueBarController = null;
- }
- foreach (int key in _luckyBoxCtrl.Keys)
- {
- _luckyBoxCtrl[key].Dispose();
- }
- _luckyBoxCtrl.Clear();
- if (_dressUpObjUIXiHe != null)
- {
- _dressUpObjUIXiHe.Dispose();
- _dressUpObjUIXiHe = null;
- }
- if (_dressUpObjUIChangXi != null)
- {
- _dressUpObjUIChangXi.Dispose();
- _dressUpObjUIChangXi = null;
- }
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_LuckyBoxUI.PACKAGE_NAME;
- _ui = UI_LuckyBoxUI.Create();
- this.viewCom = _ui.target;
- isfullScreen = true;
- isReturnView = true;
- _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
- _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
- _valueBarController = new ValueBarController(_ui.m_valueBar);
- _ui.m_btnBack.onClick.Add(OnClickBtnBack);
- _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
- _ui.m_btnRight.onClick.Add(OnBtnRightClick);
- _ui.m_listBg.itemRenderer = RenderListBgItem;
- _ui.m_listBg.SetVirtualAndLoop(); //虚拟循环列表
- _ui.m_listBg.scrollPane.onScrollEnd.Add(OnScrollEnd);
- _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
- EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
- EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
- EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
- EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
- }
- protected override void OnShown()
- {
- base.OnShown();
- AdaptScreen();
- Debug.Log("OnShown:LuckyBoxView");
- //防止引导检测之前触发点击事件
- GRoot.inst.touchable = false;
- _valueBarController.OnShown();
- _valueBarController.Controller(4);
- LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
- LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
- LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
- _activeBoxId = 0;
- _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
- //第一个活动可能为轮换活动
- if (LuckyBoxDataManager.Instance.RotatingId > 0)
- {
- RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
- _activeBoxId = rotatingLuckyBox.luckyBoxId;
- LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
- LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
- }
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0]; //默认跳转进来是第一个活动
- if (this.viewData != null)
- {
- int index = (int)this.viewData; //传入的值为第几个活动,不是活动id
- boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index - 1];//是1的时候,就使用轮换活动,不是1就是传入的固定活动
- }
- //新手引导选中第一个活动
- if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
- boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
- //第二个活动会有许愿活动出现
- if (_activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
- GetWishingPoolInfo(_activityId);
- LuckyBoxDataManager.Instance.currentBoxId = boxId;
- _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
- LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
- _listActivityBtnObj.Clear();
- _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
- _ui.m_listBg.ScrollToView(_curIndex);
- _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
- OnListBgScroll();
- bool actLimitTsyOpen = LuckyBoxDataManager.Instance.GetActLimitTsyOpen();
- //时间倒计时
- if (_activeBoxId > 0)
- Timers.inst.Add(1, 0, CheckTime);
- //第二个活动的倒计时
- if (actLimitTsyOpen)// && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2
- Timers.inst.Add(1, 0, UpdateTime);
- //第二个活动的模拟活动倒计时
- if (!actLimitTsyOpen && boxId == LuckyBoxDataManager.BOX_ID_2)
- Timers.inst.Add(1, 0, UpdateImitateTime);
- Timers.inst.AddUpdate(CheckGuide);
- }
- private void RenderListBgItem(int index, GObject obj)
- {
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
- UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
- LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
- LuckyBoxDataManager.Instance.InitData(boxId);
- if(!_listActivityBtnObj.ContainsKey(boxId))
- _listActivityBtnObj.Add(boxId,obj);
- else
- _listActivityBtnObj[boxId] = obj;
- comBox.m_ImgUp.visible = index == 0;
- int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
- if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
- {
- comBox.m_showActivityType.selectedIndex = 1;
- UpGiftBox(comBox);
- }
- else if (boxId == LuckyBoxDataManager.BOX_ID_2) {
- long endTime = TimeUtil.DateTimeToTimestamp(activityEndTime);
- if (endTime < TimeHelper.ServerNow())
- comBox.m_showActivityType.selectedIndex = 0;
- else {
- comBox.m_showActivityType.selectedIndex = 2;
- long curTime = TimeHelper.ServerNow();
- if (endTime >= curTime)
- comBox.m_txtHasTime.text = "剩余时间: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
- }
- }
- else
- comBox.m_showActivityType.selectedIndex = 0;
- if (cfg.costNumfifty > 0)
- comBox.m_comLuckBoxBtn.m_btnNumberType.selectedIndex = 1;
- else
- comBox.m_comLuckBoxBtn.m_btnNumberType.selectedIndex = 0;
- if (_luckyBoxCtrl.ContainsKey(boxId))
- {
- _luckyBoxCtrl[boxId].OnHide();
- _luckyBoxCtrl[boxId].Dispose();
- _luckyBoxCtrl.Remove(boxId);
- }
- _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
- //comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
- comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
- comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
