CardFosterView.cs 42 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private GameObject _cardObj;
  26. private GoWrapper _wrapper;
  27. private GObject _consumeSelectItem;//选中的材料item
  28. private int _consumeSelectIndex = 0;//0为减,1为加
  29. private List<int> itemsCount;
  30. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  31. //private Timer _timer;
  32. private const float _delay = 300;
  33. private double _selectTimeCount = 0;//长按时间
  34. private int _showLv = 0;
  35. private int _showExp = 0;
  36. private float _cardScale = 0.8f;
  37. private bool showCard = false;
  38. private bool playAni = false;
  39. private const int _cardResInitWidth = 1440;
  40. private const int _cardResInitHight = 1920;
  41. private Vector2 comCardImgResInitSize;
  42. private Vector2 comCardImgResTargetSize;
  43. public override void Dispose()
  44. {
  45. for (int i = 0; i < _listLongPress.Count; i++)
  46. {
  47. _listLongPress[i].Dispose();
  48. }
  49. _listLongPress.Clear();
  50. if (_valueBarController != null)
  51. {
  52. _valueBarController.Dispose();
  53. _valueBarController = null;
  54. }
  55. SceneController.DestroyObjectFromView(_cardObj, _wrapper);
  56. if (_ui != null)
  57. {
  58. _ui.Dispose();
  59. _ui = null;
  60. }
  61. base.Dispose();
  62. }
  63. protected override void OnInit()
  64. {
  65. base.OnInit();
  66. packageName = UI_CardFosterUI.PACKAGE_NAME;
  67. _ui = UI_CardFosterUI.Create();
  68. viewCom = _ui.target;
  69. isfullScreen = true;
  70. //公共组件:返回,页签,属性列表
  71. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  72. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  73. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  74. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  75. //卡面和故事界面
  76. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  77. //升级升星按钮
  78. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  79. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  80. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  81. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  82. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  83. //升级升星消耗材料列表
  84. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  85. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  86. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  87. //满星级后卡面列表
  88. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  89. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  90. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  91. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  92. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  93. _ui.m_loaListener.onClick.Add(OnClickComCard);
  94. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  95. }
  96. protected override void OnShown()
  97. {
  98. base.OnShown();
  99. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  100. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  101. _comFosterBottom = _ui.m_ComFosterBottom;
  102. playAni = false;
  103. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  104. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  105. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  106. comCardImgResInitSize = Vector2.zero;
  107. comCardImgResTargetSize = Vector2.zero;
  108. showCard = false;
  109. Input.multiTouchEnabled = false;
  110. this.ClearItemsCountList();
  111. this.UpdateCommon();
  112. this.UpdateNormal();
  113. this.UpdateCardRes();
  114. this.UpdateUpLvView();
  115. this.UpdateUpStarView();
  116. this.UpdateUpSkillView();
  117. this.UpdateRedDot();
  118. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  119. _comFosterBottom.m_listSkill.selectedIndex = 0;
  120. _comFosterBottom.m_btnClearAll.visible = false;
  121. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  122. for (int i = 0; i < cardStarCfgs.Count; i++)
  123. {
  124. if (cardStarCfgs[i].rewardsArr.Length > 0)
  125. {
  126. _cardStarRewards.Add(cardStarCfgs[i]);
  127. }
  128. }
  129. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  130. Timers.inst.AddUpdate(CheckGuide);
  131. }
  132. protected override void AddEventListener()
  133. {
  134. base.AddEventListener();
  135. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  136. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  137. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  138. }
  139. private void ClearItemsCountList()
  140. {
  141. if (itemsCount == null)
  142. {
  143. itemsCount = new List<int>();
  144. }
  145. itemsCount.Clear();
  146. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  147. {
  148. itemsCount.Add(0);
  149. }
  150. }
  151. private void UpdateNormal()
  152. {
  153. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  154. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  155. _valueBarController.OnShown();
  156. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  157. string names = _cardData.itemCfg.name;
  158. _comFosterBottom.m_txtName0.text = "";
  159. _comFosterBottom.m_txtName1.text = "";
  160. _comFosterBottom.m_txtName2.text = "";
  161. _comFosterBottom.m_txtName3.text = "";
  162. _comFosterBottom.m_txtName4.text = "";
  163. switch (names.Length)
  164. {
  165. case 1:
  166. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  167. break;
  168. case 2:
  169. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  170. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  171. break;
  172. case 3:
  173. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  174. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  175. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  176. break;
  177. case 4:
  178. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  179. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  180. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  181. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  182. break;
