PoemGalleryView.cs 24 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _pageCount = 10;
  59. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  60. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  61. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  62. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  63. public override void Dispose()
  64. {
  65. if (_ui != null)
  66. {
  67. _ui.Dispose();
  68. _ui = null;
  69. }
  70. base.Dispose();
  71. }
  72. protected override void OnInit()
  73. {
  74. base.OnInit();
  75. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  76. _ui = UI_PoemGalleryUI.Create();
  77. this.viewCom = _ui.target;
  78. isfullScreen = true;
  79. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  80. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  81. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  82. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  83. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  84. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  85. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  86. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  87. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  88. _ui.m_comNormal.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  89. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  90. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  92. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  93. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  94. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  96. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  97. _ui.m_comNormal.m_listRank.SetVirtual();
  98. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  99. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  100. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  101. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  102. }
  103. protected override void AddEventListener()
  104. {
  105. base.AddEventListener();
  106. // EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  107. // EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  108. }
  109. protected override void OnShown()
  110. {
  111. base.OnShown();
  112. if (this.viewData != null)
  113. {
  114. _tabIndex = (int)(this.viewData as object[])[0];
  115. _subtabIndex = (int)(this.viewData as object[])[1];
  116. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  117. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  118. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  119. UpdateGalleryList();
  120. }
  121. else
  122. {
  123. _tabIndex = TabType.RECOVER;
  124. _subtabIndex = RecommendType.RECOMMEND;
  125. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  126. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  127. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  128. _comScroll = _ui.m_comNormal.m_comScroll.target;
  129. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  130. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  131. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  132. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  133. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  134. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  135. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  136. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  137. OnFavoritesTabChange();
  138. OnNormalTabChange();
  139. }
  140. _ui.m_c1.selectedIndex = _tabIndex;
  141. // UpdateGalleryList();
  142. UpdateView();
  143. }
  144. protected override void OnHide()
  145. {
  146. base.OnHide();
  147. ResetPullRelease();
  148. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  149. }
  150. protected override void RemoveEventListener()
  151. {
  152. base.RemoveEventListener();
  153. // EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  154. // EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  155. }
  156. private void OnBtnBackClick()
  157. {
  158. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  159. }
  160. /// <summary>
  161. /// 积分商店
  162. /// </summary>
  163. private void OnBtnShopClick()
  164. {
  165. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  166. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  167. }
  168. /// <summary>
  169. /// 排行榜奖励
  170. /// </summary>
  171. private void OnBtnRewardClick()
  172. {
  173. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  174. }
  175. /********************************************************页签切换*************************************************/
  176. /// <summary>
  177. /// 首页
  178. /// </summary>
  179. private void OnBtnRecoverClick()
  180. {
  181. if (_tabIndex == TabType.RECOVER && _ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//当前在推荐页要刷新
  182. {
  183. PullDown();
  184. onPullDownRelease();
  185. }
  186. else//当前不在推荐页只把页签切回到推荐页,不刷新
  187. {
  188. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  189. }
  190. _tabIndex = _ui.m_c1.selectedIndex;
  191. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  192. _comScroll = _ui.m_comNormal.m_comScroll.target;
  193. }
  194. /// <summary>
  195. /// 投稿
  196. /// </summary>
  197. private void OnBtnJoinClick()
  198. {
  199. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  200. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  201. }
  202. /// <summary>
  203. ///收藏夹
  204. /// </summary>
  205. private void OnBtnFavoritesClick()
  206. {
  207. if (_tabIndex == TabType.FAVORITES) return;
  208. ResetPullRelease();
  209. _tabIndex = _ui.m_c1.selectedIndex;
  210. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  211. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  212. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  213. OnFavoritesTabChange();
