LuckyBoxView.cs 17 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using ET;
  8. namespace GFGGame
  9. {
  10. public class LuckyBoxView : BaseView
  11. {
  12. private UI_LuckyBoxUI _ui;
  13. private ValueBarController _valueBarController;
  14. private Dictionary<int, LuckyBoxController> _lcukyBoxCtrl = new Dictionary<int, LuckyBoxController>();
  15. private GameObject _gameObject0;
  16. private GameObject _gameObject1;
  17. private GoWrapper _wrapper0;
  18. private GoWrapper _wrapper1;
  19. private DressUpObjUI _dressUpObjUIXiHe;
  20. private DressUpObjUI _dressUpObjUIChangXi;
  21. private bool isActiveBoxOpen = false;
  22. private int _activeBoxId = 0;
  23. private int _curIndex = 0;
  24. public override void Dispose()
  25. {
  26. if (_valueBarController != null)
  27. {
  28. _valueBarController.Dispose();
  29. _valueBarController = null;
  30. }
  31. foreach (int key in _lcukyBoxCtrl.Keys)
  32. {
  33. _lcukyBoxCtrl[key].Dispose();
  34. }
  35. _lcukyBoxCtrl.Clear();
  36. if (_dressUpObjUIXiHe != null)
  37. {
  38. _dressUpObjUIXiHe.Dispose();
  39. _dressUpObjUIXiHe = null;
  40. }
  41. if (_dressUpObjUIChangXi != null)
  42. {
  43. _dressUpObjUIChangXi.Dispose();
  44. _dressUpObjUIChangXi = null;
  45. }
  46. SceneController.DestroyObjectFromView(_gameObject0, _wrapper0);
  47. SceneController.DestroyObjectFromView(_gameObject1, _wrapper1);
  48. if (_ui != null)
  49. {
  50. _ui.Dispose();
  51. _ui = null;
  52. }
  53. base.Dispose();
  54. }
  55. protected override void OnInit()
  56. {
  57. base.OnInit();
  58. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  59. _ui = UI_LuckyBoxUI.Create();
  60. this.viewCom = _ui.target;
  61. isfullScreen = true;
  62. _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
  63. _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
  64. // _ui.m_txtRemainTimes.visible = false;
  65. _valueBarController = new ValueBarController(_ui.m_valueBar);
  66. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  67. // _ui.m_btnHome.onClick.Add(OnClickBtnHome);
  68. _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
  69. _ui.m_btnRight.onClick.Add(OnBtnRightClick);
  70. // _ui.m_listBg.SetVirtual();
  71. _ui.m_listBg.itemRenderer = RenderListBgItem;
  72. // _ui.m_listBg.itemProvider = GetListItemResource;
  73. _ui.m_listBg.scrollPane.onScrollEnd.Add(OnListBgScroll);
  74. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
  75. }
  76. protected override void AddEventListener()
  77. {
  78. base.AddEventListener();
  79. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnListBgScroll);
  80. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnListBgScroll);
  81. }
  82. protected override void OnShown()
  83. {
  84. base.OnShown();
  85. LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
  86. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
  87. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
  88. _activeBoxId = 0;
  89. if (LuckyBoxDataManager.Instance.RotatingId > 0)
  90. {
  91. RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
  92. _activeBoxId = rotatingLuckyBox.luckyBoxId;
  93. LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
  94. LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
  95. }
  96. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  97. if (this.viewData != null)
  98. {
  99. boxId = (int)this.viewData;
  100. }
  101. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) boxId = LuckyBoxDataManager.BOX_ID_2;
  102. LuckyBoxDataManager.Instance.currentBoxId = boxId;
  103. if (_activeBoxId > 0) Timers.inst.Add(1, 0, CheckTime);
  104. _valueBarController.OnShown();
  105. _valueBarController.Controller(4);
  106. _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
  107. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
  108. _ui.m_listBg.ScrollToView(_curIndex);
  109. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  110. OnListBgScroll();
  111. updateBoxEffect();
  112. Timers.inst.AddUpdate(CheckGuide);
  113. }
  114. // private string GetListItemResource(int index)
  115. // {
  116. // if (index == 0 && _activeBoxId > 0)
  117. // {
  118. // return "UI://LuckyBox/ComBox";
  119. // }
  120. // else
  121. // {
  122. // int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  123. // return string.Format("UI://LuckyBox/ComBox_{0}", boxId);
  124. // }
  125. // }
  126. private void RenderListBgItem(int index, GObject obj)
  127. {