  183. default:
  184. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  185. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  186. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  187. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  188. _comFosterBottom.m_txtName4.text = names.Substring(4);
  189. break;
  190. }
  191. }
  192. private void UpdateCommon()
  193. {
  194. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  195. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  196. _comLvConsumeGold.m_txtNeed.text = "0";
  197. _comLvConsumeGold.m_c1.selectedIndex = 1;
  198. UI_ComCost.ProxyEnd();
  199. }
  200. private void UpdateCardRes()
  201. {
  202. if (_cardObj != null)
  203. {
  204. GameObject.Destroy(_cardObj);
  205. _cardObj = null;
  206. }
  207. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  208. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  209. {
  210. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  211. }
  212. if (_cardObj != null)
  213. {
  214. _ui.m_c1.selectedIndex = 1;
  215. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  216. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  217. }
  218. else
  219. {
  220. _ui.m_c1.selectedIndex = 0;
  221. if (comCardImgResInitSize == Vector2.zero)
  222. {
  223. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  224. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  225. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  226. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  227. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  228. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  229. }
  230. }
  231. }
  232. private void RenderListPropertyItem(int index, GObject obj)
  233. {
  234. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  235. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  236. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  237. UI_ListScoreItem.ProxyEnd();
  238. }
  239. /***********************************************************升级***************************************************/
  240. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  241. {
  242. _showLv = isPreview == true ? lv : _cardData.lv;
  243. _showExp = isPreview == true ? exp : _cardData.exp;
  244. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  245. if (cardLvCfg == null)
  246. {
  247. ET.Log.Error("卡牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  248. return;
  249. }
  250. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  251. _comFosterBottom.m_barLv.value = _showExp;
  252. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  253. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  254. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  255. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  256. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  257. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  258. if (isPreview == true)
  259. {
  260. return;
  261. }
  262. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  263. }
  264. private void RenderListLvConsumeItem(int index, GObject obj)
  265. {
  266. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  267. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  268. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  269. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  270. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  271. listItem.m_txtUseCount.text = "0";
  272. listItem.target.data = index;
  273. if (listItem.m_btnMinus.data == null)
  274. {
  275. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  276. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  277. }
  278. if (listItem.m_loaBg.data == null)
  279. {
  280. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  281. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  282. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  283. // longPressGesture.once = true;
  284. // LongPressGesture.TRIGGER = 1f;
  285. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  286. // // longPressGesture.onEnd.Add(OnLongEnd);
  287. // _listLongPress.Add(longPressGesture);
  288. }
  289. listItem.m_btnMinus.data = 0;
  290. listItem.m_loaBg.data = 1;
  291. UI_ComConsume.ProxyEnd();
  292. }
  293. private void OnClickItemConsumsBegin(EventContext context)
  294. {
  295. // GObject obj, int type
  296. GObject sender = context.sender as GObject;
  297. int type = (int)sender.data;
  298. GObject obj = sender.parent;
  299. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  300. int index = (int)listItem.target.data;
  301. int itemId = upgradeCardItemsArr[index];
  302. _consumeSelectItem = obj;
  303. _consumeSelectIndex = type;
  304. if (type == 1)
  305. {
  306. if (IsUpLvLimit(itemId)) return;
  307. if (ItemDataManager.GetItemNum(itemId) == 0)
  308. {
  309. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  310. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  311. }
  312. }
  313. OnTimedEvent(null);
  314. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  315. }
  316. private void OnTimedEvent(object param)
  317. {
  318. _selectTimeCount += _delay;
  319. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  320. {
  321. if (_consumeSelectIndex == 0)
  322. {
  323. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  324. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  325. {
  326. Timers.inst.Remove(OnTimedEvent);
  327. return;
  328. }
  329. this.OnClickBtnMinus(_consumeSelectItem);
  330. }
  331. else
  332. {
  333. int index = (int)_consumeSelectItem.data;
  334. int itemId = upgradeCardItemsArr[index];
  335. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  336. {
  337. Timers.inst.Remove(OnTimedEvent);
  338. return;
  339. }
