| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213 | using FairyGUI;using System.Text.RegularExpressions;using UI.RoleInfo;namespace GFGGame{    public class GMPanelView : BaseWindow    {        private UI_GMPanelUI _ui;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();            }            _ui = null;            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_GMPanelUI.PACKAGE_NAME;            _ui = UI_GMPanelUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            _ui.m_ComBtn.m_btnGetAllDressUpItem.onClick.Add(OnClickBtnGetAllDressUpItem);            _ui.m_ComBtn.m_btnGetAllCardItem.onClick.Add(OnClickBtnGetAllCardItem);            _ui.m_ComBtn.m_btnSetLv.onClick.Add(OnClickBtnSetLv);            _ui.m_ComBtn.m_btnSetChapter.onClick.Add(OnClickBtnSetChapter);            _ui.m_ComBtn.m_btnAll.onClick.Add(OnClickBtnAll);            _ui.m_ComBtn.m_btnArenaGrade.onClick.Add(OnClickBtnArenaGrade);            _ui.m_btnAddItem.onClick.Add(OnClickBtnAddItem);            _ui.m_btnGM.onClick.Add(OnClickBtnGM);        }        protected override void OnShown()        {            base.OnShown();            _ui.m_ComBtn.m_c1.selectedIndex = LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL ? 0 : 1;            _ui.m_ComBtn.m_txtArenaGrade.text = "";            _ui.m_ComBtn.m_txtArenaRank.text = "";        }        protected override void OnHide()        {            base.OnHide();        }        private void OnClickBtnGetAllDressUpItem()        {            GMController.GetAllDressUpItem().Coroutine();        }        private void OnClickBtnGetAllCardItem()        {            GMController.GetAllCardItem().Coroutine();        }        private void OnClickBtnAddItem(EventContext context)        {            string content = _ui.m_inputItem.text;            string[] infos = Regex.Split(content, " ");            if (infos.Length < 2)            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);                return;            }            int itemId = int.Parse(infos[0]);            int itemNum = int.Parse(infos[1]);            if (itemId > 0)            {                string messageSuc;                if (itemNum > 0)                {                    messageSuc = "已获得物品" + itemId + "*" + itemNum;                    GMController.SendGMCommand("getItem " + content, messageSuc).Coroutine();                }                else if (itemNum < 0)                {                    messageSuc = "已扣除物品" + itemId + "*" + itemNum;                    GMController.SendGMCommand("getItem " + content, messageSuc).Coroutine();                }            }            else            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);            }        }        private void OnClickBtnSetLv()        {            int tmp;            if (!int.TryParse(_ui.m_ComBtn.m_txtRoleLv.text, out tmp))            {                PromptController.Instance.ShowFloatTextPrompt("请输入数字");                return;            }            string lv = _ui.m_ComBtn.m_txtRoleLv.text;            string messageSuc = "等级提升至" + lv;            GMController.SendGMCommand("lv " + lv, messageSuc).Coroutine();        }        private void OnClickBtnSetChapter()        {            int tmp;            int tmp1;            if (!int.TryParse(_ui.m_ComBtn.m_txtChapter.text, out tmp) || !int.TryParse(_ui.m_ComBtn.m_txtChapterLv.text, out tmp1))            {                PromptController.Instance.ShowFloatTextPrompt("请输入数字");                return;            }            string content = _ui.m_ComBtn.m_txtChapter.text + " " + _ui.m_ComBtn.m_txtChapterLv.text;            string messageSuc = string.Format("当前关卡第{0}章第{1}关", _ui.m_ComBtn.m_txtChapter.text, _ui.m_ComBtn.m_txtChapterLv.text);            GMController.SendGMCommand("chapter " + content, messageSuc).Coroutine();        }        private async void OnClickBtnSkipCheckOpen()        {            int isSkip = GameGlobal.skipCheckOpen == false ? 1 : 0;            bool result = await StorageSProxy.ReqSetClientValue(ConstStorageId.SKIP_CHECK_OPEN, isSkip);            if (result)            {                GameGlobal.skipCheckOpen = !GameGlobal.skipCheckOpen;                PromptController.Instance.ShowFloatTextPrompt("已开启跳过功能开启检测");            }        }        private async void OnClickBtnArenaGrade()        {            string gm = string.Format("SetArenaRank|{0}|{1}", _ui.m_ComBtn.m_txtArenaGrade.text, _ui.m_ComBtn.m_txtArenaRank.text);            bool result = await GMController.SendGMCommand(gm, "修改成功");            if (result)            {                ArenaDataManager.Instance.Grade = int.Parse(_ui.m_ComBtn.m_txtArenaGrade.text);                ArenaDataManager.Instance.Rank = int.Parse(_ui.m_ComBtn.m_txtArenaRank.text);                ArenaDataManager.Instance.TryUpdateHighest();            }        }        private async void OnClickBtnAll()        {            bool result = await StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_SKIP_GUIDE, 2);            if (result)            {                GameGlobal.skipGuide = true;            }            OnClickBtnGetAllDressUpItem();            OnClickBtnGetAllCardItem();            _ui.m_ComBtn.m_txtRoleLv.text = "99";            OnClickBtnSetLv();            _ui.m_ComBtn.m_txtChapter.text = "5";            _ui.m_ComBtn.m_txtChapterLv.text = "1";            OnClickBtnSetChapter();            OnClickBtnSkipCheckOpen();        }        private void OnClickBtnGM(EventContext context)        {            string content = _ui.m_inputGM.text;            string[] infos = Regex.Split(content, " ");            if (infos.Length < 2)            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);                return;            }            switch (infos[0])            {                case "log":                    if (infos[1] == "1")//开启日志按钮                    {                        LogController.Instance.SetBtnLogVisable(true);                    }                    else if (infos[1] == "0")//关闭日志按钮                    {                        LogController.Instance.SetBtnLogVisable(false);                    }                    else                    {                        PromptController.Instance.ShowFloatTextPrompt(string.Format("log指令没有{0}这个状态", infos[1]));                    }                    break;                case "cjstime":                    if (infos[1].Length != 10)                    {                        PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");                        return;                    }                    LuckyBoxDataManager.Instance.startTime = int.Parse(infos[1]);                    PromptController.Instance.ShowFloatTextPrompt("设置成功");                    break;                case "cjetime":                    if (infos[1].Length != 10)                    {                        PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");                        return;                    }                    LuckyBoxDataManager.Instance.endTime = int.Parse(infos[1]);                    PromptController.Instance.ShowFloatTextPrompt("设置成功");                    break;                default:                    GMController.SendGMCommand(content, "设置成功").Coroutine();                    break;            }        }    }}
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