  128. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  129. // LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  130. // LuckyBoxDataManager.Instance.InitData(boxId);
  131. // UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  132. // UI_ComBox1.ProxyEnd();
  133. }
  134. private void OnBtnLeftClick()
  135. {
  136. int index = _curIndex - 1;
  137. // _curIndex--;
  138. index = Mathf.Max(0, index);
  139. _ui.m_listBg.ScrollToView(index, true);
  140. // OnListBgScroll();
  141. }
  142. private void OnBtnRightClick()
  143. {
  144. int index = _curIndex + 1;
  145. // _curIndex++;
  146. index = Mathf.Min(_ui.m_listBg.numItems - 1, index);
  147. _ui.m_listBg.ScrollToView(index, true);
  148. // OnListBgScroll();
  149. }
  150. private void OnListBgScroll()
  151. {
  152. if (_lcukyBoxCtrl.ContainsKey(LuckyBoxDataManager.Instance.currentBoxId)) _lcukyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
  153. _curIndex = _ui.m_listBg.GetFirstChildInView();
  154. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  155. if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3)
  156. {
  157. _valueBarController.Controller(3);
  158. }
  159. else
  160. {
  161. _valueBarController.Controller(4);
  162. }
  163. _valueBarController.UpdateCJ();
  164. UpdateListItem();
  165. _ui.m_btnLeft.grayed = _curIndex <= 0;
  166. _ui.m_btnRight.grayed = _curIndex >= _ui.m_listBg.numItems - 1;
  167. }
  168. private void UpdateListItem()
  169. {
  170. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  171. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  172. LuckyBoxDataManager.Instance.InitData(boxId);
  173. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  174. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  175. if (!_lcukyBoxCtrl.ContainsKey(boxId))
  176. {
  177. _lcukyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
  178. }
  179. _lcukyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
  180. LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
  181. comBox.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  182. GGraph holder = comBox.m_btnBuyTen.GetChild("holder").asGraph;
  183. holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  184. comBox.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  185. string resPath0 = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "Button_Glow");
  186. SceneController.AddObjectToView(null, null, holder, resPath0, out _gameObject0, out _wrapper0);
  187. string resPath1 = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "but_text_dc");
  188. SceneController.AddObjectToView(null, null, comBox.m_holder, resPath1, out _gameObject1, out _wrapper1);
  189. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  190. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  191. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
  192. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
  193. comBox.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
  194. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  195. comBox.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
  196. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  197. if (comBox.m_btnBuyOne.data == null)
  198. {
  199. comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  200. }
  201. comBox.m_btnBuyOne.data = boxId;
  202. if (comBox.m_btnBuyTen.data == null)
  203. {
  204. comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  205. }
  206. comBox.m_btnBuyTen.data = boxId;
  207. if (comBox.m_btnPreview.data == null)
  208. {
  209. comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
  210. }
  211. comBox.m_btnPreview.data = boxId;
  212. obj.data = boxId;
  213. comBox.m_grpTime.visible = boxId == _activeBoxId;
  214. if (boxId == _activeBoxId)
  215. {
  216. long endTime = LuckyBoxDataManager.Instance.endTime;
  217. long curTime = TimeHelper.ServerNow();
  218. // TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  219. long time = endTime - curTime;
  220. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  221. comBox.m_txtTime.text = string.Format("活动时间:剩余{0}", strTime);
  222. comBox.m_loaTitle.url = "ui://LuckyBox/zx_title_1";
  223. }
  224. else
  225. {
  226. comBox.m_loaTitle.url = string.Format("ui://LuckyBox/zx_title_{0}", boxId);
  227. }
  228. UI_ComBox1.ProxyEnd();
  229. }
  230. private void UpdateEffect()
  231. {
  232. }
  233. private void CheckTime(object param = null)
  234. {
  235. if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
  236. long endTime = LuckyBoxDataManager.Instance.endTime;
