SuitGuideDetailView.cs 7.0 KB

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  1. using FairyGUI;
  2. using UI.FieldGuide;
  3. using UI.CommonGame;
  4. using System.Collections.Generic;
  5. using UI.ClothingSynthetic;
  6. using UnityEngine;
  7. using System;
  8. namespace GFGGame
  9. {
  10. public class SuitGuideDetailView : BaseWindow
  11. {
  12. private UI_SuitGuideDetailUI _ui;
  13. private List<int> _suitIds;
  14. private int _suitTypeId;
  15. public override void Dispose()
  16. {
  17. if (_ui != null)
  18. {
  19. _ui.Dispose();
  20. _ui = null;
  21. }
  22. base.Dispose();
  23. }
  24. protected override void OnInit()
  25. {
  26. base.OnInit();
  27. packageName = UI_SuitGuideDetailUI.PACKAGE_NAME;
  28. _ui = UI_SuitGuideDetailUI.Create();
  29. this.viewCom = _ui.target;
  30. isfullScreen = true;
  31. isReturnView = true;
  32. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tjbg");
  33. _ui.m_listSuit.itemRenderer = RenderListSuitItem;
  34. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  35. _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);
  36. }
  37. protected override void AddEventListener()
  38. {
  39. base.AddEventListener();
  40. EventAgent.AddEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);
  41. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);
  42. EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitStatus);
  43. EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateListSuit);
  44. EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
  45. EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, FilterItems);
  46. }
  47. protected override void OnShown()
  48. {
  49. base.OnShown();
  50. _suitTypeId = (int)viewData;
  51. UpdateListSuit();
  52. if (backRefresh)
  53. {
  54. _ui.m_In.Play();
  55. }
  56. }
  57. protected override void OnHide()
  58. {
  59. base.OnHide();
  60. DressUpMenuItemDataManager.Clear();
  61. }
  62. protected override void RemoveEventListener()
  63. {
  64. base.RemoveEventListener();
  65. EventAgent.RemoveEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);
  66. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);
  67. EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitStatus);
  68. EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateListSuit);
  69. EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
  70. EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, FilterItems);
  71. }
  72. private void FilterItems(EventContext context)
  73. {
  74. UpdateListSuit();
  75. if (context.data.ToString() == ConstMessage.DRESS_SEARCH)
  76. {
  77. _suitIds = DressUpMenuItemDataManager.DressSearch(_suitIds);
  78. }
  79. else if (context.data.ToString() == ConstMessage.DRESS_FILTER)
  80. {
  81. _suitIds = DressUpMenuItemDataManager.DressFilter(_suitIds);
  82. }
  83. ViewManager.Hide<ModalStatusView>();
  84. _ui.m_listSuit.numItems = _suitIds.Count;
  85. _ui.m_Refresh.Play();
  86. }
  87. private void OnClickBtnBack()
  88. {
  89. Hide();
  90. }
  91. private void OnClickBtnSearch()
  92. {
  93. ViewManager.Show<DressFilterView>(new object[] { 0, 2 });
  94. }
  95. private void UpdateListSuit()
  96. {
  97. _suitIds = SuitUtil.GetSuitIdList(true, true, _suitTypeId, 0);
  98. int haveCount = SuitUtil.GetSuitIdList(false, true, _suitTypeId, 0).Count;
  99. int totalCount = _suitIds.Count;
  100. SuitGuideMenuCfg cfg = SuitGuideMenuCfgArray.Instance.GetCfg(_suitTypeId);
  101. _ui.m_title.text = cfg.name;
  102. _ui.m_progress.target.value = haveCount;
  103. _ui.m_progress.target.max = totalCount;
  104. _ui.m_progress.m_title1.SetVar("value", haveCount.ToString()).SetVar("max", totalCount.ToString()).FlushVars();
  105. _ui.m_progress.m_rate.SetVar("rate", FieldGuideView.ProgressCalculate(haveCount, totalCount).ToString()).FlushVars();
  106. _ui.m_listSuit.numItems = _suitIds.Count;
  107. _ui.m_listSuit.scrollPane.ScrollTop();
  108. }
  109. private void RenderListSuitItem(int index, GObject item)
  110. {
  111. UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(item);
  112. int suitId = _suitIds[index];
  113. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
  114. listItem.m_txtName.text = suitCfg.name;
  115. listItem.m_loaderPic.url = ResPathUtil.GetFieldGuideIconPath(suitCfg.res);
  116. listItem.m_c1.SetSelectedIndex(suitCfg.rarity - 1);
  117. RarityIconController.UpdateRarityIcon(listItem.m_rarity, suitId, false, true);
  118. listItem.target.data = suitId;
  119. UpdateSuitStatusView(listItem);
  120. listItem.m_loaderBonusBox.target.onClick.Clear();
  121. listItem.m_loaderBonusBox.target.onClick.Add(() =>
  122. {
  123. SuitUtil.ShowSuitGuideBonus(suitId);
  124. });
  125. UI_CompSuitItem.ProxyEnd();
  126. }
  127. private void UpdateSuitStatus(EventContext eventContext)
  128. {
  129. int num = _ui.m_listSuit.numChildren;
  130. for (int i = 0; i < num; i++)
  131. {
  132. UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(_ui.m_listSuit.GetChildAt(i));
  133. UpdateSuitStatusView(listItem);
  134. UI_CompSuitItem.ProxyEnd();
  135. }
  136. }
  137. private void UpdateSuitStatusView(UI_CompSuitItem listItem)
  138. {
  139. int suitId = (int)listItem.target.data;
  140. int count = 0;
  141. int totalCount = 0;
  142. DressUpMenuSuitDataManager.GetSuitProgressBySuitId(suitId, out count, out totalCount);
  143. listItem.m_progBar.max = totalCount;
  144. listItem.m_progBar.value = count;
  145. bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);
  146. listItem.m_unlockMask.visible = !haveSuit;
  147. int status = DressUpMenuSuitDataManager.GetSuitGuideBonusStatus(suitId);
  148. RedDotController.Instance.SetComRedDot(listItem.m_loaderBonusBox.target, status == ConstBonusStatus.CAN_GET, "", -3, -1);
  149. if (status == ConstBonusStatus.CAN_GET)
  150. {
  151. listItem.m_loaderBonusBox.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_1";
  152. }
  153. else
  154. {
  155. listItem.m_loaderBonusBox.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_2";
  156. }
  157. listItem.m_bg.onClick.Clear();
  158. listItem.m_bg.onClick.Add(() =>
  159. {
  160. if (haveSuit)
  161. {
  162. ViewManager.Show<SuitShowView>(new object[] { _suitTypeId, suitId, _suitIds }, false, false);
  163. }
  164. else
  165. {
  166. ViewManager.Show<SuitPartsDetailView>(suitId);
  167. }
  168. });
  169. }
  170. }
  171. }