- comBox.m_comLuckBoxBtn.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
- comBox.m_comLuckBoxBtn.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
- comBox.m_comLuckBoxBtn.m_comCostFifty.m_txtCost.text = cfg.costNumfifty.ToString();
- comBox.m_comLuckBoxBtn.m_comCostFifty.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
- if (comBox.m_comLuckBoxBtn.m_btnBuyOne.data == null)
- comBox.m_comLuckBoxBtn.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
- comBox.m_comLuckBoxBtn.m_btnBuyOne.data = boxId;
- if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null)
- {
- if (boxId != LuckyBoxDataManager.BOX_ID_3) {
- if (!_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId))
- _effectUIDic.Add("Button_Text_DianCang" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
- if(!_effectUIDic.ContainsKey("Button_public" + boxId))
- _effectUIDic.Add("Button_public" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
- }
- comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
- }
- comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId;
- if (comBox.m_comLuckBoxBtn.m_btnBuyFifty.data == null)
- comBox.m_comLuckBoxBtn.m_btnBuyFifty.onClick.Add(OnClickBtnBuyFifty);
- comBox.m_comLuckBoxBtn.m_btnBuyFifty.data = boxId;
- if (comBox.m_btnPreview.data == null)
- comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
- comBox.m_btnPreview.data = boxId;
- if (comBox.m_btnReward.target.data == null)
- {
- comBox.m_btnReward.target.onClick.Add(OnClikcBtnReward);
- comBox.m_btnShop.target.onClick.Add(OnClikcBtnShop);
- comBox.m_btnGiftBag.target.onClick.Add(OnClikcBtnGiftBag);
- }
- comBox.m_btnReward.target.data = boxId;
- obj.data = boxId;
- comBox.m_grpTime.visible = (boxId == _activeBoxId);
- if (boxId == _activeBoxId)
- {
- long endTime = LuckyBoxDataManager.Instance.endTime;
- long curTime = TimeHelper.ServerNow();
- long time = endTime - curTime;
- string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
- comBox.m_txtTime.text = string.Format("轮换倒计时:{0}", strTime);
- }
- UI_ComBox1.ProxyEnd();
- }
- private async void GetWishingPoolInfo(int activityId)
- {
- bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
- if (result)
- {
- int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
- if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
- ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy);
- }
- }
- private void OnBtnLeftClick()
- {
- if (!scrollTouch) return;
- scrollTouch = false;
- int index = _curIndex - 1;
- _ui.m_listBg.ScrollToView(index, true);
- if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
- GetWishingPoolInfo(_activityId);
- }
- private void OnBtnRightClick()
- {
- if (!scrollTouch) return;
- scrollTouch = false;
- int index = _curIndex + 1;
- _ui.m_listBg.ScrollToView(index, true);
- if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
- GetWishingPoolInfo(_activityId);
- }
- private void OnScrollEnd()
- {
- scrollTouch = true;
- // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画
- int index = _ui.m_listBg.GetFirstChildInView();
- if (index == _curIndex)
- {
- return;
- }
- OnListBgScroll();
- }
- private void OnListBgScroll()
- {
- LuckyBoxController valueBox;
- _luckyBoxCtrl.TryGetValue(LuckyBoxDataManager.Instance.currentBoxId, out valueBox);
- if (valueBox != null)
- _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
- _curIndex = _ui.m_listBg.GetFirstChildInView();
- LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
- if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3) {
- _valueBarController.Controller(3);
- }
- else {
- _valueBarController.Controller(4);
- }
- _valueBarController.UpdateCJ();
- _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
- LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
- UpdateFreeInfo();
- UpdateListItemData();
- }
- private void UpdateBtnReward()
- {
- if (_curIndex == 1) {
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
- GObject obj = _listActivityBtnObj[boxId];
- UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
- RedDotController.Instance.SetComRedDot(comBox.m_btnReward.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy), "", -21, 18);
- comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
- UI_ComBox1.ProxyEnd();
- }
- }
- private void OnClikcBtnReward()
- {
- ViewManager.Show<ActivityThemeLuckyBoxBonusView>(ConstLimitTimeActivityType.ActLimitTsy);
- }
- private void OnClikcBtnShop()
- {
- //ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_TSY });
- }
- //刷新摘星活动期间的数据
- private void UpGiftBox(UI_ComBox1 comBox)
- {
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
- LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
- comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
- comBox.m_txtCount.SetVar("name", cfg.name).FlushVars();
- int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
- var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, activityId);
- var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
- if (list.Count == 0)
- {
