ConstFunctionId.cs 1.2 KB

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  1. using System.Collections;
  2. using UnityEngine;
  3. namespace GFGGame
  4. {
  5. public class ConstFunctionId
  6. {
  7. /// <summary>
  8. /// 服装店
  9. /// </summary>
  10. public const string FU_ZHUANG_DIAN = "FU_ZHUANG_DIAN";
  11. /// <summary>
  12. /// 服装分解
  13. /// </summary>
  14. public const string FU_ZHUANG_DECOMPOSE = "FU_ZHUANG_DECOMPOSE";
  15. /// <summary>
  16. /// 剧情关卡
  17. /// </summary>
  18. public const string JU_QING_GUAN_QIA = "JU_QING_GUAN_QIA";
  19. /// <summary>
  20. /// 服装合成
  21. /// </summary>
  22. public const string FU_ZHUANG_HE_CHENG = "FU_ZHUANG_HE_CHENG";
  23. /// <summary>
  24. /// 摘星
  25. /// </summary>
  26. public const string ZHAI_XING = "ZHAI_XING";
  27. /// <summary>
  28. /// 套装图鉴礼盒
  29. /// </summary>
  30. public const string TAO_ZHUANG_TU_JIAN = "TAO_ZHUANG_TU_JIAN";
  31. /// <summary>
  32. /// 套装合成礼盒
  33. /// </summary>
  34. public const string TAO_ZHUANG_HE_CHENG = "TAO_ZHUANG_HE_CHENG";
  35. /// <summary>
  36. /// 自动战斗
  37. /// </summary>
  38. public const string FUNCTION_AUTOPLAY_FIGHT = "FUNCTION_AUTOPLAY_FIGHT";
  39. }
  40. }