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- using System;
- namespace GFGGame
- {
- public class EnduringGiftBoxController : SingletonBase<EnduringGiftBoxController>
- {
- private static EnduringGiftBoxView _enduringGiftBoxView;
- public static void Show(int itemId, int count, Action onSuccess = null, string message = "")
- {
- if (_enduringGiftBoxView == null)
- {
- _enduringGiftBoxView = new EnduringGiftBoxView();
- }
- _enduringGiftBoxView.SetParams(itemId, count, onSuccess, message);
- _enduringGiftBoxView.Show();
- }
-
- public static void hide()
- {
- if (_enduringGiftBoxView != null)
- {
- _enduringGiftBoxView.Hide();
- }
- }
- public static void Dispose()
- {
- _enduringGiftBoxView = null;
- }
- }
- }
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