  214. }
  215. /// <summary>
  216. /// 切换首页页签
  217. /// </summary>
  218. private void OnNormalTabChange()
  219. {
  220. ResetPullRelease();
  221. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  222. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  223. {
  224. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  225. ReqGalleryRankList();
  226. }
  227. else
  228. {
  229. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//首页
  230. {
  231. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  232. {
  233. _sortType = (int)GallerySortType.Recommend;
  234. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  235. }
  236. else//最新
  237. {
  238. _sortType = (int)GallerySortType.Newest;
  239. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  240. }
  241. }
  242. else if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.FRIEND)//好友
  243. {
  244. _sortType = (int)GallerySortType.Friend;
  245. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  246. }
  247. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  248. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  249. if (_list.numItems > 0) _list.ScrollToView(0);
  250. if (_list1.numItems > 0) _list.ScrollToView(0);
  251. ReqGalleryList(0);
  252. }
  253. }
  254. /// <summary>
  255. /// 切换收藏页签
  256. /// </summary>
  257. private void OnFavoritesTabChange()
  258. {
  259. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  260. if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.FAVORITE)//我的收藏
  261. {
  262. _sortType = (int)GallerySortType.MyCollect;
  263. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  264. }
  265. else if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.MY_SELF)//我的作品
  266. {
  267. _sortType = (int)GallerySortType.MyWorks;
  268. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  269. }
  270. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  271. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  272. if (_list.numItems > 0) _list.ScrollToView(0);
  273. if (_list1.numItems > 0) _list.ScrollToView(0);
  274. ReqGalleryList(0);
  275. }
  276. /********************************************************请求更新列表*************************************************/
  277. private void onScrollEnd()
  278. {
  279. if (_comScroll.scrollPane.percY == 1)
  280. {
  281. ReqGalleryList(_list.numItems);
  282. }
  283. }
  284. //请求刷新
  285. private async void ReqGalleryList(int startIndex)
  286. {
  287. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, _pageCount);
  288. if (result)
  289. {
  290. UpdateGalleryList();
  291. }
  292. }
  293. private void UpdateGalleryList()
  294. {
  295. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)
  296. {
  297. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  298. }
  299. else
  300. {
  301. if (_galleryDatas.Count % 2 == 0)
  302. {
  303. _list.numItems = _galleryDatas.Count / 2;
  304. _list1.numItems = _galleryDatas.Count / 2;
  305. }
  306. else
  307. {
  308. _list.numItems = (_galleryDatas.Count + 1) / 2;
  309. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  310. }
  311. }
  312. _list.ResizeToFit();
  313. _list1.ResizeToFit();
  314. UpdateView();
  315. }
  316. //请求排行榜刷新
  317. private void ReqGalleryRankList()
  318. {
  319. PoemGallerySProxy.ReqRankList().Coroutine();
  320. }
  321. private void UpdateGalleryRankList()
  322. {
  323. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  324. UpdateView();
  325. }
  326. // private void RefreshList()
  327. // {
  328. // if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)
  329. // {
  330. // _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  331. // }
  332. // else
  333. // {
  334. // _list.numItems = _galleryDatas.Count;
  335. // _list1.numItems = _galleryDatas.Count;
  336. // }
  337. // UpdateView();
  338. // }
  339. /********************************************************界面更新*************************************************/
  340. private void UpdateView()
  341. {
  342. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  343. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  344. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名:{0}", PoemGalleryDataManager.Instance.MyRank);
  345. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", PoemGalleryDataManager.Instance.VoteCount, GalleryRewardCfgArray.Instance.dataArray.Length);
  346. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  347. _ui.m_comNormal.m_grpResult.visible = PoemGalleryDataManager.Instance.IsResulting();
  348. }
  349. private void RenderListItem(int index, GObject obj)
  350. {
  351. long workId = _galleryDatas[index * 2];
  352. UpdateListItem(workId, obj);
  353. }
  354. private void RenderListItem1(int index, GObject obj)
  355. {
  356. long workId = _galleryDatas[index * 2 + 1];
  357. UpdateListItem(workId, obj);
  358. }
  359. private void UpdateListItem(long workId, GObject obj)
  360. {
  361. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  362. UI_ListItem item = UI_ListItem.Proxy(obj);
  363. // if (data.Ntexture == null)
  364. // {
  365. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  366. // {
  367. // data.Ntexture = new NTexture(texture);
  368. // item.m_loaIcon.texture = data.Ntexture;
  369. // }));
  370. // }
  371. // else
  372. // {
  373. // item.m_loaIcon.texture = data.Ntexture;
  374. // }
  375. // item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  376. item.m_txtName.text = data.AuthorName;
  377. item.m_btnCollect.title = data.CollectCount.ToString();
  378. item.m_btnCollect.selected = data.CollectOrNot;
  379. item.m_btnVote.title = data.VoteCount.ToString();
  380. item.m_btnVote.selected = data.VoteOrNot;
  381. if (item.m_loaIcon.data == null)
  382. {
