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- namespace GFGGame
- {
- public class QDManager
- {
- public static bool isInited = false;
- public static void InitPlatform()
- {
- ViewManager.Show<ModalStatusView>("正在初始化...");
- switch (LauncherConfig.ChannelId)
- {
- default:
- EventAgent.DispatchEvent(ConstMessage.ON_PLATFORM_SDK_INITED, true);
- break;
- }
- }
- public static void Login()
- {
- ViewManager.Show<ModalStatusView>("登录中...");
- switch (LauncherConfig.ChannelId)
- {
- default:
- bool login = GameController.CheckLoginCache(true);
- if (!login)
- {
- ViewManager.Hide<ModalStatusView>();
- ViewManager.Show<LoginInputView>();
- }
- break;
- }
- }
- public static void OnCreateRole()
- {
- switch (LauncherConfig.ChannelId)
- {
- default:
- break;
- }
- }
- public static void OnEnterGame()
- {
- switch (LauncherConfig.ChannelId)
- {
- default:
- break;
- }
- }
- //回到登录界面,不退出账号
- public static void OnQuitToLoginView()
- {
- switch (LauncherConfig.ChannelId)
- {
- default:
-
- break;
- }
- }
- public static void Logout()
- {
- switch (LauncherConfig.ChannelId)
- {
- default:
- break;
- }
- }
- public static bool IsTaptap
- {
- get
- {
- return LauncherConfig.ChannelId == ChannelID.TapTap;
- }
- }
- public static bool IsHYKB
- {
- get
- {
- return LauncherConfig.ChannelId == ChannelID.HYKB;
- }
- }
- public static bool IsBiliBili
- {
- get
- {
- return LauncherConfig.ChannelId == ChannelID.BiliBili;
- }
- }
- }
- }
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