  237. long curTime = TimeHelper.ServerNow();
  238. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  239. GObject item = _ui.m_listBg.GetChildAt(0);
  240. if (item == null) return;
  241. GObject textField = item.asCom.GetChild("txtTime");
  242. if (textField == null) return;
  243. long time = endTime - curTime;
  244. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  245. textField.asTextField.text = string.Format("活动时间:剩余{0}", strTime);
  246. }
  247. private void updateBoxEffect()
  248. {
  249. if (isActiveBoxOpen)
  250. {
  251. }
  252. }
  253. private void OnClickBtnPreview(EventContext context)
  254. {
  255. GObject obj = context.sender as GObject;
  256. int boxId = (int)obj.data;
  257. ViewManager.Show(ViewName.LUCKY_BOX_PRE_SHOW_VIEW, boxId);
  258. }
  259. private void OnClickBtnBuyOne(EventContext context)
  260. {
  261. GObject obj = context.sender as GObject;
  262. int boxId = (int)obj.data;
  263. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  264. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  265. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
  266. {
  267. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  268. return;
  269. }
  270. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
  271. {
  272. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME);
  273. if (result)
  274. {
  275. ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, null, new object[] { ViewName.LUCKY_BOX_VIEW, boxId });
  276. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  277. }
  278. });
  279. }
  280. private void OnClickBtnBuyTen(EventContext context)
  281. {
  282. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  283. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0 && (GuideDataManager.currentGuideId == 0 || GuideDataManager.currentGuideIdIndex != 2))
  284. {
  285. //防止点击太快,在引导开启前就被点击到,导致引导卡死
  286. return;
  287. }
  288. GObject obj = context.sender as GObject;
  289. int boxId = (int)obj.data;
  290. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  291. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  292. if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
  293. {
  294. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  295. return;
  296. }
  297. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
  298. {
  299. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME);
  300. if (result)
  301. {
  302. ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, null, new object[] { ViewName.LUCKY_BOX_VIEW, boxId });
  303. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  304. }
  305. });
  306. }
  307. protected override void OnHide()
  308. {
  309. base.OnHide();
  310. _valueBarController.OnHide();
  311. foreach (int key in _lcukyBoxCtrl.Keys)
  312. {
  313. _lcukyBoxCtrl[key].OnHide();
  314. }
  315. Timers.inst.Remove(CheckTime);
  316. // Timers.inst.Remove(UpdateBg);
  317. Timers.inst.Remove(CheckGuide);
  318. // Timers.inst.Remove(UpdateTime);
  319. }
  320. protected override void RemoveEventListener()
  321. {
  322. base.RemoveEventListener();
  323. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnListBgScroll);
  324. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnListBgScroll);
  325. }
  326. private void OnClickBtnBack()
  327. {
  328. Reset();
  329. ViewManager.GoBackFrom(ViewName.LUCKY_BOX_VIEW);
  330. }
  331. private void OnClickBtnHome()
  332. {
  333. GameController.GoBackToMainView();
  334. }
  335. private void Reset()
  336. {
  337. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  338. }
  339. private void CheckGuide(object param)
  340. {
  341. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  342. {
  343. UpdateToCheckGuide(null);
  344. }
  345. else
  346. {
  347. Timers.inst.Remove(CheckGuide);
  348. }
  349. }
  350. protected override void UpdateToCheckGuide(object param)
  351. {
  352. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  353. GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
  354. if (gObject == null) return;
  355. GButton btnBuyTen = gObject.asCom.GetChild("btnBuyTen").asButton;
  356. GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
  357. GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
  358. }
  359. protected override void TryCompleteGuide()
  360. {
  361. base.TryCompleteGuide();
  362. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  363. GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
  364. }
  365. }
  366. }