  383. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  384. }
  385. item.m_loaIcon.data = workId;
  386. if (item.m_btnCollect.data == null)
  387. {
  388. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  389. }
  390. item.m_btnCollect.data = workId;
  391. if (item.m_btnVote.data == null)
  392. {
  393. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  394. }
  395. item.m_btnVote.data = workId;
  396. UI_ListItem.ProxyEnd();
  397. }
  398. private void RenderListRankItem(int index, GObject obj)
  399. {
  400. long workId = _galleryDatas[index];
  401. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  402. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  403. // if (data.Ntexture == null)
  404. // {
  405. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  406. // {
  407. // data.Ntexture = new NTexture(texture);
  408. // item.m_loaIcon.texture = data.Ntexture;
  409. // }));
  410. // }
  411. // else
  412. // {
  413. // item.m_loaIcon.texture = data.Ntexture;
  414. // }
  415. // item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  416. item.m_txtName.text = data.AuthorName;
  417. item.m_btnCollect.title = data.CollectCount.ToString();
  418. item.m_btnCollect.selected = data.CollectOrNot;
  419. item.m_btnVote.title = data.VoteCount.ToString();
  420. item.m_btnVote.selected = data.VoteOrNot;
  421. item.m_c1.selectedIndex = index < 3 ? index : 3;
  422. if (item.m_loaIcon.data == null)
  423. {
  424. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  425. }
  426. item.m_loaIcon.data = workId;
  427. if (item.m_btnCollect.data == null)
  428. {
  429. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  430. }
  431. item.m_btnCollect.data = workId;
  432. if (item.m_btnVote.data == null)
  433. {
  434. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  435. }
  436. item.m_btnVote.data = workId;
  437. UI_ListRankItem.ProxyEnd();
  438. }
  439. private void OnLoaIconClick(EventContext context)
  440. {
  441. GObject obj = context.sender as GObject;
  442. long workId = (long)obj.data;
  443. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  444. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  445. }
  446. private async void OnBtnCollectClick(EventContext context)
  447. {
  448. GObject obj = context.sender as GObject;
  449. long workId = (long)obj.data;
  450. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  451. if (galleryData.CollectOrNot)
  452. {
  453. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  454. if (result)
  455. {
  456. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  457. {
  458. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  459. }
  460. else
  461. {
  462. UpdateGalleryList();
  463. }
  464. }
  465. }
  466. else
  467. {
  468. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  469. if (result)
  470. {
  471. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  472. {
  473. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  474. }
  475. else
  476. {
  477. UpdateGalleryList();
  478. }
  479. }
  480. }
  481. }
  482. private async void OnBtnVoteClick(EventContext context)
  483. {
  484. GObject obj = context.sender as GObject;
  485. long workId = (long)obj.data;
  486. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  487. if (galleryData.VoteOrNot) return;
  488. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  489. if (result)
  490. {
  491. UpdateGalleryList();
  492. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  493. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  494. if (integralCfg != null)
  495. {
  496. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  497. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  498. }
  499. }
  500. }
  501. /********************************************************下拉刷新*************************************************/
  502. //自动下拉
  503. private void PullDown()
  504. {
  505. _list.ScrollToView(0);
  506. GComponent header = _comScroll.scrollPane.header;
  507. header.height = header.sourceHeight;
  508. }
  509. //下拉刷新
  510. private async void onPullDownRelease()
  511. {
  512. GComponent header = _comScroll.scrollPane.header;
  513. if (header.height < header.sourceHeight || isPullDown) return;
  514. isPullDown = true;
  515. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  516. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, _pageCount);
  517. OnPullDownTimeComplete();
  518. if (result)
  519. {
  520. UpdateGalleryList();
  521. }
  522. }
  523. private void OnPullDownTimeComplete()
  524. {
  525. GComponent header = _comScroll.scrollPane.header;
  526. Transition transition = header.GetTransition("t0");
  527. transition.Stop();
  528. _comScroll.scrollPane.LockHeader(0);
  529. isPullDown = false;
  530. }
  531. //上拉刷新
  532. private async void OnPullUpToRefresh()
  533. {
  534. GComponent footer = _comScroll.scrollPane.footer;
  535. if (footer.height < footer.sourceHeight || isPullUp) return;
  536. isPullUp = true;
  537. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  538. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, _pageCount);
  539. OnPullUpTimeComplete();
  540. if (result)
  541. {
  542. UpdateGalleryList();
  543. }
  544. }
  545. private void OnPullUpTimeComplete()
  546. {
  547. GComponent footer = _comScroll.scrollPane.footer;
  548. Transition transition = footer.GetTransition("t0");
  549. transition.Stop();
  550. // header.GetController("c1").selectedIndex = 2;
  551. _comScroll.scrollPane.LockFooter(0);
  552. isPullUp = false;
  553. }
  554. //重置上拉/下拉刷新状态
  555. private void ResetPullRelease()
  556. {
  557. // Timers.inst.Remove(OnPullDownTimeComplete);
  558. OnPullDownTimeComplete();
  559. // Timers.inst.Remove(OnPullUpTimeComplete);
  560. OnPullUpTimeComplete();
  561. }
  562. }
  563. }