  340. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  341. }
  342. }
  343. }
  344. private void OnClickItemLvConsumsEnd()
  345. {
  346. Timers.inst.Remove(OnTimedEvent);
  347. _selectTimeCount = 0;
  348. if (_consumeSelectIndex == 0)
  349. {
  350. this.OnClickBtnMinus(_consumeSelectItem);
  351. }
  352. else
  353. {
  354. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  355. }
  356. }
  357. //返回值为此材料是否可继续消耗此材料继续升级
  358. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  359. {
  360. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  361. int index = (int)listItem.target.data;
  362. int itemId = upgradeCardItemsArr[index];
  363. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  364. {
  365. Timers.inst.Remove(OnTimedEvent);
  366. return false;
  367. }
  368. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  369. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  370. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  371. {
  372. Timers.inst.Remove(OnTimedEvent);
  373. if (showTips == true)
  374. {
  375. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  376. }
  377. return false;
  378. }
  379. if (IsUpLvLimit(itemId, false)) return false;
  380. itemsCount[index] = itemsCount[index] + 1;
  381. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  382. this.UpdatePreView();
  383. return true;
  384. }
  385. private void OnClickBtnMinus(GObject obj)
  386. {
  387. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  388. int index = (int)listItem.target.data;
  389. if (itemsCount[index] == 0)
  390. {
  391. Timers.inst.Remove(OnTimedEvent);
  392. return;
  393. }
  394. itemsCount[index] = itemsCount[index] - 1;
  395. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  396. this.UpdatePreView();
  397. }
  398. private void UpdatePreView()
  399. {
  400. int count = 0;//消耗金币数量
  401. int hasExp = 0;//消耗材料提升的总经验
  402. for (int i = 0; i < itemsCount.Count; i++)
  403. {
  404. if (itemsCount[i] == 0) continue;
  405. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  406. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  407. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  408. }
  409. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  410. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  411. UI_ComCost.ProxyEnd();
  412. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  413. int previewLv = 0;
  414. int previewExp = 0;
  415. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  416. this.UpdateUpLvView(true, previewLv, previewExp);
  417. }
  418. private void OnClcikBtnAll()
  419. {
  420. int cardUpLvGoldsNeed = 0;
  421. for (int i = 0; i < itemsCount.Count; i++)
  422. {
  423. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  424. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  425. for (long j = 0; j < itemNum; j++)
  426. {
  427. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  428. {
  429. break;
  430. }
  431. cardUpLvGoldsNeed += cardUpLvGolds[1];
  432. }
  433. }
  434. }
  435. private void OnClcikBtnClearAll()
  436. {
  437. this.ClearItemsCountList();
  438. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  439. this.UpdatePreView();
  440. }
  441. private void OnClickBtnUpLv()
  442. {
  443. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  444. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  445. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  446. UI_ComCost.ProxyEnd();
  447. if (itemMoneyNum == 0)
  448. {
  449. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  450. return;
  451. }
  452. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  453. {
  454. long has = ItemDataManager.GetItemNum(itemMoneyId);
  455. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  456. return;
  457. }
  458. this.UpLv();
  459. }
  460. private async void UpLv()
  461. {
  462. // itemsCount.Clear();
  463. int allConsume = 0;
  464. for (int i = 0; i < itemsCount.Count; i++)
  465. {
  466. allConsume += itemsCount[i];
  467. }
  468. if (allConsume == 0)
  469. {
  470. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  471. return;
  472. }
  473. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  474. {
  475. int lv = _cardData.lv;
  476. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  477. if (result)
  478. {
  479. if (_showLv - lv >= 1)
  480. {
  481. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  482. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  483. }
  484. this.UpdateCommon();
  485. this.UpdateUpLvView();
  486. this.ClearItemsCountList();
  487. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  488. }
  489. }
  490. }
  491. private bool IsUpLvLimit(int itemId, bool showTips = true)
  492. {
  493. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  494. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  495. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  496. lvLimit = Mathf.Min(lvLimit, maxLv);
  497. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  498. if (_showLv > lvLimit || _showLv == lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  499. {
  500. if (!showTips) return true;
  501. int roleLv = RoleDataManager.lvl;
  502. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  503. {
  504. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  505. if (_showLv < limit)
  506. {
  507. roleLv = i;
  508. break;
  509. }
  510. }
  511. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  512. return true;
  513. }
  514. return false;
  515. }
  516. /***********************************************************升星***************************************************/
  517. private void UpdateUpStarView()
  518. {
  519. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  520. if (cardStarCfg == null)
  521. {
  522. ET.Log.Error("卡牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  523. return;