- comBox.m_comBagTime.target.visible = false;
- comBox.m_btnGiftBag.target.visible = false;
- }
- else
- {
- bool isSoldOut = true;
- foreach (var activityInfo in list)
- {
- ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
- var paramsArr = activityOpenCfg.paramsArr;
- foreach (var shopCfgId in paramsArr)
- {
- var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
- var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
- //只要有一个商品还能购买,就不是售罄
- if (remainBuyNum > 0)
- {
- isSoldOut = false;
- break;
- }
- }
- }
- if (isSoldOut)
- {
- comBox.m_comBagTime.target.visible = false;
- comBox.m_btnGiftBag.target.visible = false;
- }
- else
- {
- comBox.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
- comBox.m_comBagTime.target.visible = true;
- comBox.m_btnGiftBag.target.visible = true;
- }
- }
- UpdateBtnReward();
- }
- //限时礼包按钮点击执行方法
- private void OnClikcBtnGiftBag()
- {
- var activityInfoByTypeList =
- ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
- var list = activityInfoByTypeList
- .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
- if (list.Count == 0)
- PromptController.Instance.ShowFloatTextPrompt("活动已结束");
- else
- ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
- }
- private void UpdateListItemData()
- {
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
- LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
- GObject obj = _listActivityBtnObj[boxId];
- UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
- LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
- comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
- comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
- int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
- comBox.m_comLuckBoxBtn.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
- UI_ComBox1.ProxyEnd();
- }
- private void CheckTime(object param = null)
- {
- if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
- long endTime = LuckyBoxDataManager.Instance.endTime;
- long curTime = TimeHelper.ServerNow();
- TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
- GObject item = _listActivityBtnObj[boxId];
- if (item == null) return;
- GObject textField = item.asCom.GetChild("txtTime");
- if (textField == null) return;
- long time = endTime - curTime;
- string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
- textField.asTextField.text = string.Format("轮换倒计时:{0}", strTime);
- }
- private void UpdateImitateTime(object param = null)
- {
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[1];
- GObject item = _listActivityBtnObj[boxId];
- GObject textField = item.asCom.GetChild("txtHasTime");
- if (textField == null) return;
- long curTime = TimeHelper.ServerNow();
- long endTime = TimeUtil.DateTimeToTimestamp(activityEndTime);
- if (endTime < curTime)
- {
- Timers.inst.Remove(UpdateImitateTime);
- endTime = curTime;
- }
- textField.asTextField.text = "剩余时间: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
- }
- private void UpdateTime(object param = null)
- {
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[1];
- GObject item = _listActivityBtnObj[boxId];
- if (item == null) return;
- GObject textField = item.asCom.GetChild("txtTsyTime");
- if (textField == null) return;
- int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
- var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
- long endTime = 0;
- if (activityCfg != null)
- endTime = TimeUtil.DateTimeToTimestamp(activityCfg.endTime);
- long curTime = TimeHelper.ServerNow();
- if (endTime < curTime)
- {
- PromptController.Instance.ShowFloatTextPrompt("活动已结束");
- Timers.inst.Remove(UpdateTime);
- endTime = curTime;
- }
- TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
- textField.asTextField.text = "概率提升剩余: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
- //=====限时礼包倒计时
- //UpGiftBox();
- //EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
- //=====限时礼包倒计时END
- }
- private void OnClickBtnPreview(EventContext context)
- {
- GObject obj = context.sender as GObject;
- int boxId = (int)obj.data;
- ViewManager.Show<LuckyBoxPreShowView>(boxId);
- }
- private void OnClickBtnBuyOne(EventContext context)
- {
- GetSuitItemController.showSingle = true;
- GObject obj = context.sender as GObject;
- int boxId = (int)obj.data;
- LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
- long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
- int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
- if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
- {
- PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
- return;
- }
- LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
- {
- int activityId = 0;
- if (boxId == LuckyBoxDataManager.BOX_ID_2) {
- activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
- }
- bool freeType = (freeTime > 0 && freeTime < TimeHelper.ServerNow());
- bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME, freeType, activityId);
- if (result)
- {
- ViewManager.Show<LuckyBoxStarView>();
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
