ActivityGlobalDataManager.cs 5.6 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. namespace GFGGame
  6. {
  7. public class ActivityInfo
  8. {
  9. public int ActivityId;
  10. public long StartTime;
  11. public long EndTime;
  12. //已经领取的奖励
  13. public List<int> GetRewards = new List<int>();
  14. //计数值
  15. public long CountValue;
  16. }
  17. public class ActivityGlobalDataManager : SingletonBase<ActivityGlobalDataManager>
  18. {
  19. private readonly Dictionary<int, ActivityInfo> activityInfos = new Dictionary<int, ActivityInfo>();
  20. private readonly Dictionary<int, List<int>> activityInfosByType = new Dictionary<int, List<int>>();
  21. public void Clear()
  22. {
  23. activityInfos.Clear();
  24. activityInfosByType.Clear();
  25. }
  26. //添加活动数据
  27. public void AddActivityInfo(ActivityInfo activityInfo)
  28. {
  29. if (activityInfo == null) return;
  30. if (activityInfos.ContainsKey(activityInfo.ActivityId)) return;
  31. activityInfos.Add(activityInfo.ActivityId, activityInfo);
  32. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  33. if (!activityInfosByType.ContainsKey(activityOpenCfg.type))
  34. {
  35. activityInfosByType.Add(activityOpenCfg.type, new List<int>());
  36. }
  37. activityInfosByType[activityOpenCfg.type].Add(activityInfo.ActivityId);
  38. //ACTIVITY_ADD
  39. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_ADD, activityInfo.ActivityId);
  40. var remainTime = activityInfo.EndTime - TimeHelper.ServerNow();
  41. if (remainTime > 0)
  42. {
  43. Timers.inst.Add(activityInfo.EndTime - TimeHelper.ServerNow(), 1, ClientRemoveActivityInfo,
  44. activityInfo.ActivityId);
  45. }
  46. else
  47. {
  48. ClientRemoveActivityInfo(activityInfo.ActivityId);
  49. }
  50. }
  51. private static void ClientRemoveActivityInfo(object param)
  52. {
  53. var activityId = (int)param;
  54. ActivityGlobalSProxy.ReqCloseActivity(activityId).Coroutine();
  55. }
  56. public void RemoveActivityInfo(int activityId)
  57. {
  58. if (!activityInfos.ContainsKey(activityId)) return;
  59. activityInfos.Remove(activityId);
  60. if (!activityInfosByType.ContainsKey(activityId)) return;
  61. activityInfosByType.Remove(activityId);
  62. //ACTIVITY_REMOVE
  63. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REMOVE, activityId);
  64. }
  65. //获取活动数据
  66. public ActivityInfo GetActivityInfo(int activityId)
  67. {
  68. if (!activityInfos.ContainsKey(activityId)) return null;
  69. return activityInfos[activityId];
  70. }
  71. //获取活动数据根据类型
  72. public List<int> GetActivityInfoIdsByType(int activityType)
  73. {
  74. return !activityInfosByType.ContainsKey(activityType) ? new List<int>() : activityInfosByType[activityType];
  75. }
  76. //获取活动数据根据类型
  77. public List<ActivityInfo> GetActivityInfoByType(int activityType)
  78. {
  79. var activityInfoIds = GetActivityInfoIdsByType(activityType);
  80. return activityInfoIds.Select(GetActivityInfo).Where(activityInfo => activityInfo != null).ToList();
  81. }
  82. public List<ActivityInfo> GetActivityInfoByTypeAndID(int activityType, int outActivityID)
  83. {
  84. List<ActivityOpenCfg> list = ActivityOpenCfgArray.Instance.GetCfgsBytype(activityType);
  85. List<int> infoList = new List<int>();
  86. for(int i = 0; i < list.Count; i++)
  87. {
  88. if(list[i].params2Arr!=null && list[i].params2Arr.Length > 0
  89. && list[i].params2Arr[0] == outActivityID)
  90. {
  91. infoList.Add(list[i].id);
  92. }
  93. }
  94. return infoList.Select(GetActivityInfo).Where(activityInfo => activityInfo != null).ToList();
  95. }
  96. //获取活动数据根据类型
  97. public ActivityInfo GetActivityInfoOneByType(int activityType)
  98. {
  99. var activityInfoIds = GetActivityInfoIdsByType(activityType);
  100. return activityInfoIds.Select(GetActivityInfo).FirstOrDefault(activityInfo =>
  101. activityInfo != null && activityInfo.EndTime >TimeHelper.ServerNow());
  102. }
  103. //添加活动奖励获取数据
  104. public void AddActivityRewardInfo(int activityId, int rewardId)
  105. {
  106. if (!activityInfos.ContainsKey(activityId)) return;
  107. var activityInfo = activityInfos[activityId];
  108. if (activityInfo.GetRewards.Contains(rewardId)) return;
  109. activityInfo.GetRewards.Add(rewardId);
  110. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REWARD_ADD, activityId);
  111. }
  112. public void SetActivityCountValue(int activityId, long countValue)
  113. {
  114. if (!activityInfos.ContainsKey(activityId)) return;
  115. var activityInfo = activityInfos[activityId];
  116. activityInfo.CountValue = countValue;
  117. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_COUNT_VALUE_CHANGE, activityId);
  118. }
  119. //根据活动id判断活动是否开启
  120. public bool IsActivityOpen(int activityId)
  121. {
  122. if (!activityInfos.ContainsKey(activityId)) return false;
  123. var activityInfo = activityInfos[activityId];
  124. return activityInfo.StartTime <= TimeHelper.ServerNow() && activityInfo.EndTime > TimeHelper.ServerNow();
  125. }
  126. }
  127. }