  524. }
  525. int index = 1;
  526. for (int i = 0; i < 4; i++)
  527. {
  528. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem" + i));
  529. string starDesc = "";
  530. for (int j = 0; j < _cardData.itemCfg.starDescArr[i].Length; j++)
  531. {
  532. char str = _cardData.itemCfg.starDescArr[i][j];
  533. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str.ToString(), "#D07D40") : StringUtil.GetColorText(str.ToString(), "#716660");
  534. index++;
  535. }
  536. comStarItem.m_txtContent.text = starDesc;
  537. UI_ComStarItem.ProxyEnd();
  538. }
  539. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  540. {
  541. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  542. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  543. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  544. return;
  545. }
  546. else
  547. {
  548. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  549. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  550. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  551. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  552. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  553. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  554. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  555. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  556. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  557. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  558. }
  559. }
  560. private void RenderListStarConsumeItem(int index, GObject obj)
  561. {
  562. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  563. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  564. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  565. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  566. int needCount = cardStarCfg.materiarsArr[index][1];
  567. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  568. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  569. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#716660"); //; hasCount.ToString();
  570. listItem.m_btnPlus.visible = false;
  571. if (listItem.target.data == null)
  572. {
  573. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  574. }
  575. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  576. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  577. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  578. if (hasCount < needCount)
  579. {
  580. //材料不足显示加号
  581. listItem.m_btnPlus.visible = true;
  582. }
  583. }
  584. private void RenderListShowCardItem(int index, GObject obj)
  585. {
  586. GButton listItem = obj as GButton;
  587. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  588. // string res = (listItem.parent.data as List<string>)[index];
  589. if (index == _cardData.resIndex)
  590. {
  591. _comFosterBottom.m_listShowCard.selectedIndex = index;
  592. }
  593. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  594. listItem.data = index;
  595. }
  596. private async void OnClickShowCardListItem(EventContext context)
  597. {
  598. int resIndex = (int)(context.data as GObject).data;
  599. if (resIndex != _cardData.resIndex)
  600. {
  601. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  602. if (result)
  603. {
  604. this.UpdateCommon();
  605. this.UpdateCardRes();
  606. }
  607. }
  608. }
  609. private void OnClickBtnPlusStarConsum(int index)
  610. {
  611. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  612. // ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  613. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  614. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  615. }
  616. private void OnClickBtnUpStar()
  617. {
  618. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  619. if (_cardData.lv < cardStarCfg.needLv)
  620. {
  621. PromptController.Instance.ShowFloatTextPrompt("卡牌等级不足");
  622. return;
  623. }
  624. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  625. {
  626. return;
  627. }
  628. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  629. {
  630. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  631. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  632. return;
  633. }
  634. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  635. {
  636. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  637. }
  638. this.UpStar();
  639. }
  640. private async void UpStar()
  641. {
  642. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  643. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  644. if (result)
  645. {
  646. UpdateCommon();
  647. UpdateUpStarView();
  648. UpdateCardRes();
  649. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  650. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  651. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  652. UpdateRedDot();
  653. }
  654. }
  655. /***********************************************************升技能***************************************************/
  656. private void UpdateUpSkillView()
  657. {
  658. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  659. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  660. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  661. }
  662. private void RenderListSkilItem(int index, GObject obj)
  663. {
  664. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  665. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  666. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  667. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  668. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  669. item.m_txtName.text = skillCfg.name;
  670. item.m_txtLv.text = string.Format("{0}级", skillLv);
  671. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  672. // item.m_txtDesc.text = skillLvlCfg.describe;
  673. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  674. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  675. if (item.target.data == null)