- GetSuitItemController.showSingle = false;
- }
- });
- }
- private void OnClickBtnBuyTen(EventContext context)
- {
- GetSuitItemController.showSingle = true;
- GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
- if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0
- && (GuideDataManager.currentGuideId == 0
- || (GuideDataManager.currentGuideId == cfg.id && GuideDataManager.currentGuideIdIndex != 2)))
- {
- //防止点击太快,在引导开启前就被点击到,导致引导卡死
- return;
- }
- GObject obj = context.sender as GObject;
- int boxId = (int)obj.data;
- LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
- int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
- if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
- {
- PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
- return;
- }
- LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
- {
- int activityId = 0;
- if (boxId == LuckyBoxDataManager.BOX_ID_2)
- {
- activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
- }
- bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME,false, activityId);
- if (result)
- {
- ViewManager.Show<LuckyBoxStarView>();
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
- GetSuitItemController.showSingle = false;
- }
- });
- }
- private void OnClickBtnBuyFifty(EventContext context)
- {
- GetSuitItemController.showSingle = true;
- GObject obj = context.sender as GObject;
- int boxId = (int)obj.data;
- LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
- int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
- if (boughtCount + LuckyBoxDataManager.FIFTY_TIME > luckyBoxCfg.maxCount)
- {
- PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
- return;
- }
- LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.FIFTY_TIME, async () =>
- {
- bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.FIFTY_TIME, false, 0);
- if (result)
- {
- BonusController.TryShowBonusList(LuckyBoxDataManager.Instance.RewardList);
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 3);
- GetSuitItemController.showSingle = false;
- }
- });
- }
- protected override void OnHide()
- {
- base.OnHide();
- GRoot.inst.touchable = true;
- _valueBarController.OnHide();
- foreach (int key in _luckyBoxCtrl.Keys)
- {
- _luckyBoxCtrl[key].OnHide();
- }
- Timers.inst.Remove(CheckTime);
- Timers.inst.Remove(UpdateTime);
- Timers.inst.Remove(UpdateImitateTime);
- Timers.inst.Remove(CheckGuide);
- Debug.Log("OnHide: LuckyBoxView");
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
- EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
- EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
- EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
- EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
- }
- private void OnClickBtnBack()
- {
- Reset();
- ViewManager.GoBackFrom(typeof(LuckyBoxView).FullName);
- }
- private void Reset()
- {
- LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
- }
- private void CheckGuide(object param)
- {
- GRoot.inst.touchable = true;
- if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
- UpdateToCheckGuide(null);
- else
- Timers.inst.Remove(CheckGuide);
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- if (_curIndex > 0) return;
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
- GObject gObject = _listActivityBtnObj[boxId];
- if (gObject == null) return;
- GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
- GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
- GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
- GuideController.TryCompleteGuide( ConstGuideId.LUCKY_BOX, 2);
- }
- protected override void TryCompleteGuide()
- {
- base.TryCompleteGuide();
- GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
- GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
- }
- private void UpdateFreeInfo()
- {
- int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
- long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
- GObject obj = _listActivityBtnObj[boxId];
- UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
- if (freeTime > 0)
- {
- long timeDifference = freeTime - TimeHelper.ServerNow();
- if (freeTime > TimeHelper.ServerNow())
- {
- comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
- comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
- string strFreeTime = TimeUtil.FormattingTimeTo_DDHHmm(timeDifference);
- comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime);
- }
- else
- {
- comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
- comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
- }
- }
- else
- {
- comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
- comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
- }
- RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
- RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex));
- RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex), "", -60, 70);
- UI_ComBox1.ProxyEnd();
- }
- private void AdaptScreen()
- {
- float offsetY = _ui.m_grpTop.y + ViewGlobal.GetRealTopOffset();
- _ui.m_grpTop.SetXY(_ui.m_grpTop.x, offsetY);
- }
- }
- }
|