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							- using System.Collections.Generic;
 
- using ET;
 
- using FairyGUI;
 
- using UI.Studio;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class StudioFilingView : BaseWindow
 
-     {
 
-         private UI_StudioFilingUI _ui;
 
-         private StudioCfg _filingCfg;
 
-         private List<StoryLevelCfg> _storyLevelCfgs;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_StudioFilingUI.PACKAGE_NAME;
 
-             _ui = UI_StudioFilingUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _ui.m_list.itemRenderer = RenderListItem;
 
-             _ui.m_list.onClickItem.Add(OnListItemClick);
 
-             _ui.m_btnBack.onClick.Add(Hide);
 
-             _ui.m_btnChange.onClick.Add(OnBtnChangeClick);
 
-             _ui.m_btnReward.onClick.Add(OnBtnRewardClick);
 
-             _ui.m_btnAdd.onClick.Add(OnBtnAddClick);
 
-             _ui.m_btnSuit.onClick.Add(OnBtnSuitClick);
 
-             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tc_bjbj");
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, UpdateView);
 
-             EventAgent.AddEventListener(ConstMessage.FILLING_CHANGE_CHAPTER, UpdateView);
 
-             EventAgent.AddEventListener(ConstMessage.NOTICE_STUDIO_PLAY_TIMES, UpdateView);
 
-             EventAgent.AddEventListener(ConstMessage.BUY_STUDIO_PLAY_TIMES, UpdateView);
 
-             EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             UpdateView();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             ViewManager.GoBackFrom(typeof(StudioFilingView).FullName);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, UpdateView);
 
-             EventAgent.RemoveEventListener(ConstMessage.FILLING_CHANGE_CHAPTER, UpdateView);
 
-             EventAgent.RemoveEventListener(ConstMessage.NOTICE_STUDIO_PLAY_TIMES, UpdateView);
 
-             EventAgent.RemoveEventListener(ConstMessage.BUY_STUDIO_PLAY_TIMES, UpdateView);
 
-             EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             StudioData studioData = StudioDataManager.Instance.GetStudioDataById(StudioDataManager.Instance.filingChapterId);
 
-             _filingCfg = StudioCfgArray.Instance.GetCfg(StudioDataManager.Instance.filingChapterId);
 
-             _ui.m_txtTitle.SetVar("name", _filingCfg.name).FlushVars();
 
-             _ui.m_loaNpc.url = ResPathUtil.GetNpcPicFPath(_filingCfg.res);
 
-             _ui.m_txtNum.text = string.Format("剩余次数:{0}/{1}", studioData.TotalPlayTimes - studioData.PlayTimes, _filingCfg.num);
 
-             SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(_filingCfg.suitId);
 
-             _ui.m_txtSuitName.text = suitCfg.name;
 
-             DressUpMenuSuitDataManager.GetSuitProgressBySuitId(_filingCfg.suitId, out int count, out int totalCount);
 
-             _ui.m_txtSuitProgress.text = string.Format("({0}/{1})", count, totalCount);
 
-             _storyLevelCfgs = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(_filingCfg.type, _filingCfg.subType, StudioDataManager.Instance.filingChapterId);
 
-             _ui.m_list.numItems = _storyLevelCfgs.Count;
 
-             UpdateRedDot();
 
-         }
 
-         private void RenderListItem(int index, GObject obj)
 
-         {
 
-             int _index = _storyLevelCfgs.Count - index - 1;
 
-             UI_ListLevel item = UI_ListLevel.Proxy(obj);
 
-             item.m_c1.selectedIndex = _index % 2;
 
-             item.m_txtName.text = _storyLevelCfgs[_index].name;
 
-             item.m_imgLock.visible = _index > 0 && !InstanceZonesDataManager.CheckLevelPass(_storyLevelCfgs[_index - 1].id);
 
-             item.m_comFlower.m_c1.selectedIndex = InstanceZonesDataManager.GetStarCountHistory(_storyLevelCfgs[_index].id);
 
-             item.target.data = _index;// _storyLevelCfgs[_index];
 
-             UI_ListLevel.ProxyEnd();
 
-         }
 
-         private void OnListItemClick(EventContext context)
 
-         {
 
-             GObject obj = context.data as GObject;
 
-             int index = (int)obj.data;
 
-             StoryLevelCfg storyLevelCfg = _storyLevelCfgs[index];
 
-             if (index > 0 && !InstanceZonesDataManager.CheckLevelPass(_storyLevelCfgs[index - 1].id))
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("需通关前置关卡");
 
-                 return;
 
-             }
 
-             MainStoryDataManager.currentLevelCfgId = storyLevelCfg.id;
 
-             // if (!string.IsNullOrEmpty(storyLevelCfg.storyStartID))
 
-             // {
 
-             //     StoryController.ShowFilingStoryDialog(storyLevelCfg);
 
-             // }
 
-             // else
 
-             // {
 
-             InstanceZonesController.ShowLevelView(storyLevelCfg.id, StudioDataManager.Instance.OnFinishFilingStoryLevel);
 
-             // }
 
-         }
 
-         private void OnBtnChangeClick()
 
-         {
 
-             ViewManager.Show<StudioFilingNpcView>();
 
-         }
 
-         private void OnBtnRewardClick()
 
-         {
 
-             ViewManager.Show<StudioFilingRewardView>();
 
-         }
 
-         private void OnBtnAddClick()
 
-         {
 
-             ViewManager.Show<StudioBuyNumView>(StudioDataManager.Instance.filingChapterId);
 
-         }
 
-         private void OnBtnSuitClick()
 
-         {
 
-             SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(_filingCfg.suitId);
 
-             if (!InstanceZonesDataManager.CheckLevelPass(suitCfg.syntheticStoryLevelId))
 
-             {
 
-                 StoryLevelCfg cfg = StoryLevelCfgArray.Instance.GetCfg(suitCfg.syntheticStoryLevelId);
 
-                 PromptController.Instance.ShowFloatTextPrompt(string.Format("需通关{0}关卡解锁", cfg.name));
 
-                 return;
 
-             }
 
-             ViewManager.Show<ClothingSyntheticView>(new object[] { _filingCfg.suitId }, new object[] { typeof(StudioFilingView).FullName, this.viewData }, true);
 
-         }
 
-         private void UpdateRedDot()
 
-         {
 
-             RedDotController.Instance.SetComRedDot(_ui.m_btnReward, StudioDataManager.Instance.GetFilingRewardState(StudioDataManager.Instance.filingChapterId));
 
-             RedDotController.Instance.SetComRedDot(_ui.m_btnChange, RedDotDataManager.Instance.GetStudioFilingRed(false));
 
-         }
 
-     }
 
- }
 
 
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