  676. {
  677. item.target.onClick.Add(OnBtnUpSkill);
  678. }
  679. }
  680. private void OnBtnUpSkill()
  681. {
  682. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  683. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  684. }
  685. private void OnClickLoaCard()
  686. {
  687. if (playAni) return;
  688. playAni = true;
  689. if (!showCard)
  690. {
  691. _ui.m_loaListener1.visible = false;
  692. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  693. {
  694. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  695. });
  696. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  697. {
  698. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  699. });
  700. _ui.m_t0.Play(() =>
  701. {
  702. playAni = false;
  703. });
  704. showCard = true;
  705. }
  706. else
  707. {
  708. _ui.m_loaListener1.visible = true;
  709. _ui.m_t1.SetHook("scale", () =>
  710. {
  711. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  712. {
  713. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  714. });
  715. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  716. {
  717. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  718. });
  719. });
  720. _ui.m_t1.Play(() =>
  721. {
  722. playAni = false;
  723. });
  724. showCard = false;
  725. }
  726. }
  727. private void OnClickComCard()
  728. {
  729. if (playAni) return;
  730. playAni = true;
  731. if (showCard)
  732. {
  733. _ui.m_loaListener.visible = true;
  734. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  735. float scale = _ui.m_comCard.target.scaleX;
  736. _ui.m_t1.SetValue("scale", scale, scale);
  737. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  738. _ui.m_t1.Play(() =>
  739. {
  740. playAni = false;
  741. });
  742. showCard = false;
  743. }
  744. else
  745. {
  746. _ui.m_loaListener.visible = false;
  747. float scale = _ui.target.height / 1920;
  748. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  749. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  750. _ui.m_t0.SetValue("scale", scale, scale);
  751. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  752. _ui.m_t0.Play(() =>
  753. {
  754. playAni = false;
  755. });
  756. showCard = true;
  757. }
  758. }
  759. private void OnClickBtnStroy()
  760. {
  761. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  762. }
  763. private void OnChangeCtrlTab()
  764. {
  765. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  766. this.UpdateCommon();
  767. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  768. {
  769. this.ClearItemsCountList();
  770. this.UpdateUpLvView();
  771. }
  772. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  773. {
  774. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  775. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  776. {
  777. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  778. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  779. return;
  780. }
  781. this.UpdateUpStarView();
  782. }
  783. else
  784. {
  785. this.UpdateUpSkillView();
  786. }
  787. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  788. }
  789. private void UpdateItemChange()
  790. {
  791. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  792. this.UpdateUpStarView();
  793. this.UpdateUpSkillView();
  794. }
  795. private void OnBtnStarRewardClick()
  796. {
  797. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  798. }
  799. private void OnClickBtnBack()
  800. {
  801. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  802. this._selectTab = 0;
  803. }
  804. private void UpdateRedDot()
  805. {
  806. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  807. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  808. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  809. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  810. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  811. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  812. }
  813. protected override void OnHide()
  814. {
  815. base.OnHide();
  816. Timers.inst.Remove(CheckGuide);
  817. Timers.inst.Remove(OnTimedEvent);
  818. UI_ComCostCurrency.ProxyEnd();
  819. UI_ComCostCurrencyWithHas.ProxyEnd();
  820. // _comFosterBottom.m_listLvConsume.numItems = 0;
  821. _valueBarController.OnHide();
  822. _cardStarRewards.Clear();
  823. }
  824. protected override void RemoveEventListener()
  825. {
  826. base.RemoveEventListener();
  827. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  828. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  829. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  830. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  831. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  832. }
  833. private void CheckGuide(object param)
  834. {
  835. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  836. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  837. {
  838. UpdateToCheckGuide(null);
  839. }
  840. else
  841. {
  842. Timers.inst.Remove(CheckGuide);
  843. }
  844. _ui.m_loaGuide.visible = false;
  845. }
  846. protected override void UpdateToCheckGuide(object param)
  847. {
  848. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  849. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  850. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  851. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  852. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  853. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  854. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  855. }
  856. protected override void TryCompleteGuide()
  857. {
  858. base.TryCompleteGuide();
  859. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  860. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  861. }
  